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![]() April 2004 issue | |
Editor-in-chief | Marie Black |
---|---|
Categories | Computing /Mac |
Frequency | monthly |
First issue | February 1984; 41 years ago (1984-02) |
Company | Foundry (IDG) |
Country | List
|
Website | macworld.com |
ISSN | 0741-8647 |
OCLC | 607262846 |
Macworld is adigital magazine and website dedicated to products and software ofApple Inc., published by Foundry, a subsidiary ofIDG.
Macworld was founded byDavid Bunnell and Cheryl Woodard (publishers) andAndrew Fluegelman (editor). It began as a print magazine in 1984, with its first issue distributed at the launch of theMacintosh computer. As a print magazine, it had the largest audited circulation (both total and newsstand) of Macintosh-focused magazines in North America, more than double its nearest competitor,MacLife.
In 1997, theZiff-Davis-ownedMacUser magazine was consolidated intoMacworld within the new Mac Publishing joint venture between IDG and Ziff-Davis.[1] In 1999, the combined company also purchased the online publicationMacCentral Online, becauseMacworld did not have a powerful online news component at the time. In late 2001 IDG bought out Ziff-Davis' share of Mac Publishing, making it a wholly-owned subsidiary of IDG.
In 2003,Macworld began publishing as a digital version in addition to the print edition.[2] On September 10, 2014, IDG announced it was discontinuing the print edition and laid off most of the staff, while continuing the digital version.[3]
At one time, the magazine's publisher licensed its name to another IDG subsidiary,IDG World Expo, for the Macworld Conference & Expo (laterMacworld/iWorld), which took place every January at theMoscone Convention Center in San Francisco.
Macworld published an annual Game Hall of Fame feature from 1986[4] until 2009.[5] The Game Hall of Fame recognized the best Macintosh games of the year in various categories. The Hall of Fame was founded in 1986 bySteven Levy,[4] who wrote or co-wrote the feature until 1998.[6] Peter Cohen wrote the feature from 2001[7] until its conclusion in 2009.[5] From 1998, the Game Hall of Fame began regularly inductinggaming accessories and hardware,[6] and for its final two installments in 2008 and 2009, it further expanded its scope to include the bestiPhone games.[8][5]
The magazine was published in many countries, either by other IDG subsidiaries or by outside publishers who have licensed the brand name and its content. These editions included Australia, Germany (1990–2015Macwelt), Italy, Spain, Sweden (MacWorld), Turkey, the United Kingdom, the Netherlands and Indonesia. Its content was also incorporated into a number of other IDG publications. In France, IDG boughtGolden magazine, released in 1991, renamed it intoMacworld France in 1996.[9] Two years later, it has been merged withUnivers Mac and renamedUnivers Macworld.[10] Publication ended probably in 2004.[11]
Macworld has also published inIndonesia byMegindo Tunggal Sejahtera, between 2008 until December 2011.
The Macworld Podcast is a weeklypodcast published byMacworld. The Macworld Podcast began life on April 26, 2005 as the "Geek Factor Podcast," hosted by Cyrus Farivar, but was upgraded into the official "Macworld Podcast" with its fifth installment in August 2005. It was hosted at various times by Chris Breen, Philip Michaels, Serenity Caldwell, Glenn Fleishman, and Susie Ochs. Following a hiatus in 2017, today the Macworld Podcast is manned by Michael Simon, Roman Loyola and Jason Cross.