Metropolis (1927) byFritz Lang was one of the first feature-length science fiction films. It was produced atStudio Babelsberg, Germany. (Image shows a scene from the film)
The genre has existed since the early years ofsilent cinema, whenGeorges Méliès'A Trip to the Moon (1902) employedtrick photography effects. The next major example (first in feature-length in the genre) was the filmMetropolis (1927). From the 1930s to the 1950s, the genre consisted mainly of low-budgetB movies. AfterStanley Kubrick's landmark2001: A Space Odyssey (1968), the science fiction film genre was taken more seriously. In the late 1970s, big-budget science fiction films filled with special effects became popular with audiences after the success ofStar Wars (1977) and paved the way for theblockbuster hits of subsequent decades.[1][2]
According toVivian Sobchack, a British cinema and media theorist and cultural critic:
Science fiction film is a film genre which emphasizes actual, extrapolative, or 2.0 speculativescience and theempirical method, interacting in a social context with the lesser emphasized, but still present,transcendentalism ofmagic andreligion, in an attempt to reconcile man with the unknown.
— Vivian Carol Sobchack, p. 63
This definition suggests a continuum between (real-world)empiricism and (supernatural)transcendentalism, with science fiction films on the side of empiricism, and happy films and sad films on the side of transcendentalism. However, there are numerous well-known examples of science fiction horror films, epitomized by such pictures asFrankenstein andAlien.
The visual style of science fiction film is characterized by a clash between alien and familiar images. This clash is implemented when alien images become familiar, as inA Clockwork Orange, when the repetitions of the Korova Milkbar make the alien decor seem more familiar.[4] As well, familiar images become alien, as in the filmsRepo Man andLiquid Sky.[5] For example, inDr. Strangelove, the distortion of the humans make the familiar images seem more alien.[6] Finally, alien images are juxtaposed with the familiar, as inThe Deadly Mantis, when a giantpraying mantis is shown climbing theWashington Monument.
Cultural theoristScott Bukatman has proposed that science fiction film allows contemporary culture to witness an expression of thesublime, be it through exaggerated scale, apocalypse or transcendence.
Science fiction films appeared early in thesilent film era, typically as short films shot in black and white, sometimes with colour tinting. They usually had a technological theme and were often intended to be humorous. In1902,Georges Méliès releasedLe Voyage dans la Lune, generally considered the first science fiction film,[7] and a film that used early trick photography to depict a spacecraft's journey to the Moon. Several early films merged the science fiction andhorror genres. Examples of this areFrankenstein (1910), a film adaptation ofMary Shelley's novel, andDr. Jekyll and Mr. Hyde (1920), based on the psychological tale byRobert Louis Stevenson. Taking a more adventurous tack,20,000 Leagues Under the Sea (1916) is a film based onJules Verne’s famous novel of a wondrous submarine and its vengeful captain. In the 1920s, European filmmakers tended to use science fiction for prediction and social commentary, as can be seen in German films such asMetropolis (1927) andFrau im Mond (1929). Other notable science fiction films of the silent era includeThe Impossible Voyage (1904),The Motorist (1906),The Conquest of the Pole (1912),Himmelskibet (1918; which with its runtime of 97 minutes generally is considered the first feature-length science fiction film in history),[8]The Cabinet of Dr. Caligari (1920),The Mechanical Man (1921),Paris Qui Dort (1923),Aelita (1924),Luch Smerti (1925), andThe Lost World (1925).
