Re-Logic is an Americanindependent video game developer andpublisher based inFloyds Knobs, Indiana. Founded by Andrew "Redigit" Spinks in 2011, the company is best known for developing and publishing the 2Daction-adventuresandbox video gameTerraria. Re-Logic also publishedPixel Piracy andPixel Privateers, both developed by Quadro Delta, in 2014 and 2017, respectively. Between 2015 and 2018, Re-Logic also worked on aTerraria spinoff titledTerraria: Otherworld; the game was canceled because Re-Logic was not satisfied with its development progress. Re-Logic voiced its opposition to its titles becomingEpic Games Store exclusive in 2019 and to the royalty fee that was announced by theUnity game engine in 2023.
Based inFloyds Knobs, Indiana,[2] Re-Logic was founded during the early development cycle ofTerraria, which began development in January 2011 by Andrew Spinks. With the help of a team ofgame testers,[3] he built the game using theMicrosoft XNA framework.[4] Re-Logic releasedTerraria on May 16, 2011;[5] the game was released earlier than planned, as a beta version was leaked to the public.[6] The developer continued to supply the game with content updates,[7] although in February 2012, Spinks announced thatTerraria's development would not continue further.[8] However, in 2013, development resumed,[9] with the second major update being released in October 2013.[10] In the same month of the release, Spinks hinted at creating a sequel,Terraria 2.[11]
Re-Logic became involved with the development ofPixel Piracy in 2014, a game developed by Quadro Delta.[19] It was released on theSteam digital distribution service on July 31, 2014.[20] Re-Logic ended up publishing the game.[19] In February 2016, the game was released for PlayStation 4 and Xbox One.[21] Beginning in 2016, Re-Logic worked with Quadro Delta on another game calledPixel Privateers.[22] Released in 2017, it was compared toBorderlands andDiablo.[23][24]
In February 2015, Re-Logic began working on a spinoff ofTerraria titledTerraria: Otherworld.[25] The game included strategy and role-playing elements, such astower defense gameplay.[26][27] Re-Logic worked with Engine Software on the game until April 2017, when the latter was replaced byPipeworks Studios.[28] A year later, however, Re-Logic announced thatOtherworld had been canceled due to it not being satisfied with its development.[29]
In response to an increasing number of games becoming exclusive to theEpic Games Store, Re-Logic's vice-president Whitney Spinks said that no Re-Logic titles would ever become Epic Games Store exclusives, stating that the company would never "sell [its] souls" for any amount of money.[30][31] In February 2021, Spinks and Re-Logic had a public falling out with Google over the suspension of Re-Logic's Google account without a given reason.[32] As a result, Re-Logic canceled theGoogle Stadia version ofTerraria.[32] Later that February, Google reached out to Re-Logic about the account shutdown, provided transparency around the situation and restored its accounts; subsequently, Re-Logic reaffirmed that it would release the game for Stadia, which it did on March 18, 2021.[33][34]
In September 2023,Unity Engine announced a royalty policy called the Unity Runtime Fee, which imposed charges per installation once a product met specific revenue and lifetime installation thresholds.[35] This change was negatively received by the video game developer community.[36] Although Re-Logic does not use the engine, it condemned the policy and announced donations of $100,000 to the open-sourceGodot and FNA engines,[37] and a $1,000 monthly donation from that point onward.[38]
^González, Emmanuel (September 13, 2014)."Pixel Piracy – Análisis" [Pixel Piracy – Review].IGN (in Spanish).Archived from the original on August 15, 2024. RetrievedAugust 13, 2014.