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Putt-Putt Joins the Parade

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1992 children's video game
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1992 video game
Putt-Putt Joins the Parade
Windows / Macintosh cover art featuring Putt-Putt and Pep (both foreground) and Smokey (background)
Developer(s)Humongous Entertainment
Publisher(s)Humongous Entertainment[a]
Director(s)Ron Gilbert
Designer(s)
Writer(s)Laurie Rose Bauman
Annie Fox
Composer(s)Tom McMail
EngineSCUMM
Platform(s)MS-DOS,3DO,Macintosh,Windows,Linux,Steam
Release
  • November 6, 1992 (MS-DOS)
  • 1993 (3DO)
  • 1995 (Mac, Windows)
  • April 17, 2014 (Linux)
  • April 17, 2014 (Steam)[1]
Genre(s)Adventure
Mode(s)Single-player

Putt-Putt Joins the Parade is a 1992 video game and the first of sevenadventure games in thePutt-Putt series of games developed and published byHumongous Entertainment. Upon release, the game sold over 300,000 copies.[2] The combined sales ofPutt-Putt Joins the Parade,Putt-Putt Goes to the Moon andPutt-Putt Saves the Zoo surpassed one million units by June 1997.[3] This is also the first game produced by Humongous Entertainment.

Plot

[edit]

On a sunny morning in Cartown, Putt-Putt turns on his radio and hears an announcement about a pet parade event. Though excited at this news, Putt-Putt acknowledges that he doesn't have a pet and thus wouldn't qualify to participate. He meets with the parade's manager, Smokey, who encourages him to find a pet and a balloon for the parade as well as acar wash in order to enter the parade.

During his mission, Putt-Putt finds and befriends a stray dog by giving him a bone and names him "Pep". After Putt-Putt does all the tasks he needed to do, Smokey signs him up for the parade and even lets him lead in it. The cars in the parade all drive off as the sun sets and thecredits roll.

Gameplay

[edit]

Putt-Putt Joins the Parade plays like a typical point-and-click adventure game with the player moving Putt-Putt from one location to the next, picking up items and using them with mouse clicks. Putt-Putt places collected items in hisglove box, which serves as a simpleheads-up display. In the3DO version, the on-screen pointing cursor is moved with theD-pad and a button is used to click on what the cursor is pointing at.

Release

[edit]

After the game's creation,Humongous Entertainment had intended to getElectronic Arts to distribute the product, invoking a lawsuit fromLucasArts over the ownership of theSCUMM game engine and disruption from press release.[4]

When a demo of the game was completed, it was uploaded toCompuServe. It took time before a single user downloaded the game, then gave a lengthy review which gave a steady increase in audience.[5]

Reception

[edit]
Reception
Review scores
PublicationScore
Adventure Gamers[6]
MacUser[7]

In 1997, a study conducted by theUniversity of Texas at Austin compared children's reception of educational games with their professionally assigned developmentally appropriate practice (DAP) ratings. Of the thirteen programs selected,Putt-Putt Joins the Parade ranked as the most frequently played game.[8]

References

[edit]
  1. ^"Putt-Putt Joins the Parade on Steam".Steam.Archived from the original on May 19, 2015. RetrievedMay 13, 2015.
  2. ^Robert Sorbo."Cyber Elite - Shelley Day". Archived from the original on April 9, 2009. RetrievedSeptember 4, 2016.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  3. ^People Staff (June 2, 1997)."The Little Car that Could".People. Archived fromthe original on May 19, 2018.
  4. ^"Lucasarts vs Humongous Entertainment".Archived from the original on December 21, 2016. RetrievedDecember 21, 2016.
  5. ^"An Interview with Ron Gilbert".Game Bytes. No. 9. March 13, 1993.
  6. ^"Putt-Putt Joins the Parade Information, Screenshots & Media".Adventure Gamers.Archived from the original on April 8, 2015. RetrievedMay 15, 2015.
  7. ^LeVitus, Bob (December 1995)."The Game Room".MacUser. Archived fromthe original on January 22, 2000. RetrievedMay 13, 2020.
  8. ^Escobedo, Theresa H.; Evans, Sharon (1997-03-28)."A Comparison of Child-Tested Early Childhood Education Software with Professional Ratings".ERIC –Institute of Education Sciences.Archived from the original on 2023-01-17. Retrieved2019-02-14.

Notes

[edit]
  1. ^The3DO version was published by Marubeni. TheSteam release was co-published byTommo andNight Dive Studios.

External links

[edit]
Brand owned byTommo since 2013
Junior Adventures
Putt-Putt
Freddi Fish
Pajama Sam
Spy Fox
Backyard Sports
Blue's Clues
Other games
Related
Backyard Sports was removed from Humongous Entertainment's control in 2005. That series is currently owned (since 2021) by Backyard Sports LLC and handled (since 2024) by Playground Productions.
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