| Lock-On | |
|---|---|
Title screen | |
| Developer | Tatsumi |
| Publishers | Tatsumi(Japan) Data East(US) |
| Platforms | Arcade,IBM PC,Atari ST |
| Release | October 7, 1986[1] |
| Genre | Combat flight simulator |
| Mode | Single-player |
Lock-On is a 1986 first-personcombat flight simulatorvideo game with a futuristic theme. It was developed by Tatsumi and licensed toData East for US distribution. Its graphics featurescaling sprites and a full-screen rotation effect. The game consists of 20 levels. Gameplay is similar toAfter Burner but presented in a first person perspective from inside the cockpit. The plane follows a predefined path, but the player can steer it slightly to evade incoming missiles. The player can fire guns and homing missiles, the latter of which requires the eponymous lock-on first.
In Japan,Game Machine listedLock-On on their June 15, 1987 issue as being the eleventh most-successful upright arcade unit of the month.[2]
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