![]() Logo used since 1993 | |
![]() Headquarters inMusashino, Tokyo | |
Native name | 株式会社プロダクション・アイジー |
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Romanized name | Kabushiki-gaisha Purodakushon Ai Jī |
Formerly | I.G Tatsunoko (1987–1993) |
Company type | Kabushiki gaisha |
Industry | |
Founded | December 15, 1987; 37 years ago (1987-12-15) (studio) November 1, 2007; 17 years ago (2007-11-01) (company) |
Founders |
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Headquarters | , Japan |
Area served | Worldwide |
Key people | |
Products | |
Number of employees | 219 (2022) |
Parent |
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Divisions |
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Subsidiaries |
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Website | www |
Footnotes / references [Web 1] |
Production I.G, Inc. (Japanese:株式会社プロダクション・アイジー,Hepburn:Kabushiki-gaisha Purodakushon Ai Jī) is a Japaneseanimation studio.
Headquartered inMusashino,Tokyo Production I.G was founded on December 15, 1987, by producerMitsuhisa Ishikawa andcharacter designer Takayuki Goto asI.G Tatsunoko, a branch studio of the animation giantTatsunoko Production, changing its name to the current Production I.G in September 1993.[Web 2]The letters I and G derive from the names of the company founders.[1]Since 2007, Production I.G is a subsidiary of theIG Port holding company, causing a restructuring which led to the second incarnation of the studio being formed.Ishikawa was president and CEO of the studio until August 2022 when that position was given toGeorge Wada with Ishikawa remaining as chairman of the company.
Production I.G went through a number of structural changes, not only stepping up from subcontractor to prime contractor to financier of animation production, but also changing the very scheme of the animation business in Japan.[2][3]The studio has implemented a series of measures that break with industry norms, such as investing in productions that are unprecedented for an animation studio, entering the copyright business, establishing a finance company, establishing overseas subsidiaries, and negotiating directly with major Hollywoodmovie studios.[2][3]The studio established aholding company, IG Port, which owns Production I.G itself as well as animation studiosWit Studio andSignal.MD. And the studio has continued to change and expand its business format, merging with publisherMag Garden, establishing electronic content distribution company Lingua Franca, and forming a comprehensive business alliance with Netflix.[4][5]While other major studios are being acquired one after another by large companies and placed under their umbrella, The studio has remained independent (as of 2024).[6]
Since its inception, Production I.G has produced many of Japan's leading creators, includingMamoru Oshii andKenji Kamiyama.[7]It has also produced a number of acclaimedfeature films, television series, OVAs (Original Video Animations), ONAs (Original Net Animations), andvideo games.[4][8]Its representative works include theGhost in the Shell series, thePsycho-Pass series,Blood: The Last Vampire and its derivative works such asBlood+, the animation sequences ofKill Bill Vol. 1,Eden of the East,Guilty Crown,Kuroko's Basketball, andHaikyu!![4][7]It is also known in the video game industry for developing intros, cut-scenes and artwork for games such asBandai Namco'sTales series.Furthermore, it has also spawned such influential animation studios as Wit Studio and Signal.MD, and its influence on the Japanese animation industry is immeasurable.[7]
Production I.G's works have received critical acclaim outside of Japan, with Mamoru Oshii'sGhost in the Shell[a] reaching #1 on the U.S. Billboard Top Video Sales Charts in 1996, andGhost in the Shell 2: Innocence was the first Japanese animation film to be nominated in Competition at theCannes Film Festival.[2][8]Hiroyuki Okiura'sJin-Roh: The Wolf Brigade andHiroyuki Kitakubo'sBlood: The Last Vampire have also been highly acclaimed.[8]Those works have also influenced famous Hollywood creators. As a result, it was decided thatThe Matrix, directed byLana and Lilly Wachowski, would be produced, and Production I.G produced the animation sequences forQuentin Tarantino'sKill Bill Vol. 1.[8][9]When pitching the idea forThe Matrix to producerJoel Silver, The Wachowskis showed himGhost in the Shell anime film and told him they wanted to make a similar movie.[9]Quentin Tarantino likedBlood: The Last Vampire so much that he himself visited the studio and asked Production I.G to participate in the production of the film.[b][10][11]However, Production I.G was very busy at the time and was in no condition to accept the request, so Ishikawa initially declined the request. Then Tarantino began sending drafts of screenplays to the studio one after another without asking. As Ishikawa read them, he gradually became interested in the film and eventually accepted the request.[11]
