Movatterモバイル変換


[0]ホーム

URL:


Jump to content
WikipediaThe Free Encyclopedia
Search

Microsoft Gaming

This is a good article. Click here for more information.
From Wikipedia, the free encyclopedia
Division of Microsoft focused on video games

Microsoft Gaming
Microsoft's West headquarters at Microsoft campus, home of Xbox's Interactive Entertainment business including Microsoft Gaming since its foundation
Company typeDivision
IndustryVideo games
FoundedJanuary 18, 2022; 4 years ago (2022-01-18)
FounderPhil Spencer
HeadquartersOne Microsoft Way,,
US
Area served
Worldwide
Key people
  • Phil Spencer (CEO)
  • Dave McCarthy (COO)
  • Xavier Pokorzynski (CFO)
ProductsSee§ Products
BrandsXbox
Services
RevenueIncrease US$23.5 billion (2025)[1]
Number of employees
20,100 (2024)
ParentMicrosoft
Divisions
Subsidiaries

Microsoft Gaming is the video game and digital entertainment division of the American multinational technology companyMicrosoft, based inRedmond, Washington and established in 2022. Its five development and publishing labels consist of:Xbox Game Studios,Bethesda Softworks (publisher ofZeniMax Media),Activision,Blizzard Entertainment, andKing (the latter three are publishers ofActivision Blizzard).[2] It produces theXboxvideo game consoles and services, in addition to overseeing production and sales, and is led byCEOPhil Spencer, who has overseen Xbox since 2014.

Prior to 2022, Microsoft had several different video game-related product lines, including Xbox hardware, Xbox operations, and game development studios. Microsoft Gaming was created with the announcement of Microsoft's plans toacquire Activision Blizzard to unify all of Microsoft's gaming groups within a single division. With the completion of the Activision Blizzard acquisition in 2023, Microsoft became one of the largest gaming companies, the third-by revenue and the largestby employment.[3][4] The company has 500 million monthly active players across all gaming platforms.[5]

The division ownsintellectual property for some of the most popular,best-selling, andhighest-grossing media franchises of all time, includingCall of Duty,Candy Crush,Warcraft,Halo,Minecraft, andThe Elder Scrolls.[6]

History

[edit]

Pre–Microsoft Gaming (2001–2021)

[edit]
See also:Xbox Game Studios
Xbox's logo

Up through 2000, Microsoft had only a limited number of video game publishing efforts. With the announcement of the firstXbox in 2000 and its release in 2001, Microsoft established a division for internal development of video games for the Xbox and Windows, then known as Microsoft Game Studios (MGS). The Xbox hardware remained a separate division within Microsoft. AfterSteve Ballmer's departure as Microsoft's CEO, Microsoft investors attempted to exert pressure on the company to either sell or shut down its gaming business. However, these efforts did not gain significant traction. Microsoft's gaming division, including products such as the Xbox console, has remained a strategic focus for the company. Under the leadership ofSatya Nadella, who assumed the role of CEO in 2014, Microsoft has continued to invest in and expand its presence in the gaming market.[7][8] Since 2009, Microsoft's games operations, including Xbox division, are located atMicrosoft West Campus.[9][10]

MGS made a number of acquisitions of studios to help build out the Xbox software library over its first decade, includingBungie,Lionhead Studios, andRare while establishing internal studios343 Industries forHalo development andTurn 10 Studios forForza games. In 2014 after Satya Nadella was promoted to CEO (combined with the ascension ofPhil Spencer to head of Xbox), Microsoft embarked on a new acquisition strategy, starting with the acquisition ofMojang Studios, the developer ofMinecraft, for $2.5 billion.[11] Between 2014 and 2019, MGS also acquired several high-profile studios, includingNinja Theory,Playground Games,Obsidian Entertainment andinXile Entertainment. These acquisitions were aimed to help position MGS as the company's premier first-party development house comparable toPlayStation Studios forSony.

Microsoft launchedXbox Game Pass in 2017, marking a pivotal year in which the company reevaluated its strategy to focus on aservice-based business model rather thanexclusive titles. This strategic shift allowed Microsoft to distinguish itself from otherconsole manufacturers. By prioritizing a service-oriented business model with the Xbox Game Pass, Microsoft differentiated its approach from traditional console strategies that often relied heavily on exclusive game titles to attract users. Instead of competing solely based on exclusive content, Microsoft aimed to offer a broader value proposition to gamers through a subscription service that provided access to a vast library of games.[12][13] In 2017, Spencer was named Executive Vice President, Gaming at Microsoft.[14]

In 2019, as part of a larger branding, MGS was renamed to Xbox Game Studios (XGS) as to align with the Xbox hardware branding, and further acquiredDouble Fine.[15] Microsoft acquiredZeniMax Media for $8.1 billion in 2020, the parent company ofid Software,MachineGames,Arkane Studios, publisherBethesda Softworks and others, to further expanding its portfolio of game development studios. ZeniMax remained a separate entity from XGS from its acquisition though overseen by Spencer.[16]

Establishment and acquisition of Activision Blizzard (2022–2023)

[edit]
Further information:Acquisition of Activision Blizzard by Microsoft

Microsoft announced its proposed acquisition ofActivision Blizzard for $68.7 billion in cash on January 18, 2022. Simultaneously, Microsoft announced that Xbox Game Studios, ZeniMax Media and Activision Blizzard will fall under Microsoft Gaming, Microsoft's newly formed gaming division. Microsoft Gaming CEO Phil Spencer stated that one of the primary reasons for acquiring Activision Blizzard is to enter the mobile gaming market.[17] Meanwhile, Activision Blizzard CEOBobby Kotick mentioned that they accepted the offer to access more talent, capitalize on the growing demand in the gaming industry, and to compete with rising gaming companies fromChina andJapan.[18][19] Microsoft Gaming has entered into several 10-year agreements with gaming companies including Sony,Nintendo,Nvidia,Boosteroid, Ubitus, Nware, andEE to bringCall of Duty to their respective platforms over the next decade.[20][21][22][23][24][25][26][27][28] Additionally, Microsoft Gaming sold Activision Blizzard's cloud gaming rights toUbisoft for 15 years due to regulatory pressure from the acquisition of Activision Blizzard.[29] After several regulatory challenges, the deal was closed on October 13, 2023. The total cost of the acquisition amounted to $75.4 billion.[30][31] This made Microsoft the third largest publisher of video games afterTencent andSony Interactive Entertainment. On the day the acquisition was announced, Phil Spencer formed the Microsoft Gaming business, taking over as CEO, while Matt Booty headed Xbox Game Studios.[32][33][34] Spencer's role includes all Microsoft's global interactive entertainment business across all devices and services.[14][35] In 2022, ZeniMax Media, acquired Nemesys Games, a Hungarian video game development studio. Following the acquisition, Nemesys Games was officially renamed to ZeniMax Online Studios Hungary.[36]

Shortly after completion of the Activision Blizzard acquisition, Microsoft further reorganized Microsoft Gaming. In this move, the Xbox hardware line was brought into Microsoft Gaming led bySarah Bond. Matt Booty was made president of game content and studios, which includes oversight of Xbox Game Studios and ZeniMax Media, while Activision Blizzard also remained directly under Spencer, with Bobby Kotick remaining as CEO until the start of 2024 to help with the transition.[37] In an email sent to employees, Bobby Kotick announced that he would leave the Activision Blizzard on December 29, 2023.[38][39]

Following Bobby Kotick's departure, Activision Blizzard has undergone organizational changes to realign with Microsoft Gaming.[40] Vice Chairman of Activision Blizzard, Thomas Tippl; President of Activision, Rob Kostich; President of Blizzard Entertainment, Mike Ybarra; and President of King, Tjodolf Sommestad, have begun reporting to Matt Booty, President of Game Content and Studios. The leadership teams at Activision, Blizzard Entertainment, and King remained unchanged.CCO Lulu Meservey departed Activision Blizzard on January 31, 2024. After assisting with the transition, Thomas Tippl, along with several other top Activision Blizzard executives, departed from the company in March 2024.[41]

Microsoft Gaming laid off1,900 staff (approximately 8% of its workforce) in January 2024.[42] Additionally, Blizzard's president Mike Ybarra and Blizzard's co-founder and chief design officer Allen Adham left the company.[43] Blizzard Entertainment reportedly is the organization that is most affected by layoffs.Project Odyssey, a game that Blizzard Entertainment has reportedly been working on for six years, has been cancelled.[44]Toys for Bob andSledgehammer Games reportedly lost over 30% of their staff due to layoffs.[45] Microsoft Gaming also reportedly laid off the entire internal customer support team of Activision Blizzard and the team dedicated to bringing Xbox games to physical retail.[46] Johanna Faries, the former general manager of theCall of Duty franchise, officially took on the role of the new president of Blizzard Entertainment on January 29, 2024, commencing her position on February 5.[47] Simultaneously, Matt Cox assumed the position of the new general manager of theCall of Duty franchise. In February, Toys for Bob's office closed, and employees will work remotely.[48]

Multiplatform strategy (2024–present)

[edit]

