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Rugrats in Paris: The Movie (video game)

From Wikipedia, the free encyclopedia
2000 video game

2000 video game
Rugrats in Paris: The Movie
Nintendo 64 cover art for North America
Developers
Publishers
Composers
  • Cate Pelose (PS1 & N64)
  • Suddi Raval (GBC)
  • Martin Goodall (GBC)
Platforms
Release
  • PlayStation,Nintendo 64 &Game Boy Color
    • NA: November 8, 2000[1]
    • EU: March 30, 2001
  • Microsoft Windows
    • NA: January 1, 2001
    • EU: January 3, 2003
GenreAction-adventure
ModesSingle-player,multiplayer

Rugrats in Paris: The Movie is avideo game based on the2000 animated movie of the same name (in turn based on theNickelodeon animated seriesRugrats). The game follows the adventures of the Rugrats in a European theme park. A console version of the game was released in 2000, for thePlayStation,Nintendo 64, and a handheld version forGame Boy Color. A version forMicrosoft Windows was later released in 2001. The console version's gameplay is similar toRugrats: Studio Tour, but Paris’ attractions sometimes have minigames too. The handheld gameplay is a side-scrollingplatformer. The Windows version's gameplay is anadventure game in which the player must find Chuckie'sWawa Bear.

Gameplay

[edit]

PlayStation and Nintendo 64

[edit]

Tommy Pickles' father has been sent toEurope to fix a broken robot at EuroReptarLand, and has decided to bring his family and friends with him. Kimi explains to the gang that Robosnail has trapped the princess of EuroReptarLand, and it's up to them to save her. In order to fight Robosnail, they need to control Reptar using a special helmet. The player can choose between six playable characters throughout the game:Tommy, Chuckie, Phil, Lil, Angelica, or Kimi.[2] There are approximately 16 levels, as well as hidden bonus levels, in both single and multi-playermini-games. The object of the game is to collect enough goldReptar tickets to buy the Reptar Helmet that controls a Giant Robot Reptar. Tickets are earned during mini-games, and can also be collected throughout the park. During most mini-games, the player plays against ninjas; aside from mini-games, the theme park is otherwise devoid of other people.[2][3]

Game Boy Color

[edit]

This version features eightside-scrolling levels and seven mini-games, while the plot involves Chuckie and the other Rugrats searching the theme park for a princess to become his new mother. The game includesDil as an additional character, unlike thehome console versions. Each mini-game is played with a different character. Many mini-games include a time limit during which the player must complete the game. Tickets, earned by playing mini-games, allow the player to advance to new levels, which are accessed via an overhead map of the park. Apassword is provided after the completion of each level, allowing the player to resume the game at a later point.[4]

Microsoft Windows

[edit]

This version includes six mini-games, and involves the Rugrats searching for Chuckie's "wawa" bear at the theme park.[5]

Reception

[edit]
Reception
Aggregate scores
AggregatorScore
GBCN64PCPS
GameRankings49.50%[6]69.50%[7]62.67%[8]
Metacritic64/100[9]
Review scores
PublicationScore
GBCN64PCPS
AllGameStarStarStarStar[10]
Electronic Gaming Monthly6.5/10[11]
IGN3/10[12]6/10[2]6/10[3]
Jeuxvideo.com12/20[13]11/20[14]
Nintendo Power6.8/10[15]
Official Nintendo Magazine71%[16]
Official U.S. PlayStation MagazineStarStarStar[17]
PCMagStarStarStar[5]

The game was met with mixed reception upon release.GameRankings andMetacritic gave it a score of 62.67% for the PlayStation version;[8] 69.50% and 64 out of 100 for the Nintendo 64 version;[7][9] and 49.50% for the Game Boy Color version.[6] In their first weeks of sale in North America, the Nintendo 64 version was the ninth highest-selling game of the week, the Game Boy Color version the fifth highest-selling.[18]

Joe Rybicki ofOfficial U.S. PlayStation Magazine wrote that the PlayStation version was not "the most impressive kid game" he had ever seen, but noted that it had some positive elements. Rybicki wrote that while none of the mini-games were "mind-blowing," they "are entertaining for kids of various ages. However, the touchy controls and poor collision detection may make trouble for really young kids."[17]Tom Zjaba ofAllGame, who reviewed the PlayStation version, praised its two-player mode and wrote that the game's theme park "features a nice amount of detail and loads of variety between the different areas. There are some clipping problems and a few bland environments, but this platformer is for the most part visually pleasing. As is the case with most 3D platform titles, there are also some camera problems and control quirks, neither of which is bad enough to hamper the fun factor." Zjaba concluded that while it was not "groundbreaking," it was still "a good game for children new to the PlayStation."[10]

