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Quartz (graphics layer)

From Wikipedia, the free encyclopedia
Graphics rendering system used in macOS

macOS
graphics model
Rendering
Compositing
This article needs to beupdated. Please help update this article to reflect recent events or newly available information.(April 2021)

InApple'smacOS operating system,Quartz is theQuartz 2D andQuartz Compositor part of the Core Graphics framework. Quartz includes both a 2D renderer in Core Graphics and the composition engine that sends instructions to the graphics card. Because of this vertical nature,Quartz is often synonymous withCore Graphics.[1]

In a general sense,Quartz orQuartz technologies can refer to almost every part of themacOS graphics model from the rendering layer down to the compositor including Core Image and Core Video.[2] Other Apple graphics technologies that use the "Quartz" prefix include these:

  • Quartz Extreme
  • QuartzGL (originally Quartz 2D Extreme)
  • QuartzCore
  • Quartz Display Services
  • Quartz Event Services

Quartz 2D and Quartz Compositor

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Quartz 2D is the primary two-dimensional (2D) text and graphics rendering library: It directly supportsAqua by displayingtwo-dimensional graphics to create the user interface, including on-the-flyrendering andanti-aliasing. Quartz can render text withsub-pixel precision; graphics are limited to more traditional anti-aliasing, which is the default mode of operation but can be turned off.[3] InMac OS X 10.4 Tiger, Apple introduced Quartz 2D Extreme, enabling Quartz 2D to offload rendering to compatibleGPUs. However, GPU rendering was not enabled by default due to potential video redraw issues orkernel panics.[4] InMac OS X v10.5 Quartz 2D Extreme was renamed to QuartzGL.

TheQuartz Compositor is thecompositing engine used bymacOS. InMac OS X Jaguar and later, the Quartz Compositor can use the graphics accelerator (GPU) to vastly improve composition performance. This technology is known as Quartz Extreme and is enabled automatically on systems with supported graphics cards.[1]

See also

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References

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  1. ^ab"Apple - Developer - Graphics & Imaging Overview". Archived fromthe original on November 20, 2004. RetrievedFebruary 12, 2007.
  2. ^"Apple - Developer - Graphics & Imaging Reference". Archived fromthe original on December 5, 2011. RetrievedApril 17, 2007.
  3. ^"Apple - Developer - Quartz Programming Guide for QuickDraw Developers: Drawing Destinations". Archived fromthe original on September 5, 2008. RetrievedFebruary 12, 2007.
  4. ^"Apple - Info - Docs - About the Mac OS X 10.4.3 Update (Delta)". Archived fromthe original on October 16, 2007. RetrievedSeptember 20, 2007.

External links

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