Rumors in early February 2024 suggested that Microsoft was looking to bring its first-party exclusives to either PlayStation 5 or Nintendo Switch, and that Microsoft may be leaving the hardware business. A special Official Xbox Podcast was held on February 15, 2024 with Spencer, Bond, and Booty, discussing that Microsoft Gaming was looking to release some of its first-party titles on other consoles.[49] Spencer said that one of the reasons for this decision is to grow the Microsoft Gaming franchises, and he anticipates that in the next 5–10 years, console-exclusive games will be a smaller part of the gaming industry.[50] In the months that followed, Spencer said that the gaming industry was undergoing changes in the methods by which games were developed and distributed, and that Microsoft was prepared to anticipate when considering a more aggressive multiplatform strategy.[51] By the end of 2024, Microsoft Gaming launched a new advertising campaign titled "This is an Xbox", intent on showcasing the various compatible devices that can access Xbox games and services beyond the traditional consoles, such as Windows PCs,Samsung Smart TV sets, and streaming devices likeAmazon Fire TV through cloud streaming.[52] Xbox Senior Marketing Director Craig McNary stated that the campaign's message was to illustrate "the evolution of Xbox as a platform that extends across devices," thus being evocative of a future where their games and content are accessible on a variety of hardware and software.[53] Spencer also said that Microsoft Gaming will support theNintendo Switch 2 following that console's announcement in January 2025.[54][55]

First-party games that were launched for non-Xbox consoles during 2024 includedPentiment andGrounded forPlayStation 4,PlayStation 5 andNintendo Switch, as well asHi-Fi Rush andSea of Thieves for PlayStation 5.[56] Other games released for additional consoles during 2025 include PlayStation 5 ports ofAge of Mythology: Retold,Indiana Jones and the Great Circle,[57][58][59]Forza Horizon 5,[60][61]Age of Empires II: Definitive Edition,,[62][63]Senua's Saga: Hellblade II,[64]Age of Empires IV,[65] andMicrosoft Flight Simulator 2024.[66] Microsoft accelerated their strategy as an agnostic publisher throughout this year, asThe Elder Scrolls IV: Oblivion Remastered,[67]Doom: The Dark Ages,[68]Tony Hawk's Pro Skater 3 + 4,[69]Gears of War Reloaded,[70]Ninja Gaiden 4,[71]The Outer Worlds 2 andFallout 4 - Anniversary Edition[72] all launched on PlayStation 5 simultaneously with Xbox and PC,[73] whilePro Skater 3 + 4 launched for both Nintendo Switch andNintendo Switch 2.[74] Microsoft's publishing strategy across multiple platforms will continue in 2026, including PlayStation 5 ports ofSouth of Midnight,Forza Horizon 6,[75] andAvowed,[76] alongside Nintendo Switch 2 ports ofSouth of Midnight,Indiana Jones and the Great Circle[77],The Elder Scrolls IV: Oblivion Remastered andFallout 4 - Anniversary Edition[78] as well asPlayStation VR2 support forMicrosoft Flight Simulator 2024. In addition,Towerborne,Kiln,Halo: Campaign Evolved, andFable are scheduled to launch day and date on PlayStation 5 with Xbox and PC.[79][80]The Great Circle, which was initially planned as a console exclusive for Xbox Series X/S, was amended to include launches for other consoles following its Xbox and PC release in December 2024, which Spencer said resulted from the positive reception to the prior four Xbox titles released on other platforms in the earlier half of 2024, in addition to a need to maintain a strong business and interest in their franchises as they work to grow the Xbox ecosystem.[81][82]

Other first-party games in Microsoft's portfolio, includingStarfield, are not expected to retain platform exclusivity, as Spencer expressed that Microsoft Gaming desired to take games where new players could potentially be accumulated.[83][84] Despite the shift to agnostic games publishing, Spencer maintained that Xbox hardware remains a key component of Microsoft's gaming business, and that they intended to compete on console features as opposed to exclusive software.[85] Spencer elaborated on the strategy in February 2025, stating that due to player investment in libraries on other platforms, Microsoft was no longer attempting to move prospective users towards Xbox, instead concluding that multiplatform distribution enabled the publisher to build a better games portfolio.[86] In January 2026, head ofXbox Game Studios Craig Duncan explained that multiple factors during development are considered when deciding which first-party games are made available on other consoles from launch, such as the resources available to studios and initial production plans not factoring other platforms, but that day-and-date release cadences for PlayStation and Nintendo versions of their titles would be more consistent going forward.[87] Beginning with theXbox Developer Direct in January 2025, Microsoft Gaming presentations advertised the availability of their first-party titles on PlayStation and Nintendo consoles.[88]

Activision developerToys for Bob left Microsoft on agreeable terms in February 2024 to become an independent studio, and signed a publishing agreement for their next title with Microsoft in May 2024.[89][90][91]

On April 9, 2024, Microsoft Gaming andNetEase Games announced an agreement to bring Blizzard Entertainment games back toChina. Previously, Blizzard terminated a publishing deal with NetEase in 2022.[92] Microsoft Gaming also revealed plans to bolster their collaboration through a strategic partnership focused on expanding the availability of NetEase video games across various Microsoft Gaming platforms.[93]

Microsoft Gaming shut down three development studios on May 7, 2024:Alpha Dog Games in Canada,Arkane Austin in the US, andTango Gameworks in Japan. Additionally, Roundhouse Studios will merge withZeniMax Online Studios in the US.[94] According to Microsoft Gaming, this move is a part of a larger "reprioritization of titles and resources" that Microsoft's gaming division is carrying out. The intention is to boost investment in their library of games and new intellectual assets while focusing on high-impact titles. Some teams have been reassigned to other projects inside Bethesda and ZeniMax, and production on some games has stopped as a result of these companies closing.[95]

Jerret West, Xbox'schief marketing officer, left Microsoft Gaming at the end of June 2024. West led the marketing efforts for the Xbox Series X/S consoles and his team was responsible for developing marketing plans for games, hardware, and Xbox Game Pass. Following his departure, Microsoft is reorganizing some of its marketing teams. A new, expanded central gaming marketing team is set to be created under Kirsten Ward, VP of Xbox integrated marketing. Consequently, games marketing would become a part of the game content and studios division led by Matt Booty, while Xbox marketing, led by Chris Lee, would move to the Xbox organization and report to Xbox president Sarah Bond.[96]

On August 7, 2024,Krafton reached an agreement with Microsoft Gaming to acquireTango Gameworks as well as theHi-Fi RushIP.[97]

In September 2024, Spencer announced another round of layoffs affecting 650 staffers in "corporate and supporting functions" following the acquisition of Activision Blizzard.[98] In an interview withBloomberg News in November 2024,[99] Phil Spencer expressed a desire to continue acquiring studios, specifically taking interest in Chinese developers and partnerships with mobile game publishers similar to their relationship withTencent Games, whom they collaborated with to produceAge of Empires Mobile.[100] Spencer also confirmed that the company was prototyping a possible handheld Xbox console, though stressed that "such a device is a few years out."[101] Spencer commented on Microsoft Gaming's efforts to establish a first-party Xbox storefront for mobile devices amidst ongoing conflicts with platform holders such asApple Inc. andAlphabet Inc., who respectively control theApp Store andGoogle Play, saying that he envisions an environment where such companies are more open to hosting Xbox's content in co-existence with their marketplaces.[102]

Microsoft Gaming introduced Muse, a world and human actiongenerative artificial intelligence model trained to generate gameplay snippets and controller actions, developed by theMicrosoft Research team in Cambridge, UK, in collaboration with Ninja Theory, in February 2025. Muse generates low-resolution gameplay clips (300x180, 10 frames per second) and responds to real-time interactions, including controller actions and in-game elements like power cells.[103] Microsoft demonstrated the technology using Ninja Theory's 2020 gameBleeding Edge.[104] Nadella said that Microsoft plans to build Muse's engine from their library of games as well as testing games developed with help of Muse.[105]

On May 1, 2025, Microsoft Gaming announced that video game prices will increase to $80 USD by the end of the year, marking the first major price hike since 2020.[106] Later that month, aWindows Central report detailed that Microsoft had internally de-prioritized plans for their first-party Xbox handheld console, originally scheduled for 2027, to focus on improving the gaming performance onWindows 11 and leverage collaborations with third-party partners on Xbox-branded handheld PCs, such as "Project Keenan" developed byAsus.[107]The Verge later reported in June that the first-party Xbox handheld had been canceled behind-the-scenes to allocate more resources towards further developing the Xbox software platform and third-party devices.[108] The Asus project was revealed in the June 2025Xbox Games Showcase as the ROG Xbox Ally and a higher-end model, the ROG Xbox Ally X, a pair of Xbox-branded variants for the existingAsus ROG Ally and ROG Ally X handheld PCs.[109] Both units run on a custom version of Windows with support for Xbox Game Pass, Xbox Cloud, Remote Play, supported Play Anywhere titles, and access to other PC stores such asSteam,Epic Games Store andBattle.net.[110][111] DuringThe Outer Worlds 2 Direct segment following the Xbox Games Showcase, Microsoft also announced that the title would be the first game to be priced at $79.99 USD from Xbox Game Studios.[112][113]

Microsoft Gaming andAMD jointly announced the development of Xbox's next generation of hardware in June 2025,[114] which would entail a "portfolio" of devices aimed at delivering deeper gameplay and visual experiences leveraging the use ofartificial intelligence (AI) processes, while also encompassing a first-party platform that would not be tied to a single digital storefront and a ubiquitous experience across consoles, handhelds, PC and cloud.[115] The hardware lineup includes the console successors to Xbox Series X/S, which will support fullbackwards compatibility with existing Xbox games, as well as custom silicon from AMD which will be applied to a variety of platforms beyond Xbox consoles.[116][117] That same month, it was reported that Microsoft would perform a fourth round of major layoffs within its Xbox division as part of a company-wide reorganization effort ahead of the new financial year,[118] primarily focusing on Xbox distribution across Central Europe, and the ceasing of adjacent operations in certain regions worldwide.[119]