Marc Nix ofIGN felt that the PlayStation version would be too difficult for young children, and criticized its non-simultaneous two-player mode, as well as its repetitive loading times. Nix praised the game'sframe rate and music, but criticized the poor quality of its sound effects and voice overs, and wrote, "The graphics are beautifully colorful and brimming with details, but the engine has shaky textures, break-up, and all other manner of polygon errors. Still, most kids won't care when there's ninjas to battle." Nix also noted, "Unfortunately, there are no people in Reptarland besides the babies themselves – a very eerie phenomenon that would scare most kids if it happened for real – so there's nobody to interact with or have fun with outside the games themselves."[3] Nix criticized the Game Boy Color version for its "stiff" controls, its password feature, and its poor graphics. Nix also criticized the gameplay for being slow, tedious, and difficult, particularly for young children.[12]

Cory D. Lewis ofIGN criticized the Nintendo 64 version for its slow-moving characters, although he called the game "simple, yet fun on a very basic level," noting that it was more likely to appeal to younger children. Lewis offered particular praise for the game's miniature golf mini-game, as well as the game's sound, music, and graphics, although he criticized its frame rate.[2] Sallie Sarrel ofPC Magazine rated the Windows version 3 out of 5 and praised its "wonderful" animation, but criticized its difficult navigation.[5]

References

[edit]
  1. ^"THQ and Nickelodeon Ship Rugrats in Paris – The Movie for Playstation and Nintendo 64" (Press release).Calabasas Hills, California:THQ, Inc. November 8, 2000. Archived fromthe original on April 16, 2004. RetrievedMarch 18, 2023.
  2. ^abcdLewis, Cory D. (November 20, 2000)."Rugrats in Paris (N64)". IGN.Archived from the original on January 15, 2015. RetrievedMarch 18, 2014.
  3. ^abcNix, Marc (December 4, 2000)."Rugrats in Paris -- The Movie (PS)".IGN.Archived from the original on November 18, 2014. RetrievedMarch 18, 2014.
  4. ^Marriott, Scott Alan."Rugrats in Paris: The Movie - Overview (GBC)".AllGame. Archived fromthe original on November 14, 2014. RetrievedOctober 23, 2016.
  5. ^abcSarrel, Sallie (March 20, 2001)."Rugrats in Paris: The Game".PC Magazine.Archived from the original on February 12, 2017. RetrievedOctober 22, 2016.
  6. ^ab"Rugrats in Paris: The Movie for Game Boy Color".GameRankings.Archived from the original on November 3, 2013. RetrievedMarch 17, 2014.
  7. ^ab"Rugrats in Paris: The Movie for Nintendo 64".GameRankings.Archived from the original on July 19, 2013. RetrievedMarch 17, 2014.
  8. ^ab"Rugrats in Paris: The Movie for PlayStation".GameRankings.Archived from the original on September 10, 2015. RetrievedMarch 17, 2014.
  9. ^ab"Rugrats in Paris: The Movie for Nintendo 64 Reviews".Metacritic.Archived from the original on April 2, 2014. RetrievedMarch 17, 2014.
  10. ^abZjaba, Tom."Rugrats in Paris: The Movie (PS) - Review".AllGame. Archived fromthe original on November 15, 2014. RetrievedDecember 13, 2014.
  11. ^"Rugrats in Paris: The Movie (N64)".Electronic Gaming Monthly. February 2001.
  12. ^abNix, Marc (November 27, 2000)."Rugrats in Paris - The Movie (GBC)". IGN.Archived from the original on October 17, 2015. RetrievedMarch 18, 2014.
  13. ^Romendil (March 9, 2001)."Test de Les Razmoket a Paris".Jeuxvideo.com (in French). Archived fromthe original on May 2, 2021. RetrievedAugust 15, 2021.
  14. ^Jihem (March 12, 2001)."Rugrats in Paris: Le Film".Jeuxvideo.com. Archived fromthe original on February 3, 2004. RetrievedAugust 15, 2021.
  15. ^"Rugrats in Paris: The Movie".Nintendo Power. Vol. 138. November 2000. p. 126.
  16. ^"Rugrats in Paris".Official Nintendo Magazine. No. 103. April 2001. pp. 30–31. RetrievedAugust 12, 2021 – viaArchive.org.
  17. ^abRybicki, Joe (February 2001)."Rugrats in Paris: The Movie".Official U.S. PlayStation Magazine. Archived fromthe original on April 18, 2001. RetrievedMarch 18, 2014.
  18. ^"Database".Gamers' Republic. No. 33. February 2001. pp. 14–15. RetrievedAugust 12, 2021 – viaArchive.org.

External links

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