Movatterモバイル変換


[0]ホーム

URL:


Jump to content
WikipediaThe Free Encyclopedia
Search

Rayman 2: The Great Escape

From Wikipedia, the free encyclopedia
(Redirected fromRayman DS)
1999 video game
This article has multiple issues. Please helpimprove it or discuss these issues on thetalk page.(Learn how and when to remove these messages)
icon
This articleneeds additional citations forverification. Please helpimprove this article byadding citations to reliable sources. Unsourced material may be challenged and removed.
Find sources: "Rayman 2: The Great Escape" – news ·newspapers ·books ·scholar ·JSTOR
(January 2021) (Learn how and when to remove this message)
This articlemay containoriginal research. Pleaseimprove it byverifying the claims made and addinginline citations. Statements consisting only of original research should be removed.(January 2021) (Learn how and when to remove this message)
(Learn how and when to remove this message)

1999 video game
Rayman 2: The Great Escape
PC cover art
DevelopersUbi Pictures[a]
Ubi Studios (GBC)
PublishersUbi Soft
Gameloft (iOS)
DirectorMichel Ancel
ProducersArnaud Carrette (DC)
Pauline Jacquey (N64)
DesignersChristophe Tribaut (DC)
Jean-Christophe Guyot
Serge Hascoët
ProgrammersYann Le Tensorer (N64, PC)
Fabien Bole-Feysot (DC)
Artists
  • Michel Ancel
  • Florent Sacre
  • Paul Tumelaire
WritersDavid Neiss
Michel Ancel
ComposersEric Chevalier
Daniel Masson (N64)
SeriesRayman
EngineCPA Engine

(All platforms except PS2)

RenderWare (PS2)
Platforms
Release
29 October 1999
  • Nintendo 64
    • EU: 29 October 1999
    • NA: 9 November 1999
    • AU: 22 November 1999[1]
    Windows
    • EU: 29 October 1999
    • NA: 4 November 1999
    Dreamcast
    • EU: 16 March 2000
    • NA: 21 March 2000
    • JP: 23 March 2000
    • AU: 7 April 2000[2]
    PlayStation
    • EU: 8 September 2000
    • NA: 16 September 2000
    • AU: 2000
    PlayStation 2
    • EU: 22 December 2000
    • NA: 30 January 2001
    Game Boy Color
    • EU: 14 December 2001
    • NA: 1 January 2002
    Nintendo DS
    • EU: 11 March 2005
    • NA: 28 March 2005
    • AU: March 2005
    iOSNintendo 3DS
    • EU: 25 March 2011
    • NA: 27 March 2011
    • AU: 31 March 2011
GenresPlatform,action-adventure
ModeSingle-player

Rayman 2: The Great Escape is a 1999platform game developed byUbi Pictures and published byUbi Soft for theNintendo 64,Windows,Dreamcast andPlayStation. The game centers on the titular characterRayman, who is tasked with saving the fantastical land of the Fairy Glade from an army ofroboticpirates led by Admiral Razorbeard.

An enhanced port titledRayman Revolution[c] was developed byUbi Soft Annecy for thePlayStation 2, and released in 2000. An alternative remake known asRayman 2 Forever was developed by Ubi Studios for theGame Boy Color.Rayman 2 was critically acclaimed for its gameplay, graphics and accessibility.

Gameplay

[edit]
Screenshot of the Fairy Glade, the second level of the game

Rayman 2: The Great Escape is a3D platformer which is played from a third-person perspective and allows the player control over the camera,[3] though in some situations this control is limited to only certain angles. At several points in the game the player loses control during cutscenes, which typically show dialogue between characters.

By collecting lums (small bodies, or shards of magical energy), the player unlocks more information about the game world and its back story, which can be read by standing still and pressing a specific button for some time. Some back story is also obtained through (optional) instructions from Murfy, a "flying encyclopaedia" who provides explanations on all kinds of gameplay elements.