Microsoft Gaming performed a reorganization of their business on July 2, coinciding with the company's larger culling of roughly 9,000 employees across all their divisions. 2,000 Microsoft Gaming affiliates were let go in this restructuring,[120] which included layoffs atXbox Game Studios developersTurn 10 Studios,Compulsion Games,Undead Labs andHalo Studios of varying capacities;[121][122] Turn 10, who created and developed theForza Motorsport series, was reported to have lost nearly half of its current workforce, and had been anticipated to be reformed as a support studio forMotorsport's sister seriesForza Horizon, according to former content coordinator Fred Russell.[123][124] Layoffs additionally took place across variousActivision studios, includingCall of Duty support teamsSledgehammer Games andHigh Moon Studios, as well asCall of Duty: Black Ops 7 developerRaven Software;[125] The developers of the mobile titleWarcraft Rumble were collectively let go atBlizzard Entertainment as support for the game ceased, and a further 200 people were reportedly dismissed fromKing.[126][127] The restructuring also included the cancelation ofEverwild fromRare,[128] and thePerfect Dark reboot, the latter of which also resulted in developerThe Initiative's closure.[129] Multiple unannounced game projects, including an untitled MMORPG developed byZeniMax Online Studios and planned to succeedThe Elder Scrolls Online, were also canceled.[130][131] Microsoft ceased funding for undisclosed second-party titles from external developers they were attached to publish, including a first-person shooter game fromRomero Games intended to be released through Bethesda Softworks, andContraband fromAvalanche Studios, the latter of which resulted in the closure of the developer's UK studio.[132][133][134][135] In addition, Rare veteran and game designerGregg Mayles, Rare producer Louise O'Connor, and ZeniMax Online studio director Matt Firor left Microsoft following the shuttering of their respective projects, with Firor being succeeded by Joesph Burba as studio director.[136][137]The Verge reported that the Xbox User Research & Child Safety team had been "hit hard" by the layoffs, with the division's lead reportedly let go in the process.[138]

Bloomberg News report in October 2025 revealed that various recent developments for Microsoft Gaming's business strategy, such as their shift towards multiplatform publishing and a series of price increases on Xbox hardware, software and the Game Pass subscription model, were attributed to demands set by Microsoft CFOAmy Hood for the gaming division to satisfy a 30% profit margin following their acquisition of Activision Blizzard.[139][140] The margins detailed far exceed the expected quota of 17-22% set forth by other publishers in the gaming industry, while the Xbox division was previously operating at a margin of between 10 and 20%. JournalistJason Schreier elaborated that these goals correlated with the Xbox division beginning to favor cheaper or higher-profile games over those with more risk after initially cultivating niche titles likePentiment andHi-Fi Rush throughout the earlier half of the Xbox Series X/S generation, as well as a potential realignment of the hardware divisions.[141] Microsoft Gaming later toldCNBC that, although the company sets ambitious objectives, the previously reported 30% profit margin target was inaccurate.[142]

In December 2025, Microsoft announced leadership changes within Microsoft Gaming. Tim Stuart was named Chief Operating Officer of ZeniMax Media, effective in 2026. At the same time, Xavier Pokorzynski was appointed Chief Financial Officer of Microsoft Gaming, taking over financial oversight of Xbox and Microsoft’s gaming businesses.[143]

Products

[edit]

Video game devices and services

[edit]
Main article:Xbox

Microsoft Gaming develops and produces the Xbox line of home gaming consoles along with associated peripherals. The company supports the consoles with online services, utilizing the baseXbox network. Since the late 2010s, Microsoft began combining its standard paid subscription service, originally known as Xbox Live Gold, withXbox Game Pass, which in addition to online multiplayer and matchmaking support, provides subscribers with a rotating library of games to play through the Xbox, on Windows computers, or throughcloud gaming.

Video games

[edit]
Main articles:List of Microsoft Gaming video games,List of Xbox Game Studios video games,List of Bethesda Softworks video games,List of Activision video games,List of Blizzard Entertainment games, andList of King games

Among the video game franchises owned by Microsoft Gaming includeCall of Duty,Halo,Minecraft,Warcraft,Diablo,StarCraft,Overwatch,The Elder Scrolls,Fallout,Crash Bandicoot,Spyro,Banjo-Kazooie,Sea of Thieves,Doom,Wolfenstein,Quake,Dishonored,Pillars of Eternity,State of Decay,Hellblade,Gears of War,Fable,Forza,Tony Hawk's,Guitar Hero,Skylanders,Microsoft Flight Simulator,Age of Empires, andCandy Crush.[6]

Divisional structure

[edit]

Executives

[edit]
Microsoft Gaming leadership[144][145]
RoleNameDetails
Chief executive officerPhil SpencerN/a
Chief operations officerDave McCarthyOverseeing the delivery of fundamental technological services and player experience across both the Xbox platform and game studios
Chief financial officerXavier PokorzynskiResponsible for leading the financial management and operational execution of the global business
President,XboxSarah BondLeads the teams responsible for the Xbox platform and business
President, Game Content and StudiosMatt BootyOverseeing Xbox Game Studios, ZeniMax Media and Activision Blizzard
Head ofXbox Game StudiosCraig DuncanHead executive of Xbox Game Studios
Head of BethesdaJill BraffHead executive of Bethesda development studios[146]
President,ActivisionRob KostichHead executive of Activision
President,Blizzard EntertainmentJohanna FariesHead executive of Blizzard Entertainment
President,KingTodd GreenHead executive of King

Business segments and strategy

[edit]

The business isn't how many consoles you sell. The business is how many players are playing the games that they buy, how they play.

—Phil Spencer on Xbox's business

The company aims to reach a wider audience and meet different gaming preferences by publishing games onmobile,PC andXbox platforms.[147] Xbox Game Pass subscription service is at the center of Microsoft Gaming's strategy. This service offers a variety of game libraries for a monthly fee, emphasizing a shift towards a content-first platform.[148][149] Microsoft Gaming's chief financial officer (CFO), Tim Stuart, has asserted that Microsoft ceased disclosing the number of consoles sold in 2016 because their focus shifted towards content, services, and increased customer spending.[150]

Phil Spencer has served as theCEO of Microsoft Gaming since 2022.

Phil Spencer has expressed that his vision for Xbox has consistently aimed at shifting the brand's focus from being primarily console-centric to becoming a content-first platform, with a strong emphasis on prioritizing player engagement over sheer console sales.[151] Phil Spencer expressed his viewpoint by stating that the essence of the business lies not in the quantity of consoles sold but in the number of players actively participating in and enjoying the games they acquire, as well as the manner in which they choose to engage with them.[152][153]

By February 2024, Microsoft Gaming began planning to release their games on other platforms as part of a pivot in strategy to grow their franchises and compete with onlinegameplatforms likeFortnite andRoblox. Phil Spencer has stated that Xbox will continue to make exclusives and Game Pass will still be at the center of their strategy, but their goal is to expand the games with big communities.[50][154]

Game development and publishing

[edit]

Microsoft Gaming, as of October 2023, is the third largest video game publisher in the industry followingSony andTencent. Microsoft Gaming owns three major video game publishers: Xbox Game Studios, ZeniMax Media (through Bethesda Softworks), and Activision Blizzard (which includes Activision, Blizzard Entertainment, and King).[155] In addition, Microsoft Gaming also publishes third-party games with Xbox Game Studios Publishing and helps indie video game studios to self-publish their own games withID@Xbox.[156] Since Microsoft entered the video game industry in 2001, Sony has consistently been viewed as its main competitor.[157] But, Microsoft Gaming has stated that their main competitors arebig tech companies, specificallyAmazon,Google andApple.[158][4] Among the gaming franchises owned by Microsoft,Minecraft is the best-selling video game of all time, with 350 million units sold, whileCall of Duty is the 4th best-selling video game series of all time with 500 million units across multiple installments sold and $30 billion in revenue.[159][160] Microsoft CEO Satya Nadella announced that Microsoft Gaming now owns 20 franchises that have each generated over $1 billion in lifetime revenues.[161]Candy Crush Saga alone generated $20 billion in lifetime revenue.[162] Following the acquisition of Activision Blizzard, Microsoft Gaming doubled the number of video game employees, studios and its revenue with the addition of Activision Blizzard to the company.[163][164] In 2023, during an interview withFamitsu, Phil Spencer announced that, leveraging Activision Blizzard's capabilities, they are now planning to release a first-party video game every three months.[165][166] On July 30, 2025, during an earnings call, Microsoft CEO Satya Nadella stated that the company had nearly 40 games in development.[167]

Xbox console hardware and software

[edit]
Xbox Series X on the left side andXbox Series S on the right side – Microsoft Gaming's latest gaming consoles

Microsoft entered the home video game console market in 2001 with release of thefirst-generation Xbox. It since has manufactured three successive systems, as of 2023, as part of theXbox brand. Microsoft's latest gaming hardware, theXbox Series X andXbox Series S, were released in November 2020. The Series X is a high-performance console with powerful hardware for native 4K gaming, while the Series S offers a more affordable option with a focus on digital gaming at lower resolutions.[168] Xbox Series X/S consoles sold 21 million units in total by 2023.[169] Phil Spencer emphasized that Microsoft Gaming is selling consoles at a loss, losing $200 per unit sold. However, Microsoft Gaming is compensating for this loss by taking a 30% cut from sales of third-party games on its platform.[170][171]

