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Super Mario Party Jamboree

From Wikipedia, the free encyclopedia
2024 video game

2024 video game
Super Mario Party Jamboree
DeveloperNintendo Cube[a]
PublisherNintendo
DirectorsTakeru Sugimoto
Osamu Tsuchihashi(JTV)
ProducersToshiaki Suzuki
Shinya Saito
Kenji Kikuchi
Hiroyuki Tsuboguchi(JTV)
ProgrammersMasayuki Shinohara
Yuuki Konno(JTV)
ArtistsArata Kobayashi
Tomoaki Sakaguchi(JTV)
ComposersShigenobu Okawa
Yuta Yamaguchi
SeriesMario Party
PlatformsNintendo Switch
Nintendo Switch 2
ReleaseNintendo Switch
  • October 17, 2024
Nintendo Switch 2
  • July 24, 2025
GenreParty
ModesSingle-player,multiplayer

Super Mario Party Jamboree[b] is a 2024party video game developed byNintendo Cube and published byNintendo for theNintendo Switch. It is the thirteenthhome console installment in theMario Party series, and the third on Nintendo Switch, followingSuper Mario Party (2018) andMario Party Superstars (2021).

Like most installments in theMario Party series, the main gameplay loop features players, either human orcomputer-controlled, using characters from theMario franchise to compete in aboard game withminigames after each turn. The game features asingle-player mission mode as well as several othergame modes, some of which require the use ofmotion controls. Typically up to four human players can compete at a time, but depending on the game mode, up to twenty human players can compete via online matchmaking.

Super Mario Party Jamboree received positive reviews, with general praise for itsgame board selection,multiplayer functionality, and general polish, but criticism for some of its game modes. Some have considered it to be one of the bestMario Party games to date. An upgradedport for theNintendo Switch 2,Super Mario Party Jamboree – Nintendo Switch 2 Edition + Jamboree TV, featuring new modes and minigames, was released on July 24, 2025; it received mixed reactions for its online mode, removal of certain features, and lack of visual upgrades.

Gameplay

[edit]
See also:Mario Party § Gameplay
(Clockwise from top left) A Jamboree Buddyminigame themed afterDonkey Kong;Mario andLuigi flyingPrincess Peach to a set destination in "Paratroopa Flight School"; a group of characters firing atImposter Bowser in "Bowser Kaboom Squad";Yoshi playing a minigame in order to progress in "Koopathalon"

Super Mario Party Jamboree's gameplay is split between numerous differentgame modes, most of which require the usage ofJoy-Con controllers and all of which can be accessed in the game's hub area called the "Party Plaza". In the hub, the player can access their game data and settings, listen to the game's selection of music, customize different aspects of the hub, and change theirplayer character.[1] The game boasts 22 playable characters (Mario,Luigi,Peach,Daisy,Wario,Waluigi,Yoshi,Toadette,Toad,Rosalina,Donkey Kong,Birdo,Bowser,Goomba,Shy Guy,Koopa Troopa,Monty Mole,Bowser Jr.,Boo,Spike, and newcomersPauline andNinji) which makes for the current largest roster of playable characters in theMario Party series.[2] These characters can be controlled by human players as well asartificial intelligence (AI).

Much like other games in theMario Party series,Super Mario Party Jamboree's main mode, dubbed simply "Mario Party", is an interactive board game that allows up to four players, human orcomputer-controlled, to compete to collect the most stars by the end of a set number of turns (ten through thirty),[3] with different items and board mechanics that either help or harm the player's chances of success. After each turn has ended the players play a minigame. A majority of minigames usemotion controls,[4] though it is possible to turn off the motion-controlled minigames to allow for minigames only using button controls.[5] The board mechanic of allies fromSuper Mario Party makes a revamped return in the form of "Jamboree Buddies".[6] Modeled after ten of the available player characters, Jamboree Buddies appear on the board after a certain amount of turns and, when passed, will trigger a minigame to see which player will obtain them. Jamboree Buddies last for up to three turns, activate a board space effect twice, and grant players different abilities that vary depending on the one obtained, such as Waluigi, who steals coins from opponents that he passes.[7] Alongside the traditional set of rules, a more competitive ruleset called "Pro Rules" is available to select which is designed to remove most luck-based aspects found in traditional play.[8]

