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Magician (fantasy)

From Wikipedia, the free encyclopedia
Magicians appearing in fantasy fiction
For other uses, seeMagician (disambiguation) andMagi (disambiguation).
"Wizard (fantasy)" redirects here. For other uses, seeWizard (disambiguation).
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The Enchanted Garden of Messer Ansaldo byMarie Spartali Stillman (1889): A magician uses magic to survive.[1]

Amagician, also known as anarchmage,mage,magus,magic-user,spellcaster,enchanter/enchantress,sorcerer/sorceress,warlock,witch, orwizard, is someone who uses or practicesmagic derived fromsupernatural,occult, orarcane sources.[2]: 54  Magicians enjoy a rich history inmythology,legends,fiction, andfolklore, and are common figures in works of fantasy, such asfantasy literature androle-playing games.

Character archetypes

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The Enchanter Merlin, byHoward Pyle, fromThe Story of King Arthur and His Knights (1903)

People who work magic are called by several names infantasy works, and terminology differs widely from onefantasy world to another. While derived from real-world vocabulary, the terms:magician,mage,magus,enchanter/enchantress,sorcerer/sorceress,warlock,witch, andwizard, each have different meanings depending upon context and the story in question.[3]: 619 Archmage is used in fantasy works to indicate a powerful magician or a leader of magicians.[3]: 1027 

The Love Potion byEvelyn De Morgan (1903)

Enchanters typically practice a type of imbued magic that produces no permanent effects on objects or people and are temporary, or of an indefinite duration, or which may require some item or act, to nullify or reverse. For example, this could include enchanting a weapon or tool to be more (or less) effective, enchanting a person or object to have a changed shape or appearance, creating illusions intended to deceive the observer, compelling a person to perform an action they might not normally do, or attempting tocharm orseduce someone.[3]: 318  For instance, theLady of the Green Kirtle inC. S. Lewis'sThe Silver Chair can transform herself into a large green serpent. She also enchantsRilian, compelling him to forget his father and Narnia. And when that enchantment is broken, she attempts further enchantments with a sweet-smelling smoke and a thrumming musical instrument to attempt to baffle him and his rescuers into forgetting them again.[4]

The termsorcerer has moved from meaning afortune-teller, or "one who altersfate", to meaning a practitioner of magic who can alter reality. They are also sometimes shown as able to conjure supernatural beings or spirits, or to "animate" inanimate objects, such as inThe Sorcerer's Apprentice. Due to this perception of their powers, this character may be depicted as feared, or even seen as evil. Villainous sorcerers were so crucial topulp fantasy that the genre in which they appeared was dubbed "sword and sorcery", where typically thehero (oranti-hero) would be thesword-wielder, thus leaving thesorcery for his opponent.[3]: 885 

Witch (an—often female—practitioner ofwitchcraft) andwicked (an adjective meaning "bad, evil, false") are both derivative terms from the word,wicca (an Old English word with varied meanings, including soothsayer, astrologer, herbalist, poisoner, seductress, or devotee of supernatural beings or spirits).L. Frank Baum combined these terms in naming theWicked Witch of the West, and other witches in theLand of Oz. Baum namedGlinda the "Good Witch of the South" inThe Wonderful Wizard of Oz. InThe Marvelous Land of Oz, he dubbed her "Glinda the Good," and from that point forward and in subsequent books, Baum referred to her as a sorceress rather than a witch to avoid the term that was more regarded as evil.[5] In modern fiction, a witch may be depicted more neutrally, such as the female witches (comparable to the male wizards) in theHarry Potter series of books byJ. K. Rowling.