In contrast to its predecessor, which was a 2D platformer,Rayman 2 is a 3D platformer. The player navigates through a mostly linear sequence of levels, fighting robotic pirate enemies, solving puzzles and collectinglums. Collecting enough lums gains the player access to new parts of the world. Part of the lums are hidden in small cages, in which other freedom fighters or Teensies are imprisoned, and can be obtained by breaking the cages.

Rayman starts the game with minimal abilities, and he can gain more abilities as the game progresses. The main weapon available in the game is Rayman's fist, with which energy orbs can be shot. Eventually, the orbs can be charged before shooting them, making them more powerful. Rayman can also enter a strafing stance which allows him to easily aim orbs whilst avoiding enemy attacks. Rayman later gains the ability to swing over large gaps using Purple Lums. Rayman is also able to use hishelicopter hair to slow his descent while jumping, with some segments later in the game allowing him to fly with his hair. There are also various items Rayman can use throughout the game, such as explosive barrels he can throw, giantplums he can ride on to carry him across dangerous surfaces, androckets he must ride on to access new areas.

In addition to the main, story-based level sequence, there are also several levels in which the player can gain bonuses in atime trial. Additionally, by collecting all lums and breaking allcages in a level, the player unlocks abonus level in which one of Globox's children races against a robot pirate. When the player controlling the child wins the race, Rayman gains health or a powerup.

Plot

[edit]
In this cutscene, Rayman gives one of the four masks to Polokus.

The Glade of Dreams is invaded by robotic pirates, led by Admiral Razorbeard, with the intent to conquer and enslave. The crisis prompts volunteers, includingRayman and his friend Globox, to form resistance groups. Rayman and Globox confront an army of robots. Rayman battles valiantly with energyspheres, while Globox, despite his fear, aids by creating rain to rust the robots. However, atelepathic message from Ly the Fairy reveals devastating news: the pirates have destroyed the Primordial Core, scattering the world's energy, and have captured most of thewarriors. This loss strips Rayman of his powers, leading to his capture. As Admiral Razorbeard gloats, Rayman urges Globox to escape and find Ly, defiantly vowing to resist.

Imprisoned aboard the pirate shipBuccaneer, Rayman despairs over his lost powers until Globox delivers a Silver Lum from Ly, restoring his abilities. Rayman escapes through a pipe, but a collision with Globox sends them plummeting. Landing in the Woods of Light and separated from Globox, Rayman learns from Globox’s children that Ly has been captured. The four Teensie Kings inform him that Ly is held in the Fairy Glade's robotic piratefortress. Rayman rescues Ly, who reveals that Polokus, the world's spirit, can restore his full powers if Rayman collects four magicalmasks. After Ly transfers her remaining power to him and vanishes, Rayman frees Ssssam the Swamp Snake, who reveals Globox's recapture.

Rayman's quest for the masks begins at the Sanctuary of Water and Ice, where he defeats the guardian Axel to claim the first mask. In Polokus's realm, the spirit promises to awaken and aid Rayman once all masks are gathered. In the Menhir Hills, Rayman finds the warrior Clark, weakened from swallowing a robotic pirate. To heal him, Rayman enters the Cave of Bad Dreams, surviving pursuit by the guardian Jano. Rejecting a treasure ofgold, Rayman chooses the Elixir of Life, curing Clark. In the Canopy, Rayman frees Globox, who provides another Silver Lum. Carmen the whale guides Rayman through Whale Bay to the Sanctuary of Stone and Fire, where the guardian Umber helps him secure the second mask. Rayman defeats the guardian Foutch in the Sanctuary of Rock and Lava for the third mask. In the Iron Mountains, Globox's wife Uglette reveals Globox's re-imprisonment on theBuccaneer and their children's enslavement in themines. Rayman rescues the children, one of whom found the fourth mask. With all masks united, Polokus awakens, destroying the pirates' land fortresses but leaving theBuccaneer to Rayman.