The most successful monster movies were Japanese film studioToho'skaiju films directed byIshirō Honda and featuring special effects byEiji Tsuburaya.[9][10] The 1954 filmGodzilla, with the title monster attacking Tokyo, gained immense popularity, spawned multiple sequels, led to other kaiju films likeRodan, and created one of the most recognizable monsters in cinema history.Japanese science fiction films, particularly thetokusatsu and kaiju genres, were known for their extensive use ofspecial effects, and gained worldwide popularity in the 1950s. Kaiju and tokusatsu films, notablyWarning from Space (1956), sparkedStanley Kubrick's interest in science fiction films and influenced2001: A Space Odyssey (1968). According to his biographerJohn Baxter, despite their "clumsy model sequences, the films were often well-photographed in colour ... and their dismal dialogue was delivered in well-designed and well-lit sets."[11]
With theSpace Race between the USSR and the US going on, documentaries and illustrations of actual events, pioneers and technology were plenty. Any movie featuring realistic space travel was at risk of being obsolete at its time of release, rather fossil than fiction. There were relatively few science fiction films in the 1960s, but some of the films transformed science fiction cinema.Stanley Kubrick's2001: A Space Odyssey (1968) brought new realism to the genre, with its groundbreaking visual effects and realistic portrayal of space travel and influenced the genre with its epic story and transcendent philosophical scope. Other 1960s films includedPlanet of the Vampires (1965) by Italian filmmakerMario Bava, that is regarded as one of the best movies of the period,Planet of the Apes (1968) andFahrenheit 451 (1966), which provided social commentary, and the campyBarbarella (1968), which explored the comical side of earlier science fiction.Jean-Luc Godard's French "new wave" filmAlphaville (1965) posited a futuristic Paris commanded by an artificial intelligence which has outlawed all emotion.
As the decade progressed, computers played an increasingly important role in both the addition ofspecial effects (thanks toTerminator 2: Judgment Day andJurassic Park) and the production of films. As software developed in sophistication it was used to produce more complicated effects. It also enabled filmmakers to enhance the visual quality of animation, resulting in films such asGhost in the Shell (1995) from Japan, andThe Iron Giant (1999) from the United States.
During the first decade of the 2000s,superhero films abounded, as did earthbound science fiction such as theMatrix trilogy. In2005, theStar Wars saga was completed (although it was later continued, but at the time it was not intended to be) with the darkly themedStar Wars: Episode III – Revenge of the Sith. Science-fiction also returned as a tool for political commentary in films such asA.I. Artificial Intelligence,Minority Report,Sunshine,District 9,Children of Men,Serenity,Sleep Dealer, andPandorum. The 2000s also saw the release ofTransformers (2007) andTransformers: Revenge of the Fallen (2009), both of which resulted in worldwide box office success. In 2009,James Cameron'sAvatar garnered worldwide box office success, and would later become the highest-grossing movie of all time. This movie was also an example of political commentary. It depicted humans destroying the environment on another planet by mining for a special metal called unobtainium. That same year,Terminator Salvation was released and garnered only moderate success.
Science fiction films are often speculative in nature, and often include key supporting elements of science and technology. However, as often as not the "science" in aHollywood science fiction movie can be considered pseudo-science, relying primarily on atmosphere and quasi-scientific artistic fancy than facts and conventional scientific theory. The definition can also vary depending on the viewpoint of the observer.[citation needed]
Many science fiction films include elements of mysticism,occult, magic, or thesupernatural, considered by some to be more properly elements of fantasy or the occult (or religious) film.[citation needed] This transforms the movie genre into a science fantasy with a religious or quasi-religious philosophy serving as the driving motivation. The movieForbidden Planet employs many common science fiction elements, but the film carries a profound message - that the evolution of a species toward technological perfection (in this case exemplified by the disappeared alien civilization called the "Krell") does not ensure the loss of primitive and dangerous urges.[citation needed] In the film, this part of the primitive mind manifests itself as monstrous destructive force emanating from the Freudian subconscious, or "Id".
Some films blur the line between the genres, such as films where the protagonist gains the extraordinary powers of thesuperhero. These films usually employ quasi-plausible reason for the hero gaining these powers.[citation needed]
Not allscience fiction themes are equally suitable for movies. Science fiction horror is most common. Often enough, these films could just as well pass asWesterns orWorld War II films if the science fiction props were removed.[citation needed] Common motifs also include voyages and expeditions to other planets, anddystopias, whileutopias are rare.
