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Persona 3 Reload

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2024 video game

2024 video game
Persona 3 Reload
DeveloperP-Studio
PublisherSega
DirectorTakuya Yamaguchi[a]
Producers
  • Ryota Niitsuma
  • Kazuhisa Wada
DesignerKai Suehiro
ProgrammerTomohiko Imanishi
Artists
WriterDaizaburo Nonoue[b]
Composers
  • Atsushi Kitajoh
  • [c]
SeriesPersona
EngineUnreal Engine 4
Platforms
Release
  • PS4, PS5, Win, XB1, XBSX/S
  • February 2, 2024
  • Nintendo Switch 2
  • October 23, 2025
GenresRole-playing,social simulation
ModeSingle-player

Persona 3 Reload[d] is a 2024role-playing video game developed and published byAtlus.Reload is aremake ofPersona 3 (2006), the fourth main installment of thePersona series, itself a part of the largerMegami Tensei franchise. As with the original game,the protagonist is a high school student returning to his home city a decade after his parents were killed in a car crash. He soon gains the potential to summon aPersona, the physical manifestation of his inner spirit, and joins theSpecialized Extracurricular Execution Squad (S.E.E.S.), a group of like-minded Persona users. Together, they are tasked with defeating Shadows and uncovering the mystery of the Dark Hour.

A remake ofPersona 3 was often requested by fans following the series' push towards global popularity thanks to the success ofPersona 5 (2016), as was officially acknowledged by Atlus themselves.Reload began development in 2019 and was announced in June 2023.Reload remakes the main story ofPersona 3, with various graphical and functional updates that bring the game in parity with the series' later installments.Shigenori Soejima oversaw overhauled art direction by Tomohiro Kumagai and updated character designs by Azusa Shimada. The music was written primarily by Atsushi Kitajoh, with additional arrangements by original composerShoji Meguro, and vocal tracks performed by Azumi Takahashi and Lotus Juice.

Persona 3 Reload was released forPlayStation 4,PlayStation 5,Windows,Xbox One, andXbox Series X/S on February 2, 2024. ANintendo Switch 2 version was released on October 23, 2025. The game received generally positive reviews from critics and sold a million units within its first week of release, making it the fastest-selling game in the series to reach one million units.

Gameplay

[edit]
See also:Persona 3 § Gameplay, andPersona (series) § Gameplay
The protagonist engages in battle with an enemy in the game's updated combat system.

Persona 3 Reload retains its core hybrid of traditional role-playing and social simulation gameplay, but is overhauled aesthetically, graphically and mechanically to integrate systems and features that have been introduced to thePersona series since the originalPersona 3's release, specifically deriving from quality-of-life improvements first implemented inPersona 5 (2016). In addition to foundational overhauls,Reload refines numerous elements of itsgraphical user interface to reflect the updated presentation of subsequent entries. For story-sensitive tasks, objective descriptions have been added below the display for the date, time of day and moon phase that list actions that must be performed to progress the narrative, which is functionally similar toPersona 5's heads-up display. The map display has also been improved in function and form over the originalPersona 3, having been expanded in size in addition to depicting more intricacies about the surrounding environment, and now placing markers on important locations that need to be visited for story purposes, much likePersona 5's map.[1][2] The ability for the protagonist to run through areas has also been added.[3]

New gameplay additions to the social simulation and role-playing portions of the game were introduced inReload. The Iwatodai Dorm where the main party resides outside classes has been expanded upon with multiple activities to perform beyond the original game. The protagonist is now able to strike individual conversations with every dorm resident, cook food with resuscitative abilities in the dorm's kitchen, garden and tend plants on the dorm's roof by feeding them nutrients periodically, rent out films to watch using a DVD player, as well as borrow and read books provided to the dorm by the school. As with the corresponding in-house activities inPersona 4 andPersona 5, performing these tasks strengthen each of the protagonist's Social Stats which can be used to later pursue specific interactions with Social Links. For example, reading books increase the protagonist's Academics for school, while gardening yields the reward of the protagonist being able to learn new Tactics in battle. Furthermore, the protagonist can partake in each of the aforementioned activities alongside another party member, which grants them additional buffs for combat scenarios.[4][5][6]