Microsoft and Sony have been longstanding rivals in the console hardware market since 2001. The competition reached a peak during theseventh console generation, with theXbox 360 emerging as the primary competitor to Sony'sPlayStation 3 (PS3). In the subsequent generation, Sony'sPlayStation 4 (PS4) outperformed Microsoft'sXbox One, selling twice as many consoles.[172] During theeighth generation of gaming consoles, the PlayStation 4 sold 117 million units, theNintendo Switch sold 133 million units, and the Xbox One sold 58 million units. Sony's success is attributed to its exclusive game catalog and marketing techniques. Microsoft initially prioritized multimedia features over gaming capabilities; Sony has managed to exploit the perceptual gap. PlayStation 4 and Nintendo Switch have surpassed Xbox One due to their design and large portfolio of first-party games.[173][174] In 2017, Xbox began rethinking its tactics and placing more emphasis on exclusive content and gaming-focused methods to better compete in the market. The Xbox Series X/S consoles continued to face challenges in competing against the Nintendo Switch andPlayStation 5 (PS5).[175]

The console gaming market is defined as the combined total of console hardware, console game content, and console subscriptions. As of 2023, with a 45% market share in PlayStation system hardware, games, and services, Sony remains the worldwide industry leader, followed by Nintendo with a 27.7% market share and Microsoft with a 27.3% market share.[176] Sony has a 70% share of the global high-end console market, while Microsoft has a 30% market share as of 2023.[174][177]

At a bilateral trade discussion between the United States and Japan, United StatessenatorMaria Cantwell fromWashington raised concerns regarding what she perceived as a dominant market position held by PlayStation.[178] The senator specifically highlighted the perceived monopoly by PlayStation and expressed support for Xbox as a competitive alternative. During aSenate Finance Committee hearing featuringU.S. Trade RepresentativeKatherine Tai, Senator Cantwell highlighted concerns about high-end game market in Japan, asserting that PlayStation holds a 98% monopoly in this sector in Japan. Cantwell expressed disapproval of what was characterized as Sony's anti-competitive behavior facilitated by exclusive deals and payments to game publishers. The senator further criticizedJapan Fair Trade Commission for purportedly neglecting to investigate Sony's conduct, referring to it as "exclusionary". Cantwell sought insights into how Japan aimed to establish a "level playing field" in response to these perceived issues.[179]

ROG Xbox Ally X model

Microsoft Gaming manages numerous software services, including Xbox Game Pass,Xbox Cloud Gaming,Xbox Network,Microsoft Store, andBattle.net. The Xbox Network experienced substantial growth, with 120 million monthly active players as of December 2022, marking a notable increase from 46 million at the beginning of 2016.[180][181] By July 30, 2024, the number of monthly active players had reached 500 million following the acquisition of Activision Blizzard.[182]

In October 16, 2025, Microsoft Gaming partnered withASUS to launch theROG Xbox Ally, a handheld gaming console with a hybrid PC design. Two models were released. The standard Xbox Ally offers access to Xbox Game Pass, Xbox Cloud Gaming, and PC game libraries. The higher-end Xbox Ally X provides a more powerful experience for demanding games.[183]

Xbox Game Pass and xCloud

[edit]

Microsoft created Xbox Game Pass in 2017. Xbox Game Pass is asubscription service that offers a vast library of games for a monthly fee. This includes a mix of first-party titles, third-party games, and titles available across PC and console platforms. The service has been praised for its value and has become a significant part of Microsoft's gaming strategy.[184] In 2022, Microsoft announces Xbox Game Pass surpassed 25 million subscribers.[185] Microsoft Gaming is investing over $1 billion in the gaming market annually to expand the Game Pass library by bringing in third-party games.[186] By February 15, 2024, the number of Xbox Game Pass subscribers reached 34 million.[50] On September 30, 2025, Head of XboxSarah Bond stated that Xbox Game Pass revenues in the previous fiscal year reached $5 billion and that the service is profitable.[187]

Microsoft Gaming launched Xbox Cloud Gaming forXbox Game Pass Ultimate subscribers on September 15, 2020. Xbox Cloud Gaming is Microsoft'scloud gaming service designed to allow users to play high-quality video games via streaming on a variety of devices. The service uses cloud technology to enable gaming on devices such as smartphones, tablets and PCs without the need for high-end hardware. Xbox Game Pass had reached $5 billion in revenue by July 30, 2025.[167]

Film and TV series production

[edit]

Microsoft Gaming oversees the management and licensing of its gaming franchises to external production studios. The division has expressed that these partnerships are aimed at bringing the beloved gaming universes to a wider audience through the medium of television. Licensed completed works or those in production include the following: theHalo television series, produced byShowtime Networks and released in 2022;[188] theFallout television series andFallout Shelter reality competition TV series, produced byAmazon MGM Studios;[189][190] theMinecraft feature film, produced byWarner Bros. and released in 2025;[191] theMinecraft animated television series, to be produced byWildBrain;[192] theGears of War live-action feature film as well as its adult animated spin-off series, to be produced byNetflix;[193] theGrounded animated television series, to be produced byBardel Entertainment;[194] and others. On September 2, 2025,Paramount Pictures announced that they andMicrosoft ownedActivision have inked deal that will see the studio develop, produce and distribute a live-action film based on theCall of Duty franchise.[195]

TheFallout television series becameAmazon Prime Video's most successful series sinceThe Lord of the Rings: The Rings of Power, attracting 65 million viewers.[196]A Minecraft Movie debuted with a domestic opening weekend of $157 million from 4,269 theaters, surpassing previous records for video game adaptations. Its global opening totaled $301 million, positioning it as one of the most successful video game-based film launches to date.[197] The film generated $955 million at the box office.[198]

Corporate structure

[edit]
Main article:List of Microsoft Gaming studios

Microsoft Gaming has a major global presence and studios located across the world. Globally, Microsoft owns 40 studios and employs over 20,100 people.[199] While the majority of Microsoft's gaming activities are based in theUnited States, the company has strategically expanded its reach internationally. In addition to the United States, Microsoft has established and acquired studios in various countries such asUnited Kingdom,Canada,Sweden,France, and others.[200]

Microsoft Gaming
Xbox Game StudiosZeniMax MediaActivision Blizzard
Activision
Blizzard Entertainment
King

See also

[edit]

