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Quick, Draw!

From Wikipedia, the free encyclopedia
2016 browser game by Google LLC
2016 video game
Quick, Draw!
PublisherGoogle LLC
DesignersJonas Jongejan, Henry Rowley, Takashi Kawashima, Jongmin Kim, Ruben Thomson, Nick Fox-Gieg[1]
PlatformBrowser
ReleaseNovember 14, 2016
GenreGuessing game

Quick, Draw! is an onlineguessing game developed and published byGoogle LLC that challenges players to draw a picture of an object or idea and then uses aneural networkartificial intelligence (AI) to guess what the drawings represent.[2][3][4] TheAI learns from each drawing, improving its ability to guess correctly in the future.[3] The game is similar toPictionary, in the sense that the player has a limited amount of time to draw (20 seconds).[2] The concepts that it guesses can be simple, like "circle", or more complicated, like "camouflage".[4]

Gameplay

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In a game ofQuick, Draw!, there are six rounds. During each round, the player is given 20 seconds to draw a random prompt selected from the game's database whilst the AI attempts to guess the drawing. A round ends either when the AI successfully guesses the drawing or theartificial intelligence does not guess the drawing in time.

At the end of aQuick, Draw! match, the player is given their drawings and results for each round. When clicking on a drawing, the player can view the AI's comparisons of their drawing with other player-given drawings, before quitting or replaying.

Data applications

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See also

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References

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  1. ^"quick-draw". Retrieved28 November 2016.
  2. ^abBurgess, Matt (16 November 2016)."You can now play a Pictionary-style game called Quick Draw against Google's AI".Wired UK. Wired.co.uk. Retrieved4 November 2024.
  3. ^abLu, Wendy (23 November 2016)."How Does Google "Quick, Draw!" Work? This Game Makes Learning About Artificial Intelligence Fun". Bustle.com. Retrieved4 November 2024.
  4. ^abCapewell, Jillian (21 November 2016)."Let A Computer Guess What You're Drawing In This High-Tech Pictionary Game". HuffingtonPost.com: Huffington Post. Retrieved21 November 2016.

External links

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