While attending Gekkoukan High School, the in-class questions from the subject teachers have been redone from scratch, with none being repurposed from the original game. Exploration both around Tatsumi Port Island and within Tartarus is now done from a third-person perspective with the camera now being positioned directly behind the protagonist, and now enables free camera control for the player to get better views of their surroundings. The overworld map is now fully rendered in 3D, and has an additional button prompt for displaying information on the protagonist's current location, or other areas they can visit. Expanding onPersona 3 Portable's fast travel function, the player is also able to immediately fast-travel to any specific location within the highlighted area directly from the map itself as opposed to within the location.Reload removes the ability for the player to completely break Social Links with supporting characters as was possible in bothPersona 3 andPersona 4 (2008), although the player is still able to reverse them through choosing the protagonist's dismissive responses to interactions.[7] A new social element was introduced, that exists separately from Social Links. It is meant to contextualize supporting characters who weren't as prominent in previous iterations ofPersona 3, through the inclusion of side-story arcs that will deepen the protagonist's relationship with them, which will also extend to the male party members due to the lack of dedicated Social Link stories for them.[8][9][10]

The structure and progression within Tartarus has not been altered from the original game whatsoever, but has been expanded with more environmental variety to encourage exploration, and sports unique visual effects accomplished by the game's use ofUnreal Engine 4, such as improved lighting. The fatigue mechanic has been completely removed to reflect subsequent entries, making it so that the party is unable to tire during exploration, thus no longer affecting their battle performance. Each floor within Tartarus also houses breakable objects in the form of fire effigies that can be swung at to obtain hidden treasure and items.[10] The player is unable to contact the Navigator (betweenMitsuru Kirijo and laterFuuka Yamagishi) in Tartarus to change the dungeon's background music like in the original game, nor is the player able to direct the party to split up and find hidden Treasures and Shadows scattered on the current floor. The party is also able to either walk or fully sprint when traversing the dungeon, but doing the latter also increases the chance that Shadows patrolling the current floor are alerted to the party's presence.[11]

During battle, both the ability to take direct control over party members as inPortable, as well as enabling the CPU to dictate their behavior as in the original game andFES, are available. The battle user interface has been completely overhauled to take functional and stylistic inspiration fromPersona 5, with the commands "Persona", "Item", "Guard" and "Attack" each corresponding to different buttons in a similar fashion. In addition to the returning "Analyze", "Tactics", "Target" and "Rush" commands from prior iterations ofPersona 3, a "Survey" and "Assist" function have also been added.Persona 3 Reload implements an improved variation of the "Baton Pass" skill fromPersona 5 in the form of the "Shift" ability mapped to the left trigger. "Shift" enables the current active party member to pass their turn onto another character after successfully landing a hit on a Shadow enemy that knocks them Down, allowing the next party member to potentially knock other enemies Down if they are in certain formations. When all enemies on the battle screen are knocked Down as with the original game, the party is given the option to initiate an "All-Out Attack" that involves all active members performing a joint assault on any remaining enemies for significant damage. Depending on who in the party starts the command, the character has a personalized outro and unique animation in a similar vein to the finisher screens inPersona 5. Additional Personas for the party are still obtained primarily through the post-battle minigame Shuffle Time, butReload instead allows the player to manually choose what specific card they want out of the randomized selection as opposed to blindly selecting one after they are shuffled, similar toPersona 4 Golden's version of the minigame.[8][11]

Plot

[edit]
Further information:Persona 3 § Plot

Development

[edit]

Atlus had begun development of a remake ofPersona 3 by 2019.[12] The large majority of P-Studio's staff working onPersona 5 Royal (2019) at this time were shifted over toReload, with the studio's chief director Kazuhisa Wada exclaiming that developingPersona 3 Reload was hugely important for Atlus due to the original game's influence on the rest of thePersona series, as well as the unique challenges presented with both remaking an existing title, and developing a game on a third-party game engine, as the game is powered byUnreal Engine 4 as opposed to the proprietary engine Atlus previously used for games such asRoyal andCatherine: Full Body (2019). TheReload naming was conceived as a result of the developers wanting to use another moniker with the letter "R" to convey its status as a definitive edition ofPersona 3 asPersona 5 Royal was toPersona 5, feeling as if simply calling it "Persona 3 Remake" was not fitting for the naming conventions of the series. TheReload name was also used to reflect the pistol-like Evokers used by the party to summon their Personas during battle.[13]

