This articleneeds additional citations forverification. Please helpimprove this article byadding citations to reliable sources. Unsourced material may be challenged and removed. Find sources: "SimSafari" – news ·newspapers ·books ·scholar ·JSTOR(June 2017) (Learn how and when to remove this message) |
SimSafari | |
---|---|
![]() North American cover art | |
Developer(s) | Maxis |
Publisher(s) | Maxis |
Producer(s) | Kana Ryan |
Designer(s) | Roxana Wolosenko |
Programmer(s) | Vasyl Tsvirkunov |
Artist(s) | Bonnie Borucki |
Composer(s) | Jerry Martin |
Series | Sim |
Platform(s) | Windows,Mac OS |
Release | |
Genre(s) | Construction and management simulation |
Mode(s) | Single-player |
SimSafari is aconstruction and management simulation game released byMaxis on March 19, 1998. It is similar toSimPark, except that the park is set in Africa rather than in North America, and therefore has African animals and plants.
The game is divided into three different zones, the nature park, the tourist grounds, and the African village. The ultimate aim is for the players' park to reach five stars, although like most Sims games the player can continue playing indefinitely. To gain five stars, the player needs to make sure each zone is being run properly. The player can control tourism and staff.
There are several scenarios, including one where the park is overrun by rabbits and another where the camp is burned down.