Aboard the ship, Admiral Razorbeard acquires the Grolgoth, a formidablemecha, for a final showdown. Rayman frees the prisoners and confronts Admiral Razorbeard in thecrow's nest, where Globox is held hostage. The battle intensifies as the deck collapses, plunging Rayman toward alava-filledfurnace. Ly's timely Silver Lum saves him, and she urges him to defeat Admiral Razorbeard. In an airborne clash, Rayman knocks the Grolgoth into the lava. Razorbeard escapes in a small craft, triggering the Grolgoth's self-destruction, obliterating theBuccaneer. Rayman's friends, mourning his apparent death after finding only his foot, are overjoyed when he emerges, injured but alive, on acrutch.

Development

[edit]

Rayman 2: The Great Escape was originally conceptualised as a sidescrolling 2Dplatformer, likethe first game.[4][5] Development on the prototype began in early 1996 with a team of six people[6] and a budget of 10 millionfrancs.[7] It was slated to be released on thePlayStation,Sega Saturn, andWindows in the fourth quarter of that year.[4] The prototype ofRayman 2 featured some usage of prerendered bitmaps of 3D computer models, differing from the hand-drawn presentation of its predecessor.[5][8]

With the rise of 3D games, the team changed direction and turned it into a 3D platformer inspired bySuper Mario 64.[9] This required Ubisoft hire more team members; 70-80 developers, many of whom inexperienced, ultimately worked onRayman 2 for more than two years.[9] To avoid damagingRayman's reputation, Ubisoft first releasedTonic Trouble, a 3D platformer whosegame engine would also be used inRayman 2.[9] ThePC was the original lead platform, but it was switched to theNintendo 64 mid-development, necessitating reducing the quality of the textures.[6][10] TheDreamcast version uses the original high-quality textures.[6] The art design was inspired by the works of animatorsHayao Miyazaki andTex Avery, as well asArt Nouveau artists such asAlphonse Mucha, and was made to give the game's world a sense ofmythology.[6][11]

Release

[edit]

Rayman 2: The Great Escape was first released for theNintendo 64 in Europe on 29 October 1999, and in North America on 9 November 1999.[12][13][14] The Nintendo 64 version is compatible with theExpansion Pak, which allows the game to be played in a higher resolution. Unlike other versions of the game, the soundtrack is played in asequenced format due to the N64 not using CDs. The Nintendo 64 version has been re-released on theNintendo Switch Online + Expansion Pack forNintendo Classics as of December 17, 2025[15]

TheWindows version was released in Europe on 29 October 1999, and in North America on 4 November 1999.[12][16] Compared to the Nintendo 64 version, it features more detailed graphics and a 22 kHz Red Book CD soundtrack.

TheDreamcast version was released in Europe on 16 March 2000, followed by North America on 21 March 2000 and Japan on 23 March 2000.[17][18][19] It is similar to the Windows version, but certain environments and the final battle have been modified and bonus mini-games were added.

ThePlayStation version, developed byUbi Soft Shanghai, was released in Europe on 8 September 2000, and in North America on 16 September 2000.[20] The graphics were downgraded, the game has a new layout within its levels (some hidden areas having been removed), the world map is constructed slightly differently and the game contains a bonus prototype of an early 2D version of the game.

ThePlayStation 2 version, titledRayman Revolution and developed byUbi Soft Annecy, was a launch title for the console's European release.Rayman Revolution features improved graphics over the Windows and Dreamcast versions, as well as new and modified levels.

TheNintendo DS version, titledRayman DS released in Europe as a launch title for the handheld on 11 March 2005, followed by North America on 28 March 2005. It is a port of the Nintendo 64 version.

TheiOS version was released on 1 March 2010, and theNintendo 3DS version, titledRayman 3D, released as a launch title for the handheld in 2011.[21] They are ports of the Dreamcast version, albeit with the bonus mini-games removed.