In medieval chivalric romance, thewizard often appears as awise old man and acts as amentor, withMerlin from theKing Arthur stories being a prime example.[6]: 195  Wizards such asGandalf inThe Lord of the Rings andAlbus Dumbledore fromHarry Potter are also featured as mentors, and Merlin remains prominent as both an educative force and mentor in the modern works ofArthuriana.[3]: 637 [7]

Wizards can be cast similarly to theabsent-minded professor: being foolish and prone to misconjuring. They can also be capable of great magic, both good and evil.[2]: 140–141  Even comical magicians are often capable of great feats, such as those of Miracle Max inThe Princess Bride; although he is a washed-up wizard fired by the villain, he saves the dying hero.[8] Other wizards, such asSaruman fromThe Lord of the Rings orLord Voldemort fromHarry Potter, can appear as hostile villains.[6]: 193 

Ursula K. Le Guin'sA Wizard of Earthsea explored the question of how wizards learned their art, introducing to modern fantasy the role of the wizard as the protagonist.[9] This theme has been further developed in modern fantasy, often leading to wizards as heroes on their own quests.[10] Such heroes may have their own mentor, a wizard as well.[3]: 637 

In role-playing games

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Magicians inrole-playing games often use names borrowed from fiction, myth and legend. They are typically delineated and named so that the game's players andgame masters can know which rules apply.[3]: 385 Gary Gygax andDave Arneson introduced the term "magic-user" in the originalDungeons & Dragons as a generic term for a practitioner of magic (in order to avoid the connotations of terms such aswizard orwarlock); this lasted until the second edition ofAdvanced Dungeons & Dragons, where it was replaced withmage (later to becomewizard). The exact rules vary from game to game.[11] Thewizard or mage, as acharacter class, is distinguished by the ability to cast certain kinds of magic learned from spellbooks, while being vulnerable in direct combat; sub-classes are distinguished by strengths in some areas of magic and weakness in others.[12]Sorcerers are distinguished from wizards as having an innate gift with magic, as well as having mystical or magical ancestry.[13]Warlocks are distinguished from wizards as creating forbidden "pacts" with powerful creatures to harness their innate magical gifts, similarly toclerics andpaladins, who are empowered through divine and deific sources to performthaumaturgical feats, whiledruids andrangers draw power from nature and the elements.Bards, on the other hand, are similar to wizards in learning magical abilities as scholarly practices, but differ in their power being tied to artistic expression rather than arcane knowledge.

Appearance

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White-haired and white-bearded wizard with robes andhat
Golden Hat of Schifferstadt, circa 1,400-1,300 BC,Historical Museum of the Palatinate inSpeyer, Germany.

Due to their traditional image as awise old man or wise old woman, magicians may be depicted asold,white-haired, and in some instances with their hair (and in the case of male wizards,beards), being long and majestic enough to occasionally host lurking woodland creatures. This depiction predates the modern fantasy genre, being derived from the traditional image of wizards such as Merlin.[7][14]

Severalgolden hats adorned with astronomical sequences have been found in Europe. It has been speculated by archaeologists and historians that they were worn by ancient wizards.[15] The similarities shared with a fantasy magician's hat shape may mean that it is ultimately derived from them.

In fantasy, a magician may be shown wearing apointed hat,robes, and/or acloak. In more modern stories, a magician may be dressed similarly to astage magician, wearing atop hat andtails, with an optionalcape.

Terry Pratchett described robes as a magician's way of establishing to those they meet that they are capable of practicing magic.[16]

In theDragonlance campaign setting of theDungeons & Dragons role-playing game, wizards show theirmoral alignment by the colour of their robes.[17]

Magical implements

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The Crystal Ball byJohn William Waterhouse (1902): showingimplements used for magical purposes; the crystal, a book, a skull, and a wand

A magician'scrystal ball is acrystal orglass ball commonly associated withclairvoyance,fortune-telling, orscrying.

Wands andstaves have long been used as requirements for the magician.[6]: 152  Possibly derived from wand-like implements used infertility rituals, such asapotropaic wands, the earliest known instance of the modern magical wand was featured in theOdyssey, used byCirce to transformOdysseus's men into animals. Italianfairy tales put wands into the hands of powerfulfairies by theLate Middle Ages.[18] Today, magical wands are widespread in literature and are used fromWitch World toHarry Potter. InThe Lord of the Rings, Gandalf refuses to surrender his own staff, breakingSaruman's, which strips the latter of his power. This dependency on a particular magical item is common, and necessary to limit the magician's power for the story's sake – without it, the magician's powers may be weakened or absent entirely.[19] In theHarry Potter universe, a wizard must expend much greater effort and concentration to use magic without a wand, and only a few can control magic without one; taking away a wizard's wand in battle essentially disarms them.[citation needed]

In theEnchanted Forest Chronicles,Patricia Wrede depictswizards who use magic based on their staves, andmagicians who practice several kinds of magic, including wizard magic;[clarification needed] in theRegency fantasies, she andCaroline Stevermer depict magicians as identical to wizards, though inferior in skill and training.