References

[edit]
  1. ^"Microsoft becomes PlayStation's top publisher and annual Xbox Game Pass revenue nears $5 billion". July 31, 2025. RetrievedJuly 31, 2025.
  2. ^Kerr, Chris (October 13, 2023)."Activision Blizzard joins Xbox Game Studios following Microsoft merger".Game Developer.Archived from the original on November 25, 2023. RetrievedNovember 14, 2023.
  3. ^Vlessing, Etan (October 24, 2023)."Xbox Sales Drop But Microsoft's Gaming Division Grows in Revenue".The Hollywood Reporter.Archived from the original on November 14, 2023. RetrievedNovember 14, 2023.
  4. ^abTaylor, Mollie (January 18, 2022)."Microsoft to acquire Activision Blizzard for $68.7 billion".PC Gamer.Archived from the original on November 14, 2023. RetrievedNovember 14, 2023.
  5. ^"Microsoft Gaming Marks 500 Million Monthly Players, Notes Fallout TV Show's Impact On Game Pass".GameSpot. RetrievedDecember 27, 2024.
  6. ^abGood, Owen S. (January 18, 2022)."Here's everything Microsoft owns after the Activision Blizzard deal".Polygon.Archived from the original on November 14, 2023. RetrievedNovember 30, 2023.
  7. ^"Microsoft investors want new CEO to kill Xbox".Destructoid. February 10, 2014.Archived from the original on November 22, 2023. RetrievedNovember 22, 2023.
  8. ^"Investors want Microsoft to dump Xbox and Bing, and they have a point".Network World.Archived from the original on November 22, 2023. RetrievedNovember 22, 2023.
  9. ^Yarow, Jay (July 16, 2013)."Microsoft Has A Full-Blown Mall Right On Its Massive Headquarters".Business Insider.Archived from the original on December 12, 2023. RetrievedDecember 12, 2023.
  10. ^Bishop, Todd (November 27, 2013)."A bridge to Xbox: Microsoft to fund $33M project connecting employees to light rail".GeekWire. RetrievedDecember 12, 2023.
  11. ^"Microsoft Buys Minecraft Maker Mojang for $2.5 Billion".PCMAG. September 15, 2014.Archived from the original on November 14, 2023. RetrievedNovember 14, 2023.
  12. ^Peters, Jay (November 4, 2020)."The different strategies of Microsoft and Sony's next-generation consoles".The Verge.Archived from the original on November 22, 2023. RetrievedNovember 22, 2023.
  13. ^"Microsoft's Secret Weapon For Next-Gen Is Xbox Game Pass".GameSpot.Archived from the original on September 26, 2023. RetrievedNovember 22, 2023.
  14. ^ab"Alumnus Phil Spencer, CEO of Microsoft Gaming, receives Engineering Diamond Award".HCDE Washington. January 27, 2022.Archived from the original on December 13, 2023. RetrievedDecember 13, 2023.
  15. ^Colp, Tyler (January 18, 2022)."Every game and studio Microsoft now owns".PC Gamer.Archived from the original on November 14, 2023. RetrievedNovember 14, 2023.
  16. ^"Microsoft to Buy Bethesda for $7.5 Billion to Boost Xbox".Bloomberg.com. September 21, 2020.Archived from the original on September 21, 2020. RetrievedNovember 14, 2023.
  17. ^"Phil Spencer Says Activision Blizzard Deal Is Focused On Candy Crush, Not Call Of Duty".GameSpot.Archived from the original on November 28, 2023. RetrievedNovember 30, 2023.
  18. ^Littleton, Cynthia (May 31, 2023)."Bobby Kotick Breaks His Silence: Embattled Activision CEO Addresses Toxic Workforce Claims as Microsoft Deal Hangs in Balance".Variety.Archived from the original on November 20, 2023. RetrievedDecember 17, 2023.
  19. ^Activision's Kotick on Microsoft Deal, His Future, October 13, 2023,archived from the original on November 22, 2023, retrievedNovember 22, 2023
  20. ^"Microsoft and Sony sign deal to keep Activision's Call of Duty on PlayStation".CNBC. July 16, 2023.Archived from the original on February 22, 2024. RetrievedFebruary 21, 2024.
  21. ^"Microsoft Signs 'Call of Duty' Pacts With Nintendo and Nvidia as Activision Deal Faces Scrutiny".The Wall Street Journal. February 21, 2023. RetrievedFebruary 21, 2024.
  22. ^"Microsoft inks Nvidia game deal to assuage regulators over Activision merger".Reuters. February 21, 2023.Archived from the original on May 31, 2023. RetrievedFebruary 21, 2024.
  23. ^"Microsoft signs another Call of Duty deal with cloud gaming company Boosteroid".TechCrunch. March 14, 2023.Archived from the original on December 9, 2023. RetrievedFebruary 21, 2024.
  24. ^"Microsoft signs fourth Call of Duty deal in fresh bid to win over regulators".The Verge. March 15, 2023.Archived from the original on February 22, 2024. RetrievedFebruary 21, 2024.
  25. ^Samuel Tolbert (March 15, 2023)."Microsoft agrees to yet another 10-year Cloud gaming deal for Xbox and Activision".Windows Central.Archived from the original on December 17, 2023. RetrievedDecember 17, 2023.
  26. ^"Microsoft Signs Another 10-Year Call Of Duty Deal".Kotaku. March 15, 2023.Archived from the original on February 22, 2024. RetrievedFebruary 21, 2024.
  27. ^"Microsoft announces another 10-year partnership, this time with EE".Eurogamer. April 11, 2023.Archived from the original on February 22, 2024. RetrievedFebruary 21, 2024.
  28. ^"Microsoft signs 10-year deal with Spain's Nware after UK blocks Activision bid".Reuters. April 28, 2023.Archived from the original on April 30, 2023. RetrievedFebruary 21, 2024.
  29. ^"Ubisoft and Activision Blizzard's deal for cloud gaming rights, explained".The Verge. October 13, 2023.Archived from the original on November 23, 2023. RetrievedNovember 25, 2023.
  30. ^SECURITIES AND EXCHANGE COMMISSION, UNITED STATES (January 30, 2024)."MICROSOFT FORM 10-Q".
  31. ^Lombardo, Cara (January 18, 2022)."Microsoft to Buy Activision Blizzard in All-Cash Deal Valued at $75 Billion".WSJ.Archived from the original on January 19, 2022. RetrievedJanuary 30, 2024.
  32. ^Scott, Kevin (June 1, 2022)."Behind the Tech with Phil Spencer: CEO, Microsoft Gaming".Microsoft.Archived from the original on December 13, 2023. RetrievedDecember 13, 2023.
  33. ^Kovach, Steve (January 18, 2022)."Microsoft to buy Activision in $68.7 billion all-cash deal".CNBC.Archived from the original on January 18, 2022. RetrievedNovember 14, 2023.
  34. ^"Microsoft has officially completed its acquisition of Activision Blizzard".VGC. October 13, 2023.Archived from the original on October 13, 2023. RetrievedNovember 14, 2023.
  35. ^"Phil Spencer biography"(PDF). Microsoft. October 28, 2023. RetrievedDecember 13, 2023.
  36. ^"Bethesda Quietly Acquired Nemesys Games Last Year, Now ZeniMax Online Studios Hungary".GamingBolt.Archived from the original on April 22, 2023. RetrievedFebruary 7, 2024.
  37. ^Warren, Tom (October 26, 2023)."Microsoft reorgs its Xbox and marketing teams to prepare for an AI and gaming future".The Verge.Archived from the original on November 13, 2023. RetrievedNovember 14, 2023.
  38. ^Capoot, Ashley (December 20, 2023)."Activision Blizzard CEO Bobby Kotick to step down at the end of the year".CNBC.Archived from the original on December 20, 2023. RetrievedDecember 20, 2023.
  39. ^Parrish, Ash (October 13, 2023)."Bobby Kotick will stay at Activision Blizzard until the end of 2023".The Verge.Archived from the original on December 5, 2023. RetrievedFebruary 27, 2024.
  40. ^Young, Jennifer; published, Jez Corden (December 30, 2023)."As Bobby Kotick leaves Microsoft and Activision for good, ex-employees recall how Kotick once threatened to 'have an employee killed'".Windows Central.Archived from the original on February 27, 2024. RetrievedFebruary 27, 2024.
  41. ^Parrish, Ash (December 20, 2023)."Microsoft announces more Xbox leadership changes as Activision's Bobby Kotick departs".The Verge.Archived from the original on January 14, 2024. RetrievedDecember 21, 2023.
  42. ^"Microsoft cutting 1,900 gaming staff in post-Activision Blizzard deal layoff round".Yahoo Finance. January 25, 2024.Archived from the original on January 25, 2024. RetrievedJanuary 25, 2024.
  43. ^"Blizzard's president and chief design officer are leaving, and its survival game has been cancelled".VGC. January 25, 2024.Archived from the original on February 27, 2024. RetrievedFebruary 27, 2024.
  44. ^Webster, Andrew (January 25, 2024)."Blizzard cancels survival game following layoffs".The Verge.Archived from the original on January 25, 2024. RetrievedJanuary 25, 2024.
  45. ^"Layoffs at Toys for Bob and Sledgehammer Games affect between 30% and 40% of staff, insider says".Eurogamer.net. January 27, 2024.Archived from the original on February 27, 2024. RetrievedFebruary 27, 2024.
  46. ^Birch, Nathan (January 25, 2024)."Xbox Layoffs Reportedly Include Shutdown of Physical Release Teams, Acti-Blizz User Support".Wccftech.Archived from the original on January 25, 2024. RetrievedJanuary 25, 2024.
  47. ^"Blizzard's New President Johanna Faries Is a Former 'Call of Duty,' NFL Executive".Bloomberg.com. January 29, 2024.Archived from the original on July 18, 2024. RetrievedJanuary 29, 2024.
  48. ^"Crash Bandicoot Developer Toys for Bob Struck by Layoffs, Office Closure".Push Square. February 8, 2024.Archived from the original on February 8, 2024. RetrievedFebruary 8, 2024.
