
Inacoustics,loudness is thesubjective perception ofsound pressure. More formally, it is defined as the "attribute of auditory sensation in terms of which sounds can be ordered on a scale extending from quiet to loud".[1] The relation of physical attributes of sound to perceived loudness consists of physical, physiological and psychological components. The study ofapparent loudness is included in the topic ofpsychoacoustics and employs methods ofpsychophysics.
In different industries, loudness may have different meanings and different measurement standards. Some definitions, such asITU-R BS.1770 refer to the relative loudness of different segments of electronically reproduced sounds, such as for broadcasting and cinema. Others, such as ISO 532A (Stevens loudness, measured insones), ISO 532B (Zwicker loudness), DIN 45631 and ASA/ANSI S3.4, have a more general scope and are often used to characterize loudness of environmental noise. More modern standards, such as Nordtest ACOU112 and ISO/AWI 532-3 (in progress) take into account other components of loudness, such as onset rate, time variation and spectral masking.
Loudness, a subjective measure, is often confused with physical measures of sound strength such as sound pressure,sound pressure level (indecibels),sound intensity orsound power.Weighting filters such asA-weighting andLKFS attempt to compensate measurements to correspond to loudness as perceived by the typical human.
The perception of loudness is related tosound pressure level (SPL), frequency content and duration of a sound.[2] The relationship between SPL and loudness of a single tone can be approximated byStevens's power law in which SPL has an exponent of 0.67.[a] A more precise model known as theInflectedExponential function,[3] indicates that loudness increases with a higher exponent at low and high levels and with a lower exponent at moderate levels.[4]
The sensitivity of the human ear changes as a function of frequency, as shown in theequal-loudness graph. Each line on this graph shows the SPL required for frequencies to be perceived as equally loud, and different curves pertain to different sound pressure levels. It also shows that humans with normal hearing are most sensitive to sounds around 2–4 kHz, with sensitivity declining to either side of this region. A complete model of the perception of loudness will include the integration of SPL by frequency.[5]
Historically, loudness was measured using an ear-balancing method with anaudiometer in which theamplitude of a sine wave was adjusted by the user to equal the perceived loudness of the sound being evaluated.[6] Contemporary standards for measurement of loudness are based on the summation of energy incritical bands.[7]
Whensensorineural hearing loss (damage to the cochlea or in the brain) is present, the perception of loudness is altered. Sounds at low levels (often perceived by those without hearing loss as relatively quiet) are no longer audible to the hearing impaired, but sounds at high levels often are perceived as having the same loudness as they would for an unimpaired listener. This phenomenon can be explained by two theories, calledloudness recruitment andsoftness imperception.
Loudness recruitment posits that loudness grows more rapidly for certain listeners than for normal listeners with changes in level. This theory has been accepted as the classical explanation.
Softness imperception, a term coined byMary Florentine around 2002,[8] proposes that some listeners with sensorineural hearing loss may exhibit a normal rate of loudness growth, but instead have an elevated loudness at their threshold. That is, the softest sound that is audible to these listeners is louder than the softest sound audible to normal listeners.
Theloudness control associated with aloudness compensation feature on some consumer stereos alters thefrequency response curve to correspond roughly with the equal loudness characteristic of the ear.[9] Loudness compensation is intended to make the recorded music sound more natural when played at a lower levels by boosting low frequencies, to which the ear is less sensitive at lower sound pressure levels.
Loudness normalization is a specific type ofaudio normalization that equalizes perceived level such that, for instance, commercials do not sound louder than television programs. Loudness normalization schemes exist for a number of audio applications.
Historicallysone (loudnessN) andphon (loudness levelLN) units have been used to measure loudness.[11]
A-weighting follows human sensitivity to sound and describes relative perceived loudness for at quiet to moderate speech levels, around 40phons.
Relativeloudness monitoring in production is measured in accordance with ITU-R BS.1770 in units of LKFS.[12] Work began on ITU-R BS.1770 in 2001 after 0 dBFS+ level distortion in converters and lossy codecs had become evident; and the original Leq(RLB)[clarification needed] loudness metric was proposed by Gilbert Soulodre in 2003.[13] Based on data from subjective listening tests, Leq(RLB) compared favorably to numerous other algorithms.CBC,Dolby andTC Electronic and numerous broadcasters contributed to the listening tests. Loudness levels measured according to the Leq(RLB) specified in ITU-R BS.1770 are reported inLKFS units.
The ITU-R BS.1770 measurement system was improved for multi-channel applications (monaural to5.1 surround sound). To improve consistency across program material genres, a relative measurementgate was added. This work was carried out in 2008 by the EBU. The improvements were brought back into BS.1770-2. ITU subsequently updated the true-peak metric (BS.1770-3) and added provision for even more audio channels, for instance22.2 surround sound (BS.1770-4).