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Lock-On (video game)

From Wikipedia, the free encyclopedia
1986 video game
This article is about the 1986 video game. For the 1993 video game known as Lock On in North America, seeSuper Air Diver.
1986 video game
Lock-On
Lock-On
Title screen
DeveloperTatsumi
PublishersTatsumi(Japan)
Data East(US)
PlatformsArcade,IBM PC,Atari ST
ReleaseOctober 7, 1986[1]
GenreCombat flight simulator
ModeSingle-player

Lock-On is a 1986 first-personcombat flight simulatorvideo game with a futuristic theme. It was developed by Tatsumi and licensed toData East for US distribution. Its graphics featurescaling sprites and a full-screen rotation effect. The game consists of 20 levels. Gameplay is similar toAfter Burner but presented in a first person perspective from inside the cockpit. The plane follows a predefined path, but the player can steer it slightly to evade incoming missiles. The player can fire guns and homing missiles, the latter of which requires the eponymous lock-on first.

Reception

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In Japan,Game Machine listedLock-On on their June 15, 1987 issue as being the eleventh most-successful upright arcade unit of the month.[2]

References

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  1. ^"LockOn (Registration Number PA0000331850)".United States Copyright Office. Retrieved5 August 2021.
  2. ^"Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)".Game Machine (in Japanese). No. 310.Amusement Press, Inc. 15 June 1987. p. 21.

External links

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