Risa Tabata | |
|---|---|
田端里沙 | |
| Born | |
| Alma mater | Osaka University of Foreign Studies |
| Occupations | Video game producer,Production coordinator |
| Years active | 2001-present |
| Employer | Nintendo |
| Notable work | Metroid Prime Donkey Kong Country Paper Mario |
Risa Tabata (Japanese:田端里沙,Hepburn:Tabata Risa) is a Japanese video game producer and production coordinator working atNintendo.
Tabata was born in Osaka and graduated fromOsaka University of Foreign Studies as a liberal arts student majoring in Chinese.[1] After graduating, she applied to Nintendo with the intent of doing clerical work at the company, influenced by her experience of playingFamicom games with her younger brother back in middle school. Upon being hired in April 2001, Tabata would instead find herself as part ofNintendo Entertainment Analysis and Development, despite lacking any knowledge of game design at the time, and immediately assigned to be the production coordinator forMetroid Prime, assisting with communication between the Japanese Nintendo team and theAustin, Texas-basedRetro Studios alongside senior Nintendo employee and producerKensuke Tanabe.[2][3]
Following this, Tabata would continue to work on externally-developed Nintendo projects as an assistant producer and production manager under Tanabe, most notably on subsequentMetroid Prime games, as well as entries in theDonkey Kong Country andPaper Mario series.[4][5]
OnPaper Mario: Color Splash, Tabata served as a co-producer. She helped shape the game's thematic focus on color and its distinctive visual style inspired by paper textures. Tabata explained that the idea originated from a colleague whose children were interested in painting, and the team sought to use theWii U’s HD capabilities and touchscreen to enhance gameplay through a card based combat system. Tabata emphasized the game’s puzzle-solving elements, the strategic use of limited resources in battle, and the inclusion of real-world objects for humorous contrast. As her firstPaper Mario title, she aimed to bring fresh ideas and humor, working closely with localization teams to adapt jokes for different audiences and enhance the emotional depth of the story, particularly through the characterHuey.[6]
For the next installment,Paper Mario: The Origami King, Tabata continued her role in steering the creative direction of the series by advocating for new gameplay ideas and visual themes. She collaborated with Intelligent Systems to introduce the concepts of origami and confetti as the central theme aiming to surprise players. Inspired by Nintendo’s design philosophy to innovate with each installment, Tabata contributed the origami concept, envisioning characters like Princess Peach transformed into folded paper forms.[7]
Following the announcement of Tanabe's retirement in January 2026, he stated should anotherMetroid Prime game be greenlit, Tabata would likely succeed his role.[8]
| Year | Game | Credit(s) |
|---|---|---|
| 2002 | Metroid Prime | Coordinator |
| 2004 | Metroid Prime 2: Echoes | Assistant producer, coordinator |
| WarioWare: Touched! | Voice acting | |
| 2005 | Tottoko Hamtaro Nazonazo Q: Kumonoue no? Jou | Supervisor |
| 2007 | Metroid Prime 3: Corruption | Assistant producer, coordinator |
| 2008 | Captain Rainbow | Assistant producer |
| 2009 | New Play Control! Metroid Prime | Assistant producer, coordinator |
| PictureBook Games: Pop-Up Pursuit | Assistant producer | |
| Punch-Out!! | ||
| New Play Control! Chibi-Robo! | Coordinator | |
| Metroid Prime: Trilogy | Assistant producer, coordinator | |
| PictureBook Games: The Royal Bluff | Assistant producer | |
| Eco Shooter: Plant 530 | Coordinator | |
| 2010 | Donkey Kong Country Returns | Assistant producer |
| Snowpack Park | Coordinator | |
| 2011 | Sakura Samurai: Art of the Sword | |
| 2012 | Dillon's Rolling Western | Coordinator, supervisor |
| 2013 | Game & Wario | Directing support, game design |
| Nintendoji | Assistant producer | |
| Dillon's Rolling Western: The Last Ranger | Coordinator, supervisor | |
| Chibi-Robo! Photo Finder | Assistant producer | |
| 2014 | Donkey Kong Country: Tropical Freeze | |
| 2015 | Chibi-Robo! Zip Lash | Assistant producer, chief director |
| 2016 | Paper Mario: Color Splash | Assistant producer |
| 2018 | Dillon's Dead-Heat Breakers | Assistant producer, coordinator |
| 2020 | Paper Mario: The Origami King | Assistant producer |
| 2022 | Mario Strikers: Battle League | Project management |
| 2023 | Metroid Prime Remastered | Assistant producer |
| WarioWare: Move It! | Project management | |
| 2024 | Paper Mario: The Thousand-Year Door | Producer |
| Luigi's Mansion 2 HD | Project management | |
| 2025 | Donkey Kong Country Returns HD | Original game supervisor |
| Metroid Prime 4: Beyond | Assistant producer, progress management |