Movatterモバイル変換


[0]ホーム

URL:


Jump to content
WikipediaThe Free Encyclopedia
Search

Street Fighter

From Wikipedia, the free encyclopedia
Japanese media franchise
This article is about the video game series. For other uses, seeStreet Fighter (disambiguation).
This articleneeds additional citations forverification. Please helpimprove this article byadding citations to reliable sources. Unsourced material may be challenged and removed.
Find sources: "Street Fighter" – news ·newspapers ·books ·scholar ·JSTOR
(September 2023) (Learn how and when to remove this message)
Video game series
Street Fighter
Genre(s)Fighting game
Developer(s)Capcom,Dimps (main series)
Arika (Street Fighter EX series)
Publisher(s)Capcom
Creator(s)Takashi Nishiyama
Hiroshi Matsumoto
Platform(s)
First releaseStreet Fighter
August 30, 1987; 37 years ago (August 30, 1987)[1]
Latest releaseStreet Fighter 6
June 2, 2023; 21 months ago (June 2, 2023)

Street Fighter[a] is aJapanese media franchise centered on a series offighting games developed and published byCapcom.The first game in the series was released in 1987, followed bysix other main series games, various spin-offs and crossovers, and numerous appearances in other media. Its best-selling 1991 release,Street Fighter II, established many of the conventions of the one-on-one fighting genre.

Street Fighter is one of the highest-grossing video game franchises of all time and one of Capcom's flagship series, with total sales of 55 million units worldwide as of June 2024[update].[2] It is also one of thehighest-grossing media franchises of all time.

Games

[edit]
Release timeline
Main series in bold
1987Street Fighter
1988
1989
1990Street Fighter 2010
1991Street Fighter II
1992Street Fighter II: Champion Edition
Street Fighter II Turbo
1993Super Street Fighter II
1994Super Street Fighter II Turbo
1995Street Fighter Alpha
Street Fighter: The Movie (Arcade)
Street Fighter: The Movie (Console)
1996Street Fighter Alpha 2
X-Men vs. Street Fighter
Street Fighter EX
1997Street Fighter III
Marvel Super Heroes vs. Street Fighter
Street Fighter Collection
Street Fighter III: 2nd Impact
1998Street Fighter EX2
Street Fighter Alpha 3
1999Street Fighter III: 3rd Strike
2000Street Fighter EX3
2001
2002
2003Hyper Street Fighter II
2004Street Fighter Anniversary Collection
Capcom Fighting Evolution
2005
2006Street Fighter Alpha Anthology
2007
2008Street Fighter IV
Super Street Fighter II Turbo HD Remix
2009
2010Super Street Fighter IV
Super Street Fighter IV: Arcade Edition
2011Super Street Fighter IV: 3D Edition
2012Street Fighter X Tekken
Street Fighter X Mega Man
2013
2014Ultra Street Fighter IV
2015
2016Street Fighter V
2017Ultra Street Fighter II
2018Street Fighter V: Arcade Edition
Street Fighter 30th Anniversary Collection
2019
2020Street Fighter V: Champion Edition
2021
2022Capcom Fighting Collection
2023Street Fighter 6
2024Marvel vs. Capcom Fighting Collection
2025Capcom Fighting Collection 2
Main article:List of Street Fighter video games

Street Fighter (1987)

[edit]
AStreet Fighter arcade cabinet

Street Fighter, designed byTakashi Nishiyama and Hiroshi Matsumoto, debuted inarcades in 1987.[3][4] The player controls martial artistRyu to compete in a worldwide martial arts tournament spanning five countries and 10 opponents. A second player can control Ryu's friendly American rival,Ken Masters. The player can perform three punch and kick attacks, each varying in speed and strength, and three special attacks: theHadōken,Shōryūken, andTatsumaki Senpūkyaku, performed by executing special joystick and button combinations.[citation needed]

Street Fighter wasported to many popular home computers, includingMS-DOS. In 1987, it was released on theTurboGrafx-CD console asFighting Street.[5] In 2005,Street Fighter was included inCapcom Classics Collection: Remixed for thePlayStation Portable andCapcom Classics Collection Vol. 2 for thePlayStation 2 andXbox. It is in theStreet Fighter 30th Anniversary Collection foreighth-generation consoles andWindows.[6]

Street Fighter II (1991)

[edit]

Street Fighter II was released in 1991 following an unsuccessful attempt to brand the 1989beat 'em up gameFinal Fight as theStreet Fighter sequel. It is one of the earliest arcade games for Capcom'sCP System hardware and was designed byAkira Nishitani andAkira Yasuda, who also madeFinal Fight andForgotten Worlds.[7]

Street Fighter II: The World Warrior is the first one-on-one fighting game to give players a choice from a variety of player characters with different moves, allowing for more varied matches. Each player character has a unique fighting style with approximately 30 or more moves, including new grappling moves and throws, and two or three special attacks. In the single-player mode, the player character is pitted sequentially against the seven other main characters before confronting the final four bosses, exclusivelyCPU-controlled. As in the original, a second player can join anytime for competitive matches.[citation needed]

The original Japanese version ofStreet Fighter II introduced anAfrican-American boxerboss character that shared the physical characteristics and likeness of real-life boxerMike Tyson. (The character was originally named "Mike Bison". To avoid alikeness infringement lawsuit, Capcom rotated the names of three of the boss characters for international versions of the game. Thefinal boss, named Vega in the Japanese version, was given the M. Bison name, thetalon-wielding Spanish warrior, named Balrog in the Japanese version, was renamed Vega and the boxer became Balrog.[8] In a 2019 interview, Mike Tyson himself was asked about the "Mike Bison" character design, and revealed that he was "honored by the impersonation".[9])

Street Fighter II eclipsed its predecessor in popularity, eventually turningStreet Fighter into amultimediafranchise.[10] It had an unexpectedly phenomenal impact on gaming. More than $10 billion in inflation-adjusted revenue as of 2017 was grossed from all versions, mostly from arcades.[11] More than 14 millioncartridges were sold for theSuper Nintendo Entertainment System andSega Genesis/Mega Drive.[12]

The first official update to the series wasStreet Fighter II: Champion Edition, pronouncedStreet Fighter II Dash in Japan, as noted by theprime notation on the logo. The four computer-controlled boss characters are human-playable and two players can choose the same character, leaving one character with an alternate color pattern. It has slightly improved graphics, including differently colored backgrounds and refined gameplay. A second upgrade,Street Fighter II: Hyper Fighting (Street Fighter II Dash Turbo in Japan), was produced in response to the various bootleg editions of the game.Hyper Fighting offers faster gameplay than its predecessors, different character costume colors and new special techniques.Super Street Fighter II: The New Challengers, the third revision, gives the game a complete graphical and musical overhaul and introduces four new playable characters. It is also the first game for Capcom'sCP System II arcade hardware. The fifth arcade installment,Super Street Fighter II Turbo,Super Street Fighter II X in Japan, brings back the faster gameplay ofHyper Fighting, a new type of special techniques known as "Super Combos" and a hidden character,Akuma.[citation needed]

Numerous home versions of theStreet Fighter II games have been produced following the release of the original game. The original version,Street Fighter II: The World Warrior, was ported to the Super NES in 1992, which is Capcom's best-selling game as of 2008[update].[12] A Japanese-only port ofStreet Fighter II Dash for thePC Engine came in 1993. That year, two home versions ofHyper Fighting were released:Street Fighter II Turbo for Super NES andStreet Fighter II: Special Champion Edition (Street Fighter II Dash Plus in Japan) for Genesis. The following game,Super Street Fighter II, was also ported to the Super NES and Genesis in 1994. That year,Super Street Fighter II Turbo was released for the3DO Interactive Multiplayer and forWindows, released by the now-defunctGameTek.[citation needed]

In 1997, Capcom released theStreet Fighter Collection for thePlayStation andSega Saturn. This is a compilation includingSuper andSuper Turbo, andStreet Fighter Alpha 2 Gold (Street Fighter Zero 2′ (Dash) in Japan), an updated version ofStreet Fighter Alpha 2. It was followed byStreet Fighter Collection 2 (Capcom Generation Vol. 5 in Japan), also released for the PlayStation and Saturn, which includes the originalStreet Fighter II,Champion Edition, andHyper Fighting. In 2000, Capcom releasedSuper Street Fighter II X for Matching Service exclusively in Japan for theDreamcast. This version of the game features an online two-player versus mode. In 2003, Capcom releasedHyper Street Fighter II: The Anniversary Edition for the arcades in Japan and Asia to commemorate the 15th anniversary of the series. As the final arcade installment, the game is a hybrid version ofSuper Turbo, which allows players to select between versions of characters from all five previousStreet Fighter II games.Hyper was released in North America and the PAL region via its ports for thePlayStation 2 and theXbox, released as part of theStreet Fighter Anniversary Collection along withStreet Fighter III: 3rd Strike. In 2005, the three games inStreet Fighter Collection 2 were included inCapcom Classics Collection Vol. 1 for PlayStation 2 and Xbox. A version ofSuper Turbo, along with the originalStreet Fighter, was later included in the 2007 compilationCapcom Classics Collection Vol. 2, also released for the PlayStation 2 and Xbox.Street Fighter II andSuper Street Fighter II are also available as downloadable games for selectcellular phone services.[citation needed]