On December 15, 1987, Mitsuhisa Ishikawa, a producer at Tatsunoko Production, established IG Tatsunoko Ltd., the predecessor of Production IG, with Takayuki Goto, who had organized Studio Chime.[4]It was in the form of an independent Tatsunoko production branch led by the staff who participated in the Tatsunoko-produced TV seriesZillion.[1]Japan was experiencing a booming economy at that time thanks to theeconomic bubble, but it was a difficult time for the animation industry to create new anime. Original animation projects that may or may not be successful were particularly difficult to pass, and there were few opportunities for young talent to demonstrate their abilities. Ishikawa therefore plannedZillion to provide them with a place to play an active role.[1]Ishikawa, already afreelancer, was entrusted with the work as a Tatsunoko Production branch separated from the company.[1][7][12]Takashi Nakamura,Kōichi Mashimo, Takayuki Goto (later Production I.G board member),Hiroyuki Okiura andKazuchika Kise (later Production I.G board member) who were at Anime R and Mu inOsaka at the time, as well as Mizuho Nishikubo and Mamoru Oshii helped in the production.Kyoto Animation also participated in the production.[7][12]AfterZillion, he could have disbanded the team, but he sensed that everyone wanted to continue working together with this group, so he started I.G Tatsunoko.[1][3]The company was formed by merging theZillion production team and Studio Chime, which was run by Takayuki Goto, who designed its characters, with the cooperation of Kyoto Animation.[3]AnimatorKazuchika Kise also joined the studio early on.[Web 3]Hideaki Hatta, President and CEO of Kyoto Animation, who encouraged Ishikawa to become president, supported him in establishing the company and even invested in it.[7]The company name "I.G" was named by Takayuki Goto, after the initials "I" of Ishikawa, the head of the production team, and "G" of Goto, the head of the animation studio. It was Ishikawa's idea to put Tatsunoko in the company name because he thought it would make it easier to get work and out of consideration for Tatsunoko, which had trained him.[3][12]The company name was changed to Production I.G in 1993.[4][Web 4]
After becoming independent, I.G's work was mainly subcontracted to other studios for a while.[5]Soon after becoming independent, I.G received an offer fromStudio Deen to subcontract the production of Mamoru Oshii'sPatlabor OVA and the movie, and with these hits, I.G solidified its position in the industry.[3]However, Ishikawa began to feel dissatisfied with the fact that even though his company, a subcontractor, actually produced the works, it was only credited as a production partner in the end credits, while the name of the main contractor came to the forefront, and he also began to think that the studio would not be able to survive on low-budget subcontract work in the future.[5]Ishikawa therefore founded Ing Co., Ltd. in 1990, a planning and production company that handles copyright business.[1]In the anime industry, studios cannot make a profit if they only subcontract production. Ishikawa therefore established Ing with the idea of earning income not only from anime production but also from copyrights, and the studio invested in its works.[1][5]During his time at Tatsunoko Productions, Ishikawa had seen how the company generate revenue through the operation of the copyrights for original works, so he decided to follow suit.[1]However, he chose a name that was as unobtrusive as possible and not reminiscent of I.G, so as not to alarm the large companies that were already in the copyright business.[1]ForPatlabor, Production I.G was a subcontractor for the first film in 1989, but was promoted to prime company for the second film in 1993, and even invested in the film.[5]After that, Ishikawa continued to use Ing as a company responsible for matters related to contracts and funding, and invested in I.G works under the Ing name.Neon Genesis Evangelion was the only non-I.G studio's work that Ing invested in, and Ishikawa said that investing in this blockbuster work turned out to be a very good result for the studio.[1]
Production I.G produced the filmGhost in the Shell, which was released in Japan in 1995. When this video was released in the U.S., it was ranked No. 1 in the U.S.Billboard magazine's Sell Video category in 1996, and the studio became known as one of the top animation studios in the world, both in name and reality.[3]The film would go on to spawn aGhost in the Shell franchise that includes sequel and reboot films, television series, original video animation, and original net animation. Ishikawa says this work was the biggest turning point for the studio.[1]In Japanese anime production, manufacturers which are involved in the manufacturing, sale and distribution ofvideo software,television stations,publishers andadvertising agencies form a production committee, and animation studios generally join after the committee is formed. Since this would not be profitable enough for the studio, Ishikawa decided that the studio needed to move from being the one who was given permission to produce works to being the one who had the right to grant permission. He approachedKodansha, the publisher of the originalGhost in the Shell manga, and obtained permission to produce three forms of production: an anime TV series, a movie, and a video game. Since Production I.G has a direct contract with Kodansha for the rights to produce anime adaptations from the original manga, it is able to take the initiative when forming the production committee, including the ability to issue usage licenses to each of the participating companies.[1][5]This allows Production I.G to develop a wide range ofGhost in the Shell anime franchises, including animation TV series, games, and movies.[5]Ishikawa's decision was successful and brought in a fairly large amount of money for Production I.G, and the studio subsequently expanded its activities.[5]After that, Production I.G began to get involved in the copyright business and grew into a company that was not just a production company, but also an investor.[3]In the 2004 filmGhost in the Shell 2: Innocence, Ishikawa took a major risk to change the scheme of the Japanese animation business.[3]He planned to make Production I.G, which had become a prime contractor and could invest somewhat, but was still just an animation production company, cut into a client position previously dominated by TV stations, publishing companies, and advertising agencies.