Window tiling is handled manually, rather thandynamically.
Controls are the same as i3, with a$modmodifier key (Super orAlt by default) pressed with anarrow key to changefocus to a window. Window movement is performed with the samecombination of$mod and an arrow key, but with theShift key pressed as well.
Tiled and floated windows can be resized or moved using both the mouse and keyboard.[9]
Sway can be completely driven from the keyboard.[10]
Sway also provides several unique features:
Supports multiple non-modifier keys when assigningkey bindings.[11]
Windows on the same workspace can be split into multiple containers, such that one set of windows might be arranged in a tabbed layout while the other windows on the workspace might be tiled normally, floating, or arranged in a stacked layout.
Handles input, output, and wallpaper configurations instead of relying on separate programs.
Has its own ecosystem of utilities such as swaybg, swaybar, and swayidle.