Reception

[edit]
Reception
Aggregate scores
AggregatorScore
GameRankings
List
Metacritic
List
Review scores
PublicationScore
Computer Games MagazineStarStarStarStarHalf star[33]
Computer and Video GamesStarStarStarStar[34]
Electronic Gaming Monthly(SDC) 9/10[35]
(N64) 9/10[36]
(PS2) 9/10[37]
Eurogamer9/10[38]
Game Informer(SDC) 9/10[39]
3DS: 7.5/10[40]
(N64) 7.75/10[41]
GameFan(PS) 96%[42]
(N64) 9/10[43]
GamePro(N64)StarStarStarStarStar[44]
(PS2)StarStarStarStarStar[45]
GameRevolution(3DS)StarStarStar[46]
(PS)StarStarStarStarHalf star[47]
GameSpot
List
GamesRadar+7/10[54]
IGN
List
Jeuxvideo.com9.5/10[62]
N64 Magazine73%[67]
Next GenerationStarStarStarStar[63]
Nintendo Life4/10[64]
Nintendo World Report(DS) 6/10[65]
(3DS) 5/10[66]
Official U.S. PlayStation MagazineStarStarStarStarStar[68]
Pocket Gamer(iOS)StarStarStar[69]
(3DS)StarStarStar[70]
TouchArcadeStarStarStar[71]
VideoGamer.com7/10[72]
Award
PublicationAward
Game Developers Choice AwardsExcellence in Level Design (2001)[73]

Rayman 2: The Great Escape received critical acclaim upon release, with theWindows version receiving a silver sales award fromEntertainment and Leisure Software Publishers Association (ELSPA).[74]

Jeff Lundrigan forNext Generation reviewed theNintendo 64 version of the game for and stated that "with its cute character designs and slick, polished gameplay,Rayman 2 is one of the few titles that can honestly claim to have something to offer any gamer of any age or skill."[75]IGN writer Brandon Justice praised it as "the most impressive feat of game design and execution the platforming genre has ever seen" and recommended players to forget aboutCrash Bandicoot,Super Mario 64 (both 1996), andBanjo-Kazooie (1998).[76]

Many writers ofGame Informer praised the game as a "gorgeous" game in which pays homage toBanjo-Kazooie and calling it the best Nintendo 64 game because of its camera and control system in which one of the writers Jay wrote how there times when the game looked brilliantly such as "helicoptering down a long chute orskiing behind asea monster."[41] Stuart Clarke ofThe Sydney Morning Herald appreciated that the graphics are "lush and beautiful" which was helped by theNintendo 64 Expansion Pak or a "good" PC 3Daccelerator card.[77]He also reviewed the Dreamcast version and stated that "just go out and buy it. You won't be disappointed."[78]

The reception forRayman DS was mixed or average,IGN writer Craig Harris citing graphical flaws and camera problems. While it did support controlling the game via the touchpad, this was regarded as both "sloppy and awkward,"[79]GameSpot writer Provo Frank criticize that it has made numerous graphical issues that often interfere with gameplay.[80]

Rayman 2 is occasionally included in "greatest video games" lists by video game publications, withIGN calling it "a demonstration of what the modern platform game could be -- smart, fast and challenging."[81][82]

Accolades

[edit]

Rayman 2 was nominated for personal computer action game of the year award byGameSpot in 1999.[83] The Dreamcast version was a runner-up forGameSpot's annual best platform game award.[84] During the4th Annual Interactive Achievement Awards, theAcademy of Interactive Arts & Sciences nominatedRayman 2 in the categories of "Game of the Year", "Console Game of the Year", "Console Action/Adventure", "Animation", and "Game Design".[85]RaymanRevolution was a runner-up forGameSpot's annual best platform game award.[86]

Notes

[edit]
  1. ^Ported to PlayStation byUbi Soft Shanghai, to PlayStation 2 byUbi Soft Annecy, to Nintendo DS byDC Studios, to iOS byGameloft and to Nintendo 3DS byUbisoft Casablanca
  2. ^TheGame Boy Color version is a different game, and is a 2D side scroller with gameplay similar to the original Rayman
  3. ^In North America, the port was titled "Rayman 2: Revolution".