An updated version ofSuper Street Fighter II Turbo came to thePlayStation Network andXbox Live Arcade services in 2008.[13] The game,Super Street Fighter II Turbo HD Remix, has fully redrawn artwork, including HD sprites 4.5x the original size, drawn by artists fromUDON. This is the first time theStreet Fighter characters have had new sprites, drawn by Capcom, sinceCapcom vs. SNK 2 in 2001. The game has several changes which address character balancing issues, but also features the original arcade version gameplay so that players can choose between the two.[14]

Ultra Street Fighter II: The Final Challengers is an updated version of 1994'sSuper Street Fighter II Turbo for theNintendo Switch. The game features two graphical styles—classic pixel art and updated high-definition art. New gameplay mechanics and modes have been introduced and tweaks have been made to the game'sbalance. It has two more characters, who are classic alternate evil form of the classic characters Ryu and Ken, Evil Ryu and Violent Ken, and Akuma is now playable.[citation needed]

Street Fighter Alpha (1995)

[edit]

Street Fighter Alpha: Warriors' Dreams (Street Fighter Zero in Asia and Mexico), was released in 1995. It uses the same character designs Capcom previously employed inDarkstalkers andX-Men: Children of the Atom, with settings and character designs heavily influenced byStreet Fighter II: The Animated Movie.Alpha expands on the Super Combo system fromSuper Turbo by extending Super Combo meter into three levels, allowing for super combos to be stored up and introducing Alpha Counters and Chain Combos, also fromDarkstalkers. The plot ofAlpha is set between the first twoStreet Fighter games and fleshes out the backstories and grudges held by many of the classicStreet Fighter II characters.[15] It has a playable roster of ten immediately playable characters and three unlockable fighters, comprising not only younger versions of established characters, but also characters from the originalStreet Fighter andFinal Fight, such asAdon andGuy.[citation needed]

Street Fighter Alpha 2 has all-new stages, music, and endings for some characters, some of which overlap with those from the originalAlpha.[16] It also discards the Chain Combo system in favor of Custom Combos, which requires a portion of the Super Combo meter to be used.Alpha 2 retains all 13 characters from the original and adds five new characters to the roster along with hidden versions of returning characters.Alpha 2 is followed by a slightly enhanced arcade release,Street Fighter Zero 2 Alpha, released in Japan and Brazil, ported to home consoles asStreet Fighter Alpha 2 Gold andZero 2′ Dash in Japan.[citation needed]

The third and finalAlpha game,Street Fighter Alpha 3, was released in 1998 following the release of the originalStreet Fighter III: 2nd Impact andStreet Fighter EX.Alpha 3 introduces three selectable fighting styles and further expands the playable roster to 28 characters.[17] Console versions of the three games, including the originalAlpha 2 andAlpha 2 Gold, were released for the PlayStation and Sega Saturn, although versions of specific games in the series were also released for theGame Boy Color, Super NES, Dreamcast, and Windows. The home console versions ofAlpha 3 further expands the character roster by adding the remaining "New Challengers" fromSuper Street Fighter II. The Dreamcast version of the game was backported to the arcades in Japan asStreet Fighter Zero 3 Upper. A version ofUpper, titledAlpha 3 outside Japan, was released for theGame Boy Advance and added three characters fromCapcom vs. SNK 2. APlayStation Portable version,Alpha 3 MAX, orZero 3 Double Upper in Japan, contains the added characters from the GBA version and Ingrid fromCapcom Fighting Jam.[citation needed]

Street Fighter EX (1996)

[edit]

In 1996, Capcom co-produced a 3D fighting gameStreet Fighter EX withArika, a company founded byStreet Fighter II planner Akira Nishitani. It was developed for the PlayStation-based ZN-1 hardware.EX combined the establishedStreet Fighter cast with original characters created and owned by Arika. It was followed by an upgraded version,Street Fighter EX Plus, in 1997, which expanded the character roster. A home version with additional features and characters,Street Fighter EX Plus Alpha, was released for the PlayStation during the same year.[citation needed]

A sequel was released in 1998,Street Fighter EX2, developed for the ZN-2 hardware. Custom combos were reintroduced and the character roster was expanded upon even further. In 1999,EX2 also received an upgraded version,Street Fighter EX2 Plus. A port ofEX2 Plus was released for the PlayStation in 1999.[citation needed]

The third game in the series,Street Fighter EX3, was released as alaunch game for the PlayStation 2 in 2000. This game included a tag team system, a mode that let a single player fight up to three opponents simultaneously, and another mode that allowed players to give the new character, Ace, a selection of special and super moves after purchasing them with experience points. The cast included many characters from the previous game.[citation needed]

Some of the Arika-owned characters from the series were later featured in other games developed by the company. TheNamco-distributed arcade gameFighting Layer featuredAllen Snider andBlair Dame from the originalEX, while Skullomania would reappear in the PlayStation gameFighter Maker. A spiritual successor toFighting Layer, featuring an initial roster consisting entirely of Arika-ownedEX characters,Fighting EX Layer, was released in 2018.[18]

Crossover series (1996)

[edit]
Main articles:Marvel vs. Capcom,SNK vs. Capcom,Tatsunoko vs. Capcom: Ultimate All-Stars,Street Fighter X Tekken, andTekken X Street Fighter

Capcom produced fighting games involving licensed characters from other companies and their own properties. In 1994, Capcom released theMarvel-licensed fighting gameX-Men: Children of the Atom, which features Akuma fromSuper Turbo as a hidden character. It was followed byMarvel Super Heroes in 1995, which features Anita fromNight Warriors.[citation needed]

Capcom released a third Marvel-licensed game,X-Men vs. Street Fighter, in 1996, a full-fledged crossover between characters fromX-Men and theStreet Fighter Alpha games with a two-on-twotag team-based system. It was followed byMarvel Super Heroes vs. Street Fighter in 1997, which expanded the roster to include characters fromMarvel Super Heroes;Marvel vs. Capcom in 1998, which features characters fromStreet Fighter and other Capcom properties; andMarvel vs. Capcom 2 in 2000, which was produced from the Dreamcast-basedNAOMI hardware.[citation needed] Due to Marvel Licencing issues,[19]Marvel vs. Capcom 2 was unavailable for digital purchase until the release ofMarvel vs. Capcom Fighting Collection: Arcade Classics in 2024.

Capcom produced a series of similar crossover fighting games with rival fighting game developerSNK Playmore. They includeCapcom vs. SNK in 2000, which features characters primarily from theStreet Fighter andKing of Fighters series. It was followed by a minor upgrade,Capcom vs. SNK Pro, and a sequel,Capcom vs. SNK 2, both released in 2001. All three games were produced for the NAOMI hardware as well. The SNK-produced fighting games of this crossover include theDimps-developed portable fighting gameSNK vs. Capcom: The Match of the Millennium for theNeo Geo Pocket Color in 1999 andSNK vs. Capcom: SVC Chaos for theNeo Geo in 2003.[citation needed]

From 2003 to 2008, theVersus series of Capcom fighting games had no new releases, though Capcom andNamco produced the crossover tactical role-playing gameNamco × Capcom for the PlayStation 2 exclusively in Japan in 2005. Ryu and Ken are playable in 2012'sProject X Zone, a tactical role-playing game that draws characters from variousSega, Namco-Bandai, and Capcom franchises.[citation needed]

Tatsunoko vs. Capcom: Cross Generation of Heroes, released in 2008, features characters from bothTatsunoko Production and Capcom properties, includingStreet Fighter characters Ryu,Chun-Li, and Alex as well as characters like Ken the Eagle ofGatchaman and Casshern ofNeo-Human Casshern on Tatsunoko's side. Initially released only in Japan, the game received an updated international release,Tatsunoko vs. Capcom: Ultimate All-Stars, in 2010 in response to fan demand.[citation needed]

Marvel vs. Capcom 3: Fate of Two Worlds was released in 2011 and includes Akuma, Chun-Li, Crimson Viper, and Ryu. The game features completely new visuals and audio, three-on-three gameplay, and online play. The game was also intended to have downloadable content, but the content was disrupted due to an earthquake and tsunami inTōhoku and was released along with additional new content in a separate game,Ultimate Marvel vs. Capcom 3.[citation needed]

