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Re-Logic

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From Wikipedia, the free encyclopedia
Independent game developer and publisher

Re-Logic
Company typePrivate
IndustryVideo games
Founded2011; 14 years ago (2011)
FounderAndrew Spinks
Headquarters
Key people
  • Andrew Spinks (president)
  • Whitney Spinks (vice-president)
Products
Number of employees
11[1] (2025)
Websitere-logic.com

Re-Logic is an Americanindependent video game developer andpublisher based inFloyds Knobs, Indiana. Founded by Andrew "Redigit" Spinks in 2011, the company is best known for developing and publishing the 2Daction-adventuresandbox video gameTerraria. Re-Logic also publishedPixel Piracy andPixel Privateers, both developed by Quadro Delta, in 2014 and 2017, respectively. Between 2015 and 2018, Re-Logic also worked on aTerraria spinoff titledTerraria: Otherworld; the game was canceled because Re-Logic was not satisfied with its development progress. Re-Logic voiced its opposition to its titles becomingEpic Games Store exclusive in 2019 and to the royalty fee that was announced by theUnity game engine in 2023.

History

[edit]

Based inFloyds Knobs, Indiana,[2] Re-Logic was founded during the early development cycle ofTerraria, which began development in January 2011 by Andrew Spinks. With the help of a team ofgame testers,[3] he built the game using theMicrosoft XNA framework.[4] Re-Logic releasedTerraria on May 16, 2011;[5] the game was released earlier than planned, as a beta version was leaked to the public.[6] The developer continued to supply the game with content updates,[7] although in February 2012, Spinks announced thatTerraria's development would not continue further.[8] However, in 2013, development resumed,[9] with the second major update being released in October 2013.[10] In the same month of the release, Spinks hinted at creating a sequel,Terraria 2.[11]

Beginning in September 2012, Re-Logic worked withEngine Software and505 Games on portingTerraria toXbox 360 andPlayStation 3.[12] The game was later ported toPlayStation Vita by 505 Games,[13] and to mobile devices by Codeglue.[14] In 2014,Terraria was released forPlayStation 4 andXbox One.[15][16] TheNintendo 3DS version was released in 2015, followed by theWii U version in 2016.[17][18]

Re-Logic became involved with the development ofPixel Piracy in 2014, a game developed by Quadro Delta.[19] It was released on theSteam digital distribution service on July 31, 2014.[20] Re-Logic ended up publishing the game.[19] In February 2016, the game was released for PlayStation 4 and Xbox One.[21] Beginning in 2016, Re-Logic worked with Quadro Delta on another game calledPixel Privateers.[22] Released in 2017, it was compared toBorderlands andDiablo.[23][24]

In February 2015, Re-Logic began working on a spinoff ofTerraria titledTerraria: Otherworld.[25] The game included strategy and role-playing elements, such astower defense gameplay.[26][27] Re-Logic worked with Engine Software on the game until April 2017, when the latter was replaced byPipeworks Studios.[28] A year later, however, Re-Logic announced thatOtherworld had been canceled due to it not being satisfied with its development.[29]

In response to an increasing number of games becoming exclusive to theEpic Games Store, Re-Logic's vice-president Whitney Spinks said that no Re-Logic titles would ever become Epic Games Store exclusives, stating that the company would never "sell [its] souls" for any amount of money.[30][31] In February 2021, Spinks and Re-Logic had a public falling out with Google over the suspension of Re-Logic's Google account without a given reason.[32] As a result, Re-Logic canceled theGoogle Stadia version ofTerraria.[32] Later that February, Google reached out to Re-Logic about the account shutdown, provided transparency around the situation and restored its accounts; subsequently, Re-Logic reaffirmed that it would release the game for Stadia, which it did on March 18, 2021.[33][34]

In September 2023,Unity Engine announced a royalty policy called the Unity Runtime Fee, which imposed charges per installation once a product met specific revenue and lifetime installation thresholds.[35] This change was negatively received by the video game developer community.[36] Although Re-Logic does not use the engine, it condemned the policy and announced donations of $100,000 to the open-sourceGodot and FNA engines,[37] and a $1,000 monthly donation from that point onward.[38]

Games

[edit]

Developed

[edit]

Published

[edit]