Education

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The Alchemist byWilliam Fettes Douglas (1853): studying for arcane knowledge

Magicians normally learn spells by reading ancient tomes calledgrimoires, which may have magical properties of their own.[3]: 126  Sorcerers inConan the Barbarian often gained powers from such books, which are demarcated by their strange bindings. In worlds where magic is not an innate trait, the scarcity of these strange books may be a facet of the story; inPoul Anderson'sA Midsummer Tempest, Prince Rupert seeks out the books of the magicianProspero to learn magic. The same occurs in theDungeons and Dragons-based novel seriesDragonlance Chronicles, whereinRaistlin Majere seeks out the books of the sorcerer Fistandantilus. In JK Rowling'sHarry Potter series, wizards already have skills of magic but they need to practise magic inWizarding Schools in order to be able to use it properly.

Some magicians, even after training, continue their education by learning more spells, inventing new ones (and new magical objects), or rediscovering ancient spells, beings, or objects. For example,Dr. Strange from theMarvel Universe continues to learn about magic even after being named Sorcerer Supreme. He often encounters creatures that have not been seen for centuries or more. In the same universe,Dr. Doom continues to pursue magical knowledge after mastering it by combining magic with science.Fred and George Weasley fromHarry Potter invent new magical items and sell them as legitimate defense items, new spells and potions can be made in theHarry Potter Universe;Severus Snape invented a variety of jinxes and hexes as well as substantial improvements in the process of makingpotions; Albus Dumbledore, along with Nicolas Flamel, is credited with discovering the twelve uses ofdragon's blood.

Limits on magic

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To introduce conflict, writers of fantasy fiction often place limits on the magical abilities of magicians to prevent them from solving problems too easily.[3]: 616 

A common motif in fiction is that the ability to use magic is innate and often rare, or gained through a large amount of study and practice.[3]: 616  InJ. R. R. Tolkien'sMiddle-earth,magic is mostly limited to non-humans, such as theIstari (more commonly known as wizards), or elves crafting magical items. In many writers' works, it is reserved for a select group of humans,[citation needed] such as inKatherine Kurtz'sDeryni novels,JK Rowling'sHarry Potter novels orRandall Garrett'sLord Darcy universe.

A common limit invented byJack Vance in hisThe Dying Earth series, and later popularized in role-playing games is that a wizard can only cast a specific number of spells in a day.[3]: 385  InLarry Niven'sThe Magic Goes Away, once an area's mana is exhausted, no one can use magic.[3]: 942 

The extent of a magician's knowledge is limited to which spells a wizard knows and can cast.[19] Magic may also be limited by its danger; if a powerful spell can cause grave harm if miscast, magicians are likely to be wary of using it.[2]: 142  Other forms of magic are limited by consequences that, while not inherently dangerous, are at least undesirable. InA Wizard of Earthsea, every act of magic distorts the equilibrium of the world, which in turn has far-reaching consequences that can affect the entire world and everything in it. As a result, competent wizards do not use their magic frivolously.[19]

In Terry Pratchett'sDiscworld series, the Law of Conservation of Reality is a principle imposed by forces wanting wizards to not destroy the world, and works to limit how much power it is humanly possible to wield.[citation needed] Whatever your means, the effort put into reaching the ends stays the same. For example, when the wizards of Unseen University are chasing the hapless wizard Rincewind in the forest of Skund, the wizards send out search teams to go and find him on foot. The Archchancellor beats them to it by using a powerful spell from his own office, and while he gets there first by clever use of his spell, he has used no less effort than the others.[citation needed]

Magic may require rare and precious materials, such as rare herbs or flowers (often selected by prescribed rituals), minerals or metals such asmercury, parts of creatures such as the eye of anewt, or even fantastic ingredients like the cool of a soft breeze on a summer's day. Even if the magician lacks scruples, obtaining the materials in question may be difficult.[20] This can vary by fantasy work. Many magicians require no materials at all;[3]: 617  or those that do may require only simple and easily obtained materials. Role-playing games are more likely to require such materials for at least some spells forgame balance reasons.[21][self-published source?]

