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M. A. R. Barker

From Wikipedia, the free encyclopedia
Linguist, scholar, author and game designer (1929–2012)

M. A. R. Barker
Born
Phillip Barker

(1929-11-02)November 2, 1929
DiedMarch 16, 2012(2012-03-16) (aged 82)
Minneapolis, Minnesota, U.S.
Pen nameRandolph D. Calverhall
Occupation
  • Linguist
  • scholar
  • professor
  • game designer
  • author
Period1949–2012
GenreLinguistics,role-playing games,fantasy,science fantasy

Muhammad Abd-al-Rahman Barker (bornPhillip Barker; November 2, 1929 – March 16, 2012) was an American linguist who was professor ofUrdu andSouth Asian Studies and created one of the firstroleplaying games,Empire of the Petal Throne. He wrote severalfantasy/science fantasy novels based in his associated world setting ofTékumel.

Between 1990 and 2002, he was a member of the Editorial Advisory Committee of theJournal of Historical Review, which advocatedHolocaust denial. In 1991 he published aneo-Nazi novel,Serpent's Walk, under the pseudonymRandolph D. Calverhall.

Early life

[edit]

Barker was born Phillip Barker inSpokane, Washington, on November 2, 1929. Barker's childhood was spent inIdaho.[1] He grew up with an interest in science fiction, fantasy, and ancient Egyptian and ancient Mayan cultures.[1] At the age of 10, he first imagined what was later to become his fantasy setting ofTékumel.[1]

Academic life and creative networking

[edit]

Barker began studying linguistics and culture at theUniversity of Washington.[1] In and just before 1950, while Barker was studying at the University of Washington underMelville Jacobs, he became involved withscience fiction fanzines, writing articles, short stories and contributing reviews toPortland-basedFanscient and to the local clubzineSinisterra,[a] the latter of which contained his review of, and content from,Jack Vance relating to his recently published book,The Dying Earth.[2][3][4][5]

He graduated from the University of Washington in 1951.[6] That year, he received aFulbright Scholarship[1] to study thelanguages of India, and on his first trip to India, converted toIslam.Gary Fine wrote that Barker would attribute his conversion to "purely theological reasons [and that] it seemed like a more logical religion", though Barker himself admitted at the time to an "[unimaginable] feeling of awe and religious ecstasy" upon hearing the recitations of the99 Names of Allah at theTaj Mahal.[7][8] While in India, he studied at theUniversity of Lucknow.[1]

Later academic studies and career

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Barker attended theUniversity of California, Berkeley for graduate studies, writing a dissertation onKlamath language, collectingtraditional myths, legends, tales, and oral histories and later publishing a grammar and dictionary on the language.[9][10]

He taught at the Institute of Islamic Studies atMcGill University from around 1958/59 until 1972 and became active in the development of Urdu and Baluchi instruction materials for English-speaking students following a period of two years from 1960 when he was attached to theUniversity of the Punjab.[11] Some of these were still recommended university course study materials as of 2010.[12] From 1972 he moved to teach at theUniversity of Minnesota inMinneapolis, where he chaired the Department of South Asian studies until his retirement in the early 1990s; a few years after, the department was disbanded due to reduced funding.[13]

Tékumel

[edit]

While at Berkeley, Barker had not set aside his world creation project. Indeed, despite stepping back from an active role inscience fiction fandom,[14] he had commenced "proto-gaming" with a group of like-minded science fiction fans including fellow linguistBill Shipley[15] and Victor Golla, producing elaborate documents to support the exploration of that shared world.[16]

Having watched theDungeons & Dragons games started by Mike Mornard, one of the original testers for D&D, when Mornard moved to Minneapolis fromLake Geneva, Wisconsin, Barker resolved to create his own ruleset based on his own created world and the game mechanics from D&D. After six weeks, this was self-published in August 1974 asEmpire of the Petal Throne and play commenced forthwith, including such occasional members asDave Arneson – who singled out Barker and Tékumel as being his favoriteDungeon Master and roleplaying game, respectively – from early days.[17][18]