Street Fighter X Tekken was released in 2012, featuring over 50 playable characters from both theStreet Fighter andTekken fighting franchises.Street Fighter X Tekken was developed by Capcom, and Namco developed a crossover game,Tekken X Street Fighter.[20] Akuma has a guest appearance inTekken 7.[21]

Street Fighter X Mega Man is an all-star platform game that was originally supposed to be a fan game developed by Seow Zong Hui, but Capcom distributed and released the game for the PC in 2012. Based on the classicMega Man games, the free game has players controlMega Man as he battles against variousStreet Fighter characters and obtain their techniques.[citation needed]

Marvel vs. Capcom: Infinite was released in 2017.Infinite features two-on-two fights, as opposed to the three-on-three format used in its preceding games. The series' traditional character assists have been removed; instead, the game incorporates a tag-basedcombo system, which allows players to instantly switch between their two characters to form continuous combos. It introduces a new gameplay mechanic in the form of theInfinity Stones, which temporarily bestow players with unique abilities and stat boosts depending on the type of stone selected.[citation needed]

BeyondStreet Fighter, Capcom franchises make guest appearances in the 2014 Nintendo crossover-fighting gamesSuper Smash Bros. for Nintendo 3DS andWii U, with protagonist Ryu appearing[22] alongside fellow Capcom representative Mega Man. TheStreet Fighter content was released as extra in-gamedownloadable content in 2015 and includes Ryu and Suzaku Castle, a stage inspired by Ryu's stage from theStreet Fighter II series. Mega Man and Ryu returned in the following game,Super Smash Bros. Ultimate, with Ken as the latter's Echo Fighter.[23]

Street Fighter III (1997)

[edit]

Street Fighter III: New Generation debuted in the arcades on theCPS3 hardware in 1997.[24]Street Fighter III discards most of the character roster from previous games, keeping only Ryu and Ken, introducing several new characters in their place including the grapplerAlex, who was designed to be the new lead character of the game, andGill, who replacedBison as main antagonist.Street Fighter III introduced the "Super Arts" selection system and the ability to parry an opponent's attack.[25]

Several months afterStreet Fighter III: New Generation's release cameStreet Fighter III: 2nd Impact, adjusting the gameplay, adding two new characters, and returning Akuma as a playable character.Street Fighter III: 3rd Strike, released in 1999 as the third and last iteration ofStreet Fighter III, brings back Chun-Li and adds four new characters.[citation needed]

The first twoStreet Fighter III games were ported to the Dreamcast as a compilation,Double Impact. Ports of3rd Strike were released for the Dreamcast as a standalone game, then included in the compilationStreet Fighter Anniversary Collection for the PlayStation 2 and Xbox. Gill became a playable secret character in the console versions. In 2010, Capcom announcedStreet Fighter III Third Strike: Online Edition.[26]

Street Fighter IV (2008)

[edit]

The originalStreet Fighter IV game concept,Street Fighter IV Flashback, never made it past the proposal stage.[27] In 2007, more than eight years since the release ofStreet Fighter III 3rd Strike for the arcades, Capcom unveiledStreet Fighter IV at a Capcom Gamers Day event in London. Conceived as a direct sequel to the earlyStreet Fighter II games (particularlySuper Street Fighter II Turbo),Street Fighter IV features the return of the original twelve world warriors and recurring hidden character Akuma, along with four new characters (as well as a newboss character) in a storyline chronologically set betweenStreet Fighter II andStreet Fighter III. The gameplay, while still 2D, featurescel-shaded 3D graphics inspired byJapanesesumi-e paintings. The Super Combo system, aStreet Fighter mainstay sinceSuper Turbo, returns along with new counter-attacking techniques called "Focus Attacks" ("Saving Attacks" in Japan), as well as new "Ultra Combo" moves, similar to theRage Gauge seen in games fromSNK Playmore.[citation needed]

The arcade version, which runs on theTaito Type X2 hardware, was distributed in Japan in 2008, with a limited release in North America and the United Kingdom. A home version was released in 2009 for thePlayStation 3,Xbox 360, and Windows PC. This features an expanded character roster, as well as all-new animated segments that show each character's backstory, and a training mode similar to the Expert Challenges inStreet Fighter EX. The cast includes six characters new to theStreet Fighter series.[citation needed]

Super Street Fighter IV includes ten additional characters including two characters new to the franchise:Juri and Hakan. Capcom implemented character balance adjustments and added second Ultra moves for each character. The game features an improved online experience with new modes of play. The game was released in 2010 for the PlayStation 3 and Xbox 360 at a discounted price point.[28] A portable conversion ofSuper Street Fighter IV for theNintendo 3DS,Super Street Fighter IV: 3D Edition, features 3D stereoscopic technology, multiplayer, and all 35 characters from the originalSuper Street Fighter IV release.[29]Super Street Fighter IV: Arcade Edition was released in 2010, containing all of the content from the console release, and featuring four additional characters: Yun and Yang fromStreet Fighter III, as well as Evil Ryu and Oni, an alternate version of Ryu and Akuma, respectively.[30]

A new update forStreet Fighter IV,Ultra Street Fighter IV, was released in 2014 as an arcade game, aDLC add-on for existing console versions ofSuper Street Fighter IV, and as a standalone game containing DLC from previous iterations. Along with various tweaks and additional modes and stages, the update adds five additional characters, consisting ofRolento,Elena,Poison andHugo, who previously appeared inStreet Fighter x Tekken, plus an all-new character, Decapre.[31] The game arrived on next generation consoles with aPlayStation 4 version releasing in 2015.[32]

Street Fighter V (2016)

[edit]
Street Fighter V demo showcase was atGamescom 2015.

Street Fighter V was released exclusive to the PlayStation 4 and PC,[33] enabling cross platform gameplay,[34][35] in 2016 with a roster of 16 characters including Ryu, Ken, and Chun-Li.[36] In 2018, the game received a major update,Street Fighter V: Arcade Edition. In 2020,Street Fighter V: Champion Edition was released as downloadable content with several characters progressively added and totaling 46.[37]

Street Fighter 6 (2023)

[edit]

Street Fighter 6 was released forMicrosoft Windows,PlayStation 4,PlayStation 5, andXbox Series X|S on June 2, 2023.[38][39] The game is powered by theRE Engine and include multiple new features, including real-time in-game commentary and a single-player adventure mode with customizable player avatars.[40][41]

Other games

[edit]
AWhac-A-MoleStreet Fighter II arcade game featuresRyu andChun-Li.
This list isincomplete; you can help byadding missing items.(March 2022)
  • The 1990 platforming gameStreet Fighter 2010: The Final Fight is a non-canonical loose sequel for theNES in which a retired Ken (originally Kevin Striker, a cyborg police officer) becomes a scientist fighting to avenge the death of a friend in a futuristic interplanetary adventure.
  • Two video games based on the live-actionStreet Fighter movie were released in 1995;one forarcades,the other for PlayStation and Sega Saturn. The game retains the fighting style of the main series, but uses digitized character sprites similar to games such asMortal Kombat.
  • Super Puzzle Fighter II Turbo is a puzzle game released in 1996, which featuressuper deformed characters from theStreet Fighter andDarkstalkers series fighting against each other by matching colored gems.
  • Super Puzzle Fighter II Turbo's art style was later re-used in 1997'sSuper Gem Fighter Mini Mix, which is a more lighthearted take on the main fighting games featuring simpler commands.
  • Street Fighter Anniversary Collection is a 2004 compilation of two games released between the years 1991 to 1999 in the form ofHyper Street Fighter II: The Anniversary Edition (a game that allows players to choose variations of characters fromSFII toSuper SFII Turbo) andStreet Fighter III: 3rd Strike (the third and final installment ofStreet Fighter III) that originates from theDreamcast but ported to PlayStation 2 and Xbox.
  • Street Fighter 30th Anniversary Collection is a 2018 compilation of 12 games in arcade perfect form (Street Fighter III: 3rd Strike) released for PlayStation 4, Xbox One, Steam, and Nintendo Switch.
  • Street Fighter characters also make cameos in theHarvey Birdman, Attorney at Lawvideo game.
  • On February 17, 2023, avirtual realityarcade single-player fighting game titledStreet Fighter VR Shadaloo Enhancement Plan (ストリートファイターVR シャドルー強化計画)[42] by Capcom was announced for testing at thePlaza Capcom store located in Hiroshima with plans to expand on April 17 toMiraino Aeon Mall in Toyokawa, Japan. The game is played on aHTC Vive Pro 2[43] and allows to players to take the role of an unnamed junior soldier under the recruitment under the criminal organization'Shadaloo' as they train in a virtual environment against Ryu andZangief ofStreet Fighter V to become the strongest. Assets as well as the same engine are being reused from the game, specifically with Ryu's and Zangief's character models and stages, being showcased in recent trailers with the two characters themselves as opponents with the possibilities of unlockables and plans for more characters and stages to added at later dates.[44][45]