Film theoristVivian Sobchack argues that science fiction films differ from fantasy films in that while science fiction film seeks to achieve our belief in the images we are viewing, fantasy film instead attempts to suspend our disbelief. The science fiction film displays the unfamiliar and alien in the context of the familiar. Despite the alien nature of the scenes and science fictional elements of the setting, the imagery of the film is related back to humankind and how we relate to our surroundings. While the science fiction film strives to push the boundaries of the human experience, they remain bound to the conditions and understanding of the audience and thereby contain prosaic aspects, rather than being completely alien or abstract.[citation needed]
Genre films such as westerns or war movies are bound to a particular area or time period. This is not true of the science fiction film. However, there are several common visual elements that are evocative of the genre. These include the spacecraft or space station, alien worlds or creatures, robots, and futuristic gadgets. Examples include movies likeLost in Space,Serenity,Avatar,Prometheus,Tomorrowland,Passengers, andValerian and the City of a Thousand Planets. More subtle visual clues can appear with changes of the human form through modifications in appearance, size, or behavior, or by means a known environment turned eerily alien, such as an empty cityThe Omega Man (1971).
While science is a major element of this genre, many movie studios take significant liberties with scientific knowledge. Such liberties can be most readily observed in films that showspacecraft maneuvering inouter space. Thevacuum should preclude the transmission ofsound or maneuvers employing wings, yet the soundtrack is filled with inappropriate flying noises and changes in flight path resembling an aircraft banking. The filmmakers, unfamiliar with the specifics ofspace travel, focus instead on providing acoustical atmosphere and the more familiar maneuvers of the aircraft.
Similar instances of ignoring science in favor of art can be seen when movies present environmental effects as portrayed inStar Wars andStar Trek. Entireplanets are destroyed in titanic explosions requiring mere seconds, whereas an actual event of this nature takes many hours.[citation needed]
The role of the scientist has varied considerably in the science fiction film genre, depending on the public perception of science and advanced technology.[citation needed] Starting withDr. Frankenstein, themad scientist became astock character who posed a dire threat to society and perhaps even civilization. Certain portrayals of the "mad scientist", such asPeter Sellers's performance inDr. Strangelove, have become iconic to the genre.[citation needed] In the monster films of the 1950s, the scientist often played a heroic role as the only person who could provide atechnological fix for some impending doom. Reflecting the distrust of government that began in the 1960s in the United States, the brilliant but rebellious scientist became a common theme, often serving aCassandra-like role during an impending disaster.
In order to provide subject matter to which audiences can relate, the large majority of intelligent alien races presented in films have ananthropomorphic nature, possessing human emotions and motivations. In films likeCocoon,My Stepmother Is an Alien,Species,Contact,The Box,Knowing,The Day the Earth Stood Still, andThe Watch, the aliens were nearly human in physical appearance, and communicated in a common earth language. However, the aliens inStargate andPrometheus were human in physical appearance but communicated in an alien language. A few films have tried to represent intelligent aliens as something utterly different from the usual humanoid shape (e.g. An intelligent life form surrounding an entire planet inSolaris, the ball shaped creature inDark Star, microbial-like creatures inThe Invasion, shape-shifting creatures inEvolution). Recent trends in films involvebuilding-size alien creatures like in the moviePacific Rim where theCGI has tremendously improved over the previous decades as compared in previous films such asGodzilla.
A frequent theme among science fiction films is that of impending or actual disaster on an epic scale. These often address a particular concern of the writer by serving as a vehicle of warning against a type of activity, including technological research. In the case of alien invasion films, the creatures can provide as a stand-in for a feared foreign power.
Films that fit into the Disaster film typically also fall into the following general categories:[citation needed]
Man supplanted by technology: Typically in the form of an all-powerfulcomputer, advancedrobots orcyborgs, or else genetically modified humans or animals. Among the films in this category are theTerminator series,The Matrix trilogy,I, Robot (2004), and theTransformers series.
While monster films do not usually depict danger on a global or epic scale, science fiction film also has a long tradition of movies featuring monster attacks. These differ from similar films in the horror or fantasy genres because science fiction films typically rely on a scientific (or at least pseudo-scientific) rationale for the monster's existence, rather than a supernatural or magical reason. Often, the science fiction film monster is created, awakened, or "evolves" because of the machinations of a mad scientist, a nuclear accident, or a scientific experiment gone awry. Typical examples includeThe Beast from 20,000 Fathoms (1953),Jurassic Park films,Cloverfield,Pacific Rim, theKing Kong films, and theGodzilla franchise or the many films involvingFrankenstein's monster.