OnceGary Gygax's attention had been drawn to Barker's work, it was decided thatTSR would publish a revised version of the game mechanics along with a condensed version of hiscampaign setting.Empire of the Petal Throne was published by TSR in August 1975 forGen Con VIII, making it the third role-playing game from TSR.[19]: 8  In a December 1976 editorial forThe Dragon magazine, editor Tim Kask drew comparisons between the world of Tékumel andJ. R. R. Tolkien'sMiddle-earth not in terms of literature created, nor that his work was derivative of Tolkien's, but rather regarding the in-depth detail in the setting, mythos and linguistic backgrounds and concluded that "In terms of development of detail, I think EPT [Empire of the Petal Throne] has it over Middle Earth in the matters that most concern gamers".[20]

Barker disliked the limited support TSR gave to the setting, and after 1977 he took his Tékumel setting back from TSR and ultimately brought it from one publisher to another: Imperium Publishing (1978),Adventure Games (1981),Gamescience (1983–1984), Tékumel Games (1983–1986),Different Worlds Publications (1987–1988), TOME (1991–1994), Tita's House of Games (1997–2002), Zottola Publishing (2002–2003), andGuardians of Order (2005).[19]: 8  Barker had a personal friendship with Dave Arneson, which led to Arnesons's company Adventures Games releasing several books for Tékumel, such as army lists, maps and reference material.[19]: 39  DAW published the novelThe Man of Gold (July 1984) by Barker, which took place in Tékumel.[19]: 238  His second novel,Flamesong (1985), was also published by DAW.[21]

Despite having had a head start on other in-depth campaign settings and seeing his game released no less than four times with various supplements and magazine articles, many of which he contributed to, and having authored five books using the same setting, Barker's Tékumel in both roleplaying and literary domains is still well known to only a relatively small audience, leading German magazineDer Spiegel in 2009 to publish an article on Barker's life entitled "Der vergessene Tolkien" ("The forgotten Tolkien"). The article quotes friends and acquaintances who posit that this may be, at least in part, due to the unfamiliarity of the setting[22] compared with Western society, echoing Fine's observations from 1983, and possibly even that Tékumel was released to the gaming world too early on, when players had only just started to experiment with their own invented worlds rather than fitting their play into preconfigured, non-literary domains with novel backgrounds.[7][17]

In 2008, Barker founded the Tékumel Foundation along with many of his long-time players "to support and protect the literary works and all related products and activities surrounding [his] world of Tékumel and the Empire of the Petal Throne." The Foundation acts as his literary executor.[17][23]

Serpent's Walk and Holocaust denial

[edit]

Barker wrote a sixth novel,Serpent's Walk, under the pseudonym Randolph D. Calverhall, an allusion to one of Barker's ancestors.[24][25][26]Serpent's Walk is ascience fiction story,[27] presenting analternate history in whichSS soldiers begin an underground resistance after the end ofWorld War II. A hundred years later, their descendants take over the United States of America.[28] The book's protagonist becomes theFührer and worldwide dictator of the Fourth Reich.[25] The book espouses the belief in aninternational Jewish conspiracy,[27] suggests the solution to the "Jewish question" isgenocide, and extensively quotesMein Kampf.[25] The novel was published in 1991 by National Vanguard Books, the book publishing division of the neo-Nazi group theNational Alliance, which published white supremacist and neo-Nazi material includingThe Turner Diaries.[25][27][28]

Starting in 1990, Barker also served as a member of the Editorial Advisory Committee of theJournal of Historical Review, a journal that advocatesHolocaust denial and revisionistpseudohistory; Barker's involvement ended when the journal ceased in 2002.[29][30][24] In March 2022, the Tékumel Foundation confirmed Barker's authorship ofSerpent's Walk and association with theJournal of Historical Review. The Foundation repudiated Barker's views in the novel, from which it does not receive royalties, and apologized for not acknowledging its authorship earlier.[31][24]

Death

[edit]

Barker died inhome hospice on March 16, 2012. He was survived by his wife, Ambereen.[32][33]

Partial bibliography

[edit]

Language texts

[edit]

Barker studied various languages academically and helped author and co-author various publications relating to some of those, including the following:

Published by theUniversity of California Press:

  • Klamath Texts (1963)
  • Klamath Dictionary (1963)
  • Klamath Grammar (1964)

Published by theMcGill University Institute of Islamic Studies:

  • A Course in Urdu (1967)
  • An Urdu Newspaper Reader (1968)
  • A Reader of Modern Urdu Poetry (1968)
  • A Course in Baluchi (1969)

Roleplaying

[edit]

Tékumel has spawned five professionally published roleplaying games over the course of the years. It was also reportedly a major influence on other creations such asHârn and theSkyrealms of Jorune.