Following the game's official reveal, Atlus shared several additional details aboutReload. P-Studio chief director Kazuhisa Wada and game producer Ryota Niitsuma clarified their intentions of producing a completely faithful recreation of the originalPersona 3 experience, including implementing multiple "new scenes and events" beyond the retained narrative. However, the pair confirmed that as a result of remaining solely faithful to the game as it was originally released, none of the story content integrated into eitherPersona 3 FES orPersona 3 Portable would be remade forReload, such as the epilogue chapter "The Answer" or the secondfemale protagonist and her associated content.[14] Wada clarified following this interview however, that other story and gameplay elements first added to the main story scenario inFES would still feature in the game.[3] During a separate interview published inWeekly Famitsu, Wada, Niitsuma and game director Takuya Yamaguchi also expressed enthusiasm towards introducing alterations to the existing game's controls and map design, highlighting that the game's main dungeon, Tartarus, would undergo a "particularly large change" in structure from the original game due to the increase in environmental density, as well as interactive features and landscapes within existing areas. They also discussed the intent and overall importance behind producingPersona 3 Reload at this time, asserting that while they didn't want to change the plot or characters that form the original game's foundation, they were keen on players being able to enjoyPersona 3 at a functional and graphical fidelity equivalent to recent entries in the series such asPersona 5 andPersona 5 Royal, which was the stance they assumed at the start of development. Yamaguchi elaborated on the effort it took to remake all the game's original environments and artwork, exemplifying that the field had not just been expanded to be more proportionate with characters populating the playable areas, but also to "increase the density of game elements and scenery". Yamaguchi further discussed the addition of new scenarios beyond reproducing the original game's narrative, feeling it fitting for the game's nature as an "ensemble drama" so they may explore characters who weren't as prominent in the original game.[8]

In August 2023, a furtherFamitsu interview was conducted between Wada, Niitsuma, Yamaguchi and composer Atsushi Kitajoh. They elaborated on the development process of remaking the game's assets, stating that the character models fromPersona 3: Dancing in Moonlight (2018), which marked the first time manyPersona 3 elements were fully rendered inhigh-definition, were used as a base for corresponding models inReload. However, theReload assets were otherwise produced from scratch with various adjustments, such asAigis having her proportions altered to emphasize her unique physical traits as a cybernetic being compared to the regular human characters. Yamaguchi spoke on elements of the game shown in the game's second trailer, confirming that party members Koromaru and Shinjiro Aragaki would have dedicated side-stories outside the main narrative inReload, with the former's side-story focusing on expanding Koromaru's backstory, while Shinjiro's content would highlight his charm amongst the party members. The developers also confirmed that the "Aeon" social link with Aigis fromPersona 3 FES would be retained in the game. By this time,Persona 3 Reload had entered its final stages of development.[15]

Presentation

[edit]

The character models and assets have been remade from the ground up to be presented as more proportionate relative to the environment design in a similar vein toPersona 5's art direction, which is also reflected in the revamped lighting engine and the number of non-playable characters that populate the playable areas of the game, both of which have been improved upon when contrasted with the original game. Performance has also been increased from all previous versions' 30frames per second (FPS), to up to 60 FPS at up to4K resolution (3840x2160) on PlayStation 5, Windows and Xbox Series X.[16]Reload contains additional scenes not featured in the original game or any of its re-releases, including new party interactions, dialogue, and voiced cutscenes. Every Social Link route is now completely voiced. Exploration within Tartarus also features additional dialogue amongst the party depending on who is taken into the dungeon. The animated cutscenes from the originalPlayStation 2 version ofPersona 3 have been recreated.

The Japanese voice cast reprised their respective roles, alongside Shinya Takahashi, who serves as Koromaru's dedicated voice actor after previously voicing him in the four-partPersona 3 The Movie film series.[17][15] The main English voice cast from previous games has been entirely re-cast forReload, including theprotagonist (Aleks Le),Mitsuru Kirijo (Allegra Clark),Yukari Takeba (Heather Gonzalez),Junpei Iori (Zeno Robinson),Aigis (Dawn Bennett),Akihiko Sanada (Alejandro Saab),Fuuka Yamagishi (Suzie Yeung),Shinjiro Aragaki (Justice Slocum) andKen Amada (Justine Lee).[18]Kirk Thornton voicesIgor, the proprietor of the Velvet Room, reprising his role from the English dub ofPersona 5 (2016).[citation needed]