Canceled

[edit]
  • Terraria: Otherworld[29]

References

[edit]
  1. ^"The Team".Re-Logic.Archived from the original on March 6, 2025. RetrievedJanuary 23, 2024.
  2. ^"Re-Logic: Contact".Re-Logic.Archived from the original on March 9, 2025. RetrievedMarch 13, 2025.
  3. ^Jongewaard, Dana (April 29, 2011)."Minecraft: The Platformer?".IGN.Archived from the original on December 4, 2024. RetrievedMarch 8, 2025.
  4. ^Allsop, Ken (September 20, 2023)."Terraria Dev Pledges $200,000 To Unity Rivals Amid Fees Controversy".PCGamesN.Archived from the original on July 15, 2024. RetrievedMarch 8, 2025.
  5. ^abSenior, Tom (May 16, 2011)."2DMinecraft-AlikeTerraria Is Out Today".PC Gamer.Archived from the original on December 3, 2024. RetrievedMarch 8, 2025.
  6. ^Cameron, Phill (July 28, 2011)."Terraria Review".Eurogamer.Archived from the original on October 12, 2024. RetrievedMarch 12, 2025.
  7. ^Senior, Tom (November 28, 2011)."Terraria Patch 1.1 to Add New Bosses, Monsters, NPCs, Hard Mode and Unreal Megashark".PC Gamer.Archived from the original on October 19, 2013. RetrievedMarch 6, 2025.
  8. ^Pearson, Craig (February 22, 2012)."Terraria Dev: "Time to Move On"; Fans: "Nooooooo!"".Rock Paper Shotgun.Archived from the original on December 7, 2024. RetrievedMarch 8, 2025.
  9. ^Sykes, Tom (January 26, 2013)."Terraria Creator Asks What You Would Like to See in a Possible Update".PC Gamer.Archived from the original on December 6, 2024. RetrievedMarch 8, 2025.
  10. ^Savage, Phil (October 2, 2013)."Terraria 1.2 Update Released, Tweaks Almost Every Part of the Game".PC Gamer.Archived from the original on December 4, 2024. RetrievedMarch 9, 2025.
  11. ^Grayson, Nathan (October 3, 2013)."Well Here's A Thing: Redigit Tells RPS There's ATerraria 2".Rock Paper Shotgun.Archived from the original on February 9, 2021. RetrievedMarch 11, 2025.
  12. ^Purchese, Robert (September 11, 2012)."Terraria Heading to PSN and XBLA Early Next Year".Eurogamer.Archived from the original on June 12, 2018. RetrievedMarch 8, 2025.
  13. ^Phillips, Tom (March 28, 2013)."Indie DarlingTerraria Announced for PlayStation Vita".Eurogamer.Archived from the original on December 4, 2024. RetrievedMarch 9, 2025.
  14. ^Sarkar, Samit (May 31, 2013)."Terraria Coming to iOS, Android, Windows Phone 8 This Summer (Update)".Polygon.Archived from the original on December 4, 2024. RetrievedMarch 9, 2025.
  15. ^Prell, Sam (November 10, 2014)."Terraria Hits PS4 on Tuesday – Can You Dig It?".Engadget.Archived from the original on September 21, 2020. RetrievedMarch 11, 2025.
  16. ^Cowan, Danny (November 14, 2014)."Terraria Carves Out an Xbox One Release Today".Engadget.Archived from the original on March 8, 2021. RetrievedMarch 11, 2025.
  17. ^Blake, Vikki (December 3, 2015)."Terraria Release Date Confirmed for Nintendo 3DS".IGN.Archived from the original on December 3, 2015. RetrievedMarch 11, 2025.
  18. ^Phillips, Tom (May 4, 2016)."At Long Last,Terraria Has a Wii U Release Date".Eurogamer.Archived from the original on July 6, 2022. RetrievedMarch 11, 2025.
  19. ^abcPriestman, Chris (May 15, 2015)."Why ThePixel Piracy Developer Apologized To Its Community, And How It Bounced Back".Siliconera.Archived from the original on July 10, 2021. RetrievedFebruary 25, 2016.
  20. ^González, Emmanuel (September 13, 2014)."Pixel Piracy – Análisis" [Pixel Piracy – Review].IGN (in Spanish).Archived from the original on August 15, 2024. RetrievedAugust 13, 2014.