[13]Traditionally, it has been common knowledge that once an animation studio produces and delivers a work and receives payment for it, its relationship with the work ends, and any further profits are monopolized by the publishing company, television station, or advertising agency that has invested in the work and holds the copyrights.[13]Anime studios need a lot of money to continue to produce high-quality works and to pay their animators, directors, and other staff appropriately, but it was impossible to do so under such conditions. Therefore, Ishikawa decided to become an investor.[5][13]Ishikawa decided to produceGhost in the Shell 2: Innocence on the studio's own , rather than relying on the publisher or other companies in Japan. In order to obtain production financing from major Hollywood film companies, he and Director Oshii traveled to the U.S. with a screenplay and negotiated directly with them without going through a major Japanese advertising agency.[13]Ishikawa narrowed down the list of negotiating partners toDreamWorks,Warner Bros., and20th century Fox, and finally signed a contract with DreamWorks, founded bySteven Spielberg, and succeeded in raising a huge amount of money and securing a promise of worldwide distribution.[13]On the other hand, advertising and publicity in Japan was entrusted toToshio Suzuki, a producer atStudio Ghibli.[14]Suzuki's power made possible a large-scale advertising campaign that I.G. would not have been able to carry out alone, but it also created some difficulties.[14]Ishikawa's strategy was to first work with a major global distributor to makeGhost in the Shell 2 a hit in the U.S., where the firstGhost in the Shell video sold well, and then import it back to Japan, but Suzuki rejected this.[14]He suggested that the film be a hit in Japan before the rest of the world and that the studio forget about the success of the previous film and make it not as a sequel but as a completely new film. As a result, the Japanese title was changed fromGhost in the Shell 2 toInnocence.[14]Furthermore, most of the investors have changed from the original lineup.[14]This was an unthinkable situation, and the project could have been scrapped, but Ishikawa was able to renegotiate the contract with his remarkable negotiating skills.[14]
In May 1995, Production I.G established a subsidiary studio,Xebec.[Web 4]In 1997, Production I.G invested inBee Train, a studio founded by Kōichi Mashimo, and also established Production I.G.,LLC, an overseas subsidiary based in Los Angeles.[Web 4][15]The company co-developed and co-produced the television series IGPX, directed byMitsuru Hongo, withCartoon Network in 2005. This was the first collaboration between an American cable network and a Japanese anime studio.[16]
Production I.G was recapitalized and became ajoint-stock company from a limited company in April 1998, and merged with Ing in September 2000.[1][Web 4]
In 2000, Production I.G produced the movieBlood: The Last Vampire, the first full-digital animation in Japan.[10]This was the first time for Production I.G to acquire the original rights to a work.[Web 4]
In the 2000s, Production I.G began to produce more TV series, especially those based on popular manga series published in magazines such asShōnen Jump.[5]This was the result of Ishikawa's focus on creating a business scheme and leaving the animation production site to younger staff and producers, giving priority to their wishes.[5]
In 2004, Bee Train acquired the shares held by Production I.G and ceased to be an equity method affiliate of Production I.G. Mitsuhisa Ishikawa also resigned from Bee Train's board.[17]
In 2005, Production I.G. Inc. went public on theJASDAQ stock exchange.[1][4]With the funds raised through theIPO, Production I.G founded a new studio capable of producing the latest3DCG animation at the time, and co-founded FILM LIP, a studio capable of digital editing, withFuji Television.[14]
In 2007, Production I.G, Inc. changed its trade name to IG Port Inc. and at the same time established a new subsidiary under the name Production I.G. Inc.[1][Web 4]The company name and its function as an anime studio were taken over by the subsidiary, and the listing was maintained under the name IG Port.[1]Mitsuhisa Ishikawa was also the representative director of Production I.G and IG Port.[1]In the same year, IG Port acquired Mag Garden, a publisher specializing in comics, which publishes themonthly Comic Blade, as a subsidiary.[1][18] The norm in the animation industry is for anime studios to obtain permission from major publishers such asShueisha, Kodansha,Shogakukan, andKadokawa to adapt popular manga into anime, and then produce anime adaptations based on the original manga.[1]Because of this, none of the animation studios wanted to have a publishing division, but Mag Garden was the perfect publisher for Production I.G to add to its group because it was not large enough to make those major publishers wary or hostile.
In September 2010, Production I.G moved its headquarters toMusashino, Tokyo.[Web 4]
In 2010, IG Port acquired an 11.2% stake in Tatsunoko Production and Mitsuhisa Ishikawa became a non-executive director of the company.[19]
On June 1, 2012,Wit Studio, I.G's subsidiary animation studio, was founded, with the studio's first project beingAttack on Titan, which I.G assisted in producing.[20][21]IG Port invested 66.6%, while George Wada and Tetsuya Nakatake who were in the planning section of Production I.G invested 21.6% and 10.0%, respectively.[22]
In 2017, IG Port created Lingua Franca, an electronic distribution service company, as a wholly owned subsidiary, with Kyohei Shinpuku[c] as its president.