Most of the original voice actors for thePersona 3 party members in English appear in different roles throughout the game.Tara Platt, who voiced Mitsuru and the Velvet Room attendantElizabeth in the original game, reprises the latter role inReload.[19]Yuri Lowenthal, the previous English voice for the protagonist, Pharos, and Ryoji, appears as Eiichiro Takeba, Yukari's father and a lead researcher for the Kirijo Group's experiments on Shadows.[20]Liam O'Brien, who previously dubbed Akihiko in English, voices Officer Kurosawa, the night patrolman at Paulownia Mall who acts as a discrete weapons dealer for S.E.E.S. and an informant on civilians who go missing in Tartarus during the Dark Hour;Wendee Lee, who dubbed Fuuka in English fromPersona 4 Arena onwards, voices Ms. Terauchi, the English teacher at Gekkoukan High School;Michelle Ruff, the original English voice for Yukari, appears as the unnamed shopkeeper at Maiyodo Antiquities, a business the protagonist can visit at Paulownia Mall that sells additional weapons and armor for the party to equip.Grant George, the original voice for Shinjiro and Jin in English, voices Takeharu Kirijo, Mitsuru's father and the head of the Kirijo Group who was a benefactor towards the research project into Shadows and the Dark Hour;

The female protagonist's alternate story route fromPersona 3 Portable is not included in the game.[21] With the additional voiced lines added in Tartarus and the game's side-stories,Persona 3 Reload has the most spoken dialogue of any game in the series.[10] The game was made usingUnreal Engine 4.[22]

Art design

[edit]

Azusa Shimada serves asPersona 3 Reload's main character designer, with original artistShigenori Soejima taking on a supervisory role. The two collaborated to refine the existing designs, as well as update the S.E.E.S. equipment when entering Tartarus. This includes a new armband, which was teased by game director Takuya Yamaguchi to have ties to a new mechanic during Shadow encounters, and a combat attire unique to every party member. Shimada and Soejima also updated the look of the Evokers; a small gimmick was added to emphasize the impact of Persona summoning, describing how the Evoker's pistol slide blows back and emits a red light after being fired.[15]

Tomohiro Kumagai, a lead UI designer at P-Studio onPersona 4 Arena Ultimax (2013), as well as bothPersona 5 andRoyal, serves asReload's art director. Kumagai was among Yamaguchi's earliest hires for the project shortly after he assumed the role as the game's director. Kumagai became attracted to the prospects of working on the game having been captivated by the originalPersona 3's art design, and its notion that a user interface could have powerful synergy with the game's themes. He explained thatReload's menu interface drawing on the imagery of being submerged in water, was developed from his initial perception of the original game's heavy usage of blue in the menus, which was further iterated on by the UI design team. He also envisioned slower animations and softer aesthetics in the menus, in order to contrastPersona 5's emphasis on aggressive movements and pop-punk influences, deriving inspiration from the sea surrounding Tatsumi Port Island, the game's primary setting. A special 3D character model of theprotagonist was created by the animation team for use exclusively in the game's menus, with a large number of animation skeletons and polygons used to express the character's emotions, and the shimmering effect conveying the feeling of being submerged in water. Kumagai stressed that it was equally important that the team retained the ease of navigation and responsiveness present inPersona 5's user interface.

The game's final logo went through multiple design iterations, with earlier concepts entirely reimagining the typeface to illustrate the intent of the game rebootingPersona 3 for a new audience. However, as it became increasingly clear to the development staff thatReload would retain the original game's core while only updating its presentation and accessibility, Kumagai and Azusa Shimada created a logo that largely resembled the original game's title treatment, but with theReload moniker communicating its status as a remake with new elements as opposed to an HD remaster.[23][24]

The game's official box art drawn by Shimada is an intentional recreation ofPersona 3's JapanesePlayStation 2 key art, featuring the protagonist alongside the Persona Thanatos. Multiple revisions were made to update the homage, as Soejima and Yamaguchi discussed whether to just feature the protagonist and his Persona, or alongside the other main characters in the game.[15] The final result was meant to subtly convey the game's updated visuals with modern drawing techniques and emphasized realistic lighting effects, as well as focus on the protagonist standing up to his destiny.[25][unreliable source]

Music

[edit]