Other media

[edit]
Main article:List of Street Fighter media

Animation

[edit]
  • The first animation based on theStreet Fighter franchise is an unofficial animation released in South Korea in 1992,Street Fighter (Hangul: 거리의 무법자; RR: Geori-eui Mubeopja). It follows the characters Soryong and Saeng as they travel into the world ofStreet Fighter to defeat M. Bison. The film was produced and animated by Daiwon Animation, and directed by Sang Il Sim. The film features unlicensed cameos from other franchises, includingApril O'Neil,Arnold Schwarzenegger,Dracula andFrankenstein's monster. The film is largely unheard of since it was never officially released outside of South Korea.[46]
  • An anime filmStreet Fighter II: The Animated Movie byGroup TAC was released theatrically in Japan in 1994. The English adaptation, produced byManga Entertainment, was released on home video in 1995.
  • Group TAC also produced an anime TV seriesStreet Fighter II V, which first aired onYomiuri TV in 1995, and a two-episode original video animation (OVA) series,Street Fighter Alpha: The Movie, which was released in 1999. English adaptations of both productions were produced by Manga Entertainment as well, thoughADV Films did produce an early English adaptation ofStreet Fighter II V for the UK in the 1990s.
  • An American-produced animated television series based on the games,Street Fighter, was produced by InVision Entertainment and aired in North America onUSA Network between 1995 and 1997. The series focused on Guile as he leads a group of "Street Fighters" to battle against Bison and his minions.
  • A second OVA based onStreet Fighter Alpha,Street Fighter Alpha: Generations, was produced specifically for the English market byStudio A.P.P.P. in 2005.
  • With the publication of theStreet Fighter II manga complete edition, a short educational animation filmStreet Fighter: Return to the Fujiwara Capital (Street Fighter Yomigaeru Fujiwara-Kyou) was also released in 2004. In it, Ryu, Ken, Chun-Li and E.Honda travel back through time and learn about Japanese history. This film contains no battle scenes and was released only in Japan, originally on video in 1996, then re-released on DVD.
  • The OVAStreet Fighter IV: The Ties That Bind was released by Studio 4 °C in 2009.Street Fighter IV: The Ties That Bind is an animated movie directed by Jirō Kanai that was featured in a bonus disc included in the Collector's Edition ofStreet Fighter IV for the PlayStation 3 and Xbox 360.[47] The film adaptation was part of Capcom's multi-platform launch for 2008 that also launched video games and a potential TV series in 2008.[48]
  • In Asia, a downloadable voucher for aSuper Street Fighter IV movie featuring Juri was given in theCollector's Edition of the Xbox 360 version. The 35-minute feature serves as an origin story to Juri and a canonical precursor to the game. Although having been fully dubbed in English, the film was not released outside of Asia until its inclusion as part of theStreet Fighter 25th Anniversary Collector's Set in 2012.[49]
  • There are four original animated trailers forStreet Fighter IV that serve as prequels for its storyline.
  • The 2012 animated filmWreck-It Ralph (featuring sentient video game characters inhabiting an arcade's electrical system) includes, in some brief scenes,Street Fighter and characters from the series.
  • The 2018 filmReady Player One includes cameos of multiple animatedStreet Fighter characters, serving as avatars for humans inhabiting a virtual reality environment.[50]

Live-action

[edit]

Manga and manhua

[edit]
  • Masaomi Kanzaki'sStreet Fighter II manga was one of the fewStreet Fighter manga translated into English, titledStreet Fighter II in the US. Originally released byTokuma Shoten in three volumes,[65] the US version has been released in 8 issues by Tokuma comics (U.S. imprint of Tokuma Shoten) and rearranged in left-to-right reading format.[65]
  • Masahiko Nakahira did four differentStreet Fighter manga series:Cammy Gaiden,Street Fighter Zero,Street Fighter: Sakura Ganbaru!, andStreet Fighter III: Ryu Final.Street Fighter Alpha,Sakura Ganbaru, andStreet Fighter III: Ryu Final have all been released in English byUDON. Two characters created by Nakahira,Evil Ryu (introduced inStreet Fighter Alpha)[66] andKarin Kanzuki (fromSakura Ganbaru), have been integrated into theStreet Fighter video games.
  1. Super Street Fighter II: Cammy Gaiden (1994) – A manga revolving aroundCammy in seven chapters. Originally published in six parts in Japan's Shonen Sunday comic anthology in 1994. Later the same year the six parts were compiled into one volume and in 1997 the compilation was first published in English byViz Communications asSuper Street Fighter II: Cammy. The seventh chapter was printed in September 1994 as a bonus supplement in Takayuki Sakai's comic adaptation ofThe Animated Movie asGekijouyou Animation Street Fighter II, but was never officially translated.
  2. Street Fighter III: Ryu Final (1998) – A manga adaption to the Street Fighter III series in two volumes. In 2008, a translated version was released by UDON.
  3. Street Fighter: Sakura Ganbaru! (1996) – The story followsSakura Kasugano in her quest to become a street fighter and meetRyu. It has two volumes.
  4. Street Fighter Zero (1995) – A manga about theStreet Fighter Alpha series. Translated and released in English asStreet Fighter Alpha.
  • Street Fighter II: The Animated Movie Official Comic Adaptation is a manga adaptation of the 1994 anime film, authored by Takayuki Sakai and serialized in the monthlyCoroCoro Comic in 1994, later republished in a singletankōbon collected edition. An English adaptation of this manga was published by Viz Communications as six issues in 1996.
  • There is a broad selection ofStreet Fightermanhua comics published in Hong Kong and Taiwan in booklet format. The first one, based onStreet Fighter II, was released in 1991 byJade Dynasty.[67]Street Fighter EX 2 Plus is a manhua by a Hong Kong artist who drew the previousStreet Fighter II adaptations since 1992.Street Fighter Zero 2 HK is the original comic was only printed in Hong Kong and was prevented by Capcom from being released in Japan.

Comics

[edit]
  • Malibu Comics launched aStreet Fighter comic series in 1993, but was canceled after only three issues due to Capcom's disapproval.[68]
  • Editora Escala published satirical stories released in 1993. The comic book featured Japanesedojinshi[69] and parodies by Brazilian comic artists. When Malibu comics were canceled, the franchise was continued by the Brazilian publisher called Escala.[70]
  • Street Fighter: The Battle for Shadaloo based on the 1994Street Fighter live action movie was released byDC Comics.
  • Street Fighter Zero 3 is a comic based onStreet Fighter Zero 3 byMarcelo Cassaro (script) andErica Awano (art). It has four issues (1998–1999).[70]
  • UDON was licensed by Capcom to produce theStreet Fighter Canadian comic book, in addition to the comic adaptations ofDarkstalkers andRival Schools. It addresses various continuity retcons, and draws fromfan-fiction and non-official sources. In 2005, UDON releasedStreet Fighter: Eternal Challenge, the first Capcom series history and art book to be translated into English. UDON continued from its originalStreet Fighter series (based onStreet Fighter Alpha andSuper Street Fighter II Turbo) withStreet Fighter II andStreet Fighter II: Turbo. Three separateStreet Fighter Legends mini-series and aStreet Fighter IV mini-series were released, followed by more comics, including aDarkstalkers crossover series.
  • Street Fighter characters appear in theArchie Comics-publishedSonic the Hedgehog/Mega Man crossover eventWorlds Unite, which also involved other characters from Sega and Capcom games.
  • In 2016,IDW Publishing published a crossover withG.I. Joe: A Real American Hero titledStreet Fighter × G.I. Joe. It was written by Aubrey Sitterson with art by Emilio Laiso, and ran for six issues.[71][72]
  • Twomotion comics were released based onStreet Fighter: Round One – Fight! (issues 0–6) andStreet Fighter Volume 2: The New Challengers! (issues 7–14) arcs. They were made by Eagle One Media and released in straight-to-DVD format in 2009 and 2011 respectively.[73][74] It was released onHulu for free in 2014,[75][76][77] and later also released onViewster for free.[78][79]
  • In May 2023, IDW Publishing published a five-issue crossover withTeenage Mutant Ninja Turtles titledTeenage Mutant Ninja Turtles Vs. Street Fighter.[80]

Third-party games

[edit]

Characters

[edit]
Main article:List of Street Fighter characters

The main games have introduced a varied cast of around 90 characters into video game lore, plus around another 30 in spin-off games. Each of the international characters in the playable roster have a unique fighting style.

Reception

[edit]

Achievements

[edit]
The 25th anniversary event was at theElectronic Entertainment Expo 2012.