On June 5, 2017, Production I.G launched Tate Anime (vertical anime), an anime distribution app optimized for viewing on smartphones.[23]It was completely renewed in 2018 and replaced with a new app, Anime Beans, with expanded functions, including the ability to deliver Yoko anime (horizontal anime), and more content available for viewing.[23][24][25]The service was launched on December 18 worldwide except forChina.[23][26]The app ended service on March 31, 2023.[27]
In 2018, Production I.G and Wit Studio entered into a comprehensive business partnership withNetflix for anime productions.[28]
On November 20, 2018, IG Port sold Xebec toSunrise. Prior to that, Xebeczwei, a subsidiary of Xebec, was transferred to Production I.G on January 12, 2018, becoming a subsidiary and changing its name to IGzwei accordingly.[29]
On August 30, 2022, George Wada, who founded Wit Studio, was promoted from Executive Vice President of Production I.G to CEO, while Ishikawa resigned as CEO to become Chairman.[4][30]Wada also continued to serve as president of Wit Studio.[4][Web 5]
![]() | It has been suggested that this article besplit into a new article titledList of Production I.G works. (Discuss)(August 2023) |
Year | Title | Director(s) | Eps. | Notes | Refs. |
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1987 | Zillion | Mizuho Nishikubo[d] | 31[e] | As I.G Tatsunoko with Tatsunoko Production. | [32] |
1994–1995 | Blue Seed | Jun Kamiya | 26 | Based on the manga series byYuzo Takada. Produced withAshi Productions. | [33] |
2001–2002 | Vampiyan Kids | Masatsugu Arakawa | 26[f] | Original work. | [34] |
PaRappa the Rapper | Hiroaki Sakurai | 30 | Based on the video gameof the same name. Production co-operation withJ.C. Staff. | [Web 6] | |
2002–2005 | Ghost in the Shell: Stand Alone Complex | Kenji Kamiyama | 52[g] | Second season titledGhost in the Shell: S.A.C. 2nd Gig ran for 26 episodes from 2004 to 2005. | [36] |
2003–2004 | Cromartie High School | Hiroaki Sakurai | 26 | Based on the manga series byEiji Nonaka. | [37] |
2004–2005 | Windy Tales | Junji Nishimura | 13 | Original story by Minami Otori. | [38] |
Otogi Zoshi | Mizuho Nishikubo | 26 | Original work. | [39] | |
2005–2006 | IGPX: Immortal Grand Prix | Mitsuru Hongo | 26 | Collaborative project withCartoon Network. | [40] |
Blood+ | Junichi Fujisaku | 50 | Original work. | [41] | |
2006–2007 | Le Chevalier D'Eon | Kazuhiro Furuhashi | 24 | Based on an original story byTow Ubukata. | [42] |
2006–2008 | xxxHolic | Tsutomu Mizushima | 37[h] | Based on the manga by the groupClamp. Ran for two seasons for a total of 37 episodes. | [45] |
2007 | Moribito: Guardian of the Spirit | Kenji Kamiyama | 26 | Based on the novel byNahoko Uehashi. | [46] |
Reideen | Mitsuru Hongo | 26 | Remake of TV seriesBrave Reideen. | [47] | |
Ani*Kuri15 | Mamoru Oshii[i] Atsushi Takeuchi[j] | 15 | 15 episode series with Production I.G producing two episodes. | [48] | |
2007–2008 | Ghost Hound | Ryūtarō Nakamura | 22 | Original work created withMasamune Shirow. | [49] |
2008 | Library War | Takayuki Hamana | 12[k] | Based on the light novel series byHiro Arikawa. | [50] |
Real Drive | Kazuhiro Furuhashi | 26 | Original work created withMasamune Shirow. | [51] | |
Sands of Destruction[l] | Shunsuke Tada | 13 | Based on the video game of the same name.[52] | [53] | |
2009 | Erin | Takayuki Hamana | 50 | Based on the novel by Nahoko Uehashi. | [54] |
Eden of the East | Kenji Kamiyama | 11 | Original work. | [55] | |
2009–2010 | Sengoku Basara: Samurai Kings | Itsuro Kawasaki[m] Kazuya Nomura[n] | 24 | Based on theCapcom video game seriesof the same name. Ran for two seasons. | [56] |
2009–2024 | Kimi ni Todoke | Hiro Kaburagi[o] Kenichi Matsuzawa[p] | 43 | Based on the manga byKaruho Shiina. | [57] |
2010 | Shoka[q] | Makoto Yamada | 1 | Based on a script written by Kenji Saido who won the grand prize at the 7thAnimax Award in 2008.[59] | [58] |
2011 | Moshidora | Takayuki Hamana | 10 | Based on the novel by Natsumi Iwasaki. | [60] |
Bunny Drop | Kanta Kamei | 11 | Based on the manga by Yumi Unita. | [61] | |
Blood-C | Tsutomu Mizushima | 12 | Original work, Created in collaboration with Clamp. | [62] | |