The score forPersona 3 Reload was written primarily by Atsushi Kitajoh, with original composerShoji Meguro arranging several instrumental tracks.[citation needed] It features arranged tracks from the original game with a few additional tracks, including a second battle theme "It's Going Down Now".[15]YouTuber Azumi Takahashi replaced Yumi Kawamura as the lead female vocalist, with rapper Lotus Juice returning as the male vocalist.[26][27] Lotus Juice requested some changes to the vocal tracks, such as rewriting lyrics to better fit the scenes.[15] To coincide with the game'sNintendo Switch 2 release in October 2025, Atlus released a free update to all versions ofPersona 3 Reload which added Kawamura's original vocal tracks fromPersona 3 andPersona 3 FES as background music for dungeon exploration and battles.[28]

Marketing and release

[edit]
The booth ofPersona 3 Reload at the 2024 Taipei International Comics & Animation Festival

In July 2022, Atlus conducted a consumer-led survey in Japan gauging interest in potential remakes and re-releases of past games from the publisher, specifically in theMegami Tensei franchise. During a livestreamed broadcast of the poll results, Atlus revealed thatPersona 3 (2006) had been tied withPersona 2: Innocent Sin (1999) andPersona 2: Eternal Punishment (2000) in terms of the most requested game to be remade by the publisher.[29]

In April 2023, internally screened footage from Sega leaked online, showing footage ofPersona 3 party memberYukari Takeba engaging in an encounter with a Shadow, alleged to be from an early development build of aPersona 3 remake. News publication site Gematsu later corroborated the footage, with a contributing writer stating that the firm had heard from anonymous sources close to Sega that a remake of the game was in development, and that the build shown in the sizzle reel was sourced from 2021. That same day, aTwitter user uncovered a registeredweb domain named "p3re.jp", which was speculated to be connected to aPersona 3 remake due to its shorthand abbreviation potentially referencing the game and following previously registered web domains for projects in thePersona series.[30]

In early June 2023, Atlus Japan renewed the aforementioned "p3re.jp" web domain speculated to be connected to thePersona 3 remake, alongside a new web domain, "p5t.jp", surmised by gaming news outlets to be connected to a potential spin-off title forPersona 5.[31] Shortly thereafter,Atlus West accidentally uploaded the reveal trailer for the remake, titledPersona 3 Reload, on their officialInstagram account alongside the trailer for the spin-off titlePersona 5 Tactica (2023). Both games did not officially get announced untilMicrosoft'sXbox Games Showcase event, which aired later in the week.[32] Sega hosted a panel dedicated to the game atAnime Expo 2023 the following month attended by Aleks Le, Heather Gonzalez, Zeno Robinson, Alejandro Saab, Allegra Clark and Suzie Yeung which was accompanied by a second trailer showcasing the game's English dub.[33] Between October 2023 and January 2024, Atlus West posted a series of featurettes titledReloaded: The Voices of Persona 3 onto their YouTube channel, featuring interviews and anecdotes about the development and legacy ofPersona 3, from both the English voice cast of the original game as well asReload's new cast.[34] On January 23, 2024, Atlus West released a live-action commercial for the game featuring actorAidan Gallagher, who was depicted moving between various key story areas of the game while reflecting on the theme of mortality in the game's narrative.[35] The trailer drew negative reactions, with online outlets making note of the tonal disparity between the source material and the dramatized dialogue from Gallagher himself.[36][37]

Persona 3 Reload released forPlayStation 4,PlayStation 5,Windows,Xbox One, andXbox Series X/S on February 2, 2024. From launch until August 2025, it was available to play onXbox Game Pass.[38][39][40][41] ANintendo Switch 2 version of the game was announced during the July 2025Nintendo Direct Partner Showcase presentation and was released on October 23, 2025.[42][43] Alongside the standard edition, a Digital Deluxe and Digital Premium Edition are also available. Both editions bundle the game with a digital soundtrack and artbook, while the Premium version additionally comes with adownloadable content (DLC) pack of in-game extras. A physical collector's edition, dubbed the "Aigis Edition", comes with unique packaging, physical versions of the artbook and soundtrack, a large bust of the character Aigis, and vouchers for the DLC pack.[44] The PlayStation 4 version of the game offers a free upgrade to the PlayStation 5 version and the physical Xbox release supports the Smart Delivery function between Xbox One and Xbox Series X depending on where the game is installed.[45][46]

A demo, which allows players access to the first half of the game and one of the bosses - akin toMetaphor: ReFantazio's demo[47] - was released on April 9, 2025, a year after the game's release; much like the aforementionedMetaphor demo, save data could be transferred to the full game.[48] This demo was released on Nintendo Switch 2 on September 12, 2025, ahead of the title's release the following month.[49]

