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SimSafari

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1998 video game
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1998 video game
SimSafari
North American cover art
Developer(s)Maxis
Publisher(s)Maxis
Producer(s)Kana Ryan
Designer(s)Roxana Wolosenko
Programmer(s)Vasyl Tsvirkunov
Artist(s)Bonnie Borucki
Composer(s)Jerry Martin
SeriesSim
Platform(s)Windows,Mac OS
Release
Genre(s)Construction and management simulation
Mode(s)Single-player

SimSafari is aconstruction and management simulation game released byMaxis on March 19, 1998. It is similar toSimPark, except that the park is set in Africa rather than in North America, and therefore has African animals and plants.

Gameplay

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The game is divided into three different zones, the nature park, the tourist grounds, and the African village. The ultimate aim is for the players' park to reach five stars, although like most Sims games the player can continue playing indefinitely. To gain five stars, the player needs to make sure each zone is being run properly. The player can control tourism and staff.

  • The park is where the player can buy animals and made sure they were not being over-eaten or underfed. The player can control the species of animals, grasses, shrubs, and trees that were built here. The game has information on every species in it, with short animations for the animals. Natural disasters can occur, likewildfires,droughts,locusts, andtwisters.
  • The Camp, also known as the Tourist Ground, is where tourists stay. The player can build restaurants, hotels, swimming pools, cottages, tents, etc. for guests. The buildings are staffed by workers hired from the village.
  • In the village the player can hire drivers,naturalists,guides, cooks, and attendants to staff your tourist grounds. The more staff are hired, the better the village does. The village poaches your park's animals if the player does not hire enough staff. If things go very badly, the village might even stop working for you altogether. The player has the least control over the village because it is up to theAI to decide what to build.

There are several scenarios, including one where the park is overrun by rabbits and another where the camp is burned down.

References

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  1. ^"News for March 19, 1998".Online Gaming Review. March 19, 1998. Archived fromthe original on December 4, 2000. RetrievedDecember 6, 2019.
    "March 19, 1998: "Maxis announced today the release of SimSafari..."
  2. ^Jebens, Harley (March 19, 1998)."SimSafari Hunts Up Gamers".GameSpot. Archived fromthe original on September 30, 2000. RetrievedOctober 29, 2022.

External links

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