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Polyphony Digital

From Wikipedia, the free encyclopedia
Japanese video game developer

Polyphony Digital Inc.
Company typeSubsidiary
IndustryVideo games
PredecessorPolys Entertainment
FoundedApril 2, 1998; 26 years ago (1998-04-02)
FounderKazunori Yamauchi
HeadquartersTokyo, Japan
Key people
Kazunori Yamauchi (president)
ProductsGran Turismo series
Number of employees
~300[1] (February 2022)
ParentSony Computer Entertainment Japan (1998–2005)
PlayStation Studios (2005–present)
Websitewww.polyphony.co.jp

Polyphony Digital Inc. is an internal Japanesefirst-partyvideo game development studio forPlayStation Studios. Originally a development group withinSony Computer Entertainment'sJapan Studio known asPolys Entertainment,[2][3] after the success ofGran Turismo inJapan, they were granted greater autonomy, reestablished as an individual company and renamed themselves Polyphony Digital. It currently has four studios: two studios in Japan, one studio in theNetherlands, and another one in theUnited States.

Company overview

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The studio is best known for theGran Turismo racing game series. Led byKazunori Yamauchi,Gran Turismo became the most successful racing series for thePlayStation,PlayStation 2 andPlayStation 3. TheGran Turismo series is designed to be a realisticdriving simulator, offering realistic drivingphysics. In 2006, Polyphony releasedTourist Trophy, in an attempt to bring the realism ofGran Turismo to motorcycle racing.

Games developed

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As Polys Entertainment

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GameRelease datePlatform
Motor Toon Grand PrixDecember 16, 1994PlayStation
Motor Toon Grand Prix 2May 24, 1996
Gran TurismoDecember 23, 1997

As Polyphony Digital

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GameRelease datePlatform
Omega BoostApril 22, 1999PlayStation
Gran Turismo 2December 11, 1999
Gran Turismo 3: A-SpecApril 28, 2001PlayStation 2
Gran Turismo ConceptJanuary 1, 2002
Gran Turismo 4 PrologueDecember 4, 2003
Gran Turismo 4December 28, 2004
Tourist TrophyFebruary 2, 2006
Gran Turismo HD ConceptDecember 24, 2006PlayStation 3
Gran Turismo 5 PrologueDecember 13, 2007
Gran Turismo (PSP)October 1, 2009PlayStation Portable
Gran Turismo 5November 24, 2010PlayStation 3
Gran Turismo 6December 6, 2013
Gran Turismo SportOctober 17, 2017PlayStation 4
Gran Turismo 7March 4, 2022PlayStation 4,PlayStation 5[4][5][6]
My First Gran TurismoDecember 6, 2024PlayStation 4, PlayStation 5

Other projects

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Polyphony Digital has also been involved in real life automotive projects. They have developed special versions of theirGran Turismo games for many car manufacturers as demonstrators for their cars. Nissan also commissioned them to design a specialbody kit for their350Z coupe, which first appeared in 'GT Concept: 2002 Tokyo – Geneva' as the "Nissan 350Z Gran Turismo Aero", later becoming the "Fairlady Z NISMO S-Tune Concept by GRAN TURISMO" inGT4. There was also a faster 'Z-Tune' version with minor styling revisions and 400PS. The S-Tune was later sold in real life by NISMO (NISSANMOTORSPORT) as a tuning package for existing owners.

In 2007, they were contracted to design the multifunction display on the newNissan GT-R,[7] which displays performance information such asG-forces, acceleration opening, brake pedal pressure, steering angle, an "optimal gearshift map," to emphasize economical vehicle operation.

When Nissan was looking for a company to develop the GT-R's user-friendly 'multi-function meter', the carmaker says Polyphony was the obvious choice because of the simple menu systems applied to video games such asGran Turismo. "If you think about the GT-R's multi-function meter with the g-force information and everything else, we wanted it to be very easy to read, very easy to use," says Nissan's global vice president of communications, Simon Sproule. "It's really about the logic of how video games work and their menu systems – which anyone can use – and then applying it to the car."[8]

Seiichi Ikiuo from Polyphony Digital encoded and decoded the movies for various SCEI games, such asThe Legend of Dragoon,Everybody's Golf 2 and the Japanese versions ofRoll Away and the originalCrash Bandicoot games for the PS1.[9]

Recognition

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In 2012,IGN placed Polyphony Digital at number 24 on their list of the 50 greatest developers of all time.[10] In the March 2015 issue ofGamesTM magazine, the company was number 34 on their list of the "50 Best Developers In The World".[11]

In 2014, Polyphony Digital made a long-term partnership withFédération Internationale de l'Automobile (FIA) for a plan to launch an official FIA Online Championship in 2015.[12]

References

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  1. ^"Interview de Kazunori Yamauchi, le papa de Gran Turismo nous parle du 7ème opus" [Interview with Kazunori Yamauchi, the father of Gran Turismo, about the 7th opus].jeuxvideo.fr (in French). February 3, 2022. RetrievedFebruary 3, 2022.
  2. ^"Corporate Profile".polyphony.co.jp. Archived fromthe original on February 27, 2012. RetrievedJanuary 15, 2012.
  3. ^"Polyphony Digital Inc".MobyGames. RetrievedJuly 16, 2013.
  4. ^Evans, Andrew (September 10, 2021)."Gran Turismo 7 Release Date is March 4 2022".GTPlanet. RetrievedSeptember 10, 2021.
  5. ^"PlayStation's Jim Ryan: 'We're making a completely new VR format for PS5'".British GQ. RetrievedFebruary 23, 2021.
  6. ^"Hermen Hulst Q&A: What's Next for PlayStation Studios".PlayStation.Blog. June 2, 2021. RetrievedJune 2, 2021.
  7. ^Edmunds Inside Line: A Day in Germany With the GT-R EngineersArchived 2007-10-18 at theWayback Machine
  8. ^Amy (October 3, 2016)."MAZDA 121".Drive. Archived fromthe original on November 24, 2020. RetrievedSeptember 22, 2018.
  9. ^"Seiichi Ikiuo Video Game Credits and Biography".MobyGames. RetrievedApril 13, 2019.
  10. ^"Polyphony Digital – #24 Top Video Game Makers – IGN".IGN.[permanent dead link]
  11. ^GamesTM magazine issue 157,Imagine Publishing, March 2015
  12. ^"Polyphony Digital Inc. (PDI) and FIA to Form Long-term Partnership",Polyphony Digital Inc., 2014-06-24

External links

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