Super Mario Party Jamboree contains a single-player mission mode called the "Party Planner Trek",[9] in which players help variousnon-player characters by either talking to them, fetching an item, or playing a minigame in exchange for Mini-Stars which are then used to further progress in the mode and unlock hub customization options.[10] After collecting a certain number of Mini-Stars in an area, the player must complete a boss minigame in order to progress to the next area.[11] In Boss Minigames, the player's goal is to deplete a large enemy's health bar in a similar style to traditional video gameboss fights. In the "Minigame Bay" mode, players can freely play any of the minigames or play a set number of minigames that are pre-selected based on their specific type or theme, such as 1 vs 3. A Boss Rush sub-mode, which is unlocked after earning thirty in-game achievements,[12] makes players compete in every boss minigame with the final goal of having the highest score by the end.[11]

Threemotion-controlled modes are present and require the usage of singularJoy-Con controllers to function. "Rhythm Kitchen" lets players work together inrhythm-based minigames themed aroundcooking.[13] "Toad's Item Factory" is a ballphysics-based puzzler that tasks players to work together in moving different contraptions to get a ball to a goal to create thirty items.[14] "Paratroopa Flight School" requires players to use two singular Joy-Con controllers in order to mimic flapping wings and flight. Paratroopa Flight School has three sub-modes that allow players to compete in time-based collection matches, cooperate in carrying characters to destinations or freely fly around a map without any predetermined objective.[15]

Two multiplayer-focused modes are present. "Bowser Kaboom Squad" is a cooperative mode where eight players race to defeatImpostor Bowser by collecting bombs, occasionally playing a minigame to obtain items that help the players defeat him quicker.[16] "Koopathlon" is a race where twenty different players compete to complete a set number of laps around a board via collecting coins in minigames. After three minigames, a themed Bowser minigame will be played where if a player loses, they will be sent backward a different number of spaces,[17] the number of spaces being determined on their current position.[18]

The game supports bothlocal andonline multiplayer, with most modes being able to support the former or the latter in some capacity. Players can set up private online lobbies protected by a passcode in order to play with friends.[19] The game also contains an online leaderboard where minigame high scores are logged.

Development

[edit]

Super Mario Party Jamboree was first announced on June 18, 2024, during aNintendo Direct; it was the first game to be released by Nintendo Cube after their rebranding from NDcube.[20] Described to be "the biggest Mario Party to date", the presentation announced 112 minigames, seven boards (including Mario's Rainbow Castle and Western Land, which previously appeared inMario Party andMario Party 2, respectively), and 37items. Also announced during the presentation was the online 20-player "Koopathlon" mode.[21] An overview trailer, released on September 24, 2024, showed off all the motion-based modes (Paratroopa Flight School, Toad's Item Factory, and Rhythm Kitchen) and the online eight-player "Bowser Kaboom Squad" mode.[22] The game was released for theNintendo Switch on October 17, 2024.[23]

This is the first time thatKevin Afghani voicesWaluigi, asCharles Martinet had stepped down from voicing the character, along with Mario, Luigi and Wario.[24]

Nintendo Switch 2 Edition

[edit]

On April 2, 2025, during aNintendo Direct,Super Mario Party Jamboree was announced to have an upgraded port on theNintendo Switch 2.[25] The port was announced to include enhanced graphics, frame rate and new modes that utilize mouse controls, full-body movement recognition through a connected external camera and the microphone built into the console itself. However, only the camera functionality was added to the base game, with the rest of the additions being included only in the Jamboree TV side mode. It was released on July 24, 2025.[26]

