| Lara Croft and the Temple of Osiris | |
|---|---|
| Developer | Crystal Dynamics[a] |
| Publisher | Square Enix Europe |
| Composer | Wilbert Roget II |
| Series | Tomb Raider |
| Platforms | |
| Release | PlayStation 4,Windows,Xbox One 9 December 2014 Stadia 22 December 2020 Nintendo Switch 29 June 2023 |
| Genres | Action-adventure,Twin-stick shooter |
| Modes | Single-player,multiplayer |
Lara Croft and the Temple of Osiris is anaction-adventure game developed byCrystal Dynamics and published bySquare Enix'sEuropean subsidiary forWindows,PlayStation 4 andXbox One. It is the sequel to the 2010 video gameLara Croft and the Guardian of Light, and the second installment inLara Croft spin-off series of theTomb Raider franchise. The game was released on 9 December 2014. It was released onStadia on 22 December 2020.
The game was released along with its predecessor as part ofThe Lara Croft Collection for Nintendo Switch byFeral Interactive on 29 June 2023.

Like its predecessor,Lara Croft and the Guardian of Light,Lara Croft and the Temple of Osiris is anon-linear "arcade-inspired" action game with a fixedisometric camera, similar toTomb Raider: The Prophecy forGame Boy Advance. Additionally, the colored circle underneath each player in tandem with thetwin-stick control scheme draws total gameplay comparisons toSpongeBob SquarePants: Plankton's Robotic Revenge,Ratchet & Clank: All 4 One, orContra: Rogue Corps. It featurescooperative gameplay, and up to four players can take control of one of four characters,Lara Croft, Carter Bell,Isis orHorus. Each playable character possesses unique weapons and skills. As with some previous installments, Lara retains her dual pistols with infinite ammunition and agrappling hook, which she is able to use to cross gaps.
Deep in the deserts ofEgypt, Lara Croft joins forces with rival treasure hunter Carter Bell and imprisoned gods Isis and Horus, to defeat the evil deitySet. Lara and her companions battle the elements of nature through ancient tombs and they must recover the fragments ofOsiris to stop Set from enslaving all humanity.
Crystal Dynamics began development onTemple of Osiris in 2013, following the release ofTomb Raider.[2] Nixxes Software provided development support on the game; they had collaborated with Crystal Dynamics on previousTomb Raider games.[3] In a 2022 interview withDigital Foundry, composerWilbert Roget II stated that Crystal Dynamics had originally planned for theLara Croft brand to become its own spin-off franchise from theTomb Raider IP.[4] The studio completed development in November 2014.[2][5] That month,Valve and Crystal Dynamics organized a contest for people to produce and submit promotionalTomb Raider themed content for the video gameTeam Fortress 2.[6] The winning items were revealed on 3 December and were implemented inTeam Fortress 2 as rewards for people who pre-purchasedTemple of Osiris.[7] Contest winners received a selection of titles from Square Enix's catalogue onSteam.[6]
The game launched on 9 December 2014. The studio released the game's original soundtrack as a free download.[8] A limited Gold Edition of the game was available to purchase; it included a 3-inch Lara figurine, art book, a map of the game's overworld, and aseason pass fordownloadable content (DLC).[9] The game was released as part of PlayStation Plus free games in August 2015.[10] The game was released as part of Microsoft Games with Gold free games in May 2017.
Prior to the game's launch, a season pass was announced which would include all future downloadable content for the game.[9] Fourdownloadable content packs were released in January 2015, three of which contained in-game items and character skins based onTomb Raider: Legend, and theDeus Ex andHitman franchises.[9] These themed packs were previously available as bonuses for pre-ordering the game from specific retailers.[9] The fourth content pack, titledIcy Death, added various in-game items, a tomb featuring new puzzles and enemies, and a Lara Croft character skin based on the 2013Tomb Raider video game.[11][12] On 2 February, theTwisted Gears downloadable pack was released featuring a tomb, new in-game items, and a Lara Croft character skin based on the originalTomb Raider game.[13][14]
In March 2020, Square Enix madeTemple of Osiris and the 2013Tomb Raider reboot redeemable for free onSteam for a limited time during theCOVID-19 pandemic as part of their "Stay Home and Play" campaign in order to encouragesocial distancing.[15]
A collection ofTemple of Osiris and its predecessorGuardian of Light,The Lara Croft Collection, was released forNintendo Switch in June 2023, published byFeral Interactive.[16][17][18]
| Aggregator | Score |
|---|---|
| Metacritic | PC: 73/100[19] PS4: 74/100[20] XONE: 72/100[21] |
| Publication | Score |
|---|---|
| Computer Games Magazine | 8/10[32] |
| Destructoid | 6/10[31] |
| Eurogamer | 7/10[26] |
| Game Informer | 7.75/10[27] |
| GameRevolution | |
| GameSpot | 7/10[24] |
| GamesRadar+ | |
| Hardcore Gamer | 3.5/5[33] |
| IGN | 8.1/10[23] |
| PC Gamer (US) | 79/100[22] |
| Polygon | 7.5/10[25] |
| Push Square | |
| The Guardian | |
| USgamer | 3.5/5[35] |
| VideoGamer.com | 7/10[34] |
Temple of Osiris received "mixed or average" reviews from critics, according to review aggregatorMetacritic. During the18th Annual D.I.C.E. Awards, theAcademy of Interactive Arts & Sciences nominatedTemple of Osiris for "Outstanding Achievement in Original Music Composition".[37]
Dave Rudden ofIGN called the game "almost as essential as Lara's third-person execursions", praising the game's creative level design and multiplayer while criticizing its lack of personality in comparison to previous titles.GamesRadar+ gave the game four stars out of five, praising the chaotic co-op, environmental puzzles, and bosses, while criticizing the game's loading issues and lack of readability during cooperative play. Emanuel Maiberg ofPC Gamer called the game "much more fun with a friend" while appreciating its clever puzzles and lamenting the game's short runtime which left little room to capitalize on its mechanics. Christian Donlan ofEurogamer complimented the game's utilization of its fairly simple mechanics in order to mask the lack of "first-rate" quality to any one facet of the game. Ben Reeves ofGame Informer called the game "largely a retread ofGuardian of Light" and deemed its gameplay "standard" while still finding the game fun to play through with friends.GameSpot called the game's pacing "gratifying" in the way it mixed its shooting, locomotion, and problem-solving, while calling out the dated visuals, unrewarding story, and technical issues.Polygon's Philip Kollar noted that in spite of critical issues such as the game's poor loot system and occasionally bad camera, it proved to be an enjoyable experience nevertheless.PushSquare gave the game six stars out of ten and lamented the game's lack of personality and memorability while praising its graphics, bosses, and short loading times.