This articleneeds additional citations forverification. Please helpimprove this article byadding citations to reliable sources. Unsourced material may be challenged and removed. Find sources: "One Piece: Unlimited Cruise" – news ·newspapers ·books ·scholar ·JSTOR(June 2025) (Learn how and when to remove this message) |
This articlemay need to be rewritten to comply with Wikipedia'squality standards. Relevant discussion may be found on thetalk page.You can help. The talk page may contain suggestions.(July 2025) |
| One Piece: Unlimited Cruise | |
|---|---|
EuropeanEpisode 1 cover art | |
| Developer | Ganbarion |
| Publisher | Bandai Namco Games[a] |
| Series | One Piece |
| Platforms | Wii,Nintendo 3DS |
| Release | Episode 1Episode 2 |
| Genre | Action-adventure |
| Modes | Single-player,multiplayer |
One Piece: Unlimited Cruise[b] is a two-episodeaction-adventurevideo game developed byGanbarion and published byNamco Bandai Games for theWii, based on theOne Piece manga andits anime adaptation. The game was released in two episodes which act as parts of a single story. The first episode,One Piece: Unlimited Cruise Episode 1 – The Treasure Beneath the Waves[c] was released in Japan on September 11, 2008, followed by releases in Europe on June 19, 2009 and in Australia one week later. The second episode,One Piece: Unlimited Cruise Episode 2: Awakening of a Hero[d] was released in Japan on February 26, 2009, followed byEurope on September 25, and inAustralia on October 1. Neither game was released in North America.
It was additionally released asOne Piece Unlimited Cruise: Double Pack inGermany on June 25, 2010, which contains both games within separate boxes.
Another version of the game, containing both episodes, was released on theNintendo 3DS in Japan asOne Piece: Unlimited Cruise SP[e] on May 26, 2011. In Europe, this version was once again split into two releases, with episode 1 released asOne Piece: Unlimited Cruise SP on February 10, 2012, and episode 2 asOne Piece: Unlimited Cruise SP 2 on July 27, 2012.
Unlike its predecessor,One Piece: Unlimited Adventure,Unlimited Cruise was localised only in PAL regions and the PAL versions only have Japanese voices with multi-lingual subtitles (including English) instead of English voices. It was followed by a sequel,One Piece: Unlimited World Red, in 2013.
Simon Parkin ofEurogamer rated the European release ofOne Piece: Unlimited Cruise SP as a 3 out of 10.[1] Both Mark Reece ofNintendo Life and Ashton Raze ofGameSpot rated that version as a 4 out of 10.[2][3] Parkin commented that the Japanese version is "a repackaging of two previous Nintendo Wii titles –One Piece Unlimited Cruise 1: The Treasure Beneath The Waves andOne Piece Unlimited Cruise 2: Awakening of a Hero – with some bits removed and some added"; however, the European version dropped "the entire second Episode from the package, a fact the publisher has kept cheekily quiet ahead of release", due to cartridge space concerns as this version included "five different language subs (all voice acting remains in Japanese)".[1] Reece commented that it was "shame for European 3DS owners andOne Piece fans alike" to receive "only half the content" that was included in the Japanese version.[2] Parkin called it "a raw deal, especially considering the poor quality of the game that did make it onto the cartridge".[1]
Parkin noted that the release "lacks care and attention" and that "the problems are more deep-rooted than those introduced by thelocalisation team".[1] Reece felt that "One Piece fans might very well get a kick out of" narrative aspects of the game, "however, taking its incommodious take on 'action', uncompromisingly repetitive progression, occasional technical issues, forgettable plot or the fact that half of its intended content has been needlessly misplaced into account, the number of reasons to recommend a purchase ofOne Piece: Unlimited Cruise Special is woefully insufficient".[2] Raze commented that "the good news forOne Piece fans is thatUnlimited Cruise really nails the characters and the vibe".[3] Raze opined that "the character charm and endearment is here, but the rest of the game lets that aspect down".[3] Raze also thought that the presentation needed more thought as "the subtitles are tiny, blurry, and difficult to read" incutscenes and "coupled with the 3D effects, which are otherwise excellent, this can be a bit of an eye strain".[3]