Since the release of the firstStreet Fighter game in August 1987, the series had total home software sales of 35 million units by 2014,[83] and 46 million units as of 2021[update],[84] in addition toarcade cabinet sales of over 500,000 units generating more than $1 billion in revenue invideo game arcade cabinet sales,[85][86] qualifying it for thelist of best-selling video game franchises.Street Fighter has remained Capcom's second-biggest franchise behindResident Evil as of 2014[update],[87] and is Capcom'sthird-best-selling software franchise behindResident Evil andMonster Hunter.

Thebest-selling game in the series isStreet Fighter II, with more than $10 billion in total gross revenue from all versions, mostly fromarcades.[11] More than 14 millionSuper NES andSega Mega Drive/Genesiscartridges were sold.[12] As of 2017[update],Street Fighter II is one of the world's top three highest-grossing Japan-made arcade blockbusters of all time, afterTaito'sSpace Invaders andNamco'sPac-Man.[11]

Commercial performance

[edit]
This list isincomplete; you can help byadding missing items.(March 2020)

In 1994, Capcom referred toStreet Fighter as "the most successful video game series of the decade" while promotingSuper Street Fighter II.[88]

TitleYearPlatform(s)Software sales (est.)Gross revenue (est.)
WorldwideJapanOverseasJapanOverseas
Final Fight (Street Fighter '89)1990SNES1,480,000[89]860,000[90]620,000¥8,041,000,000[91]$37,193,800[92]
Final Fight One (Final Fight)2001GBA56,137+56,137[90]Un­known¥296,403,360[93]Un­known
Street Fighter II1991Multi-platform15,500,000[94]6,515,373[b]8,984,627$10,610,000,000[95][c]
Street Fighter: The Movie1995Saturn62,375+62,375[90]Un­known¥397,952,500[96]Un­known
PS1121,765+38,427[90]83,338+[97]¥245,164,260[98]$4,996,113[99]
Street Fighter Alpha (Street Fighter Zero)1995PS1494,076+350,267[90]143,809+[97]¥2,234,703,460[100]$8,627,102[101]
1996Saturn291,362+291,362[90]Un­known¥1,858,889,560[102]Un­known
Street Fighter Alpha 2 (Street Fighter Zero 2)1996PS1721,276+604,957[90]116,319+[97]¥3,859,625,660[103]$6,973,324[104]
Saturn403,405+403,405[105]Un­known¥2,573,723,900[106]Un­known
SNES77,853+77,853[90]Un­known¥667,978,740[107]Un­known
Street Fighter Collection1997Saturn, PS1150,311+150,311[90]Un­known¥958,984,180[108][109]Un­known
Street Fighter Alpha 3 (Street Fighter Zero 3)1998PS11,000,000[89]503,562[90]496,438¥3,212,725,560[110]$21,341,870[111]
Street Fighter Alpha 3: Saikyo Dojo1999Dreamcast120,561+51,510[90]69,051+[112]¥328,633,800[113]$3,106,604[114]
Street Fighter Alpha 3↑2002GBA30,004+[115]5,025[90]24,975+¥26,532,000[116]$724,025[117]
Street Fighter Alpha 3 MAX2006PSP410,894+10,894[90]400,000+[118][119]¥57,520,320[120]$11,996,000[121]
Street Fighter Alpha Anthology2006PS227,328+27,328[90]Un­known¥144,291,840[122]Un­known
Super Puzzle Fighter II Turbo1996PS175,122+11,594[90]63,528+[97]¥73,969,720[123]$1,905,840[124]
Saturn11,742+11,742[90]Un­known¥68,103,600[125]Un­known
Pocket Fighter (Super Gem Fighter Mini Mix)1998PS1149,137+105,607[90]43,530+[97]¥673,772,660[126]$1,871,355[127]
Saturn19,026+19,026[90]¥121,385,880[128]
X-Men vs. Street Fighter1997Saturn193,970+193,970[90]¥1,237,528,600[129]
1998PS1244,511+119,017[90]125,494+[97]¥759,328,460[130]$6,273,445[131]
Marvel Super Heroes vs. Street Fighter1998Saturn93,701+93,701[90]¥597,812,380[132]
1999PS1180,620+60,724[90]119,896+[97]¥387,419,120[133]$5,154,329[134]
Street Fighter EX Plus α1997PS1837,052+203,803[90]633,249+[d]¥1,300,263,140[136]$31,656,118[137]
Street Fighter EX2 Plus1999PS1147,177+66,052[90]81,125+[97]¥421,411,760[138]$2,839,375[139]
Street Fighter EX32000PS2183,974+183,974[90]Un­known¥1,376,125,520[140]Un­known
Street Fighter III: Double Impact1999Dreamcast106,008+51,510[90]54,498+[112]¥385,294,800[141]$2,342,869[142]
Street Fighter III: 3rd Strike2000Dreamcast116,987+56,741[90]60,246+[112]¥362,007,580[143]$2,589,976[144]
2004PS249,088+49,088[90]Un­known¥313,181,440[145]Un­known
Slotter Up Core 7: Dekitou da! Street Fighter II2005PS215,700+15,700[90]¥81,169,000[146]
Street Fighter IV2009Multi-platform10,200,000 (all versions)[89]810,405[e]8,398,708[e]¥4,715,097,284[e]$401,843,119[e]
Street Fighter X Tekken2012PS3,X3601,900,000[89]101,129[90]1,698,871¥740,567,667[147][148]$101,915,271[149]
Steam188,453[150]188,453$11,305,295[149]
PSV13,550+13,550[151]Un­known¥70,839,400[152]Un­known
Street Fighter V2016PS4,PC7,700,000[89]135,362[90][153]3,964,638¥1,189,696,618[154]$237,518,767[155]
Street Fighter 30th Anniversary Collection2018PS4,Switch,PC,Xbox One3,400,000[89]31,653[90][153]Un­known¥173,743,317[156][157]Un­known
Steam20,000+[158]20,000+$799,800[158]
Street Fighter 62023PS4,PS5,PC,Xbox Series X4,400,000[89]
Total56,000,000[84]12,343,13431,656,866¥39,952,847,086+
($496,152,884+)[f]
$902,974,397+[f]
$12,009,123,687[g]

Esports

[edit]

Daigo Umehara, known as "Daigo" or "The Beast"[159] in the West and "Umehara" or "Ume" in Japan, is the world's most famousStreet Fighter player and is often considered its greatest.[160] He currently holds a world record of "the most successful player in major tournaments ofStreet Fighter" in theGuinness World Records.[161]

"Evo Moment 37", also known as the "Daigo Parry", refers to a portion of aStreet Fighter III: 3rd Strike semi-final match held atEvolution Championship Series 2004 (Evo 2004) between Daigo Umehara andJustin Wong. During this match, Umehara made an unexpectedcomeback by parrying 15 consecutive hits of Wong's "Super Art" move while having only one pixel ofvitality. Umehara subsequently won the match. "Evo Moment #37" is frequently described as the most iconic and memorable moment in the history ofcompetitive video gaming. Being at one point the most-watched competitive gaming moment of all time, it has been compared to sports moments such asBabe Ruth's called shot and theMiracle on Ice.[162]

Hajime "Tokido" Taniguchi is currently ranked as the #1Street Fighter VeSports player in the world per SRK Data eSports player rankings. Hailing from Japan, he is a three time EVO champion and generally recognized one of the best fighters that ever played the game.

Mike "BrolyLegs" Begum is also a well known "disabled" player who has been ranked as high as 378 in the world and has been featured on ESPNE:60 for operating the game controller with only his mouth.[163]

In popular culture

[edit]

Street Fighter influencedmixed martial arts (MMA)combat sports. The firstUltimate Fighting Championship (UFC) MMA event. During the 1993 release ofUFC 1 whileSuper Street Fighter II andMortal Kombat II were best sellers, both were initially pitched by UFC promoters as a real-life fighting video game tournament.[164]

Street Fighter II has beensampled and referenced video game inhip hop music, includingThe Lady of Rage,Nicki Minaj,Lupe Fiasco,Dizzee Rascal,Lil B,Sean Price, andMadlib. This started withHi-C's "Swing'n" (1993) andDJ Qbert's "Track 10" (1994) which sampledStreet Fighter II, and theStreet Fighter film soundtrack (1994) which is the first major film soundtrack to consist almost entirely of hip hop music. According to DJ Qbert, "I think hip-hop is a cool thing, I thinkStreet Fighter is a cool thing". According toVice magazine, "Street Fighter's mixture of competition, bravado, and individualism easily translate into the trials and travails of a rapper."[165]GrimeDJLogan Sama saying, "Street Fighter is just a huge cultural thing that everyone experienced growing up [with] such a huge impact that it has just stayed in everyone's consciousness." According to Jake Hawkes of Soapbox, "grime was built around lyrical clashes [and] the 1v1 setup of these clashes was easily equated withStreet Fighter's 1 on 1 battles." Grime MCs such as Dizzee Rascal were samplingStreet Fighter II in 2002, andStreet Fighter II has been sampled "by almost every grime MC". It became an integral part ofBBC Radio 1Xtra DJCharlie Sloth'sFire in the Boothfreestyle segments, using samples such as "Hadouken", "Shoryuken", and the "Perfect" announcer sound.[166]

