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Features of the Marvel Universe

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List about the Marvel Universe
For a list of features in the Marvel Cinematic Universe, seeFeatures of the Marvel Cinematic Universe.

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The comic book stories published byMarvel Comics since the 1940s have featured several noteworthy concepts besides its fictional characters, such as unique places and artifacts. There follows a list of those features.

Places

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Certain places feature prominently in the Marvel Universe, some real-life, others fictional and unique to the setting; fictional places may appear in conjunction with, or even within, real-world locales.

Earth

[edit]

New York City

[edit]

Many Marvel Comics stories are set inNew York City, where the publishing company is based.[1]

Superhero sites
[edit]

New York is the site of many places important to superheroes:

Companies
[edit]

New York is a center of industry, serving as the headquarters for a few Marvel companies:

Universities
[edit]

Regions and countries

[edit]

Prisons

[edit]

Other locations

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  • Avengers Compound: The former headquarters of theWest Coast Avengers.
  • Bar with No Name: There are different Bars with No Name that appear in different locations and are often frequented by supervillains who mostly have drinks, relax, and socialize.
  • Braddock Lighthouse: A lighthouse on the shores ofCornwall that connects universes. It served as the headquarters forExcalibur, before its destruction. It was later rebuilt and became aKrakoan Gateway, but was destroyed once again.
  • Braddock Lighthouse: An 18th century manor owned by the Braddock family. It is the headquarters ofExcalibur, the R.C.X andS.T.R.I.K.E, a basis for the superhero school Braddock Academy, and a Krakoan Gateway.
  • Citrusville, Cypress County,Florida: It is in theEverglades and appears most frequently in stories related toMan-Thing. It is located near theNexus of All Realities, a cross-dimensional gateway.[74][75]
  • Caldecott: A western Mississippi county and town where the X-Men'sRogue was born.
  • Darkmoor: The location of both the Darkmoor Energy Research Centre (a high-tech, top secret government facility at which University student Brian Braddock is doing work experience) and a stone circle which was a centre of great mystical power. As the Captain Britain mythos expanded, it also played host to Darkmoor Prison and the Darkmoor Castle, home of the Black Baron.
  • The Fridge: A S.H.I.E.L.D. base and prison that appears inAgents of S.H.I.E.L.D.
  • Gamma Base: Also known as Hulkbusters Base, and Desert Base. Originally a New Mexico base dedicated to Hulk's capture, it is later acquired byOperation: Zero Tolerance and S.H.I.E.L.D.[76][77][78]
  • Grand Nixon Island: An island owned by disgraced ex-general General Kreigkopf.
  • Graymalkin Industries: The undercover name for the X-Men's new headquarters in San Francisco following their departure from theX-Mansion, which was destroyed in "Messiah Complex".
  • HUB: S.H.I.E.L.D's main headquarters inAgents of S.H.I.E.L.D. The HUB was once taken over by Hydra. S.H.I.E.L.D retook the HUB withPhil Coulson's team.
  • Hydro-Base: A floating seacraft disguised as a natural island floating off the coast of North America outside territorial waters.[79]
  • TheMassachusetts Academy: Aprep school founded in the 18th century in Snow Valley, in theBerkshire Mountains of Massachusetts. It is administered byEmma Frost, who trained theHellions.
  • Salem Center: Ahamlet in the town ofNorth Salem,Westchester County,New York. TheX-Mansion, the base of the X-Mansion, is located in Salem Center.
  • Red Room: ASoviet training facility that was created to produce highly specialized spies, includingBlack WidowsNatalia Romanova andYelena Belova. It also appears in theMarvel Cinematic Universe.[80][81][82][83]
  • Valhalla Villas: Aretirement home in Florida where the heroes and villains of theGolden Age reside. It is owned byMary Morgan.[84]

Outer space

[edit]

Planets

[edit]
  • Battleworld: An assortment of patchwork planets.
  • Counter-Earth: There have been four versions of the hypothetical planet Counter-Earth, each one a near-duplicate of Earth. It is featured inGuardians of the Galaxy Vol. 3 andSpider-Man Unlimited.
    • High Evolutionary's Counter-Earth: The first Counter-Earth was created by theHigh Evolutionary with the help of at least some of theInfinity Gems as part of his "Project Alpha". The High Evolutionary artificially creates a Counter-Earth specifically located to hide it from "True Earth"; on his planet he has greatly accelerated evolution and the passage of time. Due to a lack of superheroes, the High Evolutionary enlistedAdam Warlock to keep peace.
    • Goddess's Counter-Earth: The second Counter-Earth, dubbed "Paradise Omega", was created by theGoddess using the Cosmic Egg, a collection ofCosmic Cubes.
    • Franklin Richards's Counter-Earth: The third Counter-Earth was created by Franklin Richards during theHeroes Reborn event. On Counter-Earth, the heroes relived altered versions of their pasts, unaware of their previous lives in the "mainstream" Marvel Universe, where they were presumed dead.
    • Onslaught Reborn Counter-Earth: The fourth Counter-Earth was also created by Franklin Richards after the events ofHouse of M unexpectedly resurrectedOnslaught, who resumed his mission to gain Franklin's powers. To elude Onslaught, Franklin transported himself, the Fantastic Four, and several of the Avengers to a reality resembling the circumstances ofHeroes Reborn, where the heroes had no memory of their Earth-616 lives.
  • Ego the Living Planet: A sentient planet. It is featured inGuardians of the Galaxy Vol. 2.
  • Hala: The home world of theKree. It is featured in the MCU filmsGuardians of the Galaxy Vol. 2,Captain Marvel andThe Marvels.
  • Halfworld.Rocket Raccoon's homeworld in the Keystone Quadrant. It originated as an insane asylum run by robots, who created intelligent animals to take care of the patients.[85][86][87]
  • Klyntar: An artificial world named after thesymbiote word for "cage", also known informally as thePlanet of the Symbiotes.
  • Sakaar: A planet in the Tayo star system. It was created by theGrandmaster and is surrounded bywormholes that deposit waste.
  • Skrullos: The homeworld of theSkrulls.
  • Vormir: A planet that is home to the Vorms, large reptilian, energy-draining creatures that can fly through space. The planet is part of theKree Empire. It was created for and featured inAvengers: Infinity War andAvengers: Endgame.
  • Xandar: The home world of theNova Corps,Firelord,Air-Walker andSupernova. It is featured inGuardians of the Galaxy andGuardians of the Galaxy Vol. 2, mentioned to have been "decimated" byThanos inAvengers: Infinity War.
  • Zenn-La: A planet that is the home world ofSilver Surfer and the Zenn-Lavians.