Novels

[edit]

Barker wrote five novels set in the world of Tékumel - in chronological reading order these are:

  1. The Man of Gold (1984)
  2. Flamesong (1985)
  3. Lords of Tsámra (2003)
  4. Prince of Skulls (2002)
  5. A Death of Kings (2003)

Novels (non-Tékumel)

[edit]
  1. Serpent's Walk (1991)

See also

[edit]

Notes

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  1. ^Barker's world, later known as Tékumel, was placed as the fourth planet in theSinistrasystem.

References

[edit]
  1. ^abcdefInloes 2018, p. 389.
  2. ^Barker, Phillip (Fall 1949)."Egyptian Mythology in Fantastic Literature".Fanscient (9). Portland, Oregon: Donald B. Day:41–44. Archived fromthe original on July 17, 2011.
  3. ^Barker, Phillip (Spring 1950)."The Language Problem".Fanscient (11). Portland, Oregon: Donald B. Day:28–30. Archived fromthe original on December 25, 2018. RetrievedOctober 13, 2009.
  4. ^Barker, Phillip (Summer 1950)."-and the STRONG Shall INHERIT".Fanscient (12). Portland, Oregon: Donald. B. Day:28–31. Archived fromthe original on December 25, 2018. RetrievedOctober 13, 2009.
  5. ^Barker, Phillip (Winter 1950). "An Appreciation of The Dying Earth (with a letter fromJack Vance)".Sinisterra (4). Seattle, Washington: The Nameless Ones. (Gertrude Carr and Richard Frahm):21–23.
  6. ^Gilsdorf, Ethan (March 20, 2012)."Gamers Mourn "Lost Tolkien" M.A.R. Barker".Wired. RetrievedJanuary 11, 2025.
  7. ^abFine, Gary (1983).Shared Fantasy: Role Playing Games as Social Worlds. Chicago: University of Chicago Press.ISBN 0-226-24944-1.
  8. ^Barker, Phillip (1951). "A Letter from Phil Barker/'India Barks'".Sinisterra.2 (1). Seattle, Washington: The Nameless Ones (Gertrude Carr and Richard Frahm):14–25.
  9. ^Barker, M. A. R. (1963).Klamath Texts. University of California Publications in Linguistics (No. 30). Berkeley:University of California. pp. 7–117. (21 Klamath myths collected in 1955-1957)
  10. ^"OLAC resources in and about the Klamath-Modoc language". Language-archives.org. February 8, 2011. RetrievedApril 25, 2013.
  11. ^Rehman, Mumtazul Haque (July 2004)."The Story of Indo-Pakistani Muslim Community in Montreal, Quebec"(PDF).Montreal Religious Sites Project. McGill University. RetrievedJanuary 11, 2025.
  12. ^Pritchett, Frances."Readings in Urdu Literature (Spring 2010 Syllabus)".Columbia University. RetrievedOctober 14, 2009.
  13. ^"Indira Junghare: Voices From the Gaps: University of Minnesota". Voices.cla.umn.edu. December 3, 2012. RetrievedApril 25, 2013.
  14. ^Raymond, Victor (1994)."A Brief History of Roleplaying Games". RetrievedOctober 14, 2009.
  15. ^Lamb, Sydney M.; Webster, Jonathan (2004).Language and Reality (Open Linguistics). London & New York: Continuum International Publishing Group Ltd. p. 23.ISBN 0-8264-6820-9.
  16. ^Barker, M. A. R. (December 1976). "Land grant to the Shipali Family of the Protectorate of Kerunan (Cover)".Dragon (4).TSR: 1.
  17. ^abcdLischka, Konrad (October 6, 2009)."Der vergessene Tolkien" [The Forgotten Tolkien].Der Spiegel. RetrievedOctober 13, 2009.(English translation)