References

[edit]
  1. ^"Archives November 1999: 19/11/99".Games Market. 19 November 1999. Archived fromthe original on 24 July 2003. Retrieved17 April 2024.
  2. ^"Dreamcast Reviews & Game List".FutureGamez. Archived fromthe original on 31 July 2001. Retrieved18 November 2024.
  3. ^Goavec, R (1999). "Rayman 2".Génération 4 (127):38–39.
  4. ^ab"Rayman 2".Next Generation. No. 18.Imagine Media. June 1996. p. 100.
  5. ^ab"Coming Soon: Rayman 2".Sega Saturn Magazine. No. 10.EMAP. August 1996. p. 15. Retrieved11 April 2017.
  6. ^abcdDevs Play S2E09 · "Rayman 2: The Great Escape" with Michel Ancel, Tim Schafer, and Lee Petty.YouTube.Double Fine. 26 January 2016. Retrieved12 February 2022.
  7. ^"War Games".Capital (in French). Event occurs at 11:50.M6. Retrieved15 February 2022.
  8. ^"Rayman 2 prototype".Mega Force (in French). No. 9. April 1996. p. 28.
  9. ^abcMiquel-Albert, Guy (28 December 2025)."How Rayman 2 "offered 2D gameplay situations in a 3D environment" to deliver the best of both worlds".GamesRadar+. Retrieved8 January 2026.
  10. ^"Rayman 2"(PDF).Edge. No. 76. United Kingdom:Future plc. October 1999. pp. 46–49. Retrieved2 February 2024.
  11. ^"Behind Rayman 2".IGN. 6 July 1999. Retrieved12 February 2022.
  12. ^ab"PC and games".The Daily Telegraph. United Kingdom. 23 October 1999. p. 164. Retrieved26 October 2024.Now the eagerly awaitedRayman 2: The Great Escape is out to buy on PC and Nintendo 64 from 29 October (£29.99) and is set to become the hottest game this Christmas.
  13. ^"HOO-RAY! Loads ofRayman 2 prizes to be won".Daily Mirror. United Kingdom. 16 October 1999. p. 69. Retrieved8 December 2023.Grab your joypads and get set for some alien-busting platform action withRayman 2: The Great Escape. It's out for the N64 on October 29 and to celebrate we've joined forces with Ubisoft to hand out some cool prizes.
  14. ^"PlayStationRayman 2 Delayed".GameSpot. 20 October 1999. Retrieved3 October 2023.
  15. ^Romano, Sal (10 December 2025)."Nintendo 64 – Nintendo Classics adds Rayman 2: The Great Escape, Tonic Trouble on December 17".Gematsu. Retrieved10 December 2025.
  16. ^"News Briefs".IGN. 4 November 1999. Archived fromthe original on 21 February 2002. Retrieved3 January 2024.
  17. ^"Derniers jeux sortis sur Dreamcast".Micromania (in French). Archived fromthe original on 8 June 2000. Retrieved18 November 2024.
  18. ^"Rayman 2: The Great Escape".Sega. Archived fromthe original on 21 December 2003. Retrieved18 November 2024.
  19. ^"レイマン 海賊船からの脱出!" (in Japanese).Sega. Archived fromthe original on 5 August 2014. Retrieved18 November 2024.
  20. ^"PSX Releases".IGN. Archived fromthe original on 15 August 2000. Retrieved18 November 2024.
  21. ^Hearn, Rob (1 March 2010)."Rayman 2: The Great Escape iPhone hits the App Store, £3.99".Pocket Gamer. Retrieved19 November 2024.
  22. ^"Rayman 2: The Great Escape for Dreamcast".GameRankings.CBS Interactive. Archived fromthe original on 5 December 2019. Retrieved19 September 2018.
  23. ^"Rayman 2: The Great Escape for Nintendo 64".GameRankings.CBS Interactive. Archived fromthe original on 5 December 2019. Retrieved19 September 2018.
  24. ^"Rayman DS for DS".GameRankings.CBS Interactive. Archived fromthe original on 5 December 2019. Retrieved19 September 2018.