See also

[edit]

Notes

[edit]
  1. ^Japanese:ストリートファイター,Hepburn:Sutorīto Faitā
  2. ^SeeStreet Fighter II § Commercial
  3. ^IncludingStreet Fighter IIarcade game revenue and home software sales.
  4. ^233,249 units in the United States.[97] 400,000+ units inPAL regions.[135][119]
  5. ^abcdSeeStreet Fighter IV § Sales
  6. ^abNot includingStreet Fighter II, which has grossed an estimated$10.61 billion worldwide as of 2017[update].[95]
  7. ^IncludingStreet Fighter II, which has grossed an estimated$10.61 billion worldwide as of 2017[update].[95]

References

[edit]
  1. ^"ヒストリー | ストリートファイター35周年記念サイト | CAPCOM".ストリートファイター35周年記念サイト (in Japanese). RetrievedAugust 30, 2022.
  2. ^"Game Series Sales".Capcom. March 31, 2024. RetrievedMay 28, 2024.
  3. ^"CAPCOM History". 2008-06-19. Archived fromthe original on 2008-06-19. Retrieved2011-07-19.
  4. ^IGN Staff (February 16, 2009)."IGN Presents the History of Street Fighter".IGN.com. IGN. Retrieved2010-02-07.
  5. ^"Fighting Street".IGN. Retrieved12 April 2015.
  6. ^"SF 30th Anniversary Collection | Street Fighter V: Champion Edition".www.streetfighter.com. Retrieved2025-03-09.
  7. ^Leone, Matt (February 3, 2014)."Street Fighter 2: An Oral History".Polygon.
  8. ^"Interview withStreet Fighter II Sound Composer Isao Abe" (in Japanese). Archived fromthe original on February 3, 2007.
  9. ^"Boxing legend's reaction to iconic Street Fighter character".SPORTbible. April 4, 2023.
  10. ^"The History of Street Fighter".GameSpot. p. 3. Archived fromthe original on 2007-09-29.
  11. ^abcLeack, Jonathan (January 2017)."World of Warcraft Leads Industry With Nearly $10 Billion In Revenue".Game Revolution. Retrieved27 March 2020.
  12. ^abc"CAPCOM — Platinum Titles". Archived fromthe original on 2012-10-10.
  13. ^Capcom Entertainment expands digital initiative with new downloadable games, Capcom Entertainment Press Center, 2007-04-12.
  14. ^Miller, Greg (2008-03-13)."IGN's Super Street Fighter II Turbo HD Remix preview". Uk.ps3.ign.com. Retrieved2011-07-19.
  15. ^"Street Fighter Legends: History". 2007-10-16. Archived fromthe original on 2007-10-16. Retrieved2011-07-19.
  16. ^PS2 Game Reviews: Street Fighter Alpha AnthologyArchived 2007-09-28 at theWayback Machine by Frank Provo, PSX Extreme, 2006-06-26.
  17. ^Street Fighter Alpha 3 onKiller List of Videogames.
  18. ^Ramos, Jeff (July 16, 2017)."The April Fool's joke is actually real".Polygon.
  19. ^Andi Hamilton (2024-09-13)."Marvel vs. Capcom 2 has made a long-awaited comeback – here's why that's such a big deal".gamesradar. Retrieved2024-11-07.
  20. ^McWhertor, Michael (July 24, 2010)."Street Fighter X Tekken, Tekken X Street Fighter Revealed At Comic-Con".Kotaku.com. Kotaku.
  21. ^"Bandai Namco Announces Tekken 7".shoryuken.com. December 12, 2015.
  22. ^Stout, David (2015-06-15)."Street Fighter's Ryu Will Now Be Kicking Butt in Super Smash Bros".Time. Retrieved2017-09-06.
  23. ^"Super SMash Bros. Ultimate".YouTube. November 2018.
  24. ^"CP System III (CPS3) Hardware". System16.com. Archived fromthe original on 2012-10-12. Retrieved2011-07-19.
  25. ^Street Fighter: Anniversary Collection – review on ntsc-uk
  26. ^Pigna, Kris."Capcom Announces Street Fighter III Online Edition". 1up. Archived fromthe original on 2012-10-17.
  27. ^"Before Street Fighter IV There Was Street Fighter IV Flashback". Siliconera. 2009-02-17. Retrieved2013-08-10.
  28. ^Turi, Tim (Jan 26, 2010)."Super Street Fighter IV Coming April 27".Gameinformer.com. Gameinformer. Archived fromthe original on January 29, 2010.
  29. ^Thomas, Lucas M. (15 June 2010)."E3 2010: Super Street Fighter IV 3D Edition Announced".IGN.
  30. ^"Yang & Yun Trailer". GameTrailers. 2010-09-18. Retrieved2011-07-19.
  31. ^"Ultra Street Fighter IV will arrive early 2014". Gamespot.com. Retrieved2013-07-14.
  32. ^Albert, Brian (December 6, 2014)."PSX 2014: Ultra Street Fighter Iv Coming To Ps4 In Spring 2015". IGN. Retrieved2013-12-06.
  33. ^"Street Fighter V announced, exclusive to PlayStation 4 and PC".EGMNOW.com.
  34. ^"Gameplay trailer for Street Fighter 5, high resolution screen shots, cover art and more".eventhubs.com. 6 December 2014.
  35. ^McWhertor, Mike (6 December 2014)."Street Fighter 5 confirmed exclusive to PS4 and PC, features cross-platform play".Polygon.
  36. ^"Street Fighter V slated for February 16, 2016 - Gematsu".Gematsu. 7 March 2015.
  37. ^"Characters - Street Fighter V: Champion Edition".Street Fighter V Official Website. RetrievedNovember 24, 2023.
  38. ^Kim, Matt (February 20, 2022)."Street Fighter 6 Officially Announced".IGN. RetrievedFebruary 21, 2022.
  39. ^Street Fighter 6 - Pre-Order Trailer, 8 December 2022, retrieved2023-04-21
  40. ^Street Fighter [@StreetFighter] (June 4, 2022)."#StreetFighter6 is being developed by Capcom's own RE Engine where realism meets graffiti to form a brand new identity. 🎨" (Tweet) – viaTwitter.
  41. ^Sanchez, Miranda (June 3, 2022)."Street Fighter 6 Gameplay Revealed".IGN. RetrievedJune 4, 2022.
  42. ^"Plaza Capcom - Street Fighter VR".Plaza Capcom.
  43. ^"'Street Fighter VR' Debuts at Japanese Arcades, Delivering Brawls with Ryu, Zangief & More".Road to VR. 20 February 2023. Retrieved2023-02-22.
  44. ^"Street Fighter VR project holds location tests in Japan".Destructoid. 21 February 2023. Retrieved2023-02-22.
  45. ^"Footage of a new Street Fighter virtual reality game has surfaced".EventHubs. 18 February 2023. Retrieved2023-02-22.
  46. ^"Korean Week: Street Fighter the animated movie - a review".blog.hardcoregaming101.net.
  47. ^McClintock, Pamela; Laporte, Nicole (2006-10-29)."'Street Fighter' packs Hyde Park punch".Variety. Retrieved2007-02-10.
  48. ^Gaudiosi, John (2006-11-01)."Exclusive: Capcom Talks New Street Fighter Movie". GameDaily BIZ. Archived fromthe original on 2007-10-11. Retrieved2007-02-10.
  49. ^"25th Anniversary Collector's Set - Street Fighter 25th Anniversary".streetfighter25.com. Archived from the original on 2014-09-12. Retrieved2014-07-16.
  50. ^Franz 'd3v' Co."New "Ready Player One" trailer has cameos from Street Fighter's Ryu and Chun-Li".shoryuken.com. Retrieved2020-02-01.{{cite web}}: CS1 maint: numeric names: authors list (link)
  51. ^Steve 'Frosty' Weintraub (2010-05-04)."STREET FIGHTER LEGACY Teaser Trailers – Plus Images from the Live Action Short Film'".Collider. Retrieved2010-05-04.
  52. ^Steve 'Frosty' Weintraub (2010-05-06)."Collider Premieres the STREET FIGHTER LEGACY Live-Action Short Film! Plus Two Awesome Behind the Scenes Featurettes".Collider. Retrieved2010-05-06.
  53. ^Gaudiosi, John (2010-07-18)."Comic Con 2010: Capcom Says More Street Fighter Movies Are in Development". Gamer Live. Archived fromthe original on 2012-03-05. Retrieved2010-07-18.