  49. ^"Four Xbox-exclusive games heading to PS5 and Switch, confirms Phil Spencer".Eurogamer.net. February 15, 2024.Archived from the original on July 18, 2024. RetrievedFebruary 28, 2024.
  50. ^abcWarren, Tom (February 15, 2024)."Microsoft's gaming chief on Xbox games coming to PS5, next-gen hardware, and more".The Verge.Archived from the original on February 15, 2024. RetrievedFebruary 15, 2024.
  51. ^Xbox, Pure (August 22, 2024)."Phil Spencer On Game Exclusivity: 'We Have To Anticipate There's Going To Be More Change'".Pure Xbox. RetrievedAugust 23, 2024.
  52. ^Warren, Tom (November 14, 2024)."Xbox continues its push beyond consoles with new ad campaign".The Verge. RetrievedNovember 15, 2024.
  53. ^McNary, Craig (November 14, 2024)."This Is an Xbox".Xbox Wire. RetrievedNovember 15, 2024.
  54. ^"Microsoft Gaming CEO confirms Xbox games will be on the Nintendo Switch 2".TweakTown. January 29, 2025. RetrievedJanuary 31, 2025.
  55. ^Doolan, Liam (January 25, 2025)."Xbox Will Continue To Ship More Games On PlayStation And Nintendo".Pure Xbox. RetrievedJanuary 31, 2025.
  56. ^Booty, Matt (February 21, 2024)."New Platforms, New Players: Four Fan-Favorite Xbox Games Coming to Nintendo Switch and Sony Platforms".Xbox Wire.Archived from the original on February 21, 2024. RetrievedFebruary 22, 2024.
  57. ^Warren, Tom (August 20, 2024)."Microsoft confirms Indiana Jones is coming to PS5 after its Xbox debut".The Verge. RetrievedFebruary 23, 2025.
  58. ^Marshall, Cass (August 20, 2024)."Indiana Jones and the Great Circle will be released on PS5, too".Polygon. RetrievedFebruary 23, 2025.
  59. ^Warren, Tom (March 24, 2025)."Indiana Jones and the Great Circle arrives on PS5 in April".The Verge. RetrievedMarch 24, 2025.
  60. ^"Forza Horizon 5 coming to PS5 this spring".Gematsu. January 30, 2025. RetrievedJanuary 31, 2025.
  61. ^Games, Playground."Forza Horizon 5 Comes to PlayStation 5 in Spring 2025".Playground Games. RetrievedJanuary 31, 2025.
  62. ^"What's Coming in 2025 for Age of Empires and Age of Mythology - Age of Empires - World's Edge Studio".www.ageofempires.com. February 4, 2025. RetrievedFebruary 4, 2025.
  63. ^Shakir, Umar (February 4, 2025)."Age of Empires is the latest Microsoft franchise coming to PS5".The Verge. RetrievedFebruary 4, 2025.
  64. ^"Senua's Saga: Hellblade II coming to PS5 this summer".Gematsu. May 21, 2025. RetrievedMay 21, 2025.
  65. ^"Announcing Age of Empires IV on PlayStation 5 and New Expansion - Pre-Order Now! - Age of Empires - World's Edge Studio". August 19, 2025. RetrievedAugust 20, 2025.
  66. ^"Microsoft Flight Simulator 2024 soars on PS5 Dec 8 With PS VR2 support coming 2026 via free update". September 24, 2025. RetrievedSeptember 26, 2025.
  67. ^Yin-Poole, Wesley (April 22, 2025)."The Elder Scrolls 4: Oblivion Remastered Finally Revealed in First-Look Gameplay — and It's Out Today".IGN. RetrievedApril 22, 2025.
  68. ^Stedman, Alex (June 9, 2024)."Phil Spencer Briefly Explains the Decision to Bring Doom: The Dark Ages to PlayStation 5 - IGN Live 2024".IGN. RetrievedAugust 21, 2024.
  69. ^Webster, Andrew (March 4, 2025)."Tony Hawk's Pro Skater 3 + 4 remake launches in July".The Verge. RetrievedMarch 14, 2025.
  70. ^Peters, Jay (May 5, 2025)."Microsoft announces a Gears of War remaster – and it's coming to PlayStation, too".The Verge. RetrievedMay 5, 2025.
  71. ^Skrebels, Joe (January 23, 2025)."The "Year of the Ninja" Commences: NINJA GAIDEN 4 Is Coming, and NINJA GAIDEN 2 Black Is Out Today".Xbox Wire. RetrievedFebruary 1, 2025.
  72. ^Andy Chalk (October 23, 2025)."Fallout 4 is getting the Skyrim treatment with a 10th anniversary edition that includes all the expansions and a mountain of Creation content".PC Gamer. RetrievedOctober 23, 2025.
  73. ^Marshall, Cass (December 13, 2024)."Obsidian reveals The Outer Worlds 2 gameplay at The Game Awards 2024".Polygon. RetrievedDecember 13, 2024.
  74. ^"Tony Hawk's Pro Skate 3 + 4 coming to Switch 2 this summer. - News".Nintendo World Report. RetrievedApril 6, 2025.
  75. ^"Get Ready to Explore Japan in Forza Horizon 6!".forza.net. RetrievedAugust 26, 2025.
  76. ^Valentine, Rebekah (January 8, 2026)."Avowed Is the Latest Xbox Game Studios Title Headed to PlayStation".IGN. RetrievedJanuary 8, 2026.
  77. ^"Indiana Jones and the Great Circle™: The Order of Giants DLC Launch Trailer & Switch 2 Reveal".bethesda.net. RetrievedAugust 20, 2025.
  78. ^Yin-Poole, Wesley (October 23, 2025)."Bethesda Announces Fallout 4 Anniversary Edition, Confirms Nintendo Switch 2 Version for 2026".IGN. RetrievedOctober 23, 2025.
  79. ^McCaffrey, Ryan (October 24, 2025)."Halo: Campaign Evolved Is a Pretty Remake Coming to PS5, but Not an Exact One".IGN. RetrievedOctober 25, 2025.
  80. ^Romano, Sal (January 8, 2026)."Towerborne launches February 26 for PS5, Xbox Series, and PC".Gematsu. RetrievedJanuary 8, 2026.
  81. ^Square, Push (August 21, 2024)."Xbox Renegotiated Indiana Jones Deal to Exclude PS5, Then Ported It Anyway".Push Square. RetrievedAugust 21, 2024.
  82. ^Xbox, Pure (August 21, 2024)."Xbox Boss Phil Spencer Comments On Indiana Jones PS5, And Microsoft's Plan Moving Forward".Pure Xbox. RetrievedAugust 21, 2024.
  83. ^Yin-Poole, Wesley (January 27, 2025)."Is Starfield Coming Out on PS5? Phil Spencer Won't Rule It Out".IGN. RetrievedJanuary 31, 2025.
  84. ^"Phil Spencer explains why you should buy an Xbox in its multiplatform era: 'We want to win on capabilities'".VGC. January 25, 2025. RetrievedJanuary 31, 2025.
  85. ^"Phil Spencer explains why you should buy an Xbox in its multiplatform era: 'We want to win on capabilities'".VGC. January 25, 2025. RetrievedFebruary 1, 2025.
  86. ^Xbox, Pure (February 17, 2025)."Phil Spencer Says Xbox Is Done Trying To Convince PS5 & Switch Players To Move Over".Pure Xbox. RetrievedFebruary 19, 2025.
  87. ^West, Josh (January 23, 2026).""We're going to try and be more consistent with what we do": The head of Xbox Game Studios on the Developer Direct reveals, multiplatform strategy, and hard lessons learned from 2025".GamesRadar+. RetrievedJanuary 24, 2026.
  88. ^Yin-Poole, Wesley (February 17, 2025)."'I Know It's Not What Everybody Else Is Doing' — Xbox Boss Phil Spencer Will Keep on Putting PlayStation and Nintendo Logos in Microsoft Showcases".IGN. RetrievedFebruary 19, 2025.
  89. ^"We're Going Indie!".www.toysforbob.com.Archived from the original on February 29, 2024. RetrievedFebruary 29, 2024.
  90. ^"Crash Bandicoot 4 developer Toys for Bob is going independent".Digital Trends. February 29, 2024.Archived from the original on February 29, 2024. RetrievedFebruary 29, 2024.
  91. ^Dinsdale, Ryan (May 31, 2024)."Xbox Is Publishing Toys for Bob's Next Game".IGN. RetrievedFebruary 2, 2025.
  92. ^Parrish, Ash (January 23, 2023)."Blizzard games go offline in China".The Verge.Archived from the original on April 10, 2024. RetrievedApril 10, 2024.
  93. ^Huang, Jiahui."Blizzard Videogames to Return to China in New Deal With NetEase".WSJ.Archived from the original on April 10, 2024. RetrievedApril 10, 2024.
  94. ^Hirun Cryer (May 7, 2024)."Microsoft reportedly closing the Bethesda studios behind Redfall, Hi-Fi Rush, and more following "reprioritization of titles and resources"".gamesradar.Archived from the original on May 7, 2024. RetrievedMay 7, 2024.
  95. ^Yin-Poole, Wesley (May 7, 2024)."Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More in Devastating Cuts at Bethesda".IGN.Archived from the original on May 8, 2024. RetrievedMay 7, 2024.
  96. ^Warren, Tom (June 17, 2024)."Microsoft shakes up Xbox marketing as key exec departs for Roblox".The Verge.Archived from the original on June 17, 2024. RetrievedJune 17, 2024.
  97. ^Jez Corden (August 12, 2024)."Former Xbox studio Tango Gameworks and 'Hi-Fi Rush' have been acquired by PUBG's Krafton Inc, saving it from closure".Windows Central. RetrievedAugust 12, 2024.
  98. ^Maas, Jennifer (September 12, 2024)."Microsoft Gaming to Lay Off 3% of Global Workforce, About 650 Employees, in Additional Post-Activision Blizzard Cuts".Variety. RetrievedSeptember 12, 2024.
  99. ^"Microsoft's Gaming Chief Is Still Open to Acquisitions After Activision Deal".Bloomberg.com. November 13, 2024. RetrievedNovember 13, 2024.
  100. ^Astle, Aaron (November 13, 2024)."Microsoft eyes potential mobile studio acquisition".PocketGamer. RetrievedNovember 13, 2024.
  101. ^Yin-Poole, Wesley (November 13, 2024)."Microsoft Confirms Plans to Release an Xbox Handheld, but It's Years Away".IGN. RetrievedNovember 13, 2024.
  102. ^Lowry, Brendan (November 13, 2024).""I think the ball is moving in the right direction." Xbox head Phil Spencer confirms Microsoft mobile game store delay amid Apple, Google regulations in interview".Windows Central. RetrievedNovember 13, 2024.
  103. ^Warren, Tom (February 19, 2025)."Microsoft's Xbox AI era starts with a model that can generate gameplay".The Verge. RetrievedFebruary 20, 2025.
  104. ^Samuel Tolbert (February 19, 2025)."Microsoft is using a long-forgotten Xbox game for a new generative AI experiment".Windows Central. RetrievedFebruary 20, 2025.
