Movatterモバイル変換


[0]ホーム

URL:


Jump to content
WikipediaThe Free Encyclopedia
Search

Love (2008 video game)

From Wikipedia, the free encyclopedia
2008 video game

2008 video game
Love
DeveloperFred Wood
Publishers
  • Fred Wood
  • Mokuzai Studio (Switch)
ComposerJames Bennett
EngineGameMaker: Studio
PlatformsWindows,Switch
ReleaseMay 2008 (Love)
February 7, 2014 (Love+ Early Access)
February 14, 2014 (Love+)
Nintendo Switch
February 14, 2019
GenrePlatform
ModeSingle-player

Love (stylized asLOVE) is aplatform game developed and published by American indie developer Fred Wood. It was originally released in May 2008,[1] exclusively to the game's website,[2] but was later released as an enhanced version entitledLove+ on February 7, 2014 to Early Access,[3] with its final release being on February 14, 2014.[4] For the game's fifth anniversary, it was released onNintendo Switch on February 14, 2019.

The game's art style isminimalistic; every level in the game has only three colors: black, white, and a custom third that varies each level, where white serves to indicate interactive objects, black serves as the background, and the third color makes the platforms. The game also carries apixel art style.

On November 7, 2017, a sequel titledLOVE 2: kuso was released, which includes all sixteen main levels fromLove+. A third entry in the series,LOVE 3, was released on December 7, 2021 and includes all levels from the previous games.[5]

Gameplay

[edit]
The official gameplay trailer forLove+ on Steam.
A comparison of the first level ofLove and the first level ofLove+.

Love is a 2Dplatformer. The player character (known as fiveEight, as revealed inkuso) runs through several linear levels. They possess three abilities: jumping, moving left and right, and leaving a checkpoint behind at the push of a button. The player has 100 lives to play through 20 levels, in which the goal is to reach the end point in each to progress to the next.[1]

Love+ nearly completely revamped the original game. It added three new game modes: "Easy Mode", which gives the player unlimited lives, "YOLO Mode", in which the player has only one life, and "Speedrun Mode", in which the goal is to finish the game in the shortest possible time. The original mode was renamed to "Arcade Mode". Many of the levels in the original game were scrapped, being replaced by completely new levels, and those that were carried over were heavily altered. Overall,Love+ has fewer levels in its main campaign thanLove, withLove having twenty andLove+ having sixteen.

In updates, five more levels were added toLove+'s original line-up of eleven. Additionally, a fifth game mode titled "Remix Mode" was added in an update, which has the player play through seven "remixes" of levels from the main game,[6] and later, in another update, a "bonus level" based onWorld 1-1 fromSuper Mario Bros. was added.[7]

Plot

[edit]

fiveEight wakes up in a strange mechanical world, where everything they once knew has been replaced by machinery. They have no memory of what happened, except that things were much better before they woke up. They have nothing pushing them forward except a feeling in the back of their mind, telling them that there is a light at the end of the tunnel, with nothing but the hope of getting to something better.[8]

Development

[edit]

Love was initially released to the website trunks.fireball20xl.com, first for a price of $1,[9] but then for free.[2] The game was later remade asLove+ and released to Steam under the title ofLOVE. When creating custom levels, the game engine uses the bottom left pixel as the background color.

Music

[edit]

The game's soundtrack was composed by James Bennett.[10] The soundtrack has been described as "brilliant",[11] and Bennett's compositional style has been said to be akin to "a 45-year old ice cream van making its way to the moon."[12]

Reception

[edit]

Anthony Burch ofDestructoid called the original game "charming", saying it was "straight platforming at its most inspired and difficult".[1] Tim W. ofIndiegames.com recommended the game for fans of "frustrating platformers".[13]

Jonathan Kaharl of Hardcore Gaming 101 said thatLove+ "demonstrates there is perfection to be found within simplicity".[9] Tom Sykes praised it as being "all the retro platforming you need".[11]

References

[edit]
  1. ^abc"Indie Nation #20: Love".Destructoid. May 30, 2008.Archived from the original on October 3, 2015. RetrievedAugust 24, 2017.
  2. ^ab"Love". October 5, 2008. Archived from the original on October 5, 2008. RetrievedNovember 22, 2017.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  3. ^"LOVE on Steam".Steam.
  4. ^"Steam Community :: Group Announcements :: LOVE".steamcommunity.com. February 14, 2014.Archived from the original on April 28, 2014. RetrievedNovember 22, 2017.
  5. ^Fred Wood [@thatsmytrunks] (August 19, 2020)."I can also confidently say that LOVE 3 is going to be the best game I've ever made. I'm going back to the well on ideas that I didn't know how to implement before, and make a challenging, fun game for folks who love challenging platformers and people who are unfamiliar with them" (Tweet) – viaTwitter.
  6. ^"Steam Community :: Group Announcements :: LOVE".steamcommunity.com. February 13, 2015.Archived from the original on February 25, 2015. RetrievedNovember 22, 2017.
  7. ^"Steam Community :: Group Announcements :: LOVE".steamcommunity.com. April 3, 2016. RetrievedNovember 22, 2017.
  8. ^Wood, Fred."Fred's Notebook".Fred's Notebook:18–20.Archived from the original on November 15, 2017. RetrievedNovember 16, 2017.
  9. ^ab"Hardcore Gaming 101: 500-Word Indies - Love". August 25, 2017. Archived from the original on August 25, 2017. RetrievedNovember 22, 2017.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  10. ^"The Joystiq Indie Pitch: Love+".Engadget. October 29, 2011.Archived from the original on August 25, 2017. RetrievedAugust 24, 2017.
  11. ^ab"Love+ is all the retro platforming you need".pcgamer.Archived from the original on May 29, 2025. RetrievedNovember 22, 2017.
  12. ^"Love". December 9, 2008. Archived from the original on December 9, 2008. RetrievedNovember 22, 2017.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  13. ^"IndieGames.com - The Weblog Freeware Game Pick: Love (Fred Wood)".indiegames.com. Archived fromthe original on August 25, 2017. RetrievedAugust 24, 2017.

External links

[edit]
Portal:
Retrieved from "https://en.wikipedia.org/w/index.php?title=Love_(2008_video_game)&oldid=1300162907"
Categories:
Hidden categories:

[8]ページ先頭

©2009-2025 Movatter.jp