2011–2013 | You're Being Summoned, Azazel | 26[r] | Based on the manga by Yasuhisa Kubo. Ran for two 13-episode seasons. | [67] | |
2011–2012 | Guilty Crown | Tetsuro Araki | 22 | Original work. | [68] |
2012–2015 | Kuroko's Basketball | Shunsuke Tada | 75[s] | Based on the manga byTadatoshi Fujimaki. Ran for three 25-episode seasons. | [73] |
2012 | The Prince of Tennis II | Hideyo Yamamoto | 13 | Based on the manga byTakeshi Konomi, the sequel toThe Prince of Tennis. Produced with M.S.C. | [74] |
Shining Hearts | Itsuro Kawasaki | 12 | Based on the video gameof the same name. | [75] | |
2012–2013 | Robotics;Notes | Kazuya Nomura | 22 | Based on thevisual novel byMages. | [76] |
Psycho-Pass | Katsuyuki Motohiro[t] Naoyoshi Shiotani[u] | 22 | Original work. | [77] | |
Gargantia on the Verdurous Planet | Kazuya Murata | 13[v] | Original work. | [80] | |
2013 | Genshiken: Second Generation | Tsutomu Mizushima | 13 | Genshiken Nidaime in Japanese. Based on the manga byShimoku Kio. | [81] |
2013–2016 | Ace of Diamond | Mitsuyuki Masuhara | 126[w] | Based on the manga byYuji Terajima. Co-production withMadhouse with Production I.G working on two seasons. Season 1 ran for 75 episodes 2013–2015. Season 2 ran for 51 episodes 2015–2016. | [84] |
2014–2020 | Haikyu!! | Susumu Mitsunaka[x] Masako Sato[y] | 85[z] | Based on the manga byHaruichi Furudate. Seasons 1–2 ran for 25 episodes 2014–2016. Season 3 ran for 10 episodes in 2016. Season 4 ran for 25 episodes in 2020. | [90] |
2014 | Ao Haru Ride | Ai Yoshimura | 12 | Based on the manga byIo Sakisaka. | [91] |
2015 | Maria the Virgin Witch | Gorō Taniguchi | 12 | Based on the manga byMasayuki Ishikawa. | [92] |
Ghost in the Shell: Arise - Alternative Architecture | Kazuchika Kise | 10 | TV version of the four-partoriginal video animation (OVA) titledGhost in the Shell: Arise that was shown in theaters in 2013 and 2014. | [93] | |
Attack on Titan: Junior High | Yoshihide Ibata | 12 | Based on the manga by Saki Nakagawa that was itself based on theoriginal manga byHajime Isayama. | [94] | |
2015–2017 | Pikaia! | Daiki Tomiyasu | 26 | Production withOLM andNHK. Ran for two 13-episode seasons: Season 1 in 2015 and Season 2 in 2017. | [95] |
2016 | Joker Game | Kazuya Nomura | 12 | Based on the novel series byKoji Yanagi. | [96] |
2017 | Atom: The Beginning | Tatsuo Sato Katsuyuki Motohiro[aa] | 12 | Based on the manga by Tetsurō Kasahara. Co-production with OLM andSignal.MD. | [97] |
Welcome to the Ballroom | Yoshimi Itazu | 24 | Based on the manga by Tomo Takeuchi. | [98] | |
Magical Circle Guru Guru | Hiroshi Ikehata | 24 | Based on the manga by Hiroyuki Etō. | [99] | |
2018 | Legend of the Galactic Heroes: Die Neue These | Shunsuke Tada | 12 | Based on the novels byYoshiki Tanaka. | [100] |
FLCL Progressive | Katsuyuki Motohiro[ab] Yutaka Uemura (Alternative) | 6 | Second season ofFLCL. Produced in collaboration withAdult Swim. | [101] | |
FLCL Alternative | Third season ofFLCL. Produced in collaboration with Adult Swim and general animation production byNUT and Revoroot. | ||||
2018 | Run with the Wind | Kazuya Nomura | 23 | Based on the novel byShion Miura. | [102] |
2019–2020 | Case File nº221: Kabukicho | Ai Yoshimura | 24[ac] | Original work. | [104] |
2019–2021 | Chūka Ichiban! | Itsuro Kawasaki | 24 | Based on the manga byEtsushi Ogawa. Produced withNAS. Ran for two 12-episode seasons. | [105] |
2019 | Psycho-Pass 3 | Naoyoshi Shiotani | 8 | Sequel toPsycho-Pass 2. | [106] |
2020 | Noblesse | Yasutaka Yamamoto Shunsuke Tada[ad] | 13 | Based on themanhwa by Son Je-ho. ACrunchyroll original produced withWEBTOON and animated by Production I.G. | [107] |
2020–2021 | Moriarty the Patriot | Kazuya Nomura | 24[ae] | Based on the manga by Ryōsuke Takeuchi and Hikaru Miyoshi. | [109] |
2021 | Fena: Pirate Princess | Kazuto Nakazawa | 12 | Original work. Adult Swim and Crunchyroll co-production with Production I.G animating. | [110] |
2022 | Aoashi | Akira Sato | 24 | Based on the manga by Yūgo Kobayashi and Naohiko Ueno. | [111] |
Housing Complex C | Yūji Nara | 4 | Produced in collaboration with Adult Swim. | [112] | |
2023 | Heavenly Delusion | Hirotaka Mori | 13 | Based on the manga byMasakazu Ishiguro. | [113] |