  105. ^Robinson, Andy (February 23, 2025)."Microsoft's CEO says Xbox 'will have a catalog of games using generative AI'".Video Games Chronicle. RetrievedFebruary 23, 2025.
  106. ^Valentine, Rebekah (May 1, 2025)."Microsoft Raises the Price of All Xbox Series Consoles, Xbox Games Confirmed to Hit $80 This Holiday".IGN. RetrievedMay 1, 2025.
  107. ^Jez Corden (May 29, 2025)."EXCLUSIVE: Xbox's first-party handheld has been sidelined (for now)".Windows Central. RetrievedMay 30, 2025.
  108. ^Warren, Tom (June 12, 2025)."Microsoft just teased its next-gen Xbox console, and nobody noticed".The Verge. RetrievedJune 12, 2025.
  109. ^Broadwell, Josh (June 8, 2025)."The Xbox handheld is a new, more powerful Asus ROG Ally".Polygon. RetrievedJune 9, 2025.
  110. ^"ROG Xbox Ally handheld gaming devices are real and will be released during the 2025 holiday season".Engadget. June 9, 2025. RetrievedJune 9, 2025.
  111. ^Skrebels, Joe (June 8, 2025)."ROG Xbox Ally Handhelds Revealed: Experience Clair Obscur: Expedition 33, Gears of War: Reloaded and More - Wherever You Go".Xbox Wire. RetrievedJune 9, 2025.
  112. ^Yin-Poole, Wesley (June 8, 2025)."The Outer Worlds 2 Is Microsoft's First Confirmed $80 Game".IGN. RetrievedJune 9, 2025.
  113. ^"The Outer Worlds 2 Launches at $80, Joining a New Trend in Gaming".CNET. RetrievedJune 9, 2025.
  114. ^Skrebels, Joe (June 19, 2025)."Xbox and AMD: Advancing the Next Generation of Gaming Together".Xbox Wire. RetrievedJune 23, 2025.
  115. ^Yin-Poole, Wesley (June 17, 2025)."Microsoft Confirms First-Party Next-Generation Xbox Consoles, Announces Deal With AMD and Promises Full Backwards Compatibility With Your Existing Xbox Library".IGN. RetrievedJune 23, 2025.
  116. ^Warren, Tom (June 17, 2025)."Microsoft's next-gen Xbox has an AMD chip inside and is 'not locked to a single store'".The Verge. RetrievedJune 23, 2025.
  117. ^Kerry, Ben (June 19, 2025)."Xbox & AMD Are 'Delivering On A Promise' By Making Existing Libraries Work On Next-Gen".Pure Xbox. RetrievedJune 23, 2025.
  118. ^"Major Xbox Layoffs Reportedly Coming Soon".GameSpot. RetrievedJune 25, 2025.
  119. ^Warren, Tom (June 24, 2025)."Microsoft planning "major" Xbox layoffs next week".The Verge. RetrievedJune 25, 2025.
  120. ^"Microsoft's largest layoff in years hits Xbox, sales and other divisions".BNN Bloomberg. Associated Press. July 2, 2025. RetrievedJuly 3, 2025.
  121. ^Tolbert, Samuel (July 2, 2025)."Microsoft continues Xbox layoffs, with jobs cut at King and ZeniMax Media — read Phil Spencer's note to staff".Windows Central. RetrievedJuly 2, 2025.
  122. ^"Even before the Xbox layoffs, there was 'tension' at Halo Studios".Engadget. July 3, 2025. RetrievedJuly 3, 2025.
  123. ^Phillips, Tom (July 4, 2025)."Forza Motorsport 'Team Is No More,' Former Developer Claims, With Remaining Turn 10 Staff Left 'To Support the Horizon Side'".IGN. RetrievedJuly 4, 2025.
  124. ^Tolbert, Samuel (July 2, 2025)."Microsoft continues Xbox layoffs, with jobs cut at King, Turn 10, ZeniMax Media, and more — read Phil Spencer's note to staff".Windows Central. RetrievedJuly 3, 2025.
  125. ^"All cancelled Xbox games after the Microsoft layoffs".TrueAchievements. July 6, 2025. RetrievedJuly 7, 2025.
  126. ^Yin-Poole, Wesley (July 3, 2025)."Blizzard Says Warcraft Rumble Won't Get Any New Content as Microsoft Layoffs Hit Development Team".IGN. RetrievedJuly 7, 2025.
  127. ^Long, Neil (July 2, 2025)."Around 200 jobs to be cut at King, says Bloomberg".Mobilegamer.biz. RetrievedJuly 7, 2025.
  128. ^says, PatMalacky (July 2, 2025)."Sources: Everwild has been cancelled as Xbox layoffs hit Rare".VGC. RetrievedJuly 2, 2025.
  129. ^McWhertor, Michael (July 2, 2025)."Microsoft cancels Perfect Dark reboot, shuts down studio".Polygon. RetrievedJuly 3, 2025.
  130. ^Corden, Jez (July 2, 2025)."Microsoft is closing down Xbox studio The Initiative, with Perfect Dark killed as well — joining Everwild and ZeniMax's new IP, and other unannounced projects".Windows Central. RetrievedJuly 2, 2025.
  131. ^Yin-Poole, Wesley (July 2, 2025)."Perfect Dark Reboot Canceled and Xbox Developer The Initiative Closed as Part of Devastating Microsoft Layoffs".IGN. RetrievedJuly 2, 2025.
  132. ^"Report: Romero Games makes layoffs after Microsoft cancels project funding".www.gamedeveloper.com. RetrievedJuly 3, 2025.
  133. ^Chalk, Andy (July 3, 2025)."Romero Games' new shooter loses funding, the studio may be closing, and it looks like Microsoft is to blame".PC Gamer. RetrievedJuly 3, 2025.
  134. ^Valentine, Rebekah (August 7, 2025)."Xbox Stops Development on Contraband, Four Years After Initial E3 Announcement".IGN. RetrievedOctober 19, 2025.
  135. ^Kerry, Ben (September 30, 2025)."Avalanche Closing UK Studio Following Cancellation Of Xbox Exclusive Contraband".Pure Xbox. RetrievedOctober 19, 2025.
  136. ^"Sources: Banjo-Kazooie, Sea of Thieves director leaves Rare after 35 years, following Everwild cancellation".VGC. July 2, 2025. RetrievedJuly 3, 2025.
  137. ^Chalk, Andy (July 2, 2025)."The Elder Scrolls Online director Matt Firor, who helped launch ZeniMax Online Studios in 2007, is leaving the company".PC Gamer. RetrievedJuly 3, 2025.
  138. ^Warren, Tom (July 2, 2025)."Microsoft's Xbox cuts have hit key areas".The Verge. RetrievedJuly 3, 2025.
  139. ^Corden, Jez (October 23, 2025)."Inside Xbox's profit pressure — How a 30% margin target is reshaping everything from studios to strategy (and upsetting fans)".Windows Central. RetrievedNovember 12, 2025.
  140. ^Weatherbed, Jess (October 23, 2025)."Microsoft's lofty goals for Xbox profit are behind the price hikes and studio shutdowns".The Verge. RetrievedNovember 12, 2025.
  141. ^https://www.bloomberg.com/news/articles/2025-10-23/microsoft-pushes-xbox-studios-to-hit-higher-profit-margins
  142. ^Yip, Jaures (December 21, 2025)."Xbox is losing the console race by miles. It's part of Microsoft's big gaming pivot".CNBC. RetrievedDecember 22, 2025.
  143. ^"Here is how Xbox leadership is changing in early 2026".Windows Central. December 12, 2025. RetrievedDecember 22, 2025.
  144. ^Warren, Tom (October 26, 2023)."Microsoft reorgs its Xbox and marketing teams to prepare for an AI and gaming future".The Verge.Archived from the original on November 13, 2023. RetrievedNovember 29, 2023.
  145. ^Warren, Tom (October 26, 2023)."Read Phil Spencer's full Microsoft memo on the new Xbox leadership changes".The Verge.Archived from the original on December 15, 2023. RetrievedDecember 12, 2023.
  146. ^Ivan, Tom (December 21, 2023)."Jill Braff has been appointed as head of Bethesda/ZeniMax studios".Video Games Chronicle. RetrievedAugust 20, 2025.
  147. ^Carpenter, Nicole (June 21, 2021)."Xbox Game Studios exec says the focus is diversity — in games, studios, and players".Polygon.Archived from the original on December 17, 2023. RetrievedDecember 17, 2023.
  148. ^"Harvard Business Publishing Education".hbsp.harvard.edu.Archived from the original on July 18, 2024. RetrievedNovember 14, 2023.
  149. ^"Microsoft explains why Xbox is now a service-first business".TweakTown. September 15, 2020.Archived from the original on November 14, 2023. RetrievedNovember 14, 2023.
  150. ^Nelva, Giuseppe (November 28, 2023)."Xbox CFO Discusses Opportunities with AI, How Microsoft Measures Its Success in Games, and More".TechRaptor.Archived from the original on November 29, 2023. RetrievedNovember 29, 2023.
  151. ^Webster, Andrew (June 11, 2019)."Xbox boss Phil Spencer on the future of gaming: "The business isn't how many consoles you sell"".The Verge.Archived from the original on March 4, 2020. RetrievedDecember 18, 2023.
  152. ^Batchelor, James Batchelor (October 16, 2023)."So, Microsoft now owns Activision Blizzard. How will this affect the rest of the industry?".GamesIndustry.biz.Archived from the original on December 16, 2023. RetrievedDecember 16, 2023.
  153. ^Takahashi, Dean (June 9, 2022)."Microsoft's Phil Spencer lays out a 20-year vision for games".VentureBeat.Archived from the original on December 17, 2023. RetrievedDecember 17, 2023.
  154. ^Bailey, Kat (February 15, 2024)."Xbox Business Update Confirms Four Exclusives Going Multi-Platform, Reveals Diablo 4 Game Pass Date".IGN.Archived from the original on February 15, 2024. RetrievedFebruary 15, 2024.
  155. ^"What gaming companies does Microsoft own?".Gamepur. January 23, 2022.Archived from the original on November 14, 2023. RetrievedNovember 14, 2023.
  156. ^"Xbox Live Creators Program Lets All Users Self-Publish Games on Xbox One".Digital Trends. March 1, 2017.Archived from the original on July 18, 2024. RetrievedNovember 30, 2023.
  157. ^Snider, Mike."Xbox and PlayStation: How Sony and Microsoft changed the way we play video games".USA TODAY.Archived from the original on July 18, 2024. RetrievedNovember 30, 2023.
  158. ^Shanley, Patrick (February 5, 2020)."Xbox Head Sees Amazon, Google as "Main Competitors"".The Hollywood Reporter.Archived from the original on December 4, 2023. RetrievedNovember 30, 2023.
  159. ^Mojang AB (2025).Minecraft Annual 2026. Farshore.ISBN 978-0-00-868220-0.Archived from the original on April 5, 2025. RetrievedApril 5, 2025 – viaGoogle Books.
  160. ^At half a billion sales, Call of Duty is as good as it's ever been "The Call of Duty series has sold more than 500 million copies to date, publisher Activision-Blizzard told The Washington Post. This elevates it to among the best-selling game franchises in history alongside “Tetris” and the Pokémon franchise, and behind Nintendo's Mario properties." October 30, 2024. Retrieved Oct 30, 2024.
  161. ^"Xbox has 20 video game franchises that have earned $1 billion".TweakTown. October 24, 2024. RetrievedOctober 26, 2024.
  162. ^"King's Candy Crush Saga hits $20bn in lifetime revenue | GamesIndustry.biz". September 27, 2023. Archived fromthe original on September 27, 2023. RetrievedNovember 14, 2023.
  163. ^Phil Spencer on Activision Blizzard King + Xbox | Official Xbox Podcast. October 17, 2023.Archived from the original on November 11, 2023. RetrievedNovember 14, 2023 – viaYouTube.
  164. ^Ballard, John (October 18, 2023)."Did Microsoft Waste $69 Billion on Activision Blizzard?".The Motley Fool.Archived from the original on November 8, 2023. RetrievedNovember 14, 2023.
  165. ^"【VIPインタビュー】マイクロソフト フィル・スペンサー氏「Xboxとは、マルチデバイスで遊べるプレイヤーのコミュニティー」 | ゲーム・エンタメ最新情報のファミ通.com".ファミ通.com (in Japanese). October 31, 2023.Archived from the original on November 26, 2023. RetrievedNovember 26, 2023.
  166. ^"Microsoft Now Claims It's Actually Serious About Releasing Four First-Party Games Every Year".GameSpot.Archived from the original on February 28, 2024. RetrievedFebruary 28, 2024.
  167. ^ab"Microsoft becomes PlayStation's top publisher and annual Xbox Game Pass revenue nears $5 billion".Game Developer. Archived fromthe original on November 27, 2025. RetrievedDecember 28, 2025.
  168. ^Porter, Jon (September 14, 2020)."Xbox Series X and S: everything you need to know about the next gen of Xbox".The Verge.Archived from the original on November 15, 2023. RetrievedNovember 15, 2023.
  169. ^"Xbox Series X/S Has Sold 21 Million Units, Xbox One at 58 Million, as Per Microsoft Brazil Presentation".GamingBolt.Archived from the original on June 30, 2023. RetrievedNovember 14, 2023.
  170. ^"Microsoft Loses Up to $200 on Every Xbox Console Sold".PCMAG. November 2022.Archived from the original on December 16, 2023. RetrievedDecember 16, 2023.
  171. ^"Microsoft Loses Between $100-$200 On Every Xbox It Sells".Kotaku. October 31, 2022.Archived from the original on December 17, 2023. RetrievedDecember 17, 2023.
  172. ^"PS4 sold "twice as many" units as Xbox One, new court papers show".Eurogamer.net. August 14, 2022.Archived from the original on December 29, 2023. RetrievedNovember 19, 2023.
  173. ^Warren, Tom (August 15, 2022)."Microsoft finally admits Xbox One sales were less than half of the PS4".The Verge.Archived from the original on February 7, 2023. RetrievedNovember 19, 2023.
  174. ^abrawmeatcowboy (February 28, 2023)."New report shows market share and more between Nintendo, Sony and Microsoft".GoNintendo.Archived from the original on November 21, 2023. RetrievedNovember 19, 2023.
  175. ^Shirey, J. Brodie (July 27, 2023)."PS5 Console Sales Way Ahead of Xbox".Game Rant.Archived from the original on September 20, 2023. RetrievedNovember 19, 2023.
  176. ^rawmeatcowboy (February 28, 2023)."New report shows market share and more between Nintendo, Sony and Microsoft".GoNintendo.Archived from the original on November 21, 2023. RetrievedDecember 23, 2023.
  177. ^"PlayStation has a 70% share of the global console market versus Xbox's 30%, Microsoft claims".VGC. February 21, 2023.Archived from the original on November 19, 2023. RetrievedNovember 19, 2023.
  178. ^Jez Corden (March 23, 2023)."During trade talks with Japan, a U.S. senator called out PlayStation's 'monopoly,' defending Xbox".Windows Central.Archived from the original on December 22, 2023. RetrievedDecember 22, 2023.
  179. ^"POLITICO Pro: Cantwell calls out Sony's gaming 'monopoly' in exchange with U.S. Trade Rep Tai".subscriber.politicopro.com.Archived from the original on December 22, 2023. RetrievedDecember 22, 2023.
  180. ^"Xbox Surpasses 120M Monthly Active Users, As Game Pass Reaches 'New Highs'".Pure Xbox. January 25, 2023.Archived from the original on December 17, 2023. RetrievedDecember 17, 2023.
  181. ^Staff, G. R. (April 21, 2016)."Microsoft Reports Xbox Live User Base is Over 46 Million".Game Rant.Archived from the original on January 1, 2023. RetrievedDecember 17, 2023.
  182. ^"Microsoft Gaming Marks 500 Million Monthly Players, Notes Fallout TV Show's Impact On Game Pass".GameSpot. RetrievedAugust 3, 2024.
  183. ^"Xbox handheld console finally revealed after decade of speculation".www.bbc.com. June 9, 2025. RetrievedDecember 22, 2025.
  184. ^Warren, Tom (October 26, 2022)."Microsoft says Xbox Game Pass is profitable as it sees subscription growth slow".The Verge.Archived from the original on November 14, 2023. RetrievedNovember 14, 2023.
  185. ^Warren, Tom (January 18, 2022)."Microsoft's Xbox Game Pass service grows to 25 million subscribers".The Verge.Archived from the original on January 18, 2022. RetrievedNovember 14, 2023.
  186. ^Jez Corden (December 1, 2023).""We have no plans to bring Xbox Game Pass to PlayStation or Nintendo." Xbox CEO Phil Spencer on console hardware, the future of Activision-Blizzard, and much more".Windows Central.Archived from the original on December 1, 2023. RetrievedDecember 1, 2023.
  187. ^株式会社インプレス (September 26, 2025)."「ROG Xbox Ally」はゲーム体験の可能性を広げる。Xbox サラ・ボンド氏インタビュー【TGS2025】".GAME Watch (in Japanese). RetrievedSeptember 30, 2025.
  188. ^Littleton, Cynthia (June 21, 2022)."The 'Halo' Effect: Paramount+ Series Brings Global Audience to Streamer".Variety.Archived from the original on November 27, 2022. RetrievedNovember 28, 2023.
  189. ^Lealos, Shawn S. (July 3, 2023)."The Minecraft Movie: When Production Starts, Story & Everything We Know".ScreenRant. RetrievedNovember 28, 2023.
  190. ^Yin-Poole, Wesley (January 15, 2026)."Fallout Shelter Is Now an Amazon Reality Competition TV Series Where Contestants Live Together Inside a Vault".IGN. RetrievedJanuary 28, 2026.
  191. ^"Jason Momoa's 'Minecraft' Books April 2025 Release Date in Theaters".The Hollywood Reporter. April 5, 2023.Archived from the original on April 5, 2023. RetrievedMay 12, 2023.
  192. ^"Minecraft animated series announced for Netflix".Eurogamer.net. May 30, 2024. RetrievedMay 31, 2024.
  193. ^Kit, Borys (November 7, 2022)."'Gears of War' Video Game Franchise to Get Feature Film, Animated Series Adaptations at Netflix (Exclusive)".The Hollywood Reporter.Archived from the original on November 7, 2022. RetrievedNovember 7, 2022.
  194. ^Roth, Emma (July 19, 2022)."Xbox's "Grounded" is getting an animated TV adaption".The Verge.Archived from the original on May 29, 2024. RetrievedMay 29, 2024.
  195. ^Maas, Brent Lang,Jennifer (September 2, 2025)."'Call of Duty' Movie in the Works Under Major Paramount Skydance, Microsoft's Activision Pact".Variety. RetrievedSeptember 2, 2025.{{cite web}}: CS1 maint: multiple names: authors list (link)
  196. ^Christopher Livingston (April 29, 2024)."That's rad: with 65 million viewers, the Fallout show is Amazon's biggest hit since The Rings of Power".PC Gamer. RetrievedApril 16, 2025.
  197. ^Fuster, Jeremy (April 6, 2025)."'A Minecraft Movie' Sets Video Game Box Office Record With $157 Million Opening".TheWrap. RetrievedApril 16, 2025.
  198. ^Tartaglione, Anthony D'Alessandro,Nancy (July 3, 2025)."'Lilo & Stitch' Hula Dances Past 'A Minecraft Movie' As Disney Pic Becomes Highest Grossing MPA Movie YTD With $957M+ Worldwide".Deadline. RetrievedJuly 27, 2025.{{cite web}}: CS1 maint: multiple names: authors list (link)
  199. ^Obedkov, Evgeny (October 20, 2023)."40 studios to rule them all: inside Microsoft Gaming divisions post-Activision Blizzard deal".Game World Observer.Archived from the original on November 21, 2023. RetrievedNovember 20, 2023.
  200. ^Colp, Tyler (January 18, 2022)."Every game and studio Microsoft now owns".PC Gamer.Archived from the original on November 14, 2023. RetrievedNovember 20, 2023.
People
Founders
Board of directors
Senior leadership team
Corporate VPs
Employee groups
Products
Hardware
Software
Programming
languages
Web properties
Company
Conferences
Divisions
Estates
Campaigns
Criticism
Litigation
Acquisitions
A division ofMicrosoft
Xbox series
Xbox
Xbox 360
Xbox One
Xbox Series X/S
Others
Windows
Other platforms
Online services
Promotions
Developer tools
Games
Developers
and
publishers
Xbox Game
Studios
ZeniMax Media
Activision Blizzard
Former studios
Unionising efforts
Retrieved from "https://en.wikipedia.org/w/index.php?title=Microsoft_Gaming&oldid=1337874822"
Categories:
Hidden categories:

[8]ページ先頭

©2009-2026 Movatter.jp