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Kirby (series)

From Wikipedia, the free encyclopedia
Video game series
Kirby
Logo since 2022
GenrePlatform
Developers
PublisherNintendo
CreatorMasahiro Sakurai
Platforms
First releaseKirby's Dream Land
April 27, 1992
Latest releaseKirby Air Riders
November 20, 2025

Kirby[a] is aplatform game series developed byHAL Laboratory and published byNintendo. The series centers around the adventures ofthe titular character as he fights to protect and save his home on the distant Planet Popstar from a variety of threats. The majority of the games in the series areside-scrolling platformers withpuzzle-solving andbeat 'em up elements. Kirby has the ability to inhale enemies and objects into his mouth, spitting them out as a projectile or eating them. If he inhales certain enemies, he can gain the powers or properties of that enemy manifesting as a new weapon or power-up called aCopy Ability. The series is intended to be easy to pick up and play even for people unfamiliar with action games, while at the same time offering additional challenge and depth for more experienced players to come back to.

TheKirby series includes39 games, and has sold over 50 million units worldwide, making it one of Nintendo's best-selling franchises[1] and making it the 53rdbest-selling video game franchise of all time.

Gameplay

[edit]
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Kirby can gain the properties of enemies or objects he eats– for example, by inhaling a sword-wielding foe, Kirby gains the Sword ability.[2]

The main Kirby games are side-scrolling action platforms. AsKirby, the spherical pink protagonist, the player must run, jump, and attack enemies while traversing a number of areas, solving puzzles, and battlingbosses along the way. Kirby possesses the ability to inhale objects and enemies, even those larger than himself, which he can spit out as a projectile or swallow. Some of these, when swallowed, will grant Kirby aCopy Ability, which allows him to take on a characteristic of that enemy and use it in combat. For example, upon swallowing an enemy that breathes fire, Kirby becomes able to breathe fire or swallowing an enemy with a sword Kirby can use a sword.[2] Kirby can also take in air to inflate himself and fly. In most games, he can do this for as long as he wants, but his attack options become limited to an air bullet.

Kirby games often contain a number of hiddenitems that unlock more parts of the game or are simple incentives to collect, and are usually required to reach 100% in-game completion. These special items are usually related to the plot of the game, most often used to create a special weapon needed to defeat the final boss such as the rainbow sword. In some games, the special weapon is optional and can be used regularly in the game after defeating the final boss with it. These elements have remained constant in most series, with each game having its own unique twist to affect gameplay.

There are also severalspin-off games in the series, which involve a variety of different video game genres such as pinball, puzzle, racing, and motion-sensor-technology-based games.

Plot

[edit]

Characters

[edit]

The series' main protagonist isKirby, who resides in the kingdom of Dream Land on a five-point-star-shaped Planet Popstar. Much of Dream Land is peaceful, and its people lead laid-back, carefree lives. However, when the peace in Dream Land is shattered by threats both terrestrial and alien, it is up to Kirby to save his home and those who reside there.

Besides Kirby, many characters appear throughout the series as both allies and enemies, such as King Dedede, a gluttonous bird-like creature resembling a blue penguin and self-proclaimed ruler of Dream Land. King Dedede debuted in the first game of the series,Kirby's Dream Land, and his selfish nature or greater forces controlling him often lead him to clash with Kirby, but he mostly teams up with Kirby when a greater threat emerges, that isn't controlling him, especially in the more recent games, where he is portrayed more so as a rival to Kirby as opposed to an enemy. King Dedede has appeared in all Kirby games exceptKirby & the Amazing Mirror.

Another major character in the series is the enigmaticMeta Knight, a chivalrous masked creature similar in size and shape to Kirby who one day wishes to fight the strongest warrior in the galaxy and leads a group of like-minded warriors. Meta Knight has some kind of code of conduct which is why whenever he and Kirby fight, he will always offer Kirby a sword. While his unmasked face resembles Kirby's, his exact relationship with Kirby remains a mystery.

Popstar is home to a number of common creatures, the most notable of which are called Waddle Dees. They appear in some capacity in everyKirby game and are usually passive or aggressive towards the player, depending on the game. A certain Waddle Dee known as Bandana Waddle Dee, who wears a bluebandana and commonly wields aspear, occasionally assists Kirby and appears as a playable character in some games.

One recurring boss in the series is some variant of Whispy Woods, a tree, and is often the first boss in the game and has appeared in other media as well.

Development

[edit]
Release timeline
Main series entries inbold
1992Dream Land
1993Adventure
Pinball Land
1994Dream Course
1995Avalanche
Dream Land 2
Block Ball
1996Toy Box
Super Star
1997Star Stacker (Game Boy)
Dream Land 3
1998Star Stacker (SNES)
1999
200064: The Crystal Shards
Tilt 'n' Tumble
2001
2002Nightmare in Dream Land
2003Air Ride
2004Amazing Mirror
2005Canvas Curse
2006Squeak Squad
2007
2008Super Star Ultra
2009
2010Epic Yarn
2011Mass Attack
Return to Dream Land
2012Dream Collection
2013
2014Triple Deluxe
Fighters Deluxe
Dedede's Drum Dash Deluxe
2015Rainbow Curse
2016Planet Robobot
2017Team Kirby Clash Deluxe
Blowout Blast
Battle Royale
2018Star Allies
2019Extra Epic Yarn
Super Kirby Clash
2020Fighters 2
2021
2022Forgotten Land
Dream Buffet
2023Return to Dream Land Deluxe
2024
2025Star-Crossed World
Air Riders

1992–1999: Conception and first games

[edit]
Kirby's Dream Land, released in 1992 for theGame Boy, was the first game in the series.

The Kirby franchise was first conceived byMasahiro Sakurai in 1990. He drew a ball-shaped character as a prototype, but it was so well liked that it ended up becoming the final design. The character's name was originally Popopo during development, the game's title beingTwinkle Popo, before Kirby's name was chosen as a tribute to the lawyerJohn Kirby.[3][4] The first game in theKirby series,Kirby's Dream Land for the originalGame Boy, was released in Japan on April 27, 1992, and later in North America, Europe and Australasia in August that year. A simple game, consisting of five levels, it introduced Kirby's ability to inhale enemies and objects, but lacked the power to obtain or use Copy Abilities. The game contains an unlockable hard mode, known as the "Extra Game", which features stronger enemies and more difficult bosses. The North American box art showed a white Kirby, although the Japanese box art had the correct pink coloring.[4] Originally,Shigeru Miyamoto suggested Kirby should be yellow.[3]

The second game,Kirby's Adventure, was released in Japan on March 23, 1993, in North America on May 1, 1993, and Europe on September 12, 1993.Kirby's Adventure gave Kirby the ability to gain special powers when he ate certain enemies, called Copy Abilities; the game contained a total of 25 different ones to use. These powers replaced Kirby's inhale and could be used until Kirby sustained damage causing him to drop the ability, or the player voluntarily discarded it to obtain another one. This game sets Kirby's core color as firmly pink, which was also translated to the North American box art. As one of the last games created for theNintendo Entertainment System,Kirby's Adventure featured advanced graphics and sound that pushed the hardware's capabilities to the limit, including pseudo 3D effects on some stages.[5]

AfterKirby's Adventure, theKirby series received a number of spin-off games.Kirby's Pinball Land, released in November 1993 for the Game Boy, is a pinball game featuring Kirby as the pinball.Kirby's Dream Course, released in Japan on September 21, 1994, North America on February 1, 1995, and Europe on August 24, 1995, for theSuper Nintendo Entertainment System, is agolf-based game which features an isometric graphic design.Kirby's Avalanche, released in Europe on February 1, 1995, and in North America on April 25, 1995, also for the Super Nintendo Entertainment System, is a puzzle game, a westernized version of the Japanese gamePuyo Puyo.

Kirby's Dream Land 2, released in Japan on March 21, 1995, in North America on May 1, 1995, in Europe on July 31, 1995, and Australasia on November 22, 1995, for the Game Boy, brought the Copy Abilities fromKirby's Adventure to a handheld system, but due to system limitations lowered the number of abilities to seven. The game introduced three rideable animal companions: Rick the hamster, Coo the owl, and Kine the ocean sunfish. Pairing up with any of these three alters how Kirby's abilities work. It also introduced Dark Matter, a reoccurring antagonist in theKirby series.Kirby's Dream Land 2 was the first game in the series to be directed by Shinichi Shimomura instead of Masahiro Sakurai.[6] Shimomura would go on to directKirby's Dream Land 3,Kirby 64: The Crystal Shards, andKirby: Nightmare in Dream Land.

Kirby's Block Ball, released for the Game Boy on December 14, 1995, in Japan, on March 13, 1996, in North America and on August 29, 1996, in Europe, is a variation of the gameBreakout, featuring multiple levels, some of Kirby's Copy Abilities, and various enemies in unique boss battles. In 1996, aKirby minigame series,Kirby's Toy Box,[b] was released via theSt.GIGA satellite broadcasting system for theSatellaview. These minigames were given a unique broadcast date. Minigames includedArrange Ball,Ball Rally,Baseball,Cannonball,Guru Guru Ball,Hoshi Kuzushi,Pachinko, andPinball.[7]

Kirby Super Star (also known asHoshi no Kirby Super Deluxe in Japan andKirby's Fun Pak in Europe) was released for the Super Nintendo Entertainment System in Japan on March 21, 1996, in North America on September 20, 1996, and in Europe on January 23, 1997.Kirby Super Star is composed of seven separate games and twosub-games, with four games in the beginning and three games that would be unlocked after beating certain games. It features several characters and abilities which have not appeared since in the series. The game features "Helpers", which can be created by sacrificing the ability in use, to help the player dispatch enemies.

Released for the Game Boy in 1997,Kirby's Star Stacker is a puzzle game which involves touching two or more similar blocks together that have Kirby's animal friends on them. The game received a sequel on the Super Nintendo Entertainment System in 1998 in Japan titledKirby no Kirakira Kizzu (known in English asKirby's Super Star Stacker). 26 years after its release, the game would be internationally via theNintendo Switch Online service.

Kirby's Dream Land 3, released for the Super Nintendo Entertainment System on November 27, 1997, in North America and on March 27, 1998, in Japan, is a direct sequel toKirby's Dream Land 2, as it featured the return of Kirby's animal friends. Similar toKirby's Dream Land 2,Kirby's Dream Land 3 features a few Copy Abilities which were modified when Kirby paired up with one of his six animal friends. The game had a multiplayer option with the second player controlling Gooey, a recurring character. The antagonist is Dark Matter, and if certain conditions are met, Zero was fought as the true final boss. The game had a unique pastel-drawing art style and used dithering to improve visual performance.[8][9]

There was also a planned game calledKid Kirby that was to be released on the Super Nintendo Entertainment System.[10] The game would have served as a prequel to the series and would have utilized theSNES Mouse. The game was developed byDMA Design and was scheduled for release in 1995, but was canceled due to the declining sales of the mouse; however, early screenshots of the canceled game have been posted online.[11]

2000–2004: Introduction of 3D graphics and further spin-offs

[edit]
Kirby 64: The Crystal Shards, released in 2000 for theNintendo 64, introduced3D graphics to the series, while retaining the classic2D side-scrolling gameplay.

The first game to have3D graphics in theKirby series,Kirby 64: The Crystal Shards, was released on theNintendo 64 in Japan on March 24, 2000, in North America on June 26, 2000, and in Europe on June 22, 2001. The game features a compound ability system that allows two of the seven abilities in the game to be combined, making a new compound ability. It also marked the first playable instance of King Dedede, where sections of some stages had Kirby riding piggyback while King Dedede attacked enemies and obstacles with his hammer. A Waddle Dee is also playable, by helping Kirby with certain sections in the game. It is considered a direct follow-up toKirby's Dream Land 3 due to the reemergence of Dark Matter and the final boss, albeit in a different form, called 02 (Zero Two). It also included three four-player minigames.

The next game in theKirby series,Kirby Tilt 'n' Tumble became one of Nintendo's first motion-sensor-based games on August 23, 2000. Players are instructed to tilt theGame Boy Color to move Kirby on the screen. Quickly flicking the Game Boy Color upwards would make Kirby jump into the air.Tilt 'n' Tumble is the onlyKirby game to have a special cartridge color (transparent pink) in North America.Kirby Tilt 'n' Tumble 2 on theGameCube, which was supposed to use a combination of motion-sensor technology and connectivity to the Game Boy Advance via theNintendo GameCube Game Boy Advance Cable, was presented duringNintendo Space World 2001 and scheduled for a May 2002 release in Japan. TheKirby theme was eventually scrapped and Kirby was replaced with a generic marble, and the game was shown again atE3 2002 asRoll-O-Rama, but eventually canceled completely.Kirby Family was a Game Boy Color piece of software developed byNatsume Co., Ltd. that would connect to a compatible Jaguar JN-100 or JN-2000 sewing machine and embroider cloth with aKirby pattern of choice. The game was also shown during Nintendo Space World 2001 and scheduled for release on September 10, 2001, but presumably canceled due to poor sales ofMario Family which released two weeks prior. The game was leaked on September 9, 2020, as part of theGame Boy Color lotcheck leak.[12]

Kirby's Air Ride 64 (also known asKirby Bowl 64 andKirby Ball 64) on the Nintendo 64 was going to be a sequel toKirby's Dream Course which featured an additional game mode where the player controlled Kirby on a snowboard. However, this was canceled for unknown reasons.[13][14] Some of its concepts were later implemented into the onlyKirby game for the GameCube,Kirby Air Ride, which was released in North America on October 13, 2003.Air Ride is a racing game which deviates greatly from otherKirby games, although still featuring series staples including enemies and Copy Abilities. After the release ofKirby Air Ride, the GameCube was going to have its own originalKirby game, simply titledKirby for Nintendo GameCube at the time. It was nearly complete and featured atE3 2005, but was canceled due to troubles incorporating a unique multiplayer mechanic. At a later point, the game was concepted as a full 3D platformer visually similar toKirby Air Ride, but also canceled because it did not achieve HAL Laboratory's quality standards.[15]

In late 2002, Nintendo releasedKirby: Nightmare in Dream Land, an enhancedremake ofKirby's Adventure for theGame Boy Advance (GBA)[16] featuring updated graphics and sound, multiplayer support, and a new mode starring one of the game's bosses, Meta Knight.

During the 2003 Holiday season, a Kirbye-Reader card for the Game Boy Advance was released. The card was released under two names,Kirby Slide andKirby Puzzle. Swiping the card would allow for a sliding puzzle game starring Kirby to be played. Cards were given out atToys "R" Us stores and in the 2003 December issues ofNintendo Power andTips & Tricks. The game was released to advertise the English dub ofKirby: Right Back at Ya!. The card would become incredibly rare, with all copies of the card believed to have been destroyed.[17]

Kirby & the Amazing Mirror was released on October 18, 2004, on the Game Boy Advance. It is the second game released on that system, followingKirby: Nightmare in Dream Land. It features Kirby in aMetroidvania format, with all the levels being interconnected and able to be completed in any order. Also unique was the in-game phone, which can be used to summon up to three additional copies of Kirby to fight enemies and solve puzzles.

2005–2011: Touch-based gameplay

[edit]
Kirby: Canvas Curse, released in 2005 for theNintendo DS, introducedtouch-based gameplay to the series.

The next game in the series wasKirby: Canvas Curse, released on theNintendo DS in Japan on March 24, 2005, North America on June 13, 2005, Europe on November 25, 2005, and Australia on April 6, 2006, under the nameKirby Power Paintbrush. Unlike most previousKirby games, the player does not directly control Kirby with adirectional pad,analog stick, face buttons, or shoulder buttons. Instead, Kirby is a helpless ball, and can only move when he gains momentum, the player painting paths with the stylus to direct his movement.

This was followed byKirby: Squeak Squad (titledKirby: Mouse Attack in Europe) in late 2006, also on the Nintendo DS, which revived traditionalKirby gameplay and dabbled in the use of the touch screen to store several items and Copy Abilities in Kirby's stomach. Ability scrolls could be found that served as upgrades for each ability, giving them additional moves and/or enhanced functionality. An unlockable Copy Ability was also introduced.

Kirby Super Star Ultra, announced for the Nintendo DS in early fall 2007[18] and released on September 22, 2008[19] in North America, is a remake ofKirby Super Star. In addition to the nine games fromKirby Super Star, seven new games have been added. The game features updated graphics, pre-rendered cutscenes, and all info on the bottom screen. The game is notable for being the firstKirby game to be directed byShinya Kumazaki, who would go on to become the general director for the series.Kirby's Epic Yarn was announced for the Wii atE3 2010 and released in North America on October 17, 2010.Epic Yarn began development as an original game byGood-Feel calledFluff of Yarn, but was given theKirby license at Nintendo's proposal.[20]

A fourth game for the Nintendo DS was released in North America on September 19, 2011,Kirby Mass Attack.[21] The game features multiple copies of Kirby in touch screen-based gameplay reminiscent of games such asLemmings.[22] Unfortunately,Mass Attack would become one of the worst selling Kirby games of all-time due to being very late for the DS' release.[23]

2011–2021: Evolution of 2.5D platforming

[edit]
Kirby's Return to Dream Land, released in 2011 for theWii, returned traditional platforming gameplay to the series – the first in a home console sinceKirby 64: The Crystal Shards (2000) – featuring localmultiplayer up to 4 players.

Kirby's Return to Dream Land (titledKirby's Adventure Wii in PAL regions) was released on the Wii in North America on October 24, 2011, returning to the traditional Kirby gameplay and allowing up to four players to play simultaneously.[24] Players 2–4 could choose to play as Meta Knight, King Dedede and/or Bandana Waddle Dee, each with dedicated abilities; they could also play as different-colored Kirbys which offered power copying abilities, or as a mixture of the options. The unique multiplayer mechanic originally to be incorporated in the GameCube build became the special attack inReturn to Dream Land (where all players stack on each other, holdA and release at the same time).[25]

An anthology disc for the Wii calledKirby's Dream Collection was released on July 19, 2012, in Japan and on September 16, 2012, in North America to celebrate Kirby's 20th Anniversary. It includes six games from the early history of the series, which areKirby's Dream Land,Kirby's Adventure,Kirby's Dream Land 2,Kirby Super Star,Kirby's Dream Land 3, andKirby 64: The Crystal Shards. It also has new Challenge Stages that run on the engine ofKirby's Return to Dream Land (titledKirby's Adventure Wii in PAL regions), and a Kirby history section, which includes three episodes fromHoshi no Kirby (Kirby: Right Back at Ya! in North America).[26] Similar to the Super Mario 25th Anniversary packaging in 2010, a booklet and a soundtrack containing music from the various games in the series are released alongside the disc.

On October 1, 2013, during aNintendo Direct presentation, a new untitled originalKirby game for the Nintendo 3DS was announced, later namedKirby: Triple Deluxe. The game was released in Japan on January 11, 2014, in North America on May 2, 2014, in Europe on May 16, 2014, and in Australasia on May 17, 2014. It incorporated action spanning varied depths, where Kirby could swap between the foreground and background areas. It included a multiplayer fighting minigame calledKirby Fighters, where players could choose one of ten available abilities and fight on themed stages, with the winner being the last Kirby standing. It also included a rhythm-based action minigame starring King Dedede titledDedede's Drum Dash. There were also over 250 in-game "keychains" to collect that featured sprites from previous Kirby games as well some original sprites based on characters fromTriple Deluxe.

In August 2014,Kirby Fighters Deluxe andDedede's Drum Dash Deluxe (enhanced versions of the minigames inKirby: Triple Deluxe) were released. AtE3 2014, a new game for theWii U was announced. TitledKirby and the Rainbow Curse in North America andKirby and the Rainbow Paintbrush in PAL regions, the game is a sequel/successor toKirby: Canvas Curse and features a similar gameplay style. It was released by Nintendo on January 22, 2015, in Japan, February 20, 2015, in North America, May 8, 2015, in Europe and May 9, 2015, in Australasia.

On March 3, 2016, during a Nintendo Direct presentation, Nintendo unveiled a new game based on the context ofKirby: Triple Deluxe calledKirby: Planet Robobot, the secondKirby game released on the Nintendo 3DS.[27] It was released alongside a set ofAmiibo figures made for theKirby franchise, including a newly announced Amiibo, Waddle Dee, on April 28, 2016, in Japan, June 10, 2016, in North America and Europe, and June 11, 2016, in Australasia. The game is compatible with other Amiibo.[28] It also includes 2 new minigames, calledKirby 3D Rumble andTeam Kirby Clash, the former being an arena based, 3D action game where Kirby uses his inhale to defeat large groups of baddies to rack up points and achieve a high score, and the latter being a mix of fighting, platform, and role-playing. Players can level up to level 10, and can play with AI or other friends.[29][30]

In a Nintendo Direct presentation on April 12, 2017, three newKirby games were announced for Kirby's 25th Anniversary which were released the same year:Team Kirby Clash Deluxe, an enhanced version of theKirby: Planet Robobot minigameTeam Kirby Clash;Kirby's Blowout Blast, an 3D action-strategy game and an enhanced version of theKirby: Planet Robobot minigameKirby 3D Rumble; andKirby Battle Royale, an action-multiplayer fighting game.

AtE3 2017, Nintendo unveiled a new untitled original installment for theNintendo Switch, later namedKirby Star Allies. The game was released on March 16, 2018.[31] Kirby can throw Friend Hearts to turn enemies into computer- or player-controlled allies, a variation of the "Helper System" fromKirby Super Star. "Power Combinations" return fromKirby 64: The Crystal Shards andKirby: Squeak Squad. Kirby can also summon "Dream Friends", consisting of major Kirby characters acting as Helpers, which includes King Dedede, Meta Knight, and Bandana Waddle Dee.

On March 8, 2019,Epic Yarn got a remake/port on theNintendo 3DS entitledKirby's Extra Epic Yarn. On September 4, 2019, Nintendo released a new Nintendo Switch game,Super Kirby Clash, on theNintendo eShop, as the successor toTeam Kirby Clash Deluxe. The game expands on the previous installment with new quests. On September 23, 2020, Nintendo released a new Nintendo Switch game,Kirby Fighters 2, on the Nintendo eShop, as the successor toKirby Fighters Deluxe.[32] Before its official reveal, the game was leaked on the Play Nintendo website, but was later taken down.[33] The game expands on the previous installment with new game modes and an exclusive ability, Wrestler.

2022–present: Introduction of 3D gameplay

[edit]

During the Nintendo Direct event held on September 23, 2021, a new Nintendo Switch title in theKirby series was revealed, titledKirby and the Forgotten Land. It is the firsttrue 3D entry in the mainline series (fourth overall since the spin-offsKirby Air Ride,Kirby's Blowout Blast, andKirby Battle Royale) and was released on March 25, 2022,[34][35] becoming the highest-selling game in the series. The game was co-developed with Japanese video game company Vanpool.The Forgotten Land is the firstKirby game to feature the new logo, which was introduced in 2022.

On July 12, 2022, a new Nintendo Switch title in theKirby series was announced, titledKirby's Dream Buffet. It is a multiplayer party game, and was released on the Nintendo eShop on August 17, 2022.[36][37][38] A remake ofKirby's Return to Dream Land for the Nintendo Switch, titledKirby's Return to Dream Land Deluxe was revealed during the Nintendo Direct event held on September 13, 2022, and was released on February 24, 2023. It features new abilities, modes, and a graphical style similar to acomic book.[39] This was the last game Vanpool, who co-developed allKirby games sinceSuper Kirby Clash, worked on before shutting down on May 31, 2023.[40][41]

In the Nintendo Switch 2 Direct on April 2, 2025, two newKirby games were announced to release that year. The first was an enhanced port ofKirby and the Forgotten Land with higher frame rates and a new game mode,Star-Crossed World. The second was a sequel toKirby Air Ride, dubbedKirby Air Riders. Masahiro Sakurai is set to direct the game, marking his return to the franchise afterKirby & the Amazing Mirror in 2004.[42]

Games

[edit]
Main article:List of Kirby media

Reception

[edit]
Sales and aggregate review scores
As of November 6, 2025.
GameYearUnits sold
(in millions)
GameRankingsMetacritic
(out of 100)
OpenCritic
Kirby's Dream Land19925.13[43][44]62%[45]
Kirby's Adventure19931.75[43]84%[46]
Kirby's Pinball Land19932.19[43]70%[47]
Kirby's Dream Course1994< 177%[48]
Kirby's Avalanche1995< 174%[49]
Kirby's Dream Land 219952.36[43]82%[50]
Kirby's Block Ball1995< 173%[51]
Kirby Super Star19961.44[43]85%
Kirby's Star Stacker1997< 173%
Kirby's Dream Land 31997< 166%
Kirby 64: The Crystal Shards20001.77[43]74%77
Kirby Tilt 'n' Tumble20001.23[43]82%
Kirby: Nightmare in Dream Land20022.1[43]80%81
Kirby Air Ride20031.35[52]66%61
Kirby & the Amazing Mirror20041.47[43]77%80
Kirby: Canvas Curse2005< 187%86
Kirby: Squeak Squad20062.27[52]72%71
Kirby Super Star Ultra20082.99[52]79%76
Kirby's Epic Yarn20101.85[52]88%86
Kirby Mass Attack20111.22[52]84%83
Kirby's Return to Dream Land20111.79[52]80%77
3D Classics: Kirby's Adventure2011[53]< 178%[54]77
Kirby's Dream Collection2012< 181%82
Kirby: Triple Deluxe20142.66[55]80%8075% recommend[56]
Kirby Fighters Deluxe2014< 165%66
Dedede's Drum Dash Deluxe2014< 163%[57]65[58]
Kirby and the Rainbow Curse2015< 175%73[59]54% recommend[60]
Kirby: Planet Robobot20161.64[55]83%81[61]86% recommend[62]
Team Kirby Clash Deluxe2017< 157[63]
Kirby's Blowout Blast2017< 171%69[64]13% recommend[65]
Kirby Battle Royale2017< 158%57[66]3% recommend[67]
Kirby Star Allies20184.38[55]73%73[68]54% recommend[69]
Kirby's Extra Epic Yarn2019< 180%79[70]72% recommend[71]
Super Kirby Clash2019< 176%74[72]
Kirby Fighters 22020< 165[73]34% recommend[74]
Kirby and the Forgotten Land20227.52[75]85[76]94% recommend[77]
Kirby's Dream Buffet2022< 166[78]29% recommend[79]
Kirby's Return to Dream Land Deluxe20231.46[80]79[81]79% recommend[82]

TheKirby games have received reception that ranges from mixed to very favorable reviews by players and critics. According toMetacritic reviews:Kirby: Canvas Curse andKirby's Epic Yarn are the most acclaimed games in the series, whileKirby Battle Royale andTeam Kirby Clash Deluxe are the lowest-rated.Kirby and the Forgotten Land andKirby: Squeak Squad are respectively the highest-rated and the lowest-rated mainline series games.

Sales

[edit]

ManyKirby games have performed commercially well, selling at least one million or more copies worldwide.Kirby's Dream Land, the first title in the series, had been its best-selling game at 5 million copies until it was overtaken byKirby and the Forgotten Land thirty years into the series, with it selling 7.5 million copies.Kirby's Dream Land 3 would become the worst selling mainline Kirby game at just 76 thousand copies sold only in Japan, as international sales information for games that have sold less than one million copies is unavailable.

The Kirby manga would have over 10 million copies in print in 2023.[83]

As a brand, the series sold $150 million to $200 million worth of merchandise in 2002.[84]

Legacy

[edit]

Crossovers

[edit]
Left to right:Meta Knight,King Dedede andKirby inSuper Smash Bros. Brawl

Kirby appears as a character in Nintendo's crossoverfighting game seriesSuper Smash Bros. (also developed by series creatorMasahiro Sakurai), appearing in all installments of the franchise; Meta Knight and King Dedede have also appeared in every entry sinceSuper Smash Bros. Brawl. Many items from the Kirby series also appear inSuper Smash Bros. such as the Maxim Tomato (all games), Warp Star (sinceMelee), Dragoon (sinceBrawl) and Star Rod (all games) as items, and Knuckle Joe (sinceBrawl),Nightmare (since3DS/Wii U) andChef Kawasaki (Ultimate) appear as characters summoned by the Assist Trophy. All playable Kirby characters inSmash Bros. have the ability to jump more than twice. Kirby has also made cameo appearances in other games as well, such asThe Legend of Zelda: Link's Awakening,EarthBound,Mario & Luigi: Superstar Saga andStunt Race FX,Arcana,Pokémon Stadium. The two Kirby Amiibo figures, one based on theSuper Smash Bros. series and the other made for theKirby franchise are compatible withMario Kart 8 where they can be scanned to unlock a costume for the player'sMii based on his appearance, andSuper Mario Maker where they can be scanned to unlock a Kirby costume.[85]

Kirby Café

[edit]
Main article:Kirby Café

In 2016, "Kirby Café" was unveiled as arestaurant chain in Japan themed around Kirby with two permanent locations, one inSumina in the Solamachi entertainment complex,[86][87] and the other withinHakata-ku in theCanal City Hakata entertainment complex. Kirby Café has had a number of temporary locations which have run continuously since August 2016.[88][89]

Other media

[edit]

Anime

[edit]
Main article:Kirby: Right Back at Ya!

TheKirby games were the basis for aJapanese animated TV