FLCL: Grunge | Hitoshi Takekiyo | 3 | Fourth season ofFLCL. Produced in collaboration with Adult Swim and general animation production by MontBlanc Pictures. | [114] | |
FLCL: Shoegaze | Yutaka Uemura | Fifth season ofFLCL. Produced in collaboration with Adult Swim and general animation production by NUT. | |||
2024 | Kaiju No. 8 | Shigeyuki Miya Tomomi Kamiya | 12 | Based on the manga by Naoya Matsumoto. | [115] |
Uzumaki | Hiroshi Nagahama | 4 | Produced in collaboration with Adult Swim and general animation production by Fugaku and Akatsuki. | [116] | |
2024–2025 | Shinkalion: Change the World | Kenichiro Komaya | 39 | Based on the toyline franchise byTakara Tomy. Co-production with Signal.MD. | [117] |
Kinnikuman Kanpeki Chо̄jin Shiso-hen | Akira Sato | 24 | Based on the manga byYudetamago. | [118] |
Year | Title | Director(s) | Eps. | Notes | Refs. |
---|---|---|---|---|---|
1990 | Eiji | Mizuho Nishikubo | 1 | As I.G Tatsunoko. Based on the manga byHisashi Eguchi. | [Web 9] |
1991 | The Heroic Legend of Arslan | Mamoru Hamatsu | 1 | As I.G Tatsunoko. Produced withAnimate Film. Kazuchika Kise served as animation director. Based on the novel series byYoshiki Tanaka. | [Web 10] |
1992 | Video Girl Ai | Mizuho Nishikubo | 6 | As I.G Tatsunoko. Based on the manga byMasakazu Katsura. | [Web 11] |
1993 | Dragon Half | Shinya Sadamitsu | 2 | As I.G Tatsunoko. Based on the manga byRyūsuke Mita. | [Web 12] |
Shooting Star Gakusaver | 1 | As I.G Tatsunoko. Based on the manga by G.Project. | [119] | ||
Girl From Phantasia[af] | Jun Kamiya | 1 | As I.G Tatsunoko. Based on the manga by Akane Nagano.[120] | [121] | |
Please Save My Earth | Kazuo Yamazaki | 6 | First work under the name of Production I.G. Based on the manga bySaki Hiwatari. | [122] | |
1994 | Combustible Campus Guardress | Toshihiko Nishikubo Daisuke Chiba | 4 | Original OVA published by Shueisha.[123] | [Web 13] |
B.B. Fish | Mamoru Hamatsu | 1 | Based on the manga by Sho Kitagawa.[124] | [Web 14] | |
1996 | The Special Duty Combat Unit Shinesman | Shinya Sadamitsu | 2 | Based on the manga by Kaim Tachibana.[125] | [Web 15] |
Blue Seed Beyond | Jun Kamiya | 3 | Three-episode OVA with Production I.G working on episodes 1 and 2. Sequel toBlue Seed. | [126] | |
Panzer Dragoon | Shinji Takagi | 1 | Based on the video gameof the same name. | [127] | |
Bronze Zetsuai ~ Since 1989 | Itsuro Kawasaki | 1 | Based on the manga byMinami Ozaki. | [128] | |
1998 | One Piece: Defeat Him! Pirate Ganzack! | Goro Taniguchi | 1 | One Piece special. Based on the manga byEiichiro Oda. | [129] |
2000–2001 | FLCL | Kazuya Tsurumaki | 6 | Produced withGainax. | [130] |
2001 | Kai Doh Maru | Kanji Wakabayashi | 1 | Original work. | [131] |
2003 | The Prince of Tennis: A Day on Survival Mountain | Takayuki Hamana | 1 | Special episode of the anime series shown atJump Festa 2003. | [132] |
2004 | Van Helsing: The London Assignment | 1 | Short film based on the movie byStephen Sommers. | ||
2007–2008 | Tsubasa Tokyo Revelations | Shunsuke Tada | 3 | Based on the manga by Clamp. | [133] |
2007 | Tokyo Marble Chocolate | Naoyoshi Shiotani | 2 | Original work. Directorial debut of Naoyoshi Shiotani. | [Web 16] |
2008 | Batman: Gotham Knight | Futoshi Higashide[ag] Hiroshi Morioka[ah] | 6 | In collaboration withWarner Bros andDC Comics. Production I.G worked on two episodes. | [Web 17] |
2009 | Tsubasa Spring Thunder Chronicles | Shunsuke Tada | 2 | Sequel to Tsubasa Tokyo Revelations. Based on the manga series by Clamp. | [134] |
2010 | Halo Legends | Multiple directors | 7 | Production I.G worked on two episodes. | |
Dante's Inferno: An Animated Epic | Multiple directors | 6 | Production I.G worked in collaboration with multiple other studios. | [135] | |
Je t'aime | Mamoru Oshii | 1 | Short film with music byGlay. | [136] | |
2013 | Vassalord | Kazuto Nakazawa | 1 | Based on the manga byNanae Chrono. | [137] |
Pokémon Origins | Itsuro Kawasaki | 4 | Production I.G worked on the first episode. | [138] |
Year | Title | Director(s) | Eps. | Notes | Refs. |
---|---|---|---|---|---|
