| Industry | Toy manufacturer |
|---|---|
| Founded | 1949 |
| Founder | William Herbert Schaper |
| Fate | Sold to Kusan, Inc. in 1971. Schaper Division acquired byTyco Toys in 1986. |
| Headquarters | , |
| Products | Cootie Ants in the Pants Don't Break the Ice Don't Spill the Beans |
Schaper Toys, orW.H. Schaper Mfg. Co., Inc. as it was originally known, was a game and toy company founded in 1949 by William Herbert Schaper inRobbinsdale, Minnesota. "Herb" Schaper published a variety of games but was best known for having created the children's game,Cootie.[1] In 1971, the company was sold to Kusan, Inc., and began operating as Schaper Toys, a subsidiary of Kusan, Inc. In 1986, Schaper Toys was acquired byTyco Toys, which sold the rights toCootie and three other of the company's best-known games to theMilton Bradley Company. These games are still being sold.[2][3]
William Herbert "Herb" Schaper (1914—1980) was a Minnesota postman who created, developed, and manufactured a children's game known asCootie.[4][5] After whittling afishing lure in 1948, he molded the object inplastic, fashioned a game around it, and formed the H. W. Schaper Mfg. Co., Inc. to manufacture and publish the game. In the fall of 1949, the game was launched on the market,[5] and sold throughDayton's department stores.[3] Schaper sold 5,000Cootie games by 1950, and over 1.2 million games by 1952.[3][6] In 2003 'Cootie' was named one of the top 100 most memorable and creative toys in the last century by theToy Industry Association.[7]
Schaper Toys manufactured a host of other games including the well-knownAnts in the Pants andDon't Break the Ice.[5][3] While most children's games of the period were made of paper and cardboard, Schaper Toys was one of the first toy and game manufacturers to extensively use plastic in its products. Schaper games were constructed almost completely of plastic.
The company introducedStompers, a battery-powered line of toy trucks and other vehicles in the 1980s.[8] Along withCootie, the toys were included in the Toy Industry Association's "Century of Toys List".[7]
In the early 1980s, Schaper became one of the licensed producers ofPlaymobil in the United States. A large deal withMcDonald's to promote Playmobil by distributing figures inHappy Meals ended badly when the toys were found to violate American child safety regulations.[9] According to the Consumer Product Safety Commission (CPSC) the Playmobil toys had removable parts which were choking hazards to children under three years old.
Schaper Manufacturing operated as the Schaper Toy division of Kusan Inc. in the 1970s and 1980s.[10] In 1986, Schaper Toys was acquired byTyco Toys,[11] which is now a division ofMattel Inc. In the deal, Tyco sold the rights to four Schaper games includingCootie toHasbro'sMilton Bradley division.[12][13] In 1987 the Schaper plant closed in Plymouth, MN.[4]Cootie,Ants in the Pants,Don't Spill the Beans, andDon't Break the Ice are still manufactured and sold by the Milton Bradley company.[3]

In the mid-1970s Schaper introduced the Super Jock line. This line of toys included baseball, hockey, basketball, and soccer. The concept was similar to the football kicker - smash down on the head of the sports star and this would activate in sports motion.[14]
Super Toe Super Jock Football (1970s) was a hard plastic field goal kicker. The game included Super Toe, field goal posts, and a plastic football. The object was simple, in a downward motion, smash the kicker on the helmet, this would activate the kicking leg and try to get a field goal from varying distances.[14]
Big Mouth (1968) is a game for 2 to 4 players. Each player is given a giant fork, a green insect, and several plastic food items. The players take turns using a spinner. The goal is to be the first player to feed all the food on their plate to the cardboard clown.[15]
Clean Sweep (1967) is a game for 2, 3, or 4 players. The object is to "collect as much 'good' litter (scattered trash) as possible and at the same time avoid collecting any of the 'bad' litter."[16]
Don't Blow your Top (1972).[17]
"King of the Hill" (1963) is a game for two to four players who attempt to be the first to climb a mountain.[18]

Puzzling Pyramid (1960) is a game for 2, 3 or 4 players of all ages. The object of the game is for each player to use a magneticexploring wand to guide a steel ball up one of the four colored (yellow, red, green, blue) sides of a pyramid into a commontreasure vault at the top. On the inside of each side of the pyramid, plastictunnel blocks are placed by an opposing player before the start of the game, which are designed to impede the wand user's progress to the top, however at least one open path must be provided.[19][20]
Schaper released a line of action figures and vehicles in 1986 calledAnimax, versus their main enemy X-Tinctor.

Oh Chute! is a two player game. It was advertised as "a family game full of surprises." The object is to line up 3 discs of the same color in a row horizontally, vertically or diagonally. A play consists of either playing a disc or moving a slide one hole to either side. Moving a slide may cause a disc to fall out of the frame changing the entire pattern of play.