| Quick, Draw! | |
|---|---|
| Publisher | Google LLC |
| Designers | Jonas Jongejan, Henry Rowley, Takashi Kawashima, Jongmin Kim, Ruben Thomson, Nick Fox-Gieg[1] |
| Platform | Browser |
| Release | November 14, 2016 |
| Genre | Guessing game |
Quick, Draw! is an onlineguessing game developed and published byGoogle LLC that challenges players to draw a picture of an object or idea and then uses aneural networkartificial intelligence (AI) to guess what the drawings represent.[2][3][4] TheAI learns from each drawing, improving its ability to guess correctly in the future.[3] The game is similar toPictionary, in the sense that the player has a limited amount of time to draw (20 seconds).[2] The concepts that it guesses can be simple, like "circle", or more complicated, like "camouflage".[4]
In a game ofQuick, Draw!, there are six rounds. During each round, the player is given 20 seconds to draw a random prompt selected from the game's database whilst the AI attempts to guess the drawing. A round ends either when the AI successfully guesses the drawing or theartificial intelligence does not guess the drawing in time.
At the end of aQuick, Draw! match, the player is given their drawings and results for each round. When clicking on a drawing, the player can view the AI's comparisons of their drawing with other player-given drawings, before quitting or replaying.