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Majin and the Forsaken Kingdom

From Wikipedia, the free encyclopedia
2010 video game
2010 video game
Majin and the Forsaken Kingdom
European box art
DeveloperGame Republic
PublisherNamco Bandai Games
DirectorsYoshiki Okamoto
Takashi Shono
ProducerDaisuke Uchiyama
DesignersSosuke Honda
Yohei Yanase
WritersRyo Suzukaze
Yohei Yanase
ComposerToshihiko Sahashi
PlatformsPlayStation 3,Xbox 360
Release
  • NA: November 23, 2010
  • AU: November 25, 2010
  • EU: November 26, 2010
  • AS: November 26, 2010
  • JP: January 20, 2011
GenresAction-adventure,puzzle
ModeSingle-player

Majin and the Forsaken Kingdom (魔人と失われた王国,Majin to Ushinawareta Ōkoku) is anaction-adventurevideo game developed byGame Republic and published byNamco Bandai Games. It was released in November 2010 internationally and January 2011 in Japan.[1]

Plot

[edit]

The story is set in a once prosperous and fruitful kingdom, which is overtaken by a mysterious "Darkness" and thrown into disarray. While many citizens attempted to explore and find out what's going on, they were never to be seen again, and the decay continued. To cleanse this forsaken kingdom of the darkness, a young thief sets out to find and free the mythical Majin - an incredibly powerful mystical beast, to reclaim its power and restore the land to its former glory.

Gameplay

[edit]

The game is an action-adventure game with puzzle elements thrown in at different intervals. Players control the thief, Tepeu, while the Majin, Teotl, is A.I. controlled. Though the player takes no direct control over Teotl, they can give him commands, which are often used for solving puzzles or during combat.

As the game progresses, Teotl will gain powers, such as the ability to produce electricity. These elements will be used both in combat and puzzle solving.

The game is intended to emphasize the differences in Tepeu and Teotl. For example, at certain points, the characters will be separated and Tepeu must dispatch enemies using stealth, as he does not have the strength Teotl does.

Development

[edit]

The game was first announced during Namco Bandai's press briefing inGamescom 2009 trade show.[2] Takahiro Sasanoi, director forTekken 6, also served as the director for this game.[3] The original title wasMajin: The Fallen Realm however, this was later changed during development.[2] Although the game shares many conceptual similarities withTeam Ico'sThe Last Guardian, Namco Bandai states thatMajin and the Forsaken Kingdom "was in development long before[The] Last Guardian was announced."[4] In March 2010, Namco Bandai confirmed the game for a western release.[2]

Reception

[edit]
Reception
Aggregate score
AggregatorScore
PS3Xbox 360
Metacritic72/100[20]74/100[21]
Review scores
PublicationScore
PS3Xbox 360
DestructoidN/A9.5/10[5]
Edge7/10[6]N/A
Eurogamer7/10[7]7/10[7]
Game Informer8/10[8]8/10[8]
GameProN/AStarStarStarHalf star[9]
GameRevolutionC[10]C[10]
GameSpot7/10[11]7/10[11]
GameTrailersN/A7.1/10[12]
GameZoneN/A7/10[13]
IGN7/10[14]7/10[14]
JoystiqStarStarStar[15]N/A
Official Xbox Magazine (US)N/A7.5/10[16]
PlayStation: The Official Magazine7/10[17]N/A
The A.V. ClubB−[18]N/A
The Daily TelegraphN/A9/10[19]

The game received "mixed or average" reviews on both platforms according to video gamereview aggregatorMetacritic.[20][21]

The Daily Telegraph gave the X360 version a score of 9 out of 10 and called it "one of the most memorable, enjoyable games I've played this year."[19] However, 411Mania gave the same version 6.9 out of 10 and stated that it's "worth a weekend rental, or possibly a pick-up if you’re in need of an action-adventure game with some backtracking."[22]The A.V. Club gave the PS3 version a B− and said that while the game "isn't overtly a kids' game, the translations and voice acting are almost comically silly."[18]