  25. ^"Rayman 2: The Great Escape for PC".GameRankings.CBS Interactive. Archived fromthe original on 5 December 2019. Retrieved19 September 2018.
  26. ^"Rayman 2: The Great Escape for PlayStation".GameRankings.CBS Interactive. Archived fromthe original on 5 December 2019. Retrieved19 September 2018.
  27. ^"Rayman 2 Revolution for PlayStation 2".GameRankings.CBS Interactive. Archived fromthe original on 5 December 2019. Retrieved19 September 2018.
  28. ^"Rayman 3D for 3DS Reviews".Metacritic.CBS Interactive.Archived from the original on 23 January 2019. Retrieved19 September 2018.
  29. ^"Rayman 2: The Great Escape for iPhone/iPad Reviews".Metacritic.CBS Interactive.Archived from the original on 24 September 2018. Retrieved19 September 2018.
  30. ^"Rayman 2: The Great Escape for Nintendo 64 Reviews".Metacritic.CBS Interactive.Archived from the original on 18 October 2018. Retrieved19 September 2018.
  31. ^"Rayman DS for DS Reviews".Metacritic.CBS Interactive.Archived from the original on 29 September 2018. Retrieved19 September 2018.
  32. ^"Rayman 2 Revolution for PlayStation 2 Reviews".Metacritic.CBS Interactive.Archived from the original on 16 October 2018. Retrieved19 September 2018.
  33. ^Lackey, Alan (1 December 1999)."Rayman 2 PC review".CGM.New York City:TheGlobe.com. Archived fromthe original on 28 February 2003. Retrieved17 May 2020.
  34. ^Scott, Dean (December 1999). "Rayman 2: The Great Escape".Computer and Video Games. No. 217. p. 111.
  35. ^Boyer, Crispin; Johnston, Chris; Smith, Shawn; Davison, John (May 2000)."Review Crew:Rayman 2: The Great Escape".Electronic Gaming Monthly. No. 130.Ziff Davis. p. 145.
  36. ^Johnston, Chris; Boyer, Crispin; Davison, John; Smith, Shawn (November 1999)."Review Crew:Rayman 2: The Great Escape".Electronic Gaming Monthly. No. 124.Ziff Davis. p. 246.
  37. ^Campbell, Jonathan (6 February 2001)."Rayman 2 Revolution review (PS2)".Electronic Gaming Monthly.New York City:Ziff Davis. Archived fromthe original on 9 March 2001. Retrieved17 May 2020.
  38. ^"Rayman 2 review (PS1)".Eurogamer.Brighton:Gamer Network. 3 October 2000. Archived fromthe original on 2 October 2019. Retrieved17 May 2020.
  39. ^"Rayman 2 – Dreamcast review".Game Informer.Grapevine:GameStop. 27 April 2000.Archived from the original on 5 December 2000. Retrieved17 May 2020.
  40. ^Reiner, Andrew (25 March 2011)."Rayman 3D review".Game Informer.Grapevine:GameStop. Archived fromthe original on 23 August 2019. Retrieved17 May 2020.
  41. ^ab"Rayman 2 – N64 review".Game Informer.Grapevine:GameStop. 25 October 1999.Archived from the original on 8 October 2000. Retrieved17 May 2020.
  42. ^Mears, Rick (28 April 2000)."Rayman 2 review (PS2)".GameFan. Metropolis Media. Archived fromthe original on 15 June 2000. Retrieved17 May 2020.
  43. ^Buchanan, Levi (7 June 2000)."Review for Rayman: The Great Escape (N64)".GameFan. Metropolis Media.Archived from the original on 7 June 2000. Retrieved17 May 2020.
  44. ^"Rayman 2 review for N64".GamePro.IDG Entertainment. 1 January 2000. Archived fromthe original on 10 March 2005. Retrieved17 May 2020.
  45. ^"Rayman 2 Revolution review for PS2".GamePro.IDG Entertainment. 31 January 2001. Archived fromthe original on 19 February 2004. Retrieved17 May 2020.
