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Shigeru Ohmori

From Wikipedia, the free encyclopedia
Japanese video game producer

The native form of thispersonal name isOhmori Shigeru. This article usesWestern name order when mentioning individuals.
Shigeru Ohmori
Ohmori in 2007
Born (1980-02-29)29 February 1980 (age 45)
Matsudo,Chiba, Japan
Years active2001–present
EmployerGame Freak

Shigeru Ohmori (/ˈʃɪɡɛrˈmrɪ/SHI-ger-rooOH-moh-ri;Japanese:大森滋,Hepburn:Ōmori Shigeru,IPA:[oːmoriɕigeru]; born 29 February 1980) is a Japanesevideo game director,designer, anddeveloper best known for his work in thePokémon franchise. He has worked forGame Freak since 2001, and has been the primary director ofPokémon video game titles sincePokémon Omega Ruby andAlpha Sapphire in 2014.

Career

[edit]

Ohmori was born on 29 February[1] 1980 inMatsudo city, inChiba Prefecture.[2] According to Ohmori, his parents died when he was young, which served as inspiration for the character Arven inPokémon Scarlet and Violet.[3] He went to a vocational school and studied programming, and before he had graduated he had worked on the commercial video game titleYakiniku Bugyou.[4] He applied toGame Freak initially as a programmer, but according to Ohmori he found out he preferred video game design to programming, and instead applied to be a designer.[4] The first title he worked on in Game Freak wasPokémon Ruby andSapphire, immediately upon joining, and in the succeeding titlesPokémon Diamond andPearl he was a lead designer.[4]

According toJunichi Masuda, director ofPokémon titles before 2014, he appointed Ohmori to be his successor in directing futurePokémon games during the development forPokémon X andY.[5] At that time, Ohmori was the games' design director.[4] With fan requests for a remake ofRuby andSapphire, Masuda opted for Ohmori due to Ohmori's strong connection with the old games, and Ohmori was informed of Masuda's decision on the games' tenth anniversary.[5] The remakePokémon Omega Ruby andAlpha Sapphire was released in 2014, and immediately after its development had concluded Ohmori reprised his directorial role for the 2016 titlesPokémon Sun andMoon.[6]

Sun andMoon was Ohmori's first new-generation title as director. The games were themed around nature, and in its design Ohmori increased the emphasis the games gave towards the Pokémon creatures themselves. In an interview withUSGamer, Ohmori also remarked that he wanted to design the new games "from scratch", and hence new game mechanics were introduced.[7] In the following generation's titles,Pokémon Sword andShield, Ohmori continued to be director. According to Ohmori, due to theNintendo Switch's increased resolution, it became possible to include smaller visual items along with larger ones, enabling the addition of features such as multiplayer cooperative battles. One design item which took up Ohmori's attention was the grass in the games – as players perceived grass patches to be potential location for Pokémon, it was considered a core design element and Ohmori took half a year with his team to finalize it.[8]

Ohmori retained his directorial position in the 2022 titlesPokémon Scarlet andViolet. The game continued to excludevoice acting as with previous titles, with Ohmori noting that without character voices "players can kind of create their own image of who that character is as they’re playing".[9]

Works

[edit]
YearGame titleRole
2001Yakiniku BugyouPlanner
2002Pokémon Ruby andSapphireGame designer, map designer
2003Pokémon Box: Ruby and SapphirePlanner
2004Pokémon FireRed andLeafGreenGame designer, map designer
Pokémon Emerald
2005Drill DozerGame designer, additional tuning
2006Pokémon RangerGame design advisor
Pokémon Diamond andPearlLead game designer, plot scenario, map designer
2008Pokémon PlatinumGame designer, plot scenario, map designer
2009Pokémon HeartGold andSoulSilverGame designer
2010Pokémon Black andWhiteLead game designer of special elements, map designer
2012HarmoKnightGame designer
2013Pokémon X andYPlanning director, pokemon design coordination
2014Pokémon Omega Ruby andAlpha SapphireDirector, concept, plot
2016Pokémon Sun andMoonDirector, planning director
2017Pokémon Ultra Sun andUltra MoonProducer
2018Pokémon QuestSupervisor
Pokémon: Let's Go, Pikachu! andLet's Go, Eevee!Producer
2019Pokémon Sword andShieldDirector, concept
2022Pokémon Legends: ArceusProducer
Pokémon Scarlet andVioletDirector, concept
2025Pokémon Legends: Z-ASenior director, general producer

References

[edit]
  1. ^@Shigeru_Ohmori (February 28, 2021)."本当は2月29日が誕生日ですが、今年はないので28日にケーキを食べます!" (Tweet). RetrievedFebruary 24, 2023 – viaTwitter.
  2. ^"Nintendo E3 2019 Press Kit: Shigeru Ohmori".Nintendo. RetrievedDecember 21, 2022.
  3. ^"Pokemon Scarlet and Violet Reveals Inspiration for Arven's Story".comicbook.com. March 21, 2023. RetrievedApril 4, 2023.
  4. ^abcd"【新連載:新世代に訊く】 『ポケモン』新作は"攻略"を検索される前提? ゲームフリークの伝説を受け継ぐ若きディレクター達 【大森 滋氏・尾上 将之氏インタビュー】".Denfaminicogamer (in Japanese). July 3, 2017. RetrievedDecember 21, 2022.
  5. ^ab"Pokemon's Junichi Masuda: 'We weren't explicitly targeting children'".Wired UK. RetrievedDecember 21, 2022.
  6. ^"Why the New Pokémon Games Abandoned a Fan Favorite Feature".Time. October 19, 2016. RetrievedDecember 21, 2022.
  7. ^"Interview: First-time Pokémon Director Shigeru Ohmori Opens Up About Sun and Moon".VG247. October 19, 2016. RetrievedDecember 21, 2022.
  8. ^"『ポケモン ソード・シールド』ポケモン育成の進化やオートセーブの実装など気になる話題が続々! ゲームフリーク増田順一氏&大森滋氏インタビュー".Famitsu (in Japanese). October 25, 2019. RetrievedDecember 21, 2022.
  9. ^Simelane, Smangaliso (November 19, 2022)."Pokemon Scarlet and Violet Prove the Series Doesn't Need Voice Acting Yet".Game Rant. RetrievedDecember 21, 2022.
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