Use of magic in society

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Nevertheless, many magicians live in pseudo-medieval settings in which their magic is not put to practical use in society; they may serve as mentors, act as quest companions, or even go on aquest themselves,[3]: 1027  but their magic does not build roads or buildings, provide immunizations, construct indoor plumbing, or do any of the other functions served by machinery; their worlds remain at a medieval level of technology.[22]

Sometimes this is justified by having the negative effects of magic outweigh the positive possibilities.[2]: 8  In Barbara Hambley'sWindrose Chronicles, wizards are precisely pledged not to interfere because of the terrible damage they can do. InDiscworld, the importance ofwizards is that they actively do not do magic, because when wizards have access to sufficient "thaumaturgic energy", they develop many psychotic attributes and may eventually destroy the world. This may be a direct effect or the result of a miscast spell wreaking terrible havoc.[2]: 142 

In other works, developing magic is difficult.[citation needed] InRick Cook'sWizardry series, the extreme danger presented by magic and the difficulty of analyzing the magic have stymied magic and left humanity at the mercy of the dangerouselves until a wizard summons a computer programmer from aparallel world — ours — to apply the skills he learned in our world to magic.

At other times, magic and technology do develop in tandem; this is most common in thealternate history genre.[citation needed] Patricia Wrede'sRegency fantasies include a Royal Society of Wizards and a technological level equivalent to the actual Regency;Randall Garrett'sLord Darcy series,Robert A. Heinlein'sMagic, Incorporated, andPoul Anderson'sOperation Chaos all depict modern societies with magic equivalent to twentieth-century technology. InHarry Potter, wizards have magical equivalents to non-magical inventions; sometimes they duplicate them, as with theHogwarts Express train.

The powers ascribed to magicians often affect their roles in society.[original research?] In practical terms, their powers may give them authority; magicians may advise kings, such as Gandalf inThe Lord of the Rings andBelgarath andPolgara the Sorceress inDavid Eddings'sThe Belgariad. They may be rulers themselves, as inE.R. Eddison'sThe Worm Ouroboros, where both the heroes and the villains, although kings and lords, supplement their physical power with magical knowledge, or as inJonathan Stroud'sBartimaeus Trilogy, where magicians are the governing class.[3]: 1027  On the other hand, magicians often live likehermits, isolated in their towers and often in the wilderness, bringing no change to society. In some works, such as many ofBarbara Hambly's, they are despised and outcast specifically because of their knowledge and powers.[3]: 745 

In the magic-noir world of theDresden Files, wizards generally keep a low profile, though there is no explicit prohibition against interacting openly with non-magical humanity. The protagonist of the series,Harry Dresden, openly advertises in the Yellow Pages under the heading "Wizard" and maintains a business office, though other wizards tend to resent him for practicing his craft openly. Dresden primarily uses his magic to make a living finding lost items and people, performingexorcisms, and providing protection against the supernatural.[23]

In the seriesSorcerous Stabber Orphen, human forms of life should have only been capable of acquiring divine magic powers through individual spiritual development, whereas the race of human magicians with inborn magical ability ended in conflict with pureblood human society, because this race appeared as a result of an experiment of mixing humans with non-human sentient Heavenly Beings that acquired magic powers not through spiritual development, but through deep studying of laws of nature and by falsely causing the world's laws to react to actions of the Heavenly Beings as to actions of Divinities.[24] In theHarry Potter series, the Wizarding World hides themselves from the rest of the non-magic world, because, as described byHagrid simply, "Why? Blimey, Harry, everyone’d be wantin’ magic solutions to their problems. Nah, we’re best left alone.”