  46. ^Sloan, Kevin (13 April 2011)."Rayman 3D review".GameRevolution. AtomicOnline. Archived fromthe original on 21 April 2014. Retrieved17 May 2020.
  47. ^"Everybody Loves Rayman Review".GameRevolution. AtomicOnline. 4 March 2000. Archived fromthe original on 17 May 2020. Retrieved17 May 2020.
  48. ^Stahl, Ben (28 March 2000)."Rayman 2: The Great Escape review (Dreamcast)".GameSpot.San Francisco:CBS Interactive. Archived fromthe original on 22 July 2015. Retrieved17 May 2020.
  49. ^Johnson, Jeremiah (4 April 2011)."Rayman 3D Review".GameSpot.CBS Interactive. Archived fromthe original on 17 May 2019. Retrieved17 May 2020.
  50. ^Provo, Frank (28 March 2005)."Rayman DS review".GameSpot.San Francisco:CBS Interactive. Archived fromthe original on 13 April 2005. Retrieved17 May 2020.
  51. ^Wolpow, Eric (2 December 1999)."Rayman 2: The Great Escape PC review".GameSpot.San Francisco:CBS Interactive. Archived fromthe original on 6 April 2003. Retrieved17 May 2020.
  52. ^Stahl, Ben (8 March 2000)."Rayman 2 review for PlayStation".GameSpot.CBS Interactive. Archived fromthe original on 5 September 2004. Retrieved17 May 2020.
  53. ^Davis, Ryan (8 February 2001)."Rayman 2 Revolution review".GameSpot.San Francisco:CBS Interactive. Archived fromthe original on 2 April 2003. Retrieved17 May 2020.
  54. ^Toewell, Justin (25 March 2011)."Rayman 3D review".GamesRadar.Bath:Future plc. Archived fromthe original on 2 October 2019. Retrieved17 May 2020.
  55. ^Justice, Brandon (22 March 2000)."Rayman 2: The Great Escape Dreamcast review".IGN.New York City:Ziff Davis. Archived fromthe original on 5 May 2019. Retrieved17 May 2020.
  56. ^"Rayman 2: The Great Escape iPhone review".IGN.New York City:Ziff Davis. 1 March 2010. Archived fromthe original on 17 May 2019. Retrieved17 May 2020.
  57. ^Goldstein, Hilary (27 March 2011)."Rayman 3D review".IGN.New York City:Ziff Davis. Archived fromthe original on 8 May 2019. Retrieved17 May 2020.
  58. ^Harris`, Craig (22 March 2005)."Rayman DS – IGN".IGN.New York City:Ziff Davis. Archived fromthe original on 14 May 2019. Retrieved17 May 2020.
  59. ^Lopez, Vincent (18 November 1999)."Rayman 2: The Great Escape PC review".IGN.New York City:Ziff Davis. Archived fromthe original on 23 June 2002. Retrieved17 May 2020.
  60. ^Zdyrko, David (14 September 2000)."Rayman 2: The Great Escape review".IGN.New York City:Ziff Davis. Archived fromthe original on 7 July 2016. Retrieved17 May 2020.
  61. ^Zdyrko, David (5 February 2001)."Rayman 2: Revolution review".IGN.New York City:Ziff Davis. Archived fromthe original on 6 May 2019. Retrieved17 May 2020.
  62. ^Garnier, Philippe (23 March 2000)."Test de Rayman 2: The Great Escape sur Dreamcast".Jeuxvideo.com (in French).Paris:Webedia. Archived fromthe original on 18 July 2019. Retrieved17 May 2020.
  63. ^Lundrigan, Jeff (January 2000)."Rayman 2 review (N64)".Next Generation (61).Bath:Future plc: 94. Retrieved17 May 2020.
  64. ^Ryder, Michael (22 September 2009)."Review: Rayman DS".NintendoLife.Gamer Network. Archived fromthe original on 14 May 2019. Retrieved17 May 2020.
  65. ^"Sega GameJam Storm Expo – Event". Nintendo World Report. 26 April 2005. Archived fromthe original on 2 November 2005. Retrieved17 May 2020.