  54. ^Orange, B. Alan (2012-07-12)."COMIC-CON 2012: Street Fighter: Assassin's Fist Live-Action Series Announced". Movieweb.com. Archived fromthe original on 2013-05-16. Retrieved2013-08-10.
  55. ^"Comic-Con: Capcom Greenlights 'Street Fighter' Sequel Series 'World Warrior'".Variety. RetrievedJuly 25, 2014.
  56. ^"5 Secrets You Didn't Know About 'Street Fighter: Resurrection'".Huffington Post. RetrievedMarch 15, 2016.
  57. ^Cotter, Padraig (September 15, 2018)."Goosebumps 2: Haunted Halloween's Easter Egg Guide".Screen Rant. RetrievedDecember 10, 2020.
  58. ^Couch, Aaron (April 3, 2023)."'Street Fighter' Film, TV Rights go to Legendary".The Hollywood Reporter. RetrievedApril 3, 2023.
  59. ^Kit, Borys (April 27, 2023)."'Street Fighter' Movie Lands 'Talk to Me' Filmmakers Danny and Michael Philippou (Exclusive)".The Hollywood Reporter. RetrievedApril 27, 2023.
  60. ^Kit, Borys (June 17, 2024)."'Street Fighter' Movie Loses 'Talk to Me' Filmmakers Danny and Michael Philippou (Exclusive)".The Hollywood Reporter. RetrievedJune 18, 2024.
  61. ^Cassidy, Mark (September 27, 2024)."STREET FIGHTER Movie Reportedly Enlists BAD TRIP Director Kitao Sakurai To Helm". RetrievedSeptember 27, 2024.
  62. ^Kit, Borys (February 19, 2025)."'Street Fighter' Finds Its Director in Kitao Sakurai".The Hollywood Reporter. RetrievedFebruary 20, 2025.
  63. ^Dutta, Shubhabrata (February 21, 2025)."Kitao Sakurai's 'Street Fighter' Starts Filming in Atlanta in the Fall This Year".The Cinemaholic. RetrievedMarch 4, 2025.
  64. ^Gajewski, Ryan (June 17, 2024)."'Street Fighter' Movie Lands 2026 Release From Sony".The Hollywood Reporter. RetrievedJune 18, 2024.
  65. ^ab"Street Fighter II (Volume)".Comic Vine.
  66. ^"Street Fighter Alpha 2 - Videogame by Capcom".klov.com.
  67. ^Information on Street Fighter 2. Retrieved 2012-07-12.
  68. ^"Street Fighter Comics Check List". Comics-db.com. Archived fromthe original on 2013-01-19. Retrieved2011-07-19.
  69. ^Peixoto, Sergio. Mangá do Começo ao Fim. [S.l.]: Discovery Publicações, 2013. p. 42 a 68
  70. ^abPrandoni, Claudio (April 6, 2015). Conheça as HQs oficiais de "Street Fighter" criadas no Brasil nos anos 90 UOL.
  71. ^"IDW's July 2016 Solicitations Feature "Rom's" Return, "Powerpuff Girls" & More".Comic Book Resources. 2016-04-20. Archived fromthe original on 2016-07-20. Retrieved2016-08-05.
  72. ^"First Look at IDW's STREET FIGHTER-G.I. JOE Comic Crossover".Nerdist. 2015-11-18. Archived fromthe original on 2016-08-18. Retrieved2016-08-05.
  73. ^"Street Fighter: Round One - Fight!" – via www.imdb.com.
  74. ^"Street Fighter: The New Challengers" – via www.imdb.com.
  75. ^"Capcom and Eagle One Media Team with Hulu to Offer Free Street Fighter Animation-Style Feature Films". Anime News Network. Retrieved15 February 2021.
  76. ^"Street Fighter: Round One: Fight!".Hulu. 2015-09-06. Archived fromthe original on 2015-09-06. Retrieved2019-01-29.
  77. ^"Street Fighter: The New Challengers".Hulu. 2016-03-04. Archived fromthe original on 2016-03-04. Retrieved2019-01-29.
  78. ^"Street Fighter: Round One - FIGHT!".Viewster. 2017-12-25. Archived fromthe original on 2017-12-25. Retrieved2019-01-29.
  79. ^"Street Fighter: The New Challengers".Viewster. 2018-04-20. Archived fromthe original on 2018-04-20. Retrieved2019-01-29.
  80. ^"Teenage Mutant Ninja Turtles Vs. Street Fighter brings two icons of nostalgia together this May". 16 February 2023.
  81. ^"CryptoLogic Downloadable Games". Archived fromthe original on 2009-05-24. Retrieved2009-06-04.
  82. ^"Street Fighter: The Miniatures Game".BoardGameGeek.
  83. ^"Total Sales Units".Capcom. March 31, 2012. Archived fromthe original on March 27, 2014. Retrieved2012-05-07.
  84. ^ab"Game Series Sales".Capcom. December 31, 2024. RetrievedFebruary 21, 2025.
  85. ^"Guinness World Records Gamer's Edition 2008",Guinness World Records Gamer's Edition,Guinness World Records, p. 77, 2008,ISBN 978-1-904994-21-3, retrieved2011-04-09,Street Fighter has sold over 25 million console games and 500,000 arcade units generating more than a billion dollars in revenue.
  86. ^"Call-it Entertainment, Inc. Partners with Capcom to Launch Street Fighter Wireless Game Series".Business Wire. May 16, 2002. Archived fromthe original on 18 September 2012. Retrieved17 April 2012.
  87. ^Makuch, Eddie."Capcom lists its six "powerful" franchises -- Can you guess what they are?".GameSpot. Retrieved12 April 2015.
  88. ^"More Fighters, More Moves, More Profits: Super Street Fighter II".Play Meter. Vol. 20, no. 1. January 1994. p. 25.
  89. ^abcdefg"Platinum Titles".Capcom. December 31, 2024. RetrievedFebruary 21, 2025.
  90. ^abcdefghijklmnopqrstuvwxyzaaabacadaeaf"Game Search (Japan physical sales)".Game Data Library.Famitsu. Retrieved27 March 2020.
  91. ^"ファイナルファイト (SFC)".Famitsu (in Japanese). Retrieved29 March 2020.
  92. ^"Totally Cool!".Sears Catalog. 1992. p. 510. Retrieved29 March 2020.
  93. ^"ファイナルファイト ONE (GBA)".Famitsu (in Japanese). Retrieved29 March 2020.
  94. ^Bankhurst, Adam (4 November 2019)."Super Smash Bros. Ultimate Is The Best-Selling Fighting Game Ever".IGN.Ziff Davis. Retrieved29 March 2020.
  95. ^abc"World of Warcraft Leads Industry With Nearly $10 Billion In Revenue".Game Revolution. 26 January 2017. Retrieved9 January 2019.
  96. ^"ストリートファイター リアルバトル オン フィルム (SS)".Famitsu (in Japanese). Retrieved29 March 2020.
  97. ^abcdefghi"PlayStation US Sales".Game Pilgrimage. Retrieved27 March 2020.
  98. ^"ストリートファイター リアルバトル オン フィルム (PS)".Famitsu (in Japanese). Retrieved29 March 2020.
  99. ^Scary Larry (November 1995)."ProReview – Street Fighter: The Movie"(PDF).GamePro. No. 86.IDG. p. 62.Archived(PDF) from the original on April 1, 2016.
  100. ^"ストリートファイターZERO (PS)".Famitsu (in Japanese). Retrieved29 March 2020.
  101. ^"CD: Sony PlayStation".Electronics Boutique. Spring 1996. p. 32.
  102. ^"ストリートファイターZERO (SS)".Famitsu (in Japanese). Retrieved29 March 2020.
  103. ^"ストリートファイターZERO2 (PS)".Famitsu (in Japanese). Retrieved29 March 2020.
  104. ^Bruised Lee (November 1996). "PlayStation: Street Fighter Alpha 2".GamePro. No. 98. p. 108.
  105. ^"Saturn Sales Chart"(PDF).Sega Saturn Magazine (in Japanese). No. 39. 1997-11-14. p. 67.Archived(PDF) from the original on 2016-03-16.
  106. ^"ストリートファイターZERO2 (SS)".Famitsu (in Japanese). Retrieved29 March 2020.
  107. ^"ストリートファイターZERO2 (SFC)".Famitsu (in Japanese). Retrieved29 March 2020.
  108. ^"ストリートファイターコレクション (SS)".Famitsu (in Japanese). Retrieved29 March 2020.
  109. ^"ストリートファイターコレクション (PS)".Famitsu (in Japanese). Retrieved29 March 2020.
  110. ^"ストリートファイターZERO3 (PS)".Famitsu (in Japanese). Retrieved29 March 2020.
  111. ^"Street Fighter Alpha 3 (PlayStation)".IGN. Archived fromthe original on 2012-10-20. Retrieved29 March 2020.
  112. ^abc"Dreamcast US Sales".Game Pilgrimage. Retrieved27 March 2020.
  113. ^"ストリートファイターZERO3 サイキョー流道場 (DC)".Famitsu (in Japanese). Retrieved29 March 2020.
  114. ^Dan Elektro (November 1999)."Dreamcast ProReviews: Street Fighter Alpha 3"(PDF).GamePro. No. 134. IDG. p. 130.
  115. ^"All Time Top 20 Best Selling Games".Ownt. 21 May 2003. Archived fromthe original on February 21, 2006. Retrieved1 December 2006.
  116. ^"ストリートファイターZERO3↑ (GBA)".Famitsu (in Japanese). Retrieved29 March 2020.
  117. ^"Street Fighter Alpha 3 - GBA".MonsterGames. Retrieved30 March 2020.
  118. ^"Street Fighter Alpha 3 Max".PlayStation Store.Sony Interactive Entertainment. Retrieved29 March 2020.
  119. ^abOrry, Tom (17 July 2008)."PS3 Platinum range announced for Europe".VideoGamer.com. Retrieved29 March 2020.
  120. ^"ストリートファイターZERO3↑↑ (PSP)".Famitsu (in Japanese). Retrieved29 March 2020.
  121. ^"Street Fighter Alpha 3 Max - PlayStation Portable".IGN. Archived fromthe original on 26 October 2012. Retrieved30 March 2020.
  122. ^"ストリートファイターZERO ファイターズ ジェネレーション (PS2)".Famitsu (in Japanese). Retrieved29 March 2020.
  123. ^"スーパーパズルファイターIIX (PS)".Famitsu (in Japanese). Retrieved29 March 2020.
  124. ^"Puzzle games can test your skill or drive".Pittsburgh Post-Gazette. December 12, 1997. p. 131. Retrieved31 March 2020.
  125. ^"[セガハード大百科] セガサターン対応ソフトウェア(ライセンシー発売)".Sega (in Japanese). 1996. Retrieved31 March 2020.
  126. ^"ポケットファイター (PS)".Famitsu (in Japanese). Retrieved29 March 2020.
  127. ^"Pocket Fighter - PlayStation".IGN. Archived fromthe original on 30 December 2015. Retrieved31 March 2020.
  128. ^"ポケットファイター (SS)".Famitsu (in Japanese). Retrieved29 March 2020.
  129. ^"X-Men vs. Street Fighter (SS)".Famitsu (in Japanese). Retrieved29 March 2020.
  130. ^"X-Men vs. Street Fighter: EX Edition (PS)".Famitsu (in Japanese). Retrieved29 March 2020.
  131. ^Major Mike (May 1998). "PlayStation ProReview: X-Men vs. Street Fighter (By Capcom)".GamePro. No. 116. p. 80.
  132. ^"マーヴル スーパーヒーローズVS.ストリートファイター (SS)".Famitsu (in Japanese). Retrieved29 March 2020.
  133. ^"マーヴル スーパーヒーローズVS.ストリートファイター EX エディション (PS)".Famitsu (in Japanese). Retrieved29 March 2020.
  134. ^"Marvel Super Heroes vs. Street Fighter".IGN. Archived fromthe original on 2012-06-17. Retrieved31 March 2020.
  135. ^"PlayStation: Street Fighter EX Plus Alpha - Platinum".Game. Retrieved29 March 2020.
  136. ^"ストリートファイターEX plus α (PS)".Famitsu (in Japanese). Retrieved29 March 2020.
  137. ^"CD: Sony PlayStation".Electronics Boutique. Christmas 1997. p. 90.
  138. ^"ストリートファイターEX2 plus (PS)".Famitsu (in Japanese). Retrieved29 March 2020.
  139. ^"Street Fighter EX2 Plus".St. Louis Post-Dispatch. August 20, 2000. p. 152. Retrieved30 March 2020.
  140. ^"ストリートファイターEX3 (PS2)".Famitsu (in Japanese). Retrieved29 March 2020.
  141. ^"ストリートファイターIII Wインパクト (DC)".Famitsu (in Japanese). Retrieved29 March 2020.
  142. ^"Street Fighter III: Double Impact - Dreamcast".IGN. Archived fromthe original on 22 May 2013. Retrieved31 March 2020.
  143. ^"ストリートファイターIII 3rd ストライク ファイト フォー ザ フューチャー (DC)".Famitsu (in Japanese). Retrieved29 March 2020.
  144. ^"Street Fighter III: 3rd Strike – Fight for the Future (Dreamcast)".IGN. Archived fromthe original on 27 May 2012. Retrieved31 March 2020.
  145. ^"ストリートファイターIII 3rd STRIKE Fight for the Future (PS2)".Famitsu (in Japanese). Retrieved29 March 2020.
  146. ^"スロッターUPコア7 激闘打!ストリートファイターII (PS2)".Famitsu (in Japanese). Retrieved29 March 2020.
  147. ^"ストリートファイター ×(クロス) 鉄拳 (PS3)".Famitsu (in Japanese). Retrieved29 March 2020.
  148. ^"ストリートファイター ×(クロス) 鉄拳 (X360)".Famitsu (in Japanese). Retrieved29 March 2020.
  149. ^abCarter, Chris (2012-03-05)."Review: Street Fighter X Tekken".Destructoid. Archived fromthe original on 2016-12-20. Retrieved1 April 2020.
  150. ^"Street Fighter X Tekken".Steam Spy. Archived fromthe original on 11 April 2018. Retrieved29 March 2020.
  151. ^"Street Fighter X Tekken (PSV)".Japan Game Sales Database. Archived fromthe original on 2019-04-07. Retrieved31 March 2020.
  152. ^"ストリートファイター×鉄拳 (PSV)".Famitsu (in Japanese). Retrieved29 March 2020.
  153. ^ab"Digital Sales (Japan)".Game Data Library.Famitsu. Archived fromthe original on 15 November 2020. Retrieved27 March 2020.
  154. ^"ストリートファイターV (PS4)".Famitsu. Retrieved28 March 2020.
  155. ^Carter, Chris (2016-02-15)."Review: Street Fighter V".Destructoid. Retrieved28 March 2020.
  156. ^"ストリートファイター 30th アニバーサリーコレクション インターナショナル (PS4)".Famitsu. Retrieved28 March 2020.
  157. ^"ストリートファイター 30th アニバーサリーコレクション インターナショナル (Switch)".Famitsu. Retrieved28 March 2020.
  158. ^ab"Street Fighter 30th Anniversary Collection".Steam Spy. Retrieved29 March 2020.
  159. ^"【WEB人・詳報版】プロゲーマー、ウメハラさん(29) 「格ゲー盛り上げたい」". sankei.jp.msn.com. 2010-07-22. Archived fromthe original on 2010-07-23. Retrieved2010-08-23.
  160. ^"Daigo Umehara: The King of Fighters".eurogamer.net. 27 November 2009.Archived from the original on 2010-05-16. Retrieved2010-05-18.
  161. ^Mad Catz (2010-08-27)."Team Mad Catz Gamer 'Daigo "The Beast" Umehara' Presented With Guinness World Record at 'Super Vs Battle' Tournament"(PDF). Mad Catz. Archived fromthe original(PDF) on 2010-09-10. Retrieved2010-08-28.
  162. ^Narcisse, Evan (2014-04-14)."Someone Wrote A Book About Street Fighter's Greatest Match".Kotaku.
  163. ^Teng, Elaine (July 10, 2019)."Meet Mike 'Brolylegs' Begum: A most extraordinary Street Fighter competitor".ESPN.Archived from the original on July 10, 2019. RetrievedMay 6, 2023.
  164. ^Snowden, Jonathan (12 November 2018)."UFC 1, 25 Years Later: The Story Behind the Event That Started an Industry".Bleacher Report. Retrieved5 November 2020.
  165. ^Kearse, Stephen (15 December 2016)."The Long, Strange History of Street Fighter and Hip-Hop". Retrieved9 January 2019.
  166. ^"Hadouken! Grime Music and Street Fighter: A History". Retrieved9 January 2019.

Further reading

[edit]

External links

[edit]
Wikimedia Commons has media related toStreet Fighter.
Video games
andcharacters
Street Fighter
Final Fight
Street Fighter II
Street Fighter Alpha
Street Fighter III
Street Fighter IV
Street Fighter V
Street Fighter 6
Other games
Related
Compilations
Media
Animated
Live-action
Print media
Further reading
People
Unofficial
Employees
Current
Former
Franchises
Subsidiaries
Technology
Related
Portals:
Authority control databasesEdit this at Wikidata
Retrieved from "https://en.wikipedia.org/w/index.php?title=Street_Fighter&oldid=1281702536"
Categories:
Hidden categories:

[8]ページ先頭

©2009-2025 Movatter.jp