Tekken Advance | |
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![]() US box art | |
Developer(s) | Eighting |
Publisher(s) | Namco |
Director(s) | Yasuhiro Noguchi |
Producer(s) | Yuichi Toyama |
Designer(s) | Yasuhiro Noguchi |
Programmer(s) | Yasunari Watanabe Katsuhiro Sugita Kenji Shibayama |
Artist(s) | Shinichi Ōnishi Satoru Yoshimura Shoji Mizumoto |
Composer(s) | Hitoshi Sakimoto Atsuhiro Motoyama |
Series | Tekken |
Platform(s) | Game Boy Advance |
Release | |
Genre(s) | Fighting |
Mode(s) | Single-player,multiplayer |
Tekken Advance[a] is a 2001fighting game developed byEighting and published byNamco for theGame Boy Advance. It uses sprites based onTekken 3's 3D models for its characters but the overall menus, fonts and art-style are all modeled afterTekken Tag Tournament. It was the first Tekken game to be released on a Nintendo platform.
It isnon-canonical to theTekken storyline, but follows the events ofTekken 3.
The gameplay inTekken Advance is similar to other games in the series, but because it is on a portable system, the inputs were simplified or removed altogether. It utilizes a single-input system, with kick mapped to the A button, punch to the B button, and the left and right triggers used for tagging and throws, respectively. The game also included a side-step feature.
Despite the simplification,Tekken Advance introduces new mechanics by implementing a wide range of "stun" variations such as "pop stuns", "crumple stuns" and right/left stuns.
The game features most of the starter characters fromTekken 3, with the exceptions ofEddy Gordo andLei Wulong.Gun Jack, who was unlockable inTekken 3, is playable from the start, withHeihachi Mishima being the sole unlockable character and final boss in lieu ofOgre.
Aggregator | Score |
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GameRankings | 79%[2] |
Metacritic | 82/100[3] |
Publication | Score |
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Electronic Gaming Monthly | 5.83/10[4] |
Nintendo Power | 3.5/5[4] |
Tekken Advance has generally received positive reviews. It received an 8.5 out of 10 fromIGN,[5] and an 8 out of 10 fromGameSpot saying "It looks and feels close enough to its counterpart to succeed."[6]GameSpy gave it a much more favourable score with 88 out of 100, calling it an impressive game for the Game Boy Advance.[7]Electronic Gaming Monthly gave it a mediocre score with 5.83 out of 10.[4]Nintendo Power gave the game a 3.5 out of 5.[4]
Tekken Advance was a runner-up forGameSpot's annual "Best Graphics on Game Boy Advance" award, which went toYoshi's Island: Super Mario Advance 3.[8]