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Monsters, Inc. Scream Arena

From Wikipedia, the free encyclopedia
2002 video game
2002 video game
Monsters, Inc. Scream Arena
North American box art
DeveloperRadical Entertainment
PublisherTHQ
DirectorTom Legal
ProducerCam Weber
DesignerPete Low
ProgrammerScott Andrews
ArtistJeremy McCarron
ComposerMarc Baril
PlatformGameCube
Release
GenreSports
ModesSingle-player,multiplayer

Monsters, Inc. Scream Arena is a 2002sportsvideo game developed byRadical Entertainment and published byTHQ for theGameCube. The game is based on the 2001 filmMonsters, Inc. and was released in North America on September 19, 2002, and in Europe on April 11, 2003.

Plot

[edit]

The game begins after the events of the film, with a cutscene where several monsters are trying to make a child laugh. When they fail, another monster has a ball thrown at them causing an uproar of laughter, causing their laugh power meter to increase. This sparks an idea to start adodgeball war to keep the power running throughout the monster world.[3]

Gameplay

[edit]

The gameplay consists of basic dodgeball matches, with simplistic controls aimed at a young audience.[3] The game contains both a single-player mode and multi-player mode for up to four players. In both modes, the winner is the first monster to knock off the opponents.[4] Each player's goal is to throw "laugh balls" at competing players, while doing this each monster will react differently upon contact. The ultimate goal is to knock off your opponent and fill the laughter canister with children's laughter first.[citation needed]

The game contains thirteen playable monsters, seven arenas, bonus stages, and unlockable mini-games.[citation needed] Playable monsters and stages are unlocked throughout the game's single-player mode. Each arena is based on a scene from the movie and has five different objectives, like obtaining the most points from pure hits, hitting targets, holding on a special ball longest, and more. "Laugh balls" have different traits and abilities, such as being fast, slow, sticky and explosive.[3]

The game contains a variety of modes and rulesets, including:

  • Whoever gets hit the fewest times wins the round.
  • Hit the targets that appear in the room the most to win.
  • The player who is able to hold the special ball the longest before another player knocks it out of their hands wins.
  • The team who has the fewest balls on their side of the room wins.[3]

Reception

[edit]
Reception
Aggregate score
AggregatorScore
Metacritic39/100[4]
Review scores
PublicationScore
Game Informer5/10[5]
IGN2.5/10[3]
Jeuxvideo.com10/20[6]
Nintendo Power3.2/5[7]

The game received "unfavorable" reviews according to thereview aggregation websiteMetacritic.[4]Game Informer rated it a 5 out of 10, stating that it had "little else to it other than chucking balls at opponents in various settings."Game Informer noted that the game "replicates the movie's charm wonderfully, but its lack of variety hardly qualifies it even as a game."[5] Fran Mirabella III ofIGN, who rated it a 2.5 out of 10, called the game "nothing more than basic dodgeball -- the kind you used to play in the schoolyard -- in a shiny Disney/Pixar package."[3] Mirabella noted the game's young target audience and simplistic gameplay, calling it "mind-numbingly and laughably boring."[3] Mirabella did praise the game's soundtrack as "splendid".[3] Four out of five reviewers inNintendo Power rated the game three-and-a-half out of five whereas the remaining reviewer rated it two out of five.[7]

References

[edit]
  1. ^"THQ ShipsMonsters, Inc. Scream Arena".NintendoWorldReport.com (Press release).Calabasas Hills, California. September 18, 2002.Archived from the original on January 26, 2023. RetrievedJanuary 26, 2023.
  2. ^"THQ ShipsDisney/Pixar's Monsters, Inc. Scream Arena for Nintendo® Gamecube™ Videogame Hits Store Shelves Concurrent With Movie DVD and Home Video".GameZone.com (Press release).Calabasas Hills, California. Archived fromthe original on November 7, 2005. RetrievedJuly 14, 2024.
  3. ^abcdefghMirabella III, Fran (September 25, 2002)."Monsters, Inc. Scream Arena".IGN.Ziff Davis.Archived from the original on November 7, 2022. RetrievedNovember 7, 2022.
  4. ^abc"Monsters, Inc. Scream Arena for GameCube Reviews".Metacritic.Fandom.Archived from the original on October 10, 2021. RetrievedOctober 10, 2021.
  5. ^ab"Monsters, Inc. Scream Arena".Game Informer. No. 116.FuncoLand. December 2002. p. 130 – viaArchive.org.
  6. ^Romendil (April 23, 2003)."Test: Monstres & Cie : Crazy Balls".Jeuxvideo.com (in French). Webedia.Archived from the original on November 17, 2022. RetrievedNovember 17, 2022.
  7. ^ab"Monsters, Inc. Scream Arena".Nintendo Power. Vol. 162.Nintendo of America. November 2002. p. 224 – viaArchive.org.

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