2005-2006 | The King of Fighters: Another Day | Masaki Tachibana | 4 | Based on the video game seriesof the same name. | [Web 18] |
2008 | Chocolate Underground[ai] | Takayuki Hamana | 13 | Based on the novelBootleg byAlex Shearer. Shown on mobile phones. | [140] |
2012 | Next A-Class | Mizuho Nishikubo | 1 | Collaboration withMercedes-Benz. | [141] |
2013 | au Unlimited Future Laboratory | Kenji Kamiyama | 1 | Collaboration withau. | [142] |
2016 | Noblesse: Awakening | Shunsuke Tada Kazuto Nakazawa | 1 | Based on the manhwa by Son Je-ho. A Crunchyroll original produced with WEBTOON and animated by Production I.G. | [143] |
2017 | Neo Yokio | Kazuhiro Furuhashi Junji Nishimura | 6 | Production I.G contributed to storyboards of the series. | [144] |
Kodoku no Gourmet | Kazuchika Kise[145] | 10 | Based on the manga by Masayuki Kusumi andJiro Taniguchi. Shown on theTate Anime application. | [146] | |
2018–2021 | B: The Beginning | Kazuto Nakazawa[aj] Yoshinobu Yamakawa[ak] Itsuro Kawasaki[al] | 18 | Original work. Season 2 titledB: The Beginning Succession ran for six episodes in 2021. | [147] |
2019–2023 | Ultraman | Kenji Kamiyama Shinji Aramaki | 31 | Based on the manga by Eichii Shimizu and Tomohiro Shimiguchi. Ran for three seasons. Produced withSola Digital Arts. | [148] |
2020 | Sol Levante | Akira Saito | 1 | In collaboration withNetflix. | [149] |
2020–2022 | Ghost in the Shell: SAC_2045 | Kenji Kamiyama Shinji Aramaki | 24[am] | Ran for two twelve-episode seasons. Produced with Sola Digital Arts. | [150] |
2021 | Star Wars: Visions | Kenji Kamiyama | 9 | Production I.G worked on episode 5: "The Ninth Jedi." In collaboration withLucasfilm. | [151] |
2024 | Terminator Zero | Masashi Kudō | 8 | Based on theTerminator franchise created byJames Cameron andGale Anne Hurd. Produced with No Brakes andSkydance Television. | [152][153] |
TBA | BRZRKR | TBA | TBA | Based on the comic byKeanu Reeves,Matt Kindt andRon Garney. | [154] |
Year | Title | Director(s) | Notes | Refs. |
---|---|---|---|---|
1989 | Patlabor: The Movie | Mamoru Oshii | Based on the manga byHeadgear. Produced withStudio Deen. | [155] |
1992 | The Weathering Continent | Kōichi Mashimo | Based on the light novel series by Sei Takekawa. As IG Tatsunoko. | [156] |
1993 | Patlabor 2: The Movie | Mamoru Oshii | As IG Tatsunoko. Based on the original series by Headgear. | [157] |
1995 | Ghost in the Shell | Based on the manga by Masamune Shirow. | [158] | |
1997 | Neon Genesis Evangelion: Death & Rebirth | Hideaki Anno[an] Kazuya Tsurumaki[ao] | With Gainax. Production I.G worked on theRebirth part of the film. | [159] |
Neon Genesis Evangelion: The End of Evangelion | With Gainax. | [160] | ||
1999 | Cyber Team in Akihabara: Summer Vacation of 2011 | Hiroaki Sakurai | With Xebec. Based on the anime series byTsukasa Kotobuki. | [161] |
2000 | Jin-Roh: The Wolf Brigade | Hiroyuki Okiura | Written by Mamoru Oshii. | [162] |
Blood: The Last Vampire | Hiroyuki Kitakubo | Based on a story by Kenji Kamiyama. Also developed by Junichi Fujisaku and Mamoru Oshii. | [163] | |
2001 | Sakura Wars: The Movie | Mitsuru Hongo | Based on the Sega video game seriesof the same name byOji Hiroi. | [164] |
2003 | Kill Bill Vol. 1 | — | Production I.G animatedChapter 3: The Origin of O-Ren. | [165] |
2004 | Dead Leaves | Hiroyuki Imaishi | Original concept by Hiroyuki Imaishi. | [Web 19] |
Ghost in the Shell 2: Innocence | Mamoru Oshii | Sequel toGhost in the Shell. | [166] | |
2005 | The Prince of Tennis – The Two Samurai: The First Game[ap] | Takayuki Hamana | Based on the manga by Takeshi Konomi. | [168] |
Tsubasa Reservoir Chronicle the Movie: The Princess in the Birdcage Kingdom | Itsuro Kawasaki | Based on the manga by the group Clamp. | [Web 20] | |
xxxHolic: A Midsummer Night's Dream | Tsutomu Mizushima | [169] | ||
2006 | Ghost in the Shell: Stand Alone Complex - Solid State Society | Kenji Kamiyama | Based on the manga by Masamune Shirow. | [170] |
2008 | The Sky Crawlers | Mamoru Oshii | Based on the novel seriesof the same name byHiroshi Mori. | [171] |
2009 | Tales of Vesperia: The First Strike | Kanta Kamei | Based on theNamco video gameof the same name. | [172] |
Eden of the East: The King of Eden | Kenji Kamiyama | — | [173] | |