The coremental aspects of what makes us human has been a staple of science fiction films, particularly since the 1980s.Ridley Scott'sBlade Runner (1982), an adaptation ofPhilip K. Dick's novelDo Androids Dream of Electric Sheep?, examined what made an organic-creation a human, while theRoboCop series saw anandroid mechanism fitted with the brain and reprogrammed mind of a human to create acyborg. The idea of brain transfer was not entirely new to science fiction film, as the concept of the "mad scientist" transferring the human mind to another body is as old asFrankenstein while the idea of corporations behind mind transfer technologies is observed in later films such asGamer,Avatar, andSurrogates.
The idea that a human could be entirely represented as a program in a computer was a core element of the filmTron. This would be further explored in the film version ofThe Lawnmower Man,Transcendence, andReady Player One and the idea reversed inVirtuosity as computer programs sought to become real persons. InThe Matrix series, thevirtual reality world became a real-world prison for humanity, managed by intelligent machines. In movies such aseXistenZ,The Thirteenth Floor, andInception, the nature of reality and virtual reality become intermixed with no clear distinguishing boundary.
Robots have been a part of science fiction since the Czech playwrightKarel Čapek coined the word in 1921. In early films, robots were usually played by a human actor in a boxy metal suit, as inThe Phantom Empire, although the female robot inMetropolis is an exception. The first depiction of a sophisticated robot in a United States film wasGort inThe Day the Earth Stood Still.
One popular theme in science fiction film is whether robots will someday replace humans, a question raised in the film adaptation ofIsaac Asimov'sI, Robot (in jobs) and in the filmReal Steel (in sports), or whether intelligent robots could develop a conscience and a motivation to protect, take over, or destroy the human race (as depicted inThe Terminator,Transformers, and inAvengers: Age of Ultron). Another theme is remotetelepresence viaandroids as depicted inSurrogates andIron Man 3. As artificial intelligence becomes smarter due toincreasing computer power, some sci-fi dreams have already been realized. For example, the computerDeep Blue beat the world chess champion in 1997 and a documentary film,Game Over: Kasparov and the Machine, was released in 2003. Another famous computer calledWatson defeated the two best humanJeopardy (game show) players in 2011 and a NOVA documentary film,Smartest Machine on Earth, was released in the same year.
Building-size robots are also becoming a popular theme in movies as featured inPacific Rim. Future live action films may include an adaptation of popular television series likeVoltron andRobotech. TheCGI robots ofPacific Rim and thePower Rangers (2017) reboot was greatly improved as compared to the originalMighty Morphin Power Rangers: The Movie (1995). While "size does matter", a famous tagline of the movieGodzilla, incredibly small robots, callednanobots, do matter as well (e.g. Borgnanoprobes inStar Trek and nanites inI, Robot).
The concept oftime travel—travelling backwards and forwards through time—has always been a popular staple of science fiction film and science fiction television series. Time travel usually involves the use of some type of advanced technology, such as H. G. Wells' classicThe Time Machine, the commercially successful 1980s-eraBack to the Future trilogy, theBill & Ted trilogy, theTerminator series,Déjà Vu (2006),Source Code (2011),Edge of Tomorrow (2014), andPredestination (2014). Other movies, such as thePlanet of the Apes series,Timeline (2003) andThe Last Mimzy (2007), explained their depictions of time travel by drawing on physics concepts such as thespecial relativity phenomenon of time dilation (which could occur if a spaceship was travelling near the speed of light) andwormholes. Some films show time travel not being attained from advanced technology, but rather from an inner source or personal power, such as the 2000s-era filmsDonnie Darko,Mr. Nobody,The Butterfly Effect, andX-Men: Days of Future Past.
More conventional time travel movies use technology to bring the past to life in the present, or in a present that lies in our future. The filmIceman (1984) told the story of the reanimation of a frozenNeanderthal. The filmFreejack (1992) shows time travel used to pull victims of horrible deaths forward in time a split-second before their demise, and then use their bodies for spare parts.
