| Midnight Club | |
|---|---|
Most recent version of the series logo, as seen inMidnight Club: Los Angeles | |
| Genre | Racing |
| Developers | Rockstar San Diego Rebellion Developments Rockstar Leeds Rockstar London |
| Publishers | Rockstar Games Destination Software |
| Platforms | PlayStation 2 Game Boy Advance Xbox Microsoft Windows PlayStation Portable PlayStation 3 Xbox 360 |
| First release | Midnight Club: Street Racing October 26, 2000 |
| Latest release | Midnight Club: Los Angeles Complete Edition October 12, 2009 |
Midnight Club is a series ofarcade-styleracing video games developed byRockstar San Diego and published byRockstar Games.Midnight Club is similar to theMidtown Madness series (previously developed by Angel Studios), with a focus on competitive street racing inopen world urban environments. Throughout the series, players race through condensed depictions ofNew York City,London,Los Angeles,Paris,Tokyo,San Diego,Atlanta, andDetroit.
TheMidnight Club series was inspired by the real life Japanese racing group (hashiriya), known as theMid Night Racing Team, that hosted illegal street runs on theBayshore Route (known natively as theWangan) of theShuto Expressway in theGreater Tokyo Area. Twokanji characters (湾岸, or "wangan") appear in each of the series' logos; the Japanesemanga seriesWangan Midnight — also inspired by the club — includes the same two characters in its logos. The kanji is removed from the titles in the Japanese versions ofMidnight Club: Street Racing andMidnight Club: Los Angeles as to avoid legal conflict withWangan Midnight rights ownersKodansha.[citation needed]
In each game, the player begins with a relatively unmodified and slow vehicle. Higher-performance vehicles can be won or purchased by the player after competing in races against other club members. The goal is to defeat each of the other opponents (which include "city champion" and "world champion" racers) en route to becoming the new champion of the Midnight Club. Later installments of the series include real vehicle brands with sophisticated customization options for each, and "club" races, which consist of racers using vehicles of the same class.
| Year | Title | Developer | Availability | ||
|---|---|---|---|---|---|
| Console | Computer | Handheld | |||
| 2000 | Midnight Club: Street Racing | Angel Studios | |||
| 2003 | Midnight Club II | Rockstar San Diego | Windows | ||
| 2005 | Midnight Club 3: DUB Edition | ||||
| 2006 | Midnight Club 3: DUB Edition Remix | ||||
| 2008 | Midnight Club: Los Angeles | ||||
| Midnight Club: L.A. Remix | Rockstar London | PSP | |||
| 2009 | Midnight Club: Los Angeles Complete Edition | Rockstar San Diego | |||
Midnight Club 3: DUB Edition, developed byRockstar San Diego and published byRockstar Games, is the third game in theMidnight Club series. It is also the first game in the series to feature licensed vehicles and allow players to customize their cars and bikes with performance and visual upgrades. It was released for thePlayStation 2 andXbox on April 11, 2005, and later ported to thePlayStation Portable in June of that same year. The three cities featured areSan Diego,Atlanta, andDetroit. The name derived from a partnership between Rockstar andDUB Magazine, which features heavily in the game in the form of DUB-sponsored races and DUB-customized vehicles. ThePlayStation Portable port was developed byRockstar Leeds.
Midnight Club 3: DUB Edition Remix is an updated version ofMidnight Club 3. This edition has an extra map of Tokyo updated fromMidnight Club 2 which adds new missions to the game. Along with that come several new cars, new races, new battle maps, rims, vinyls, hydraulics, body kits, and music.
Midnight Club: Los Angeles is the fourth addition to theMidnight Club lineup. It was released forPlayStation 3 andXbox 360 in 2008 on October 20 for North America and October 24 for Europe. As the name suggests, the game is based inLos Angeles, featuringSanta Monica,Beverly Hills,Hollywood,Hollywood Hills,San Fernando Valley,Downtown L.A., and most recentlySouth Central. The designers used real street maps in developing the game. The game features online play and downloadable content. Licensed cars and bikes return, including new models and brands such asFord andMazda, which were not seen inMidnight Club 3: DUB Edition.
Midnight Club: L.A. Remix is the portable adaption ofMidnight Club: Los Angeles for thePlayStation Portable. The port is developed byRockstar London withRockstar San Diego. The game features the map of Los Angeles used inMidnight Club II rather than the map used in the console versions ofLos Angeles. The game also features the city of Tokyo, using the map fromMidnight Club 3: DUB Edition Remix.
| Game | GameRankings | Metacritic |
|---|---|---|
| Midnight Club: Street Racing | (PS2) 77%[1] (GBA) 48%[1] | (PS2) 78%[2] (GBA) 50%[3] |
| Midnight Club II | (Xbox) 87%[1] (PS2) 86%[1] (PC) 85%[1] | (Xbox) 86%[4] (PS2) 85%[5] (PC) 81%[6] |
| Midnight Club 3: DUB Edition | (PS2) 86%[1] (Xbox) 86%[1] (PSP) 75%[1] | (PS2) 84%[7] (Xbox) 84%[8] (PSP) 74%[9] |
| Midnight Club 3: DUB Edition Remix | (Xbox) 87%[1] (PS2) 86%[1] | (Xbox) 87%[10] (PS2) 85%[11] |
| Midnight Club: Los Angeles | (PS3) 82%[1] (X360) 81%[1] | (PS3) 82%[12] (X360) 81%[13] |
| Midnight Club: L.A. Remix | (PSP) 79%[1] | (PSP) 79%[14] |
The series has received generally positive reviews from critics.
In January 2010, Rockstar had stalled plans for a futureMidnight Club installment, and the development team was slowly dismantled.[15]Take-Two Interactive re-registered theMidnight Club trademark in 2012,[16] and acknowledged the series in a January 2022 conference call.[17]