References

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  1. ^"The Enchanted Garden of Messer Ansaldo by Marie Spartali Stillman". ArtMagick. Archived fromthe original on 2016-03-08. Retrieved2013-10-16.
  2. ^abcdeMartin, Philip (2002).The Writer's Guide to Fantasy Literature: From Dragon's Lair to Hero's Quest: How to Write Fantasy Stories of Lasting Value (1st ed.). Waukesha, Wisconsin: Writer Books.ISBN 0871161958.
  3. ^abcdefghijklmnopClute, John; Westfahl (1999).The Encyclopedia of Fantasy (1st ed.). New York: St. Martin's Griffin.ISBN 0312198698.
  4. ^Bassham, Gregory (2005).The Chronicles of Narnia and Philosophy: the Lion, the Witch, and the Worldview (1st ed.). Chicago: Open Court. p. 171.ISBN 0812695887.
  5. ^Riley, Michael O. (1997).Oz and Beyond: The Fantasy World of L. Frank Baum. Lawrence, Kansas: University Press of Kansas. p. 104.ISBN 070060832X.
  6. ^abcFrye, Northrop (1971).Anatomy of Criticism; Four Essays (2nd ed.). Princeton: Princeton University Press.ISBN 0691012989.
  7. ^abDriver, Martha W. (2004).The Medieval Hero on Screen: Representations from Beowulf to Buffy. Jefferson, North Carolina: McFarland. pp. 167–191.ISBN 0786419261.
  8. ^Card, Orson Scott (1999).Characters and Viewpoint (1st ed.). Cincinnati, Ohio: Writer's Digest Books. p. 100.ISBN 0898799279.
  9. ^Wood, Susan (1982).The Language of the Night: Essays On Fantasy and Science Fiction (Reprinted ed.). New York: Berkley Books. p. 41.ISBN 0425052052.
  10. ^Fike, Justin."The Role of Wizards in Fantasy Literature".The Victorian Web. Archived fromthe original on 2013-10-16. Retrieved2013-10-16.
  11. ^"Dungeons & Dragons",Wikipedia, 2024-08-03, retrieved2024-08-07
  12. ^Cook, David "Zed" (1989).Advanced Dungeons & Dragons Player's Handbook (2nd ed.). Lake Geneva, Wisconsin: TSR. pp. 30–31.ISBN 0880387165.
  13. ^Williams, Skip (2003).Dungeons & Dragons Player's Handbook (Special ed.). Renton, Washington: Wizards of the Coast. p. 51.ISBN 0786928867.
  14. ^Colbert, David (2001).The Magical Worlds of Harry Potter: A Treasury of Myths, Legends, and Fascinating Facts (1st ed.). Wrightsville Beach, North Carolina: Lumina Press. p. 70.ISBN 0970844204.
  15. ^Paterson, Tony (17 March 2002)."Mysterious gold cones 'hats of ancient wizards'".The Telegraph.Archived from the original on 2022-01-12. Retrieved14 October 2021.
  16. ^Marcio, Kneidinger (1948-04-28)."Analysis".Terry Pratchett's Discworld. L-Space Web. Archived fromthe original on 2013-06-07. Retrieved2013-10-16.
  17. ^Hickman, Tracy; Weis, Margaret (1987).DragonLance Adventures. Lake Geneva, Wisconsin: TSR. pp. 34-35.ISBN 0880384522.
  18. ^Benvenuto, Raffaella (2006)."Italian Fairies:Fate,Folletti, and Other Creatures of Legend".Journal of Mythic Arts. Endicott Studio. Archived from the original on 2013-10-16. Retrieved2013-10-16.
  19. ^abcKern, Michael."The Limits of Magic".The Victorian Web. Archived fromthe original on 2013-10-16. Retrieved2013-10-13.
  20. ^Card, Orson Scott (1990).How to Write Science Fiction and Fantasy (1st ed.). Cincinnati, Ohio: Writer's Digest Books. pp. 47–49.ISBN 0898794161.
  21. ^Woolsey, Doug; Olson, Donald (2004).Battleaxe Rpg: Reforged Edition. Lulu.com. pp. 167–173.ISBN 9781442105935. Retrieved19 February 2016.
  22. ^Brin, David (1994).Otherness. New York: Bantam Books. p. 261.ISBN 0553295284.
  23. ^Krug, Kurt Anthony (2018-07-27)."There's Something About Harry: A Look Into Jim Butcher's Character Harry Dresden".The Strand Magazine. Retrieved2019-01-18.
  24. ^Mizuno, Ryou (2019).Sorcerous Stabber Orphen Anthology. Commentary (in Japanese). TO Books. p. 235.ISBN 9784864728799.

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