A common theme in time travel film is the paradoxical nature of travelling through time. In theFrench New Wave filmLa jetée (1962), directorChris Marker depicts the self-fulfilling aspect of a person being able to see their future by showing a child who witnesses the death of his future self.La Jetée was the inspiration for12 Monkeys, (1995) directorTerry Gilliam's film about time travel, memory and madness. TheBack to the Future trilogy andThe Time Machine go one step further and explore the result of altering the past, while inStar Trek: First Contact (1996) andStar Trek (2009) the crew must rescue the Earth from having its past altered by time-travellingcyborgs and alien races.
The science fiction film genre has long served as useful means of discussing sensitive topical issues without arousing controversy, and it often provides thoughtful social commentary on potential unforeseen future issues. The fictional setting allows for a deeper examination and reflection of the ideas presented, with the perspective of a viewer watching remote events. Most controversial issues in science fiction films tend to fall into two general storylines,Utopian ordystopian. Either a society will become better or worse in the future. Because of controversy, most science fiction films will fall into thedystopian film category rather than the Utopian category.
The types of commentary and controversy presented in science fiction films often illustrate the particular concerns of the periods in which they were produced. Early science fiction films expressed fears about automation replacing workers and the dehumanization of society through science and technology. For example,The Man in the White Suit (1951) used a science fiction concept as a means to satirize postwar British "establishment" conservatism, industrial capitalists, and trade unions. Another example isHAL 9000 from2001: A Space Odyssey (1968). He controls the shuttle, and later harms its crew. "Kubrick's vision reveals technology as a competitive force that must be defeated in order for humans to evolve."[14] Later films explored the fears of environmental catastrophe, technology-created disasters, or overpopulation, and how they would impact society and individuals (e.g.Soylent Green,Elysium).
Logan's Run depicted a futuristicswingers' utopia that practiced euthanasia as a form of population control andThe Stepford Wives anticipated a reaction to thewomen's liberation movement.Enemy Mine demonstrated that the foes we have come to hate are often just like us, even if they appear alien.
Contemporary science fiction films continue to explore social and political issues. One recent example isMinority Report (2002), debuting in the months after the terrorist attacks of September 11, 2001, and focused on the issues of police powers, privacy and civil liberties in a near-future United States. Some movies likeThe Island (2005) andNever Let Me Go (2010) explore the issues surrounding cloning.
More recently, the headlines surrounding events such as theIraq War,international terrorism, theavian influenza scare, and United Statesanti-immigration laws have found their way into the consciousness of contemporary filmmakers. The filmV for Vendetta (2006) drew inspiration from controversial issues such as thePatriot Act and thewar on terror,[citation needed] while science fiction thrillers such asChildren of Men (also 2006),District 9 (2009), andElysium (2013) commented on diverse social issues such asxenophobia,propaganda, andcognitive dissonance.Avatar (2009) had remarkable resemblance to colonialism of native land, mining by multinational-corporations and the Iraq War. AI Generated text to video Hailuo Science Fiction movies have appeared on Youtube with zero budget such as the worlds first ever over 40 minutes of AI generated footage science fiction feature film Victory Is In The Grave directed byIARF speaker[15] and Award Winning Film Maker[16][17] Aston Walker and uploaded to YouTube on September 23rd 2024 which deals with African Congo Coltan exploitation and Sunni-Shia polemics based on AI generated sci fi graphic novel Embrace The Edge:Nuke Road held in legal deposit at Oxford[18] and Cambridge[19] University Libraries.
Lancaster University professor Jamaluddin Bin Aziz argues that as science fiction has evolved and expanded, it has fused with other film genres such asgothicthrillers andfilm noir. When science fiction integrates film noir elements, Bin Aziz calls the resulting hybrid form "future noir", a form which "... encapsulates apostmodern encounter with generic persistence, creating a mixture of irony, pessimism, prediction, extrapolation, bleakness and nostalgia." Future noir films such asBrazil,Blade Runner,12 Monkeys,Dark City, andChildren of Men use aprotagonist who is "...increasingly dubious, alienated and fragmented", at once "dark and playful like the characters in Gibson'sNeuromancer, yet still with the "... shadow ofPhilip Marlowe..."