According to producer Kazuhisa Wada and Yoshihiro Komori, who directed the game's Nintendo Switch 2 port,Reload was initially planned to release for the originalNintendo Switch earlier in development, but said version was ultimately scrapped due to performance issues that would've necessitated a longer optimization period and potential redesigns of the user interface and art.[50][51]

Downloadable content

[edit]

Persona 3 Reload was released alongside a set of day-one downloadable content (DLC) comprising in-game extras, which can either be purchased standalone, or in a bundle. These include costume sets inspired by the Yasogami High School uniforms fromPersona 4 (2008), as well as the Shujiin Academy uniforms andPhantom Thieves of Hearts attire fromPersona 5 (2016) for the party members to wear during dungeon exploration. Also included are additional Persona sets featuring Personas fromPersona 4,Persona 5, andPersona 5 Royal, as well as a custom background music set featuring tracks fromPersona 5 Royal. Those that pre-ordered the game also got access to a custom background music set featuring tracks fromPersona 4 Golden.[52][53] Anexpansion pass featuring three waves of downloadable content was announced during an Xbox Partner Preview livestream on March 6, 2024. The first wave, released one week later on March 12, features additional background music tracks fromPersona 4 Golden andPersona 5 Royal. The second, released on May 31, 2024, includes Velvet Room costumes for the characters and new music tracks.

Episode Aigis: The Answer,[e] a remake of "The Answer" epilogue chapter originally released as both an add-on disc for the originalPersona 3 and as part ofPersona 3 FES, was released on September 10, 2024.[54] In an interview, producer Kazuhisa Wada explained that even though the story of this chapter caused some controversy among players, its remake remains faithful to the original.[55] Because the team was short on staff, the DLC was directed by Yu Hashizume, the battle planner of games such asTokyo Mirage Sessions ♯FE andSoul Hackers 2. Since Hashizume is not part of P-Studio, the proposal surprised him, but he decided to accept the position to get involved with thePersona series.[55] The music from the original game was rearranged by Atsushi Kitajoh, and two new songs were created by Ryota Kozuka: an opening theme and a battle theme.[55]Episode Aigis is set to be the last piece of downloadable content for the game. According to Wada, the addition of a female protagonist was considered during development but was deemed too time-consuming and expensive compared to the epilogue. He also stated that thePersona team "has a mission to work on not only remakes but also 'completely new' projects".[56]

Tie-in media and merchandise

[edit]

In February 2024, Atlus announced a collaboration with Cerevo to make a 1:1 replica of the Evoker as depicted inReload.[57] A prototype was showcased at the Wonder Festival 2024 Winter.[57] The Evoker replica was announced to be released on March 2025.[58] A promotional event for the Evoker replica was held on July 12-13, 2025 at the 6th floor of Volks Akihabara Hobby Paradise 2, where visitors can try out the replica before purchasing it.[59]

Atlus also announced a collaboration with Koikeya to market limited edition potato chips and charms based on the game.[60] In July 2024, Atlus and Platinum Pens announced a collaboration to market a special fountain pen sold by Premium Bandai.[61] On July 3, 2024, McFarlane Toys announced a 2025 release for a themed line ofPersona 3 Reload action figures.[62] Accompanying the game's release were two vinyl soundtrack releases; both distributed byiam8bit; the first was released in 2024 and encompasses the game's original soundtrack,[63] and another, releasing in 2025, will revolve around theEpisode Aigis DLC.[64]

In March 2025, a collaboration withPersona 5: The Phantom X was announced.[65]

Other media

[edit]

TheReload version ofMass Destruction was produced and performed as part of two-time Olympic figure skating championYuzuru Hanyu'sEchoes of Life Tour ice show. It was directed by the Japanese choreographer and directorMikiko.[66]