  18. ^"Interview with Dave Arneson".Fight On! (2). Ignatius Umlaut:63–64. Summer 2008.
  19. ^abcdShannon Appelcline (2011).Designers & Dragons. Mongoose Publishing.ISBN 978-1-907702-58-7.
  20. ^Kask, Tim (December 1976)."Dragon Rumbles (Editorial)"(PDF).The Dragon (4).TSR: 3.
  21. ^"M.A.R. Barker, Nov 3 1929 – March 16, 2012 – Black Gate". March 30, 2012.
  22. ^Brady, Patrick (Spring 1995)."You're not in Kansas anymore".The Eye of All-Seeing Wonder (4). Dave Morris: 3. RetrievedOctober 14, 2009.
  23. ^Barker, M. A. R. (August 4, 2010)."The Tékumel Foundation"(PDF). Letter to Whom It May Concern. RetrievedMarch 23, 2022.
  24. ^abcHorvath, Stu (2023)."Introduction".Monsters, Aliens, and Holes in the Ground: A Guide to Tabletop Roleplaying Games from D&D to Mothership.MIT Press. p. xiv.ISBN 978-0-262-04822-4. RetrievedJanuary 22, 2025 – viaGoogle Books.
  25. ^abcdGomel, Elana (2000). "The Plague of Utopias: Pestilence and the Apocalyptic Body".Twentieth Century Literature.46 (4):405–433.doi:10.2307/827840.ISSN 0041-462X.JSTOR 827840.
  26. ^Inloes 2018, p. 393.
  27. ^abcGomel, Elana (December 2000). "Aliens Among Us: Fascism and Narrativity".Journal of Narrative Theory.30 (1):127–162.doi:10.1353/jnt.2011.0005.ISSN 1548-9248.
  28. ^abBerger, J.M. (2016)."The Turner Legacy: The Storied Origins and Enduring Impact of White Nationalism's Deadly Bible".International Centre for Counter-Terrorism.7 (8). The Hague.doi:10.19165/2016.1.11.
  29. ^"Editorial Advisory Committee".The Journal of Historical Review. September 2, 2017. Archived fromthe original on May 18, 2021. RetrievedMarch 21, 2022.
  30. ^de Araújo Magalhães, Luiz Paulo (2019).Intelectuais de extrema-direita e o negacionismo do Holocausto: o caso do Institute for Historical Review (IHR) [Far-Right Intellectuals and Holocaust Denialism: The Case of the Institute for Historical Review (IHR)](PDF) (Post-graduate) (in Brazilian Portuguese). Federal Rural University of Rio de Janeiro. p. 78. RetrievedMarch 22, 2022.
  31. ^"The Tékumel Foundation's Board of Directors Statement on Serpent's Walk".Tékumel Foundation. March 23, 2022. RetrievedJanuary 24, 2025.
  32. ^Inloes 2018, p. 394.
  33. ^"Gaming Giant M. A. R. Barker Dead At 83".Forbes. March 17, 2012. RetrievedMarch 17, 2012.
  34. ^Barker, M. A. R. (1975).Empire of the Petal Throne.Lake Geneva, Wisconsin:TSR.ASIN B000G9WH5Q.
  35. ^"Tékumel :: The World of the Petal Throne". Tekumel.com. RetrievedApril 25, 2013.
  36. ^"Tékumel :: The World of the Petal Throne". Tekumel.com. RetrievedApril 25, 2013.
  37. ^"Tékumel :: The World of the Petal Throne". Tekumel.com. RetrievedApril 25, 2013.
  38. ^"Tékumel :: The World of the Petal Throne". Tekumel.com. RetrievedApril 25, 2013.
  39. ^"Bethorm :: The Plane of Tékumel". bethorm.com. Archived fromthe original on February 4, 2015.

Works cited

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External links

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