Future noir films that are set in apost-apocalyptic world "...restructure and re-represent society in a parody of the atmospheric world usually found in noir's construction of a city—dark, bleak and beguiled." Future noir films often intermingle elements of the gothic thriller genre, such asMinority Report, which makes references tooccult practices, andAlien, with its tagline "In space, no one can hear you scream", and a space vessel, Nostromo, "that hark[s] back to images of the haunted house in the gothic horror tradition". Bin Aziz states that films such asJames Cameron’sThe Terminator are a subgenre of "techno noir" that create "...an atmospheric feast of noir darkness and a double-edged world that is not what it seems."[20]
When compared to science-fictionliterature, science-fiction films often rely less on the human imagination and more upon action scenes andspecial effect-created alien creatures and exotic backgrounds. Since the 1970s, film audiences have come to expect a high standard for special effects in science-fiction films.[21] In some cases, science fiction-themed films superimpose an exotic, futuristic setting onto what would not otherwise be a science-fiction tale. Nevertheless, some critically acclaimed science-fiction movies have followed in the path of science-fiction literature, using story development to explore abstract concepts.
With the drop-off in interest in science-fiction films during the 1940s, few of the "golden age" science-fiction authors made it to the screen. A novella byJohn W. Campbell provided the basis forThe Thing from Another World (1951).Robert A. Heinlein contributed to the screenplay forDestination Moon (1950), but none of his major works were adapted for the screen until the 1990s:The Puppet Masters (1994) andStarship Troopers (1997). The fiction ofIsaac Asimov (1920–1992) influenced theStar Wars andStar Trek films, but it was not until 1988 that a film version of one of his short stories (Nightfall) was produced. The first major motion-picture adaptation of a full-length Asimov work wasBicentennial Man (1999) (based on the short storiesBicentennial Man (1976) andThe Positronic Man (1992), the latter co-written with Robert Silverberg), althoughI, Robot (2004), a film loosely based onAsimov's book of short stories by the same name, drew more attention.
Philip K. Dick's fiction has been used in a number of science-fiction films, in part because it evokes the paranoia[citation needed] that has been a central feature of the genre. Films based on Dick's works includeBlade Runner (1982),Total Recall (1990),Impostor (2001),Minority Report (2002),Paycheck (2003),A Scanner Darkly (2006), andThe Adjustment Bureau (2011). These films represent loose adaptations of the original stories, with the exception ofA Scanner Darkly, which is more inclined to Dick's novel.
^Dean, Joan F. "Between 2001 and Star Wars." Journal of Popular Film and Television 7.1 (1978): 32-41.
^Lev, Peter. "Whose future? Star wars, alien, and blade runner." Literature/Film Quarterly 26.1 (1998): 30.
^Williams, Eric R. (2017).The screenwriters taxonomy : a roadmap to collaborative storytelling. New York, NY: Routledge Studies in Media Theory and Practice.ISBN978-1-315-10864-3.OCLC993983488. P. 21
^Bin Aziz, Jamaluddin (Summer 2005)."Future Noir".Summer Special: Postmodern and Future Noir. Crimeculture.com. Archived fromthe original on 2 December 2008. Retrieved17 November 2008.
Matthias Schwartz, Archeologies of a Past Future. Science Fiction Films from Communist Eastern Europe, in: Rainer Rother, Annika Schaefer (eds.):Future Imperfect. Science – Fiction – Film, Berlin 2007, pp. 96–117.ISBN978-3-86505-249-0.
Dave Saunders,Arnold: Schwarzenegger and the Movies,2009, London,I. B. Tauris
Errol Vieth,Screening Science: Context, Text and Science in Fifties Science Fiction Film, Lanham, MD and London: Scarecrow Press, 2001.ISBN0-8108-4023-5.
Victory Is In The Grave an AI generated Sci Fi feature film uploaded to YouTube September 23rd 2024