  66. ^Jones, James (19 April 2011)."Rayman 3D review". Nintendo World Report. Archived fromthe original on 8 May 2019. Retrieved17 May 2020.
  67. ^Green, Mark (December 1999). "Rayman 2, Hip, hip, 'ray for Rayman? Not quite".N64 Magazine (35).Future plc:64–66.
  68. ^Steinman, Gary (16 January 2001)."Rayman 2 Revoluiotn review".New York City:Official U.S. PlayStation Magazine. Archived fromthe original on 20 February 2001. Retrieved17 May 2020.
  69. ^Erickson, Tracy (1 March 2010)."Rayman 2: The Great Escape".Pocket Gamer UK.Bath:Future plc. Archived fromthe original on 30 October 2019. Retrieved17 May 2020.
  70. ^Rose, Mike (25 March 2011)."Rayman 3D review".Pocket Gamer UK.Bath:Future plc. Archived fromthe original on 8 May 2019. Retrieved17 May 2020.
  71. ^Hodapp, Eli (1 March 2010)."'Rayman 2: The Great Escape' – Another Console Port from Gameloft".TouchArcade.Richmond:MacRumors. Archived fromthe original on 31 October 2019. Retrieved17 May 2020.
  72. ^Smith, Jamin (25 March 2011)."Rayman 3D review".VideoGamer. Resero Network. Archived fromthe original on 24 August 2011. Retrieved17 May 2020.
  73. ^"1st Annual Game Developers Choice Awards (2001)". Game Choice Awards.Archived from the original on 4 May 2020. Retrieved17 May 2020.
  74. ^"ELSPA Sales Awards: Silver".Entertainment and Leisure Software Publishers Association. Archived fromthe original on 21 February 2009.
  75. ^Lundrigan, Jeff (January 2000). "Finals".Next Generation. Vol. 3, no. 1.Imagine Media. p. 94.
  76. ^Justice, Brandon (22 March 2000)."Rayman 2: The Great Escape Review".IGN.Archived from the original on 20 March 2012. Retrieved20 June 2015.
  77. ^Clarkie, Stuart (13 November 1999)."Head boy".The Sydney Morning Herald. Archived fromthe original on 15 August 2000. Retrieved19 March 2024.
  78. ^Lundrigan, Jeff (May 2000). "Finals".Next Generation. Vol. 3, no. 5.Imagine Media. p. 97.
  79. ^Craig Harris (23 March 2005)."Rayman DS Review".IGN.Archived from the original on 9 July 2015. Retrieved20 June 2015.
  80. ^Frank Provo."Rayman DS Review".GameSpot.Archived from the original on 18 April 2016. Retrieved20 June 2015.
  81. ^"IGN's Top 100 Games".IGN. Archived fromthe original on 9 October 2014. Retrieved20 June 2015.
  82. ^Ryan Davis."The Greatest Games Of All Time".GameSpot. Archived fromthe original on 9 November 2012. Retrieved20 June 2015.
  83. ^Staff."Action Game of the Year".GameSpot. Archived fromthe original on 23 August 2000. Retrieved5 August 2021.
  84. ^GameSpot Staff (5 January 2001)."Best and Worst of 2000".GameSpot. Archived fromthe original on 13 February 2002.
  85. ^"D.I.C.E. Awards By Video Game Details Rayman 2: The Great Escape".Academy of Interactive Arts & Sciences. Retrieved24 July 2023.
  86. ^GameSpot VG Staff (23 February 2002)."GameSpot's Best and Worst Video Games of 2001".GameSpot. Archived fromthe original on 3 August 2002.
Wikiquote has quotations related toRayman 2: The Great Escape.
Main series
Spin-offs
Related
Rayman
Raving Rabbids
Beyond Good & Evil
Other games
Games directed byMichel Ancel
Portals:
Authority control databases: NationalEdit this at Wikidata
Retrieved from "https://en.wikipedia.org/w/index.php?title=Rayman_2:_The_Great_Escape&oldid=1338335516#Nintendo_DS"
Categories:
Hidden categories:

[8]ページ先頭

©2009-2026 Movatter.jp