Satellites and planetoids

[edit]

Space stations

[edit]
  • Avalon: One section of the pre-existing station from the future called Graymalkin which belonged to Cable and was destroyed when S.H.I.E.L.D. tried to claim it.
  • Asteroid M: The secret base ofMagneto.
  • Starcore: An orbiting laboratory satellite space station, which first appeared inThe Incredible Hulk (vol. 2) #148 (February 1972).
  • Taa II: A space station ofGalactus.

Outer space prisons

[edit]

The following prisons are located in outer space:

Extradimensional places

[edit]
  • Agamotto's dimension: The home ofAgamotto.
  • Ama: A pocket dimension adjacent to Earth that is home to the Amatsu-Kami.[90][91]
  • Asgard: An other-dimensional planetoid that is the home of the Norse gods.[93] It is featured in the MCU filmsThor,Thor: The Dark World, andThor: Ragnarok.
  • Astral Plane: A dimension where all matter is composed ofectoplasma.
  • Avalon: Also known asOtherworld. Home ofMerlyn,Roma, and theCaptain Britain Corps; and location ofCamelot, the Green Chapel, and the Starlight Citadel. Based on the mythical "Avalon".
  • Badlands: A dimension that resembles the American Southwest prior to colonization. TheDemon Bear lives here.
  • Beyond-Realm: A realm where theBeyonder lives.
  • Below Place: The bottom layer of reality that is also the "lowest Hell". TheOne Below All resides here.[94]
  • Blackworld: An Earth-like dimension. Its historical developments took hours compared to the centuries on Earth.
  • Brimstone dimension: An alternate dimension located in a dimensional rift.Nightcrawler travels through the Brimstone dimension while teleporting.
  • Crimson Cosmos: A dimension whereCyttorak lives.
  • Dark Dimension: A dimension to whichDormammu andUmar were banished by the Faltine. It was inhabited by sorcerers known as the Mhuruuks.
  • Darkforce dimension: A dimension where theDarkforce, a powerful energy that can be manipulated in slightly different ways by a handful of beings that are attuned to it such asDarkstar andCloak's powers draw from.
  • Dilmun: A dimension where the Annunaki live.[91]
  • Dimension Z: There are two separate dimensions named Dimension Z.
    • Arnim Zola's Dimension Z: A dimension with a desert-like terrain created byArnim Zola that is filled with mutates and technological advances. Time and space runs faster here.
    • Living Eraser's Dimension Z: A dimension inhabited by green-skinned humanoids and Living Erasers.
  • Djalia: A transcended plane that representedWakanda's collective memories.[95]
  • Dreamtime: Dreamtime is the collective unconsciousness of all sentient life in the universe. It is at the border of the Dimension of Dreams.[96][91] Furthermore, Dreamtime is home to Aboriginal and Skrull gods andNightmare.[91]
  • Eighteenth Dimension: A dimension where Magister Miracle was the Sorcerer Supreme until he was killed by the Empirikul.
  • Everinnye: A dimension where the Fear Lords operate.
  • Exo-Space: Also known as the Neutral Zone, the Exo-Space is a location filled with positive and negative matter discovered byBlue Marvel.
  • Hanan Pacha: A pocket dimension adjacent to Earth that is inhabited by the Apu. Its entrance is located somewhere nearLake Titicaca.[97][91]
  • Heaven: An afterlife reality for good souls.
  • Heliopolis: Also known asOvervoid orOthervoid,[98] a celestial city in a dimension adjacent to Earth's, founded by theHeliopolitans. Heliopolis is built upon a small planetary object resemblingAsgard, and its passage to earth is a golden bridge called the Path of the Gods.[99]
    • Duat: The Egyptian underworld.[91]
  • Hell: An afterlife reality filled with evil souls and demons.
  • Kaluwalhatian: A pocket dimension adjacent to Earth that is inhabited by the Diwatas.[91]
  • Kosmos: A dimension that is the home of the Kosmosians andGrowing Man. This dimension can be tapped into by Pym Particles which are like pollen on Kosmos.
  • Land of Couldn't-Be Shouldn't-Be: A dimension created by the romantic relationship of Eternity and the Queen of Nevers.Glorian and theShaper of Worlds live here.
  • Limbo: Associated withImmortus andRom the Spaceknight, not to be confused withOtherplace.
  • Liveworld: A dimension ruled byDreamqueen.
  • Lower Aether: A dimension where Zelatrix Lavey was the Sorcerer Supreme until she was killed by the Empirikul.
  • Mephisto's Realm: A dimension ruled byMephisto.Blackheart andLilith also reside here.