Oblivion Island: Haruka and the Magic Mirror | Shinsuke Sato | — | [174] | |
2010 | Eden of the East: Paradise Lost | Kenji Kamiyama | — | [173] |
2010–2011 | Broken Blade[aq] | Tetsuro Amino[ar] Nobuyoshi Habara[as] | Six films released from 2010 to 2011. Based on the manga by Yunosuke Yoshinaga. Produced withXebec. | [175] |
2010 | Book Girl[at] | Shunsuke Tada | Based on the light novel seriesof the same name by Mizuki Nomura. | [177] |
Hiyokoi | Norihiro Naganuma[178] | — | [179] | |
Loups=Garous | Junichi Fujisaku | With Trans Arts. | [180] | |
2011 | Sengoku Basara: The Last Party | Kazuya Nomura | — | [181] |
Drawer Hobs | Kazuchika Kise | Short film. | [Web 21] | |
A Letter to Momo | Hiroyuki Okiura | World premiere in 2011. Released in Japan in 2012. | [182] | |
Xi Avant | Kenji Kamiyama | Short film. Collaboration withNTT Docomo. | [183] | |
The Prince of Tennis - The Battle of the British City | Shunsuke Tada | — | [184] | |
Appleseed XIII: Tartaros | Takayuki Hamana | Based on the manga seriesof the same name by Masamune Shirow. Compilation of anime series. | [Web 22] | |
Appleseed XIII: Ouranos | ||||
2012 | Blood-C: The Last Dark | Naoyoshi Shiotani | Sequel to the anime series. | [185] |
Library War: The Wings of Revolution | Takayuki Hamana | Sequel to the anime series. | [186] | |
009 Re:Cyborg | Kenji Kamiyama | Based on the mangaCyborg 009 byShotaro Ishinomori. | [187] | |
Wasurenagumo | Toshihisa Kaiya | Short film made for theAnime Mirai project. | [188] | |
Mass Effect: Paragon Lost | Atsushi Takeuchi | Prequel story toMass Effect 3. WithBioWare and T.O. Entertainment. | [189] | |
2013 | Kick-Heart | Masaaki Yuasa | Short film. Financed through aKickstarter funding campaign. | [190] |
2014 | Giovanni's Island | Mizuho Nishikubo | — | [191] |
2015 | Psycho-Pass: The Movie | Katsuyuki Motoriho[au] Naoyoshi Shiotani | — | [192] |
Miss Hokusai | Keiichi Hara | Based on the manga series byHinako Sugiura. | [193] | |
Ghost in the Shell: The New Movie | Kazuchika Kise[av] Kazuya Nomura | — | [194] | |
Pigtails | Yoshimi Itazu | Based on the manga by Machiko Kyō. Short animated film used for a stage play of the manga. | [195] | |
2017 | Kuroko's Basketball The Movie: Last Game | Shunsuke Tada | — | [196] |
2018 | Tokimeki Restaurant: Miracle 6 | Chiaki Kon | Based on theTokimeki Restaurantmobile game byKoei Tecmo andKonami. | [197] |
2019 | Psycho-Pass: Sinners of the System | Naoyoshi Shiotani | Film trilogy. | [198] |
Legend of the Galactic Heroes: Die Neue These - Stellar War | Shunsuke Tada | Film trilogy that served as the second season of the anime series. | [199] | |
2019–2021 | Fafner in the Azure - The Beyond | Takashi Noto | Film tetralogy released from 2019 to 2021. Produced with Xebec. | [200] |
2020 | Psycho-Pass 3: First Inspector | Naoyoshi Shiotani | — | [201] |
BEM: Become Human | Hiroshi Ikehata | Reboot of theHumanoid Monster Bem anime series. | [202] | |
2021 | Fate/Grand Order - Divine Realm of the Round Table: Camelot | Kazuto Arai | Animation production for the second film titledPaladin; Agaterám. | [203] |
2022 | The Deer King | Masashi Ando Masayuki Miyaji | Based on the novel series by Nahoko Uehashi. | [204] |
Deemo: Memorial Keys | Shūhei Matsushita | Based on theDeemo video game byRayark. WithSignal.MD. | [205] | |
Legend of the Galactic Heroes: Die Neue These - Clash | Shunsuke Tada | Film trilogy that served as the third season of the anime series. | [206] | |
Legend of the Galactic Heroes: Die Neue These - Intrigue | Film trilogy that served as the fourth season of the anime series. | [207] | ||
2023 | Fafner in the Azure: Behind the Line | Takashi Noto | — | [208] |
Rakudai Majo | Takayuki Hamana | Based on the book series by Satoko Narita. | [209] | |
Psycho-Pass Providence | Naoyoshi Shiotani | Film celebrating the 10th anniversary of thePsycho-Pass franchise. | [210] | |
The Concierge at Hokkyoku Department Store | Yoshimi Itazu | Based on the manga by Tsuchika Nishimura. | [211] | |
2024 | Haikyu!! The Dumpster Battle | Susumu Mitsunaka | Sequel to the anime series. | [212] |
TBA | Haikyu!! vs. The Little Giant | Sequel to Haikyu!! The Dumpster Battle | [213] |