Reception

[edit]
Reception
Aggregate scores
AggregatorScore
NSNS2
Metacritic82/100[c][27]76/100[d][28]
OpenCritic89% recommend[29]68% recommend[30]
Review scores
PublicationScore
NSNS2
Destructoid8/10[31]8/10[32]
Digital Trends3.5/5[33]3/5[34]
Eurogamer2/5[35]N/A
Famitsu36/40[36]N/A
Game InformerN/A7/10[37]
GameSpot6/10[38]N/A
Hardcore Gamer3.5/5[39]N/A
IGN9/10[3]7/10[40]
Nintendo Life9/10[41]9/10[42]
PCMag3.5/5[43]3.5/5[44]
Shacknews8/10[45]N/A

Both the Nintendo Switch and Nintendo Switch 2 editions ofSuper Mario Party Jamboree received "generally favorable" reviews from critics, according to thereview aggregation websiteMetacritic;[27][28] the former is currently the highest-ratedMario Party game on the website.[46] In Japan, four critics fromFamitsu gave the game a total score of 36 out of 40, with each critic awarding the game a 9 out of 10.[36]

IGN's Logan Plant lauded the game as "an amazing follow-up toMario Party Superstars and easily one of the best games in the series".[3]Nintendo Life's PJ O'Reilly likewise praisedSuper Mario Party Jamboree as "the bestMario Party to date".[41] Ozzie Mejia ofShacknews agreed that the game is "one of the most polished entries in the series yet".[45] Writing forGameSpot,Dan Ryckert complimented the game boards, though criticized some of the game modes and minigames.[38] In a more critical review,Eurogamer's Katharine Castle wrote thatSuper Mario Party Jamboree "has the misfortune of not being very fun, and mistakes the volatility of chance and happenstance for being the same thing as competitive satisfaction that comes from playing a good game well".[35]

Sales

[edit]

The game performed well commercially, debuting atop the charts in Japan with retail sales of 227,569 copies.[47] It also debuted atop the charts in the UK, enjoying opening week sales that were 35 percent higher than that ofMario Party Superstars.[48]

On January 16, 2025, it was reported that the game had sold over one million copies in Japan.[49]

Awards

[edit]

Super Mario Party Jamboree was nominated for "Best Family Game" and "Best Multiplayer" atThe Game Awards 2024,[50] as well as "Family Game of the Year" at the28th Annual D.I.C.E. Awards.[51]

YearCeremonyCategoryResultRef.
2024The Game Awards 2024Best Family GameNominated[50]
Best Multiplayer GameNominated
2025New York Game AwardsCentral Park Children's Zoo Award for Best Kids GameNominated[52][53]
28th Annual D.I.C.E. AwardsFamily Game of the YearNominated[54]
21st British Academy Games AwardsMultiplayerNominated[55]
FamilyNominated
2025 Kids' Choice AwardsFavorite Video GameNominated[56]

Notes

[edit]
  1. ^Additional work by CAProduction
  2. ^Japanese:スーパー マリオパーティ ジャンボリー,Hepburn:Sūpā Mario Pāti Janborī
  3. ^Score based on 95 reviews
  4. ^Score based on 66 reviews

References

[edit]
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  2. ^Woodward, Jacob (October 17, 2024)."All Super Mario Party Jamboree characters and how to unlock them".ReadWrite. RetrievedOctober 17, 2024.[dead link]
  3. ^abcPlant, Logan (October 15, 2024)."Super Mario Party Jamboree Review".IGN.Archived from the original on December 2, 2024. RetrievedOctober 15, 2024.
  4. ^O'Reilly, PJ; Lane, Gavin (October 24, 2024)."Super Mario Party Jamboree: All Minigames List".Nintendo Life. RetrievedMay 21, 2025.
  5. ^Mastromarino, James Perkins (October 15, 2024)."Nintendo plays the extravagant host in 'Super Mario Party Jamboree'".NPR.Archived from the original on March 30, 2025. RetrievedMay 21, 2025.
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