  • Microverse: Anyuniverse that is only accessible through vibrational attunement (shrinking).Bug,Psycho-Man, andJarella, among others, originate from the Microverse.[citation needed] In the Marvel Cinematic Universe, the Microverse is referred to as theQuantum Realm.
  • Mojoverse: A dimension filled with spineless aliens.Mojo lives here.
  • Narcisson: A dimension ruled by the Dark Gods.
  • Negative Zone: A universe made ofanti-matter that is contracting instead of expanding. Fantastic Four villains Annihilus and Blastaar, among others, originate from the Negative Zone.
  • Nirvana: A pocket dimension adjacent to Earth that is inhabited by the Daevas.[97][91]
  • Null-Time Zone: A dimension that exists outside of time and is utilized by theTime Variance Authority.
  • Olympus: The other-dimensional home planetoid of superhuman beings analogous to theGreek gods.[100]
    • Hades: TheGreek underworld, ruled byPluto.[101]
      • Elysium: An area in Hades where heroic souls reside.[102]
      • Erebus: The entrance to Hades. Those who feel that they have unfinished business in life gamble at the casino there for their resurrection.[103]
      • Land Within: A region of Hades where a group of sorcerers banished the Cat People.[104]
      • Tartarus: An area in Hades where the Titans and evil souls were imprisoned.[105]
  • Orun: A pocket dimension adjacent to Earth that is home to the Vodu.[97][91]
  • Otherplace: Also called Limbo and the Demonic Limbo, it is home to demons of various sizes, strengths, and intellects. Home ofN'astirh,S'ym and formerly ruled byBelasco before being replaced byIllyana Rasputin.
  • Punch dimension: A dimension of "pure, endless concussive force" that America Chavez used to kill a Chitauri Leviathan.Cyclops is also sometimes depicted as drawing power from the dimension.[106]
  • Purple dimension: A pocket dimension ruled by the tyrannical Agamonn.
  • Quidlivun: A pocket dimension adjacent to Earth that is inhabited by the Inua.[107][91]
  • Realm of Death: This is whereDeath resides.
  • Realm of Madness: A dimension that is adjacent to the Nightmare World, but is beyond it and the Dream Dimension. The greatest fears of anyone take on a tangible form here.
  • R'Vaal: An other-dimensional planet and the home ofRintrah.
  • Sixth Dimension: A dimension that is the home of its Sorcerer Supreme Tiboro.
  • Sominus: A mystic extra-dimensional realm that is a "dark reflection" of Therea and is ruled byThog.
  • Soul World: A dimension that exists within the Soul Gem.
  • Svarga: A pocket dimension adjacent to Earth that is home to the Dievas.[91]
  • Ta-Lo: Created inThor #310 (1980) by writersMark Gruenwald andRalph Macchio, and artistKeith Pollard.[108] A pocket dimension adjacent to Earth that is home to the Xian race. Ta-Lo is inhabited byChinese mythological creatures, such asdragons,fenghuang,shishi,hundun,jiuweihu, andqilin.[91][109]Jiang Li, the mother ofShang-Chi, was a member of one of Ta-Lo's few mortal communities known asQilin Riders.[110]
  • Taivas: A pocket dimension adjacent to Earth that is home to the Jumala.[91]
  • Therea: A mystic extra-dimensional realm where two benevolent gods dwell who appear in the form of dogs to human eyes. It is an Earth-like land of peace and tranquility and has a "dark reflection" in Sominus. Therea is ruled by twin gods, Zokk and Maftra. Zokk and Maftra are worshipped by the barbarian Korrek and his people, and even revered byDakimh the Enchanter.
  • Thirteenth ximension: A dimension where Szandor Sozo was the Sorcerer Supreme until Empirikul's Witchfinder Wolves caught up to him when he fled and was "purified" by holy acid.
  • Topán: A pocket dimension adjacent to Earth that is home to the Teteoh.[97][91]
  • Twelfth ximension: A shadow realm whose creatures like Shadow Goblins and Magma Serpents are invisible to the eyes of those not of the Twelfth Dimension.
  • Underspace: A plane of reality that is below the Microverse. This is where Hank Pym placed the Infinite Avengers Mansion.
  • Upperworld: A pocket dimension adjacent to Earth that is home to the Ahau.[91]
  • White Hot Room: A quasi-mystical place that holds the essences ofPhoenix Force hosts. InX-Men #35 (June 2024),Krakoa moves to the White-Hot Room.[111][112][113]
  • Zephyrland: An underwater dimension that is peaceful. Virago took over the city until she was defeated by Namor and Doctor Strange.

Organizations

[edit]
Main article:List of Marvel Comics teams and organizations

Government agencies

[edit]
  • Aladdin: In theUltraverse setting, Aladdin was a U.S. government agency apparently founded sometime in the 1960s to deal with the growing number of Ultras (super-powered beings) in their world. In 1970, their scientific division, using a synthesis of organic brain tissue and computer systems calledG.E.N.I.E. (Genetically Engineered Neural Intelligence Experiment), was examining alien technology and corpses discovered by U.S. soldiers during theVietnam War, when some unknown event caused the corpses to release a cloud of material which caused G.E.N.I.E. to developsentience and grow into a true fusion of organic and mechanical technology.
  • Aladdin Assault Squad: In theMalibu Ultraverse, the Aladdin Assault Squad/A.A.S. was a special department within the government agency known as Aladdin. The Aladdin Assault Squad was created in response to the growing number of Ultras (superhumans). The A.A.S. operated out of Aladdin's Groom Lake facility, and functioned as an independent internal security force. They also assisted ongoing Ultra research. Known members of the Aladdin Assault Squad are:Dirt Devil,Foxfire, theGrip,Hardwire,Headknocker, andWar Eagle.[114]
  • A.R.M.O.R.
  • Black Air
  • The Commission on Superhuman Activities (also known as theCommission on Superhuman Affairs orCSA for short): A government agency that monitors superhumans. They have an office in Washington, D.C. A number of members of the Commission when created were involved with various government projects regarding superhumans: Project Wideawake, former and currentAvengers liaisons,Freedom Force liaison and super soldier projects such as Head Commissioner Douglas Rockwell,Norman Osborn,Abner Jenkins,Valerie Cooper, andHenry Gyrich.[115]
  • Department H: A branch of Canada'sDepartment of National Defense that deals with super-powered persons. Department H was responsible for bringing together and managing the Marvel Comics team known asAlpha Flight and its related teamsBeta Flight,Gamma Flight, andOmega Flight.[116]
  • Department K: The Canadian government group which secretly operated theWeapon X Project.[117]
  • Euromind: AnotherEuropean subdivision of S.H.I.E.L.D., was introduced in theMarvel Italia seriesEuropa.[118]
  • F.I.6: A British Intelligence agency, and former employers ofMicromax. It disbanded after most agents, including Blott, were killed byNecrom.[119]
  • G.R.A.M.P.A.: The covert organization known as G.R.A.M.P.A., theGlobalReactionAgency forMysteriousParanormalActivity, debuted inAmazing Fantasy (vol. 2) #15. G.R.A.M.P.A.'s most prominent field operatives are Ace and One-Eyed Jacquie; the two agents refer to themselves collectively as "Blackjack". G.R.A.M.P.A. is tasked with protecting the world from paranormal threats.[120]
  • H.A.M.M.E.R.
  • H.A.T.E.: TheHighestAnti-TerrorismEffort, better known by its acronym, is one of twoantagonistic organizations inNextwave: Agents of H.A.T.E. H.A.T.E. and its leader,Dirk Anger, are parodies of Marvel'sS.H.I.E.L.D. andNick Fury. H.A.T.E. is agovernment agency that is funded by the Beyond Corporation, a company that was formerly aterrorist cell called S.I.L.E.N.T.
  • The Lodge: Created by Basil Wentworth towards the end of World War II, the Lodge's purpose was to prepare for the Cold War that was destined to come about. The Lodge started covert operations in China, the Soviet Union, and East Germany, and has continued its "dirty tricks" into the present day.
  • MI-13
  • Mutant Response Division: A mutant-hunting group founded bySteven Lang andBolivar Trask and funded byBastion. Similar groups are introduced in theX-Men films, including theDepartment of Mutant Containment (DMC) and theMutant Containment Unit (MCU).[121]
  • Office of National Emergency: Commonly referred to asO*N*E orSentinel Squad O*N*E, it is known as the originator of theSentinel squads that were assigned to protect/observe theX-Men and the remainingmutants followingM-Day.[122][123] It disbanded inAvengers & X-Men: AXIS.[124]
  • Project Wideawake: A government program underHenry Peter Gyrich with the purpose of detecting and capturingmutants, which employs the robots known asSentinels.[125][126]
  • R.C.X.: The Resources Control Executive is a British intelligence agency, introduced inCaptain Britain as a replacement to S.T.R.I.K.E. and created byJamie Delano andAlan Davis. The members of R.C.X. use codenames based on biblical figures to hide their true identity.[127]
  • S.A.F.E.: Introduced in Marvel's line of novels in the mid-1990s,S.A.F.E. (StrategicActionForEmergencies) is the United States' answer to S.H.I.E.L.D. They first appeared inSpider-Man & theIncredible Hulk: Rampage (Doom's Day Book 1), and may not be part of comics canon. Whereas S.H.I.E.L.D. is a UN-funded and run organization dealing with international incidents, S.A.F.E. is tasked with similar duties inside of America's borders. It is run by Colonel Sean Morgan and a prominently featured agent is Joshua Ballard, who, among other things, survived an encounter withDoctor Doom and laterBaron Zemo.[128]
  • S.H.I.E.L.D.: Strategic Hazard Intervention Enforcement Logistics Division is the United States' top spy agency led byNick Fury.
  • S.T.A.R.S.: TheCommission on Superhuman Activities, created a special division of the federal government'sU.S. Marshals called S.T.A.R.S., theSuperhuman Tactical Activities Response Squad. A federal organization authorized to monitor and manage all activities regarding the supervision, apprehension, and detention of superhuman criminals in the United States. The group's leader was John Walker, theU.S. Agent. S.T.A.R.S. uncovered aRuul plot to use Earth as a penal colony for alien criminals. U.S. Agent and S.T.A.R.S. were ultimately responsible for exposing and defeating the Ruul.[129]
  • S.T.A.K.E.:SpecialThreatAssessment forKnownExtranormalities. was a S.H.I.E.L.D. project inspired byDum Dum Dugan'sHowling Commandos, which focused on dealing with supernatural occurrences. When Hydra takes over S.H.I.E.L.D. in "Secret Empire", the Howling Commandos and S.T.A.K.E. fall under their control.[130]
  • S.T.R.I.K.E.
  • Superhuman Restraint Unit
  • S.W.O.R.D.: Sentient World Observation And Response Department is an agency that deals with cosmic threats to Earth.
  • W.A.N.D.:Wizardry Alchemy Necromancy Department, the magical division of S.H.I.E.L.D. aided byWong and Director Pandora Peters introduced in theMarvel NOW! relaunch of Thunderbolts.[131]
  • Weapon X
  • W.H.O.: TheWeirdHappeningsOrganization was mandated by the UK government with the investigation into and research of supernatural and paranormal phenomena until it was replaced byBlack Air. It was featured inExcalibur.

Criminal organizations

[edit]
  • Advanced Idea Mechanics: A conglomeration of scientists dedicated to acquiring power and overthrowing all governments by technological means. A.I.M. was originally founded byBaron Strucker to develop advanced weaponry for Hydra.[132]
  • Beyond Corporation: A high-techterrorist cell known as S.I.L.E.N.T. which legitimized itself as the Beyond Corporation, yet did not abandon their ulterior motive—the location, activation, distribution, and testing of variousweapons of mass destruction. Also, through "faith-based bidding", the Beyond Corporation became the sole financial backer of H.A.T.E. (Highest Anti-Terrorism Effort), providing them with advanced technology.[133] The organization later became the sponsor ofBen Reilly in theBeyond storyline.[134]
  • Black Spectre: Jerome Beechman, theMandrill, created Black Spectre by organizing his female followers, who disguised themselves as men using bulky armor. Beechman planned to use Black Spectre to confuse America through terrorism and racism, instilling chaos in the world and intending to rule it afteranarchy ensued.[135]
  • Brotherhood of Mutants: The Brotherhood of Mutants, originally known as the Brotherhood of Evil Mutants and briefly as Freedom Force and the Brotherhood, is aMarvel Comicssupervillain team devoted tomutant superiority over normal humans. They are adversaries of theX-Men. The original Brotherhood was created byStan Lee andJack Kirby and first appeared inThe X-Men #4 (March 1964).
  • Friends of Humanity: The Friends of Humanity is ahuman-supremacisthate group started byGraydon Creed, a man infamous for his bigotry against mutants. Groups inspired by or splintered from the Friends of Humanity include thesurvivalistHumanity's Last Stand and the religious fundamentalistChurch of Humanity.[136]
  • Gene Nation: On the anniversary of theMutant Massacre, in which theMarauders killed manyMorlocks, the members of the terrorist group Gene Nation reappeared in the main universe (Earth-616). Their mission was to destroy one human for every Morlock life that was lost.
  • The Hand: The Hand is a cult of evil, mystical ninjas who are heavily involved in organized crime and mercenary activities such as assassination plots. The Hand covets power above all other objectives. They are primarily based in Japan, but operate internationally. They were founded in the 16th century, and soon became servants of the primordial demon known only as the Beast.
  • Hellfire Club: Although the club appears to merely be an international social club for wealthy elites, itsInner Circle consists ofmutants who try to influence world events for the accumulation of power. The club is based on theHellfire Club, an 18th-century Britishsecret society.
  • Humanity's Last Stand: A radical anti-mutant hate group and enemies of theX-Men. In the group's first appearance they were behind the creation of a falseMutant Liberation Front, formed by human members of H.L.S. posing asmutants through the use of mutagenic drugs or technologically enhanced suits, to mimic mutant powers.[137]
  • Hydra: Aterrorist organization that first appeared inStrange Tales #135. In its original continuity, it was headed by nondescript businessman Arnold Brown, who was killed byS.H.I.E.L.D. It soon returned, however, headed byBaron Strucker, under the aegis of theNaziRed Skull; Hydra's changing origin was one of the earliest Marvelretcons. After its initial defeat, several of its branches surfaced, appearing to be unrelated and independent. Hydra's scientific branch was initiallyAdvanced Idea Mechanics, which later split off into its own organization. Other factions included THEM (the ruling council of Hydra) and the Secret Empire (which, like A.I.M., also split off into its own organization).
  • Maggia: An international crime syndicate, somewhat similar tothe Mafia, but differing in that they frequently hire supervillains and mad scientists to work for them.Count Nefaria and his daughterMadame Masque have both been leaders of an important Maggia family.[138]
  • Maelstrom's Minions: A trio ofsupervillains that work forMaelstrom. They are Gronk, Helio, and Phobius.[139]
  • Mys-Tech: The board of Mys-Tech, amultinational corporation, were originally sevenmages who sold their souls toMephisto in exchange forimmortality. The Mys-Tech board members must provide a steady stream of souls to the demon, otherwise they will breach their contract and forfeit their souls. Over the years, the board accumulates power and wealth and becomes a business empire.[140]
  • National Force: The National Force is aneo-fascist organization founded byDoctor Faustus. Faustus had captured William Burnside, the fourth Captain America, and his partnerJack Monroe, both heroes from the 1950s, frozen in suspended animation. Faustus took control of the mind of thereplacement Captain America in an attempt to use him againstCaptain America and later turned him into the Grand Director.[141]
  • Purifiers: Aparamilitary group ofChristian terrorists led byWilliam Stryker, also known as the "Stryker Crusade". The group debuted in the graphic novelX-Men: God Loves, Man Kills. The Purifiers see themselves in a holy war against mutants, believing them to be the children of the devil and thus deserving of extermination.[142]
  • Roxxon: A massivepetroleumcorporation notorious for its determination to make massive profits regardless of any laws or moral principles, often employing superhuman criminals to achieve their goals.[143]
  • Secret Empire: The subversive organization known as the Secret Empire has followed a number of different leaders, always known as "Number One". The Secret Empire began as a subsidiary of Hydra, which provided it with financial support. The Secret Empire served to distract the attention of authorities such asS.H.I.E.L.D. from Hydra's activities, although the original Number One sought to break away from Hydra.[144]
  • Serpent Society: An organization of snake-themed terrorists initially formed from the membership of two previous supervillain teams, both called theSerpent Squad.
  • Sons of the Serpent: A subversive organization of costumed American racist super-patriots who oppose all racial, ethnic, and religious minorities. They sought to subvertAmerica throughhate crimes and organizedprotests, and were opposed by theAvengers and theDefenders.[145]
  • THEM: THEM, through its founderBaron Strucker, is the managing power of asupraorganization which includes Hydra,A.I.M., and theSecret Empire. THEM was founded byNazi war criminal Baron Strucker after World War II. Later Strucker appointed a businessman named Arnold Brown to the position of Supreme Hydra; Hydra's highly visible operations served as a front for THEM.[146][147]
  • U.L.T.I.M.A.T.U.M.: TheUndergroundLiberatedTotallyIntegratedMobileArmyToUniteMankind is aterrorist organization founded byFlag-Smasher in his attempts to destroynationalism.[148] They have numerous battles withDeadpool, during which he kills all of its members.[149][150]
  • Universal Church of Truth: A star-spanning religious empire headed by theMagus, and enemies of theGuardians of the Galaxy. A different version of the Universal Church led by Cardinal Raker appeared in the second volume ofGuardians of the Galaxy,The Thanos Imperative miniseries, andAnnihilators: Earthfall miniseries. The church was responsible for resurrectingThanos and the Magus.[151][152] They were renamed theUniversal Believers in theGuardians of the Galaxy animated series and served as central villains in the 2021Guardians of the Galaxy video game.[153][154]
  • Zodiac Cartel: The original Zodiac group debuted in the title theAvengers[155] and is established as acriminal organization founded and funded by member Cornelius Van Lunt (who adopts the identity ofTaurus). The group's identity is based on thezodiac from the disciplineastrology, with each member adopting the persona of a sign of the zodiac, being 12 in all. The group members share leadership of the organization, with the position rotating just as the astrological zodiac changes.

Alien races

[edit]
Main article:List of alien races in Marvel Comics
  • Badoon – Reptilian aliens who live under strict gender segregation.
  • Brood – Insect-like, parasitic, aliens.
  • Chitauri – Reptilian cyborg warriors.
  • Cotati – Intelligent, telepathic, plant-like aliens.
  • Kree – A blue-skinned alien race.
  • Phalanx – A cybernetic species with a telepathic hive mind connection.
  • Skrulls – Green-skinned shape-shifting aliens.
  • Shi'ar – Bird-like aliens.
  • Symbiotes – Amorphous, shape-shifting alien symbiotes.
  • Watchers – A species who are committed to observing and compiling knowledge on all aspects of the universe, and vowed to never interfere with other civilizations.

Hidden races

[edit]

The Earth of Marvel's main continuity (or "Earth-616") has contained a number of fictional hidden native humanoid races. Many of these races are genetic offshoots ofHomo sapiens or a related ancestor. However, there are also some races that were actually created from the many animals or other lifeforms on Earth. The methods to create these beings vary from scientific to magical and their creators from aliens to humans to demons.

A list of these races includes:

  • TheBird-Men of Akah Ma'at areavian humanoids from theHyborian Age. They were created by Oshtur.[156]
  • TheCat People are humanoid cats. There are two different versions of them:
    • One group of Cat People was created by magic and are apparently now extinct on Earth. The race had a hand in the origin ofTigra.[157]
    • A similar but unconnected alien race of Cat People from the Land Within encounteredMorbius the Living Vampire.[158]
  • TheChildren of the Sun are humanoid beings created byEx Nihilo.[159]
  • TheChildren of the Vault are a group of superhuman beings that evolved from baseline humanity and separated from the Mutants.
  • TheChordai are humanoid eels that claimed that they were connected with the "Old Kings of Atlantis".[160]
  • TheDescendants are humanoid cybernetic sapient beings created by science and the magic of the Orb of Necromancy.[161]
  • TheDeviants are enemies of the Eternals and creations of theCelestials.[162] They are the creators of the Subterraneans.
  • TheEternals are enemies of the Deviants and servants of the Celestials.[162][163] They also created the Evolutionaries.
  • TheEvolutionaries are beings created from the Ape-Men by the Eternals to safeguard other species' evolutionary path.
  • TheFish People are an offshoot of humanity that live and breathe underwater.[164]
  • Homo mermanus is a species of aquatic humanoids of unknown origins. There are two versions of them:[165]
  • TheInfra-Worlders are humans that "evolved" to live and withstand the pressure beneath the ocean.
  • TheInhumans are an altered superhuman race created by theKree as a way to restart their own evolution and to create weapons against theSkrulls.
    • TheAlpha Primitives are a slave race created from humans by the Inhumans using the Xerogen Crystals' gas.
    • TheBird-People are a winged genetic offshoot of the Inhumans.
  • TheMala are undersea humanoids with crab-like features that claimed that they were connected with the "Old Kings of Atlantis".[160]
  • TheMan-Bats of Ur-Xanarrh are bat-like humanoids created byChthon. They are enemies of Akah Ma'At.[166]
  • TheMan-Serpents are beings with serpent bodies and human heads created by the demon Set. They are related to the Serpent Men, who have the opposite appearance.[167]
  • TheMutants are an evolving superhuman race that is sometimes namedHomo superior.
    • TheChangelings are a sub-class of mutants that possess their powers since birth.
    • TheChimeras are genetically-altered humanoid mutants who are combined from the DNA of different mutants.
    • TheCheyarafim are a group of "angelic" mutants.
    • TheExternals are a group of immortal mutants with god-like powers.
    • TheLupine are a possible subspecies of mutants that evolved from canines; also known as the "Dominant Species." Some of them have been mistaken for werewolves.
    • TheMorlocks are a group of mutants who live underground due to being unable to blend in with society.
    • TheNeo are a subspecies of mutants with superior power and physical abilities.
    • TheNeyaphem are "demonic" mutants and enemies of the Cheyarafim.
  • TheNew Men are anthropomorphic animals created by theHigh Evolutionary.
  • TheOutcasts are the names of two different groups:
  • TheSasquatches are a legendary race also known as Bigfoots.
  • TheSaur-Lords are genetically-altered dinosaurs created by the High Technician.[169]
  • TheSavage Land Races are an assortment of races living in theSavage Land that have been sorted between the human tribes, the primitive hominids, the Beast-Men, and the miscellaneous races that are not in the categories of the former three.
  • TheSeal People are humanoid seals and enemies of Atlantis.[170]
  • TheSerpent Men arehumanoid reptilians created by the demonSet. They are related to the Man-Serpents, who have the opposite appearance.[171]
  • TheShark Men are humanoid sharks that live in the oceans, once ancient aquatic people who were transformed by the Old Ones.[172]
  • TheSpider-People are humanoid beings with spider-like characteristics. They are the children of Omm and the grandchildren of Gaea.[173]
  • TheStygians are a southern race of rock giants, monsters, sorcerers, and dark sorcerers fromHyboria.[174]
  • TheSubterraneans are creatures that live in Subterranea.
    • TheDeviant Mutates are mutated or deformed members of the Deviants.
    • TheGhouls are a Subterranean race of unknown origins.
    • TheGortokians are Subterraneans.
    • TheLava Men are lava-skinned beings that live in Subterranea.
    • TheLizard Men are humanoid lizards that live in Subterranea.
    • TheMolans are Subterraneans created by the Deviants.
    • TheMoloids are Subterraneans created by the Deviants that are often seen working for the Mole Man.
    • TheNetherworlders are humans from the Netherworld, a city beneath the earth somewhere in Subterranea with ties to Atlantis and Lemuria.
    • TheTyrannoids are an offshoot of the Moloids that are often seen working forTyrannus.
  • TheTroglodytes of Britain are a group of underground dwellers that are apparently an evolutionary throwback.[175]
  • TheUhari are piscine humanoids that claimed that they were connected with the "Old Kings of Atlantis".[160]
  • TheVampires are bloodsucking entities with many types and origins.Dracula,Baron Blood,Lilith, andVarnae are known vampires. There have also been pseudo-vampires likeMorbius anddhampirs likeBlade.
    • TheAdze are African vampires.
    • TheAnchorite Sect are American vampires who have lifestyles similar to the Amish.
    • TheAncient are Italian vampires with superhero traits who are one of the first vampires.
    • TheAqueos Sect are vampire versions of theHomo mermanus, the Faceless Ones, and marine life.
    • TheCharniputra Sect aregargoyle-like vampires that live in the Himalayas.
    • TheClaw Sect are Western European vampires.
    • TheEkimmu are ghostly vampires.
    • TheJumlin are Native-American vampires.
    • TheKrieger Sect are Middle-Eastern vampires.
    • TheMoksha Sect are vampire sees who don't drink much blood which is how they gain their powers.
    • TheMortus Invitus are vampires who feed off of vampires that target humans.
    • TheMysticos Sect are American vampires who are skilled with technology.
    • TheNosferai are Eastern European vampires who are similar toCount Orlok.
    • ThePurebloods are vampires who were born vampires.
    • TheSiren Sect are seductive female vampires.
    • TheTryk Sect are parasitic vampires that prefer the blood of other vampires.
    • TheYiki Onna are Japanese vampires.
  • TheWalrus Men are humanoidwalruses.[176]
  • TheWarpies are mutated and unstable beings created byMad Jim Jaspers.
  • TheWerewolves are shapeshifting creatures that transform into wolf-like creatures under the full Moon, with some of them being magical in nature while others are "scientific".Werewolf by Night andMan-Wolf are known werewolves.
  • TheWolf-Men of Valusia are lupine shapeshifters created by the demon Chthon. They can transform without the aid of the full Moon, which makes them different from the Werewolves.[177]
  • Woodgod's Changelings are human-animal hybrids created byWoodgod using genetic engineering.[178]
  • TheYeti are humanoid beings living in the Himalaya Mountains and familiarly known as the "Abominable Snowmen."[179][180]
    • TheCold People (also called theChosen) are Yeti-like creatures who live in the Himalayas.[181]
  • TheZombies are "the living dead" with many types and origins ranging from magical to artificial. One alternate reality is home to theMarvel Zombies.

Objects

[edit]

Vehicles

[edit]
"Leapfrog (comics)" redirects here. For the Marvel characters, seeLeap-Frog (comics).
  • Atomic Steed: TheBlack Knight sometimes employs one of the "Atomic Steeds" built by theKnights of Wundagore, engineered by theHigh Evolutionary.[182]
  • Battle Van: The Battle Van was used by thePunisher as his primary mode of transportation.[183] It is customized with a various array of weaponry and armor, and serves as a mobile armory.
  • Blackbird: TheX-Men's primary aircraft.[184]
  • Fantastic Four's Pogo Plane: so called because of its tail-down landing/take-off attitude, was the first significant air-breathing engine design ofReed Richards. Employing new turbine blade configurations and a new titanium-alloy process, Richards increased overall engine performance to a very high thrust-to-weight ratio. It is loosely based on the experimentalConvair XFY Pogo aircraft.
  • Fantasticar: Various flying hovercraft used by theFantastic Four, most versions are able to split into four smaller vehicles.[185]
  • Freedom's Lady: AnAnnihilator-class battleship used by theoriginal Guardians of the Galaxy.
  • Goblin Glider: A bat-shaped glider that Green Goblin uses to travel around the skies.
  • Hellcycle:Ghost Rider's flaming motorcycle. The vehicle is created by the Ghost Rider's own mystical hellfire being imbued in an otherwise normal motorcycle, usually the property of Ghost Rider's host at the time.
  • Kang's time-ship: A ship used byKang the Conqueror to travel through time by accessingLimbo.
  • Leapfrog: A sentient vehicle created byChase Stein's parents Janet and Victor that serves as transportation for theRunaways.
  • Mooncopter:Moon Knight's copter is aVTOL vehicle capable of precision, computer-assisted maneuvering for air-land-and-sea rescues, tracking automobiles through traffic, and many other purposes. The on-board computer performs navigation functions, remote sensor image-enhancement, and radar interpretation.
  • Quinjet: A technologically advanced S.H.I.E.L.D.jet used primarily by theAvengers, the Quinjet first appeared inThe Avengers #61 (February 1969).
  • S.H.I.E.L.D. flying car: The flying car is a S.H.I.E.L.D. personal vehicle that looks like a car but can fly. It made appearances inSpider-Man and his Amazing Friends,Spider-Man (1994), and theMarvel Cinematic Universe.
  • S.H.I.E.L.D. Helicarrier: The aircraft used by S.H.I.E.L.D. around the world.
  • Ship:Apocalypse's gigantic, self-aware AI ship which was simply known as "Ship". It is hinted to have been built by theCelestials.
  • Shockwave Rider: The superhero teamNextwave steals the Shockwave Rider, its base of operations, from H.A.T.E., a compromised anti-terrorist organization. The Shockwave Rider is powered by aZero-Point Squirt Drive, giving it a nearly unlimited fuel supply. The Rider contains fivetesseract zones, allowing it to be spacious on the inside while keeping it compact on the outside. To deploy in the field, the team dives through a pool of an orange membrane to exit via the underside of the ship. It was destroyed in Nextwave's final battle with theBeyond Corporation.
  • Skuttlebutt: AKorbinite-designed sentient starship and the vehicle ofBeta Ray Bill.[186]
  • Sky Bike:Hawkeye sometimes travels in a custom-built sky bike (also called a sky-cycle or skymobile), designed and built atCross Technological Enterprises. It also appears inIron Man andThe Avengers: Earth's Mightiest Heroes.

Weapons

[edit]

Artifacts

[edit]

Mystical artifacts

[edit]
  • Book of the Vishanti: Agrimoire ofwhite magic associated withDoctor Strange.[27][187]
  • Casket of Ancient Winters: AnAsgardian relic that can generate infinite cold.[188]
  • Cloak of Levitation: A potent mystical item worn by Doctor Strange that enables him to fly.[189]
  • Darkhold: A grimoire containing the knowledge ofChthon, the first practitioner of dark magic.[190][191] It also appears in media set in theMarvel Cinematic Universe.
  • Dragonfang: An enchanted sword said to be carved by the wizard Kahji-Da from a tooth of an extra-dimensional dragon wielded by Valkyrie.[192]
  • Dreamstones: A limited magical stone that turns the emotions of a person into reality, found among theDark Elves.
  • Evil Eye of Avalon: A powerful blasting device used byPrester John.[193]
  • Eye of Agamotto: An artifact that is worn byDoctor Strange.[194]
  • Mjolnir: The Hammer of Thor.[195]
  • Mark of Shou-Lao: After defeatingShou-Lao, Danny Rand acquired the power of the Iron Fist. He had the mark of the Dragon burned onto his chest, which allowed him to channel chi.
  • Orb of Agamotto: A globe in the possession of Doctor Strange.[196]
  • Serpent Crown: Created by the demon Set, it links the wearer to its creator, providing various physical and mental powers.[197]
  • Siege Perilous: The name of two devices, the first appearing inCaptain Britain comics, and the second inX-Men comics.[198] Both devices were created by writerChris Claremont, who named it after theSiege Perilous, the empty chair at King Arthur's round table. The latter device, featured inX-Men, can transport individuals to new locations with rejuvenated, amnesiac bodies.
  • Staff of One: A staff used byNico Minoru. It possesses vast magical abilities, but cannot resurrect the dead or use the same spell more than once.[199]
  • Stormbreaker: The hammer of Beta Ray Bill.[200]
  • Twilight Sword: The weapon of the giantSurtur.[201]
  • Wand of Watoomb: An artifact controlled by the thoughts of the wielder,[202] and can be used to project and absorb mystical energy; createforce fields; control weather; open dimensional portals; observe events in other locations and heal wounds. Used thousands of years before the modern era by priestess of the god Yog against thebarbarianConan, it is sought out by Xandu in modern times to destroyDoctor Strange. The Wand first appears inThe Amazing Spider-Man Annual #2 (December 1965) and was created byStan Lee andSteve Ditko.

Cosmic artifacts

[edit]
  • Abundant Gems/Abundant Glove: Six "marginally powerful" gems – the Compassion, Laughter, Dance, Respect, and "another Dance Gem".
  • Cosmic Cube: A group of cubes with reality-warping abilities. Several of the Cubes have gained sentience, including theShaper of Worlds andKobik.
  • Cosmic Egg: A powerful artifact created by the Goddess from combining 30 Cosmic Cubes.
  • Cosmic Regulator: Created by the One-Above-All to keep the universes from clashing into each other.
  • Heart of the Universe
  • Infinity Gems: Six gems that grant supreme power over aspects of existence: Mind, Power, Soul, Time, Space, and Reality.[203]
  • M'Kraan Crystal: The "nexus of realities", which connects to all other universes.
  • Phoenix Egg: Every time it is destroyed, thePhoenix Force is reborn within a cosmic egg. This process has happened several times in the past.[204]
  • Quantum Bands, used byQuasar and temporarily used by Silver Surfer to wield cosmic energy.
  • Ultimate Nullifier

Other artifacts

[edit]

Substances

[edit]

Drugs

[edit]
  • D-Lite: A syntheticheroin developed bySimon Marshall for theMaggia that gaveCloak and Dagger their powers.[205]
  • Goblin formula: The chemical formula that gave theGreen Goblin his powers.[206]
  • Mutant Growth Hormone: A chemical produced by mutants and mutates that can give humans superhuman abilities.
  • Growth pills: Capsules containing size-altering Pym particles that allowGiant Man,Ant-Man, and theWasp to change their size.
  • Extremis: A techno-organic virus created in an attempt to recreate the Super-Soldier Serum.[207]
  • Lizard formula: The chemical formula that transforms Curt Connors into the Lizard.
  • OZ Formula: A formula that gaveSpider-Man,Green Goblin, andDoctor Octopus their powers.[208]
  • Red Skull's Dust of Death: A red powder which kills a victim within seconds of skin contact. The powder causes the skin of the victim's head to shrivel, tighten, and take on a red discoloration, while causing the hair to fall out, hence, the victim's head resembles a "red skull".[209]
  • Super Soldier Serum: An experimental military drug that enhances physical abilities and gave several superheroes their powers, most notablyCaptain America.[210]
  • Terrigen Mist: A mutagenic catalyst that activatesInhuman abilities.[211]

Elemental substances and minerals

[edit]
  • Adamantium is an indestructible metal alloy best known for being integrated into the skeleton and claws ofWolverine. It was created during an attempt to duplicate the Vibranium–steel alloy ofCaptain America's shield.
  • Carbonadium is a radioactive form of adamantium developed in Russia.Omega Red's tentacles andDeadpool's katanas are made of carbonadium.
  • Gravitonium is a fictitious element on the periodic table. It can control gravity and is the main source ofGraviton's powers inAgents of S.H.I.E.L.D.[212][213]
  • Mysterium is a metal formed in the White Hot Room with antimagic properties.
  • Netheranium is a psychosensitive metal found only in "Satan's" extra-dimensional realm. The Son of Satan,Daimon Hellstrom, wielded a trident made of netheranium.
  • Plandanium is a metal used by theSpaceknights of Galador to make their armor.
  • Promethium, not to be confused withthe real-life element, or the material of the same name which appears in DC Comics, is a magical metal found inBelasco's dimension, known asOtherplace.
  • Scabrite is a god-like metal which can only be found in the mines ofSurtur's realm. Surtur's sword Twilight is made of Scabrite.
  • Tritonium is an unstable radioactive mineral.
  • Uru is an Asgardian metal from which Thor's hammer is made.
  • Vibranium is a metal which comes in two forms; one variety (Wakandan) absorbs vibratory and kinetic energy, while the other (Antarctic) causes all nearby metals to melt. Vibranium is a component ofCaptain America's shield.
  • Yaka is a sound-sensitive metal found on Centauri IV notably used byYondu.

Cosmic forces

[edit]

See also

[edit]

References

[edit]
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