  21. ^Thomas, Lucas M. (February 16, 2016) [February 15, 2016]."Out This Week:Street Fighter V,Fire Emblem Fates: Birthright andConquest".IGN.Archived from the original on November 10, 2023. RetrievedAugust 15, 2024.
  22. ^abSaed, Sherif (January 27, 2016)."Terraria Devs AnnouncePixel Privateers".VG247.Archived from the original on August 13, 2024. RetrievedAugust 13, 2024.
  23. ^"Pixel Privateers Is Like Squad-BasedBorderlands".Kotaku. February 25, 2017. Archived fromthe original on August 13, 2024. RetrievedAugust 13, 2024.
  24. ^Meer, Alec (March 17, 2017)."Wot I Think:Pixel Privateers".Rock Paper Shotgun.Archived from the original on August 3, 2024. RetrievedAugust 13, 2024.
  25. ^Gera, Emily (February 17, 2015)."The Makers ofTerraria AnnounceTerraria: Otherworld".Polygon.Archived from the original on February 18, 2015. RetrievedMarch 11, 2025.
  26. ^Prescott, Shaun (March 11, 2015)."Terraria: Otherworld IsTerraria With 'Purpose'".PC Gamer.Archived from the original on March 11, 2015. RetrievedMarch 11, 2015.
  27. ^Yin-Poole, Wesley (March 11, 2015)."Terraria: Otherworld Has Tower Defense".Eurogamer.Archived from the original on December 5, 2022. RetrievedMarch 11, 2025.
  28. ^Chalk, Andy (April 4, 2017)."Terraria: Otherworld Update Reveals A New 'Development Partner'".PC Gamer.Archived from the original on April 5, 2017. RetrievedMarch 11, 2025.
  29. ^abTarason, Dominic (April 13, 2018)."Sandbox SpinoffTerraria: Otherworld Has Been Cancelled".Rock Paper Shotgun.Archived from the original on May 6, 2021. RetrievedMarch 11, 2025.
  30. ^Winslow, Jeremy (May 21, 2019)."Terraria Dev Comes Out Strong Against Epic Games Store Exclusivity".GameSpot.Archived from the original on October 7, 2024. RetrievedMarch 13, 2025.
  31. ^Handrahan, Matthew (May 16, 2019)."Re-Logic Won't "Sell Our Souls" With Epic Games Store Exclusivity".GamesIndustry.biz.Archived from the original on January 9, 2025. RetrievedMarch 13, 2025.
  32. ^abGood, Owen S. (February 8, 2021)."Terraria Canceled on Stadia After Developer Gets Locked Out of His Google Accounts".Polygon.Archived from the original on February 8, 2021. RetrievedMarch 11, 2025.
  33. ^Lyles, Taylor (February 27, 2021)."Stadia Version ofTerraria Is Back in Production After Developer Reconciles with Google".The Verge.Archived from the original on February 26, 2021. RetrievedMarch 11, 2025.
  34. ^Marshall, Cass (March 18, 2021)."Terraria Arrives on Google Stadia, Despite Developer Ultimatum".Polygon.Archived from the original on March 18, 2021. RetrievedMarch 11, 2025.
  35. ^Carpenter, Nicole (September 14, 2023)."Game Devs Say Unity's Big Change Puts Studios at Risk".Polygon.Archived from the original on February 3, 2025. RetrievedMarch 13, 2025.
  36. ^Plant, Logan (September 12, 2023)."Why Unity's New Install Fees Are Spurring Massive Backlash Among Game Developers".IGN.Archived from the original on February 14, 2025. RetrievedMarch 13, 2025.
  37. ^Nightingale, Ed (September 20, 2023)."Terraria Developer Donates to Open Source Engines in Wake of Unity Policy Changes".Eurogamer.Archived from the original on September 13, 2024. RetrievedMarch 13, 2025.
  38. ^Stedman, Alex (September 20, 2023)."Terraria Developer Slams Unity's 'Predatory Moves,' Donates More Than $200k to Other Game Engines".IGN.Archived from the original on April 1, 2024. RetrievedMarch 13, 2025.

External links

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