Reception

[edit]
Reception
Aggregate scores
AggregatorScore
Metacritic(NS2) 79/100[67]
(PC) 89/100[68]
(PS5) 87/100[69]
(XSXS) 86/100[70]
Episode Aigis:[71]
(PC) 78/100
(PS5) 71/100
(XSXS) 75/100
OpenCritic96%[72]
Review scores
PublicationScore
Destructoid6.5/10[73]
Digital TrendsStarStarStarStarHalf star[74]
Easy Allies9/10[75]
EurogamerStarStarStarStar[76]
Game Informer8.75/10[77]
GameRevolution9/10[78]
GameSpot9/10[79]
IGN9/10[80]
8/10 (Episode Aigis)[81]
Nintendo Life8/10[82]
Nintendo World Report8/10[83]
NMEStarStarStarStar[84]
PC Gamer (US)89/100[85]
PCGamesN8/10[86]
PCMagStarStarStarHalf star[87]
Push SquareStarStarStarStarStarStarStarStarStar[88]
StarStarStarStarStarStar (Episode Aigis)[89]
RPGFan97/100[90]
83/100 (Episode Aigis)[91]
Shacknews9/10[92]
TouchArcade4.5/5[93]
VG247StarStarStarStar[94]
VideoGamer.com9/10[95]

Pre-release critical reception

[edit]

Previews ofPersona 3 Reload were generally positively received by games journalists, who praised the updated visuals and gameplay, as well as the game's faithfulness to the original,[96][97][98][99] Kenneth Shepard ofKotaku praised the demo overall, but disliked the remade music.[97] Jasmine Gould-Wilson ofGamesRadar described the demo as "a blast" and said the game "could be an excellent place to start" for newcomers to the series.[98] Dom Peppiatt ofVG247 said the demo appeared to be "a remaster in the best sense".[96] In contrast, writing forPolygon, Chelsea Stark criticized the lack of environmental detail in the dungeons, which she described as faithful to the original game but not up to the standards set byPersona 5, and expressed uncertainty about how much would be updated in the final product.[99]Persona 3 Reload was nominated for Most Wanted Game in the 2023Golden Joystick Awards.[100]

Episode Aigis had been getting mixed to negative reception before its release due to the DLC being tied to the game's Season Pass, in addition to Wada's prior comments ofEpisode Aigis won't be included and made prior to the game's release, and Atlus has been widely criticized for using such "cash grab" practices.[101][102]

Post-release critical reception

[edit]

Persona 3 Reload received "generally favorable" reviews from critics, according toreview aggregator websiteMetacritic.[68][69][70]

IGN's Michael Higham described the game as "a more fully realized version of a beloved RPG", praising the game's quality of life improvements, voice cast, and soundtrack.[80] PlayStation Universe's Joe Richards complimented the game's blending of the style used inPersona 5 with that of the original game, calling it a "masterclass in design" with "some of the most elegant menus in RPG history".[103] Games reviewers commonly praisedEpisode Aigis for its plot beats and new music, and criticized its "tedious", "repetitiveness" and poor controls.[104][105][106]

Conversely,Reload was criticized by some players and critics, both before and after its release, for omitting certain features from the previous releases ofPersona 3, including the choice to play as afemale protagonist previously featured inPersona 3 Portable.[f] After Kazuhisa Wada,Reload's producer, stated that the Portable version's added content will not be available due to budgetary reasons, a team of fans began developing amod called theFemc Reloaded Project, aiming to implement her and content exclusive to her alternate story route fromPortable intoReload shortly after the game's release.[111][112] The mod was published on February 19, 2024, seventeen days afterReload itself was released,[111][113] and was praised for its functionality and prompt release.[114][115]

Sales

[edit]

Persona 3 Reload sold a million units within its first week of release, making it the fastest-selling game in the series to reach one million units sold and Atlus' fastest-selling game until the release ofMetaphor: ReFantazio in October.[116][117]

By March 2025,Persona 3 Reload had sold over 2 million copies.[118]

Awards and nominations

[edit]
YearCeremonyCategoryResultRef.
2023Golden Joystick AwardsMost Wanted GameNominated[119]
2024Golden Joystick AwardsBest Supporting Performer (Dawn Bennett)Nominated[120]
Japan Game AwardsAward for ExcellenceWon[121]
2025New York Game AwardsFreedom Tower Award for Best RemakeNominated[122]

Notes

[edit]
  1. ^Episode Aigis DLC directed by Yu Hashizume. Original game directed byKatsura Hashino.
  2. ^Original game written by Yuichiro Tanaka
  3. ^Music forEpisode Aigis DLC composed by Ryota Kozuka. Original music and some rearrangements composed byShoji Meguro
  4. ^Japanese:ペルソナ3 リロード,Hepburn:Perusona 3 Rirōdo
  5. ^Known simply as "Episode Aegis" in Japan
  6. ^Attributed to multiple references:[98][99][80][107][108][109][110]

References

[edit]
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