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Tekken Advance

From Wikipedia, the free encyclopedia
2001 video game
2001 video game
Tekken Advance
US box art
Developer(s)Eighting
Publisher(s)Namco
Director(s)Yasuhiro Noguchi
Producer(s)Yuichi Toyama
Designer(s)Yasuhiro Noguchi
Programmer(s)Yasunari Watanabe
Katsuhiro Sugita
Kenji Shibayama
Artist(s)Shinichi Ōnishi
Satoru Yoshimura
Shoji Mizumoto
Composer(s)Hitoshi Sakimoto
Atsuhiro Motoyama
SeriesTekken
Platform(s)Game Boy Advance
Release
  • JP: December 21, 2001
  • NA: January 28, 2002[1]
  • EU: March 29, 2002
Genre(s)Fighting
Mode(s)Single-player,multiplayer

Tekken Advance[a] is a 2001fighting game developed byEighting and published byNamco for theGame Boy Advance. It uses sprites based onTekken 3's 3D models for its characters but the overall menus, fonts and art-style are all modeled afterTekken Tag Tournament. It was the first Tekken game to be released on a Nintendo platform.

Synopsis

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It isnon-canonical to theTekken storyline, but follows the events ofTekken 3.

Gameplay

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The gameplay inTekken Advance is similar to other games in the series, but because it is on a portable system, the inputs were simplified or removed altogether. It utilizes a single-input system, with kick mapped to the A button, punch to the B button, and the left and right triggers used for tagging and throws, respectively. The game also included a side-step feature.

Despite the simplification,Tekken Advance introduces new mechanics by implementing a wide range of "stun" variations such as "pop stuns", "crumple stuns" and right/left stuns.

Characters

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See also:Characters of the Tekken series

The game features most of the starter characters fromTekken 3, with the exceptions ofEddy Gordo andLei Wulong.Gun Jack, who was unlockable inTekken 3, is playable from the start, withHeihachi Mishima being the sole unlockable character and final boss in lieu ofOgre.

Reception

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Reception
Aggregate scores
AggregatorScore
GameRankings79%[2]
Metacritic82/100[3]
Review scores
PublicationScore
Electronic Gaming Monthly5.83/10[4]
Nintendo Power3.5/5[4]

Tekken Advance has generally received positive reviews. It received an 8.5 out of 10 fromIGN,[5] and an 8 out of 10 fromGameSpot saying "It looks and feels close enough to its counterpart to succeed."[6]GameSpy gave it a much more favourable score with 88 out of 100, calling it an impressive game for the Game Boy Advance.[7]Electronic Gaming Monthly gave it a mediocre score with 5.83 out of 10.[4]Nintendo Power gave the game a 3.5 out of 5.[4]

Tekken Advance was a runner-up forGameSpot's annual "Best Graphics on Game Boy Advance" award, which went toYoshi's Island: Super Mario Advance 3.[8]

Notes

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  1. ^Japanese:鉄拳アドバンス,Hepburn:Tekken Adobansu

References

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  1. ^"GBA Top 10 Games - 2001".GameShark. No. Holiday. December 2001. p. 70.
  2. ^"Tekken Advance for Game Boy Advance".GameRankings.CBS Interactive.Archived from the original on 2019-12-09. Retrieved2011-12-29.
  3. ^"Tekken Advance for Game Boy Advance Reviews".Metacritic website.Archived from the original on 2025-02-13. Retrieved2016-09-02.
  4. ^abcd"Tekken Advance Reviews and Articles for Game Boy Advance".GameRankings.CBS Interactive.Archived from the original on 2010-02-10. Retrieved2011-12-29.
  5. ^Craig Harris (31 January 2002)."Tekken Advance - Game Boy Advance Review at IGN". Gameboy.ign.com.Archived from the original on 2012-08-17. Retrieved2011-12-29.
  6. ^Gerstmann, Jeff (2002-01-28)."Tekken Advance Review". GameSpot.com.Archived from the original on 2013-07-06. Retrieved2011-12-29.
  7. ^Christopher Buecheler chrisb@gamespy.com (2008-10-20)."GameSpy.com - Reviews: Tekken Advance (GBA)". Archived fromthe original on October 20, 2008. Retrieved2011-12-29.
  8. ^GameSpot Staff (December 30, 2002)."GameSpot's Best and Worst of 2002".GameSpot. Archived fromthe original on February 7, 2003.

External links

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