References

[edit]
  1. ^Clements, Ryan (April 14, 2010)."Majin and the Forsaken Kingdom: Befriending the Beast".IGN.Archived from the original on October 7, 2018. RetrievedOctober 25, 2015.
  2. ^abcWales, Matt (August 19, 2009)."GC 2009: Majin Incoming from Bandai Namco".IGN. RetrievedOctober 25, 2015.
  3. ^"Majin and the Forsaken Kingdom (PS3) - Credits".AllGame. Archived fromthe original on November 15, 2014. RetrievedOctober 25, 2015.
  4. ^Donlan, Christian (May 24, 2010)."Majin and the Forsaken Kingdom Hands-On".Eurogamer. RetrievedJune 5, 2010.
  5. ^Sterling, Jim (November 22, 2010)."Review: Majin and the Forsaken Kingdom".Destructoid.Archived from the original on February 3, 2016. RetrievedNovember 4, 2015.
  6. ^Edge staff (December 25, 2010). "Majin and the Forsaken Kingdom Review (PS3)".Edge. No. 222. p. 91.
  7. ^abParkin, Simon (November 23, 2010)."Majin and the Forsaken Kingdom".Eurogamer.Archived from the original on October 18, 2015. RetrievedNovember 4, 2015.
  8. ^abReeves, Ben (December 2010)."Majin and the Forsaken Kingdom".Game Informer. No. 212.Archived from the original on November 26, 2010. RetrievedOctober 25, 2015.
  9. ^Noble, McKinley (November 23, 2010)."Majin and the Forsaken Kingdom (360)".GamePro. Archived fromthe original on November 27, 2010. RetrievedNovember 4, 2015.
  10. ^abdanielrbischoff (November 23, 2010)."Majin and the Forsaken Kingdom Review".Game Revolution.Archived from the original on September 6, 2015. RetrievedNovember 4, 2015.
  11. ^abVanOrd, Kevin (November 22, 2010)."Majin and the Forsaken Kingdom Review".GameSpot.Archived from the original on September 16, 2015. RetrievedOctober 25, 2015.
  12. ^"Majin and the Forsaken Kingdom Review (X360)".GameTrailers. December 7, 2010. Archived fromthe original on October 31, 2013. RetrievedNovember 4, 2015.
  13. ^Rowe, Brian (November 21, 2010)."Majin and the Forsaken Kingdom Review (X360)". GameZone.Archived from the original on October 8, 2018. RetrievedNovember 4, 2015.
  14. ^abSteimer, Kristine (November 22, 2010)."Majin and the Forsaken Kingdom Review".IGN.Archived from the original on November 5, 2015. RetrievedOctober 25, 2015.
  15. ^Krpata, Mitch (December 7, 2010)."Majin and the Forsaken Kingdom review: The buddy system".Engadget (Joystiq).Archived from the original on October 7, 2018. RetrievedNovember 4, 2015.
  16. ^Lewis, Cameron (November 24, 2010)."Majin and the Forsaken Kingdom".Official Xbox Magazine. Archived fromthe original on November 27, 2010. RetrievedNovember 4, 2015.
  17. ^"Review: Majin and the Forsaken Kingdom".PlayStation: The Official Magazine. December 25, 2010.
  18. ^abFisher, Russ (November 29, 2010)."Majin And The Forsaken Kingdom (PS3)".The A.V. Club.Archived from the original on January 4, 2011. RetrievedOctober 25, 2015.
  19. ^abRaze, Ashton (December 2, 2010)."Majin and the Forsaken Kingdom review (X360)".The Daily Telegraph.Archived from the original on December 5, 2010. RetrievedOctober 25, 2015.
  20. ^ab"Majin and the Forsaken Kingdom for PlayStation 3 Reviews".Metacritic. RetrievedOctober 25, 2015.
  21. ^ab"Majin and the Forsaken Kingdom for Xbox 360 Reviews".Metacritic. RetrievedOctober 25, 2015.
  22. ^Larck, Adam (December 12, 2010)."Majin and the Forsaken Kingdom (Xbox 360) Review". 411Mania.Archived from the original on March 4, 2016. RetrievedOctober 25, 2015.

External links

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