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Sonic Boom: Fire & Ice

From Wikipedia, the free encyclopedia
2016 platform game
2016 video game
Sonic Boom: Fire & Ice
DeveloperSanzaru Games
PublisherSega
DirectorsBill Spence
Mat Kraemer
Tin Guerrero
Harumasa Nakajima
ProducersJenny Huang
Takashi Iizuka
Toshihiro Nagoshi
Osamu Ohashi
DesignersAndrew Rollins
Casey Holtz
John Hsia
Mark Boroff
ProgrammersDanny Kerp
Jon Gilardi
Nachi Lau
ArtistsJeremy French
JF Lepine
WritersKen Pontac
Warren Graff
Tin Guerrero
ComposerRichard Jacques
SeriesSonic the Hedgehog
PlatformNintendo 3DS
Release
  • NA: September 27, 2016
  • EU: September 30, 2016
  • AU: October 1, 2016
  • JP: October 27, 2016
GenresPlatform,action-adventure
ModesSingle-player,multiplayer

Sonic Boom: Fire & Ice[a] is a 2016platform game developed bySanzaru Games and published bySega for theNintendo 3DS. It is part of theSonic Boomspin-off franchise of theSonic the Hedgehog series, along with the gamesRise of Lyric andShattered Crystal and atelevision series. Originally planned for a release in late 2015,Fire & Ice was released in North America and Europe in September 2016, and in Australia the following month.[2] While the game received mixed reviews, it was seen as an improvement overRise of Lyric andShattered Crystal.

Gameplay

[edit]
See also:Gameplay of Shattered Crystal
Gameplay screenshot

Like the previous 3DS entry,Shattered Crystal,Fire & Ice is aside-scrollingplatform game in whichSonic and his companions fight their way through various stages. In addition to Sonic,Tails,Knuckles and Sticks,Amy returned fromRise of Lyric as a playable character. Like the previous game, players are able to switch between characters at will in order to use their unique abilities such as Sonic's speed, Tails' flight, Knuckles' strength, Sticks' boomerang, and Amy's hammer. A new addition toFire & Ice is the addition of Fire and Ice elements, which apply both to the level environments and character abilities. For example, Sonic can infuse himself with Fire to break ice blocks or surround himself with Ice in order to freeze water, alternating between the two at will. The game also features variousspecial stages, bonusminigames, challenge rooms, and local multiplayer modes.[3]

Plot

[edit]

Discovering an element known as Ragnium, Doctor Eggman begins harnessing it for himself, using it to create robots that can allegedly outrun Sonic and his friends while also damaging the environment in the process. Meanwhile, D-Fekt, a rejected robot Eggman created to search for Ragnium, starts using his magnetic powers to try to become more powerful. Sonic and his friends attempt to stop Eggman and D-Fekt and restore balance to the environment.[4]

According toBill Freiberger, executive producer of theSonic Boom TV series, the game takes place during its second season, and features many teasers for that season within its bonus content.[5] The season 2 episode "Return to Beyond the Valley of the Cubots" ties into the events ofFire & Ice, featuring the return of D-Fekt, and is even written by the game's writers.

Development

[edit]

Fire & Ice was first announced on June 9, 2015.Sega producer Omar Woodley has stated both Sega and developerSanzaru Games had been learning from their mistakes withShattered Crystal, which received poor reviews upon release.[6] One of the problems they identified was how, even though the game was targeted towards children aged 7–11, fans of classicSonic games picked up the game and had a harder time getting intoShattered Crystal's lengthy exploration-based levels. As such, levels have been made shorter and include paths to better suit gamers who prefer speeding through levels, in addition to explorational elements.[4] On September 15, 2015, Sega announced thatFire & Ice, which was planned for a release in Fall 2015, would be delayed to 2016 to allow more development time and coincide with the series' 25th anniversary.[7] Sega announced that the game would launch with a special edition containing a DVD featuring three episodes from the cartoon. A playable demo was shown atE3 2016.[8]

Reception

[edit]
Reception
Aggregate scores
AggregatorScore
Metacritic62/100[9]
OpenCritic14% recommend[10]
Review scores
PublicationScore
Destructoid7/10[11]
Game Informer7/10[12]
IGN7.5/10[13]
Nintendo LifeStarStarStarStarStarStar[14]
Nintendo World Report7/10[15]

Fire & Ice received mixed reviews, but still significantly more positive compared toShattered Crystal andRise of Lyric. The game holds a score of 62/100, indicating "mixed or average" reviews, according toreview aggregator websiteMetacritic.[9] Fellow review aggregatorOpenCritic assessed that the game received weak approval, being recommended by only 14% of critics.[10] Critics praised the improvements overRise of Lyric andShattered Crystal and refocus on speed–a key gameplay element of the franchise–while criticizing the plot, music, simple difficulty and, to a lesser extent, graphics.

Brian Shea ofGame Informer gave the game a 7/10, stating: "Fire & Ice is a big step in the right direction for the spin-off series. While it still has quirks, it's a fun, easy experience that anyone can play. Though I still vastly prefer the classicSonic games,Fire & Ice is an enjoyable spinoff title that brings some great elements of those games back into the forefront."[12]

IGN's Jared Petty, who gave the game a 7.5/10, wrote: "A fast, fun platformer that lets you play the way you want.Sonic games have often struggled with providing the speed and excitement implied by the series' namesake hedgehog while also accommodating meaningful and rewarding exploration, butSonic Boom: Fire and Ice admirably accomplishes both goals in old-school 2D-platformer fashion. You can blaze through, but at almost any moment you're free to veer off and indulge your curiosity by discovering hidden challenges and collectibles. WhileFire and Ice's art direction and music are woefully generic, the well-constructed level layouts create a solid arcade-style experience that accomplishes a sense of extraordinary speed while accommodating a reasonable degree of control.Sonic Boom successfully draws from much of what makes the best of classicSonic game play satisfying, sprinkles in a better-conceived exploratory structure, and remixes it into an intelligent, cohesive, and rewarding package."[13]

Notes

[edit]
  1. ^Released in Japan asSonic Toon: Fire & Ice (Japanese:ソニックトゥーン ファイアー&(アンド)アイス,Hepburn:Sonikku Tūn: Faiā ando Aisu)[1]

References

[edit]
  1. ^"ソニックトゥーン ファイアー&アイス[3DS]" [Sonic Toon: Fire & Ice [3DS]].4Gamer.net (in Japanese).Archived from the original on July 19, 2022. RetrievedNovember 11, 2022.
  2. ^Seedhouse, Alex (March 30, 2016)."Sonic Boom: Fire & Ice Speeds To Europe On September 30th".Nintendo Insider.Archived from the original on March 18, 2020. RetrievedMarch 30, 2016.
  3. ^Klepek, Patrick (June 9, 2015)."Sega's Not Giving Up onSonic Boom".Kotaku.Archived from the original on March 24, 2016. RetrievedJune 9, 2015.
  4. ^abRignall, Jaz (June 9, 2015)."What's Next for Sonic the Hedgehog (and friends)?".USgamer.Archived from the original on July 30, 2016.
  5. ^@BillFreiberger (19 September 2016)."@starsnowflake16 @Tailooey_Fan No..." (Tweet) – viaTwitter.
  6. ^"Sonic Boom: Shattered Crystal".Metacritic. November 11, 2014. RetrievedSeptember 16, 2015.
  7. ^Webber, Aaron (September 14, 2015)."Sonic Boom: Fire & Ice moves to 2016".Sega Blog. Sega. Archived fromthe original on March 24, 2016. RetrievedSeptember 23, 2015.
  8. ^Lada, Jenni (June 1, 2016)."Sonic Boom: Fire & Ice Launch Edition Includes Episodes From Cartoon".Siliconera.Archived from the original on March 18, 2020. RetrievedJune 1, 2016.
  9. ^ab"Sonic Boom: Fire & Ice (3DS)".Metacritic. RetrievedSeptember 27, 2016.
  10. ^ab"Sonic Boom: Fire & Ice".OpenCritic. RetrievedNovember 26, 2025.
  11. ^Whitaker, Jed (September 27, 2016)."Review: Sonic Boom: Fire & Ice".Destructoid.Archived from the original on May 21, 2019.
  12. ^abShea, Brian (September 27, 2016)."Sonic Boom: Fire & Ice – Getting Warmer".Game Informer.Archived from the original on July 11, 2019.
  13. ^abPetty, Jared (September 27, 2016)."Sonic Boom: Fire and Ice Review".IGN.Archived from the original on October 8, 2016.
  14. ^Whitehead, Thomas (September 27, 2016)."Sonic Boom: Fire & Ice Review".Nintendo Life.Archived from the original on July 31, 2018. RetrievedSeptember 27, 2016.
  15. ^Koopman, Daan (September 27, 2016)."Sonic Boom: Fire & Ice Review".Nintendo World Report.Archived from the original on October 31, 2016. RetrievedSeptember 27, 2016.

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