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Middle-earth Strategy Battle Game

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Tabletop miniature wargame
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Middle Earth Strategy Battle Game
Cover ofThe Lord of the Rings Strategy Battle Game rulebook
ManufacturersGames Workshop
PublishersGames Workshop
Years active2001–present
GenresWargaming
Players2+
Setup time5–10 minutes (depending on size of game)
Playing timeApproximately 2.5 hours per 500 points of miniatures
ChanceMedium (dice rolling)
SkillsMilitary strategy,arithmetic
Websitewarhammer.com/middle-earth-lp
Game length varies according tobattle size, while rules complexity can vary byarmy.[1]

Middle Earth Strategy Battle Game (previously marketed asThe Lord of the Rings Strategy Battle Game,The Hobbit: An Unexpected Journey Strategy Battle Game,The Hobbit: The Desolation of Smaug Strategy Battle Game andThe Hobbit: The Battle of Five Armies Strategy Battle Game) is atabletop miniature wargame produced byGames Workshop. It is based onThe Lord of the Rings andThe Hobbit film trilogies directed byPeter Jackson, and the books that inspired them, written byJ. R. R. Tolkien.

The game was initially released in 2001 to coincide in with the filmThe Fellowship of the Ring. New box sets with updated rules were also released forThe Two Towers andThe Return of the King films. Later, beginning with theShadow and Flame supplement, Games Workshop began to add content that was featured in the original book but not in the film adaptations: e.g.Tom Bombadil andGlorfindel. Games Workshop has also expanded its licence with original material on areas such asHarad andKhand, with mixed reactions. Another complete edition of the rules, often calledThe One Rulebook to Rule them All, was released by Games Workshop in September 2005, while a compact edition entitledThe Mines of Moria was also released. This was superseded by a new rule book in 2018, called simplyMiddle-earth Strategy Battle Game Rules Manual. This new rule book combined the original LotR SBG and Hobbit SBG into one cohesive, cross compatible rule set.

In early 2009, Games Workshop also released an expansion to the original game calledWar of the Ring which, according to the company, allows players to emulate the large battles included in J. R. R. Tolkien'sThe Lord of the Rings by streamlining the game system.[2] This expansion differs from the main game in several ways. Firstly,War of the Ring uses a larger number of models but the models are placed on movement trays with two cavalry models or eight infantry models on each. This allows for much easier and quicker movement of large numbers of models at once. These are called "companies". Larger creatures such asEnts andTrolls are treated as separate models and do not use movement trays. Combat within the game is also treated differently. In the original game players both roll dice to determine who wins the fight and then the victor rolls to see how much damage is done. In War of the Ring only dice to determine damage are rolled. Also, inWar of the Ring, heroes are treated more like upgrades for their company rather than individual models, as they are in the original game.

In addition to gaming,The Lord of the Rings Strategy Battle Game includes other common elements of theminiature wargaming hobby. These include the collecting, painting andconversion ofminiature figures used in play, as well as themodelling of gaming terrain from scratch. These aspects of the hobby are covered in Games Workshop's monthlyWhite Dwarf and on various gaming websites, as well as formerly in the fortnightlyBattle Games in Middle-earth.

In 2015Forge World, a division of Games Workshop focused on specialist resin miniatures and conversion kits as well as theSpecialist Games ranges, assumed production ofThe Lord of the Rings Strategy Battle Game and all supplements.

Development

[edit]

Background

[edit]

In the 1980s, Games Workshop produced a range of miniatures forThe Lord of the Rings, using original character designs based on fantasy art popular of the time. This was the first range ofLord of the Rings miniatures that Citadel created, taking over fromGrenadier Miniatures in 1985, before the licence passed to Mithril Miniatures around 1987.[3] The earliest releases were semi-solid base, having a small solid base; later releases were slot based.[3]

Current licensing

[edit]

The currentLord of the Rings range stems from Games Workshop's rights to produce a skirmish war game based onThe Lord of the Rings andThe Hobbit books and films, in the25mm miniature scale.[4] (The rights to produce a role playing game version of the films were sold to another firm,Decipher, Inc.) They also have the rights to produceBattle of Five Armies, a game based on the battle of similar name fromThe Hobbit, using smaller miniatures to enact larger battles (more akin to theWarmaster system).[5] Under this separate licence, the game was done using a 10 mm scale for the normal warriors, and a larger "heroic" scale for the named characters.

Games Workshop has not acquired the rights toThe Silmarillion, which is still the exclusive property of the Tolkien Estate, but has the right to develop its own derivative intellectual property to fill in the gaps inThe Lord of the Rings universe. This is particularly true of Harad, which has a range of invented places (such as "Kârna", "Badharkân", "Hidâr", "Nâfarat", "Abrakân", and "Dhâran-sar"[6]) and characters (such as the Hasharin[6] and "Dalamyr, Fleetmaster of Umbar"[7]).

Designers and Peter Jackson

[edit]

Four of the game's designers were in the extendedReturn of the King film as Rohirrim at theBattle of the Pelennor Fields:Alessio Cavatore, Brian Nelson, andAlan and Michael Perry.[8] They can be seen near theOliphaunt whenPeregrin Took goes searching forMeriadoc Brandybuck among the debris from the battle, and are also on the base of Games Workshop's Mûmak miniature.[9] Games Workshop created two miniatures ofPeter Jackson, based on his appearance as a Breeland man during theFellowship of the Ring:[10] one is owned by the director, and the other is kept on display at Warhammer World in England.[11] Games Workshop has also released a model of Peter Jackson as one of theCorsairs of Umbar fromThe Return of the King.

Hobbyist community

[edit]

Collectors

[edit]

Similar toWarhammer Fantasy Battle players,Lord of the Rings players commonly collect and paint one army (or more) of their choice and find opponents (with similarly collected armies) to play against.[12] Armies can be built up from through the purchase of boxed sets (usually having 10 or 12 plastic miniatures in each) or "blister packs" (usually containing no more than four finely detailed metal or resin miniatures) to build up a reasonable-sized fighting force. Others simply collect the miniatures because they like the way they look. One popular way of collecting was throughBattle Games in Middle-earth — aDe Agostini magazine that came with one or more free miniatures (some of which were initially exclusive to the publication) and contained detailed hobby guides.[13]

As such, there are a wide variety of miniatures in the ever-growing range, including promotional miniatures, such as "Gimli on DeadUruk-hai". Games Workshop began to discontinue some of their metal miniatures, so that they could replace them with plastic miniatures. However, there was much complaint when they retired the popular "Boromir Captain of the White Tower" miniature, and it was later brought back into production.[14]

There are a large number ofdifferences from Warhammer inThe Lord of the Rings Strategy Battle Game, which makes it unique and more realistic, accounting for its popularity as Games Workshop's third core system.[citation needed]

Modellers

[edit]
Mixing parts from different models is a popular method of conversion (a converted Maeglin miniature[3]).

Since themodels are hand-painted and assembled by the player, players are often encouraged to design their own paint schemes, such as colouring them differently and so on, as well as using the pre-designed ones displayed in the various books. They are also encouraged to further modify their miniatures using parts from other kits and models (known as "Bitz" to players), modelling putty, or whatever the modeller can scrounge up.[15] Theseconversions are often entered into contests at sponsored tournaments and similar gaming events, such as theGolden Demon or the One Ring Awards.

Terrain is a very important part of play.[16] Though Games Workshop makes terrain kits available, many hobbyists prefer to make their own elaborate and unique set pieces. Common household items and hobby materials such asbalsa wood,cardboard, andpolystyrene can be transformed into ruins from the Second Age, woodland terrain, or the rocky wild ofMiddle-earth with the addition of plastic card, putty, and a bit of patience and skill.[17]

Dioramas, often depicting scenes from the film and books, bring terrain and conversion skills together.[18] However, due to the licensing agreements betweenNew Line Cinema andGames Workshop, pieces of models for theLord of the Rings Strategy Battle Game are not allowed to be combined with other model lines for official tournaments or conversion awards.[19] The same is true for pieces from other manufacturers.[19]

Current state of play

[edit]

History and overview of rulesets

[edit]
TheShadow and Flame Supplement - the first Games Workshop supplement to feature content that was not in the films.

As of September 2005[update], the rules for theLord of the Rings Strategy Battle Game were in their fourth edition. The first three editions of the rulebooks were released withThe Lord of the Rings films, but Games Workshop used the magazineWhite Dwarf and various supplements to "go beyond what is presented in the films ofThe Lord of the Rings and delve into the rich material of J. R. R. Tolkien's books."[20] The fourth edition,The One Rulebook to Rule them All, contained the entire set of rules updated and presented in a single large volume, including those of previous supplements. The three older editions were re-released in updated supplements, while the compactMines of Moria edition contains the updated rules only for what was shown in the films. In February 2012, preceding the release ofThe Hobbit movies, all of the characteristic profiles from the old sourcebooks andWhite Dwarf were condensed in 5 sourcebooks:Mordor,The Fallen Realms,Moria & Angmar,Kingdoms of Men, andThe Free Peoples. These also contain minor edits to the rules as written inThe One Rulebook to Rule them All. For around a decade, this remained the core rules system, with only minor changes through various supplements.

With the release ofThe Hobbit trilogy of films, the game was rebranded, a new rulebook with various changes was released, and supplements tying in to each of the films were released.The Hobbit theme performed less well than expected, reaching nowhere near the peak popularity seen during the originalThe Lord of the Rings trilogy release, when the game had been Games Workshop's most valuable property. The game gradually received less and less attention from Games Workshop as profits and interest dwindled.

After this period of decline, Games Workshop unexpectedly announced a revival of the game. A third rebrand, to no longer focus onThe Hobbit, took place. The rules were reworked and republished in a new edition in 2018 (effectively the 5th edition), and all the profiles of all models were revised and collected in two books:Armies of The Lord of the Rings andArmies of The Hobbit, uniting the older and newer ranges of miniatures into the same system. A new starter box set, based on the climacticBattle of Pelennor Fields fromThe Return of the King, was designed and heavily promoted. This ushered in a new era for the game, with further, scenario-focused supplements following, significantly increased interest in the game, greater coverage of the game by Games Workshop, and cyclical rereleases of out-of-production miniatures. In December 2022 a new starter box centered around theBattle of Osgiliath was released.[21]

In December 2024 a new edition of the game was released which introduced minor gameplay adjustments as well as new profiles for every character in the game. A new starter box centered aroundThe War of the Rohirrim was released alongside.[22]

Below is a list of all official editions of rulebooks and supplements released:

PublicationTypeYearMain content
The Fellowship of the RingRulebook2001
The Two TowersRulebook2002
The Return of the KingRulebook2003
Shadow and FlameSupplement2003Rules forDwarves,Tom Bombadil, theBarrow-wights,Glorfindel, and Elladan and Elrohir.
The Siege of GondorSupplement2003Rules for sieges and characters such theCitadel Guard, Beregond, andGothmog.
The Battle of the Pelennor FieldsSupplement2004Rules for theHaradrim, Mûmakil, theKnights of Dol Amroth and theDúnedain.
The Scouring of the ShireSupplement2005Rules for smaller battles between theHobbits and the agents of "Sharkey".
The One RulebookRulebook2005
A Shadow in The EastSupplement2005Rules for theKhamûl, Eorl, theEasterlings and the people ofKhand.
The Fall of the NecromancerSupplement2006Rules forSauron (the "Necromancer"), theElves ofMirkwood, and theWhite Council.
Legions of Middle-EarthSupplement2006The catalog for the upcoming (not all released) models and new army lists.
The Ruin of ArnorSupplement2007Rules for the armies of the declining northern Númenórean Realm and the risingAngmar.
Khazad-dûmSupplement2007Rules for theDwarves ofErebor andKhazad-dûm, andDragons. Replaced theShadow and Flame book.
Gondor in FlamesSupplement2007Rules for the armies ofElendil,Osgiliath, the fiefdoms of Gondor, and the Dead Men of Dunharrow. Replaced theSiege of Gondor book.
HaradSupplement2008Rules for theCorsairs of Umbar and the entirely original Mahûd tribes ofFar Harad. Replaced theBattle of the Pelenor Fields book.
MordorSupplement2008The supposed final supplement for the game.[citation needed]
War of the RingRulebook2009
Kingdoms of MenSupplement2012Rules for Gondor, Arnor, and Rohan, as well as minor updates to the rules.
The Free PeoplesSupplement2012Rules for Elves, Dwarves, Ents, Hobbits, the Fellowship of the Ring and the White Council plus minor updates to the rules.
Moria & AngmarSupplement2012Rules for the forces of Moria and Angmar, plus minor updates to the rules.
MordorSupplement2012Rules for the forces of Mordor, plus minor updates to the rules.
The Fallen RealmsSupplement2012Rules for the forces ofIsengard,Harad,Umbar, and the Eastern Kingdoms, plus minor updates to the rules.
The Hobbit: An Unexpected JourneyRulebook2012Updated rules including new profiles for the forces of good and evil that appeared in the first of "The Hobbit" movies.
The Hobbit: The Desolation of SmaugSupplement2013Rules, scenarios, and updated profiles.
The Hobbit: The Battle of the Five ArmiesSupplement2014Rules, scenarios, and updated profiles.
The Hobbit: Motion Picture Trilogy - There and Back AgainSupplement2016Updated and new rules, scenarios, and profiles, many replacing those contained in the two prior Hobbit supplements.
Middle Earth: Strategy Battle GameRulebook2018Updated the main game system, replacing all prior rulesets. Included within the starter setBattle of Pelennor Fields.
Armies of Lord of the RingsSupplement2018Updates the rules for all armies related to "The Lord of the Rings", discounting armies introduced in "The Hobbit" books
Armies of the HobbitSupplement2018Updates the rules for all armies introduced in "The Hobbit" books
Gondor at WarSupplement2019Rules, scenarios, and new profiles for armies involved in the war in Gondor during the third age.
Scouring of the ShireSupplement2019Rules, scenarios, and new profiles for armies involved in the Scouring of the Shire as well as other battles that involved hobbits
War in RohanSupplement2019Rules, scenarios, and new profiles for armies involved in the war in Rohan during the third age as well as other historical battles involving the Horse Lords
Quest of the RingbearerSupplement2020Rules, scenarios, and new profiles for armies featuring in the journey of the Fellowship and the Ringbearer
Fall of the NecromancerSupplement2021Rules, scenarios, and new profiles for armies involved with the rise and fall of Sauron in Mirkwood
Defence of the NorthSupplement2022Rules, scenarios, and new profiles for armies involved in the war with Erebor, Dale, and the woodland realms of the Elves
Middle Earth: Strategy Battle GameRulebook2022Minor refresh of the 2018 rulebook to include all current errata. Included within the starter setBattle of Osgiliath.
Rise of AngmarSupplement2024Rules, scenarios, and new profiles for armies involved in the war with Arnor and Angmar
Middle Earth Strategy Battle Game Rules ManualRulebook2024Replaces the 2018 and 2022 rulebooks with a completely revised ruleset. Included within the starter setThe War of the Rohirrim - Battle for Edoras.
Armies of The Lord of the RingsSupplement2024Updates the rules for all armies related to "The Lord of the Rings" and "The Lord of the Rings: The War of the Rohirrim" films. Unlike the 2018 edition, most armies and models that appear in the books but not the films are excluded.
Armies of The HobbitSupplement2024Updates the rules for all armies related to "The Hobbit" films.
Armies of Arnor and AngmarFree PDF2024Updates the rules for Arnor and Angmar armies, including the models and legions that were released in the "Rise of Angmar" supplement at the end of the previous edition. Will be replaced by "Armies of Middle Earth".
Armies of Middle EarthSupplement2025Updates the rules for all armies and models that appear in the books and lore but which are not included in the films.
Legacies of Middle EarthSupplement2025Updates the rules for all armies and models that were moved to "Legacies" and are no longer supported for official GW tournaments.
Legend:   Current version of the ruleset required to play   Supplements compatible with the existing ruleset

For materials done under the previous iteration of the rules, there existerrata andFAQ files, to ensure potential rules conflicts between editions are resolved universally.[23]

In addition to the official rulesets, Games Workshop has also encouraged the writing of unofficial "house rules" by wargamers.[24] As such, there have been a number of unofficial fan supplements and other supplementary material on the internet; the most notable of which wasThe Age of the King, made byThe One Ring.[25] Although some of its subject matter was later covered by official rulesets,[26] it is still considered "the benchmark against which all others are measured".[27] In many cases, supplements are written for areas where Games Workshop's licence does not extend, such asThe Silmarillion.[28]

Legions of Middle-earth

[edit]

As of August 2006[update], Games Workshop released a new expansion entitledLegions of Middle-earth, centering on theming and army building.[29] It is not a supplement or rulebook, as it contains no rules; instead, it provides army lists for players to theme their forces around, and scenarios which are designed to work in conjunction with them. However, Games Workshop also released supplement summaries online in conjunction withLegions of Middle-earth, so effectively a player only requiresLegions of Middle-earth and the main rulebook in order to use the rules of the supplements.[30][31] According to one review, the army lists would transform the game "from what has essentially been a scenario-based game that appealed mostly to collectors to a genuine tournament-compatible game system," although in this it "could have been a little bit more restrictive."[29] Some of the miniatures for the point values listed have not yet been released; in this way, the book was not to become obsolete with future releases for some time.

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Variants and derived games

[edit]

All at Sea is an adaptation of the rules for naval conflicts. The official rules were a modified version of theWarhammer Boat rules, adapted by Nick Davis and first presented in Games Workshop'sWhite Dwarf magazine (US issue 295).[32] The game's mechanics centred onboarding parties, with options forramming actions andnaval artillery in the form ofballistae and othersiege engines.[32] Model ships are built by hobbyists, just as normal miniature terrain, such as "great ships" ofPelargir,cogs ofDol Amroth andCorsairgalleys.[33]

Game systems

[edit]

The standard game is played with two or more armies on a board generally 4 feet long and 4 feet wide (16 square feet, or 1.486 square meters), usually deployed within 6 inches of opposite board edges.[34] Similar toWarhammer Fantasy, the game uses a "points-system" to assign values to each miniature, allowing players to ensure that their armies are evenly matched. The game is primarily a skirmish game, but can be played in varying scale:

  • Scenario - These are based on an event in the book or film, and the armies are predetermined and fought using Special Scenario-specific Rules.[35]
  • Points Match - These are played between two forces of equal size, generally of 500 Points each (which is usually no more than 50 miniatures per side).[36]
  • War Party - This is a stricter form of the Points Match, using forces of no more than 250 Points.[37]
  • Battle Company - This is an experience-based system which is played out with no more than 25 miniatures.[38]

The turn-system game was played using four phases originally, but is now played using five under the current rules:

  • Priority Phase - The players rolldice to see who gets to take their Turn first.[39]
  • Move Phase - The players move their miniatures (to a maximum distance that is usually 6 inches).[39] "Magic" (e.g. "Compel") is also used during this phase.
  • Shoot Phase -Missile-armed miniatures can shoot.[39]
  • Fight Phase - Dice are rolled for each group of miniatures in base contact with each other to see which wins the combat.[39]
  • End Phase - Reinforcements arrive, as well as general book-keeping

While the game is designed usually for play by only two players (as the force lists are divided into "Good" and "Evil"),[36] very large battles (generally with more than 100 models each side) become easier to manage with multiple players working together on teams.

Troop types

[edit]
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There are two types of troops: Warriors and Heroes.[40] Heroes have characteristics which set them apart from the Warriors they lead, and can be named or unnamed characters:Aragorn,Frodo, Captains, etc. Warriors are the core of the army: Warriors of Harad, Riders of Rohan, Men of Gondor, etc. Each army must be either Good or Evil, and can only include miniatures from that side (each model is named in the rules as being either Good or Evil).

Online community

[edit]
See also:Games Workshop § Worldwide campaigns
Cover ofThe Tengwar Beacon, a hobby magazine produced by the online community

Prior to the closure of Games Workshop's official forum in November 2006, the site had 3000 forum posts per day and well over 300,000 registered users.[41][42] Since then, theonline community has moved onto a large number of unofficial websites and forums for Lord of the Rings players, many of which were already in existence before the closure of Games Workshop's forums: these include "The Last Alliance", with over 6400 registered members (rebuilt in 2009 due to the host deleting their server for financial reasons), "The One-Ring", with over 5000, and "The Palantir", with over 2400 members.[citation needed] Collectively, the members of these websites have produced high-quality articles for the public, namely on The One-Ring, whose acceptance standards are very high,[43] in greater quantity than on the official site, and White Dwarf has commented on the community as having a "huge wealth of material".[44]

On 1 June 2005, Games Workshop launched their annual UK-basedWorldwide Campaign under the name "The War of the Ring Online Campaign", featuring The Lord of the Rings for the first time. The campaign was deemed "a fantastic rollercoaster", with 3007 registered participants.[45] Games Workshop also introduced the "Wrath ofUmbar Roadshow", with custom-builtCorsair models and gaming boards being brought to various cities in the United Kingdom.[46] When the campaign formally ended on 8 September, Good emerged the victor.[45] The combined total of the 14 weeks was 27,239 recorded wargames.[45] The forum closed shortly after, giving way to a smaller Canada-based campaign with the same name.[47]

Hobby websites have been key in organising sides in the Worldwide Campaigns, and indeed in creating their own campaigns and competitions,[48] such as the "Campaign of LoTRs", a collaboration between the two websites "The Dark Council" and "Cheeseweb".[49][50]

Another notable side of the community is the influence of its reaction to the company's products: manyTolkien purists, for example, reacted against the company's rendition of the Swan Knights ofDol Amroth, with some choosing toconvert their own,[51] impacting the hobby and the sales of the products.[52] When Games Workshop subsequently showed the planned release of theMen-at-Arms of Dol Amroth, it was suggested that they had taken the response of the community into account.[53]

Reviews

[edit]

Footnotes

[edit]
  1. ^"Many of the special or detailed rules only apply in rarefied situations… [but] Although the basic game system might seem beguilingly simple, you will find it requires considerable skill to employ it effectively." (The Two Towers Strategy Battle Game Rulebook, page 5, 2002).
  2. ^"War of the Ring". Retrieved2009-08-19.
  3. ^ab"The Lord of the Rings".The Stuff of Legends. Retrieved2009-07-22.
  4. ^"Note that these figures are 25 mm and not the 28 mm figures that are more popular today";"Painting the Lord of the Rings Mines of Moria Game". 2005-11-23. Retrieved2007-07-17.
  5. ^"Games Workshop Online Store". 2005-12-16. Archived fromthe original on 2007-09-30. Retrieved2007-06-16.
  6. ^abThe Battle of the Pelennor Fields Supplement
  7. ^Legions of Middle-earth
  8. ^"Perry Miniatures". Archived fromthe original on 2007-12-14. Retrieved2007-06-18.
  9. ^"Painting a Mûmak".Article. Games Workshop. Archived fromthe original on 2007-07-07. Retrieved2007-06-18.
  10. ^Peter Jackson, as a Hobbit inBree.
  11. ^UKWhite Dwarf 265
  12. ^"The Lord of the Rings Army building articles".Article. Games Workshop. Archived fromthe original on 2007-06-18. Retrieved2007-06-16.
  13. ^"Battle Games in Middle-earth".Website. DeAgostini. Archived fromthe original on 2007-06-23. Retrieved2007-07-03.
  14. ^"Boromir, Captain of the White Tower". Games Workshop. Archived fromthe original on 2007-09-30. Retrieved2007-07-03.
  15. ^"The Lord of the Rings Modeling articles".Article. Games Workshop. Archived fromthe original on 2007-06-18. Retrieved2007-06-16.
  16. ^Mines of Moria, p 8
  17. ^"The Lord of the Rings Terrain articles".Article. Games Workshop. Retrieved2007-06-16.
  18. ^"The Lord of the Rings Diorama articles".Article Library. The One Ring. Archived fromthe original on 2007-09-27. Retrieved2007-06-16.
  19. ^ab"Golden Demon Competitor's Guidelines".Competition Rules. Games Workshop. Archived fromthe original on 2007-07-15. Retrieved2007-07-17.
  20. ^Alessio Cavatore,Shadow and Flame, page 3 (2003).
  21. ^"Sunday Preview – Fight for the Fate of Middle-earth with the Battle of Osgiliath™".
  22. ^"Saturday Pre-orders – the war for Rohan™ starts here with a new Middle-earth™ Strategy Battle Game boxed set".
  23. ^"The Shrine of Knowledge".Rules Errata. Games Workshop. Retrieved2007-07-03.
  24. ^"Games Workshop Intellectual Property". 2005-11-12. Retrieved2007-06-16.:
    "We encourage fellow hobbyists to invent rules that work for them. There is no need to stick precisely to the published rules. However, if you are thinking about making your own Codex [eg.]for your Space Marine chapter (in addition to following the other guidelines in this policy), please avoid making it look official as this may confuse gamers and amount to a challenge to our trademarks. Also, do not copy our official publications or documents."
  25. ^"The Age of the King".Unofficial Rules Supplement. The One Ring. Retrieved2007-07-02.
  26. ^Compare with Games Workshop'sA Shadow in the East Supplement
  27. ^Dagorlad (Alan Harrison) (2005-06-20)."How to Write Supplements".Forum Sticky Topic. The One Ring. Archived fromthe original on 2007-09-27. Retrieved2007-07-19.
  28. ^Supplements have been made depicting the Fall ofGondolin,"The Fall of Gondolin -- A fan supplement for fans". Archived fromthe original on 2011-05-23. Retrieved2005-12-29.[1] based onThe Silmarillion andThe Book of Lost Tales respectively, as well as about the Kinslaying atAlqualondë and theWar of Wrath.[2]
  29. ^abCraig Woodfield."Legions of Middle Earth Book Review".Review. Area 52. Retrieved2007-07-18.
  30. ^"Profiles of Middle-earth".Rules Summary. Games Workshop. Archived fromthe original on 2007-06-19. Retrieved2007-07-03.
  31. ^With the exception that the summaries do give access to a model's basic wargear, available "Magic" or the Movement rate.
  32. ^abNick Davis."All At Sea Part One".Ruleset. White Dwarf. Archived fromthe original on 2007-10-09. Retrieved2007-06-14.
  33. ^"The Ports of Pelargir".Website. Archived fromthe original on 2007-03-13. Retrieved2007-06-14.
  34. ^For example, seeThe Battle of the Pelennor Fields, p 34-35
  35. ^Mines of Moria, p 70-75
  36. ^abMines of Moria, p 74
  37. ^"War Party".Rules. Games Workshop. Archived fromthe original on 2007-09-12. Retrieved2007-07-03.
  38. ^"Battle Companies".Rules. Games Workshop. Archived fromthe original on 2007-07-03. Retrieved2007-07-03.
  39. ^abcdThe Lord of The Rings Strategy Battle Game: The Mines of Moria, p 13
  40. ^The Two Towers, p 11 & 42
  41. ^"Online Community"(PDF).The Tengwar Beacon; E-zine.2. Cheesweb: 5. Retrieved2008-11-23.
  42. ^"Online Community"(PDF).The Tengwar Beacon. Archives. Retrieved2008-11-23.
  43. ^Article Submission Guidelines:
  44. ^UKWhite Dwarf 300, UKWhite Dwarf 282
  45. ^abcAlessio Cavatore, "Victory for the Free Peoples".UKWhite Dwarf 312, p 98-99
  46. ^"The Wrath of Umbar". Games Workshop. Archived fromthe original on 2007-09-30. Retrieved2007-07-03.
  47. ^"War of the Ring Canada". Archived fromthe original on 2007-09-30. Retrieved2007-07-03.
  48. ^For example:"One Ring Awards".Competition. The One Ring. Archived fromthe original on 2008-08-22. Retrieved2008-11-23.
  49. ^"Online Community"(PDF).The Tengwar Beacon; E-zine.1. Cheesweb: 5. Archived fromthe original(PDF) on 2011-05-22. Retrieved2008-11-23.
  50. ^"Online Community"(PDF).The Tengwar Beacon. Archives. Retrieved2008-11-23.
  51. ^Revolutionary."Alternative Knights of Dol Amroth".Article. The Palantir. Archived fromthe original on 2007-03-11. Retrieved2007-05-14.
  52. ^2005 Report
  53. ^"Discussion of Men-at-Arms of Dol Amroth".Forums. The Last Alliance. 2007-05-11. Archived fromthe original on 2007-09-29. Retrieved2007-05-14.
  54. ^"Herr der Ringe Tabletop". Archived fromthe original on 30 May 2002. Retrieved4 April 2023.
  55. ^https://web.archive.org/web/20090325045150/http://www.scifi.com/sfw/issue250/games.html
  56. ^https://web.archive.org/web/20090325212251/http://www.scifi.com/sfw/issue295/games.html

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