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Stunt Cycle

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1976 video game
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1976 video game
Stunt Cycle
DeveloperAtari, Inc.
PublishersAtari, Inc.
PlatformsArcade,Atari 2600
Release
GenreSimulation
ModeSingle-player

Stunt Cycle is anarcade video game byAtari, Inc., originally released in 1976.[2] In the style of theEvel Knievel craze of the mid-1970s, the game allows the player to perform simulated motorcycle jumping stunts. The arcade cabinet is modeled like a real motorcycle handlebar, and the player twists the right side for acceleration. The monitor is a 19-inch black and whitecathode-ray tube with a black and white overlay. It accommodates 1 player or 2 players alternating.

Gameplay

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The screen is divided into three horizontal platforms connected by tubes on the monitor overlay. The player can only accelerate and brake, with no steering. The motorcycle automatically drives across each platform in sequence: left to right, right to left, then left to right again. The bottom platform has a line of parked buses between two ramps, and the goal is to repeatedly jump the buses and land safely.

Upon starting, the player must jump over 8 buses. If successful, another bus is added and at 23 buses, one additional credit or crash is added. Otherwise, crashing thrice or jumping over 27 buses ends game.

Accelerating too quickly results in a wheelie and, if speed is not decreased, flipping over backward and crashing. Speed carries over from one platform to the next. On the third platform & hereafter, the cycle must reach the landing ramp to avoid a crash.

Home versions

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Atari'sStunt Cycle console

Twodedicated console versions were released by Atari in 1977. Atari's own brandedStunt Cycle version plays four games: a version of the original and three variants (Motocross,Enduro, andDragRace) based on the AY-3-8760 chip byGeneral Instrument. Handlebar grips on the unit allow players to whip, wheelie, and jump up to 32 onscreen buses. The unit provides digital on-screen scoring and color graphics.[3]: 26 [4] The Sears Tele-Games version calledMotocross Sports Center IV includes the sameStunt Cycle variants and 16Pong games played with detachablePong controllers (based on Atari C010765 chip for thePong games and the GI chip AY-3-8760).[3]: 26 [citation needed]

In 1980, Atari programmer Bob Polaro began to develop aStunt Cycleport for theAtari 2600 using full color graphics. By the time it was completed, Atari had decided to turn it into atelevision tie-in game for theDukes of Hazzard franchise instead. This game never progressed beyond theprototype stage and was not officially released. Bob Polaro independently released 50 copies ofStunt Cycle in 2003.[5]

References

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  1. ^"Production Numbers"(PDF).Atari. 1999. Archived fromthe original(PDF) on 10 May 2013.
  2. ^Stunt Cycle at theKiller List of Videogames
  3. ^abKaplan, Deeny, ed. (Winter 1978). "The Video Games".Video (Buyer's Guide).1 (1). Reese Communications:17–30.ISSN 0147-8907.
  4. ^Stulir, Mike."Atari Stunt Cycle". Backntime.net. Archived fromthe original on October 8, 2007. RetrievedJuly 14, 2007.
  5. ^Reichert, Matt."Stunt Cycle". Atariprotos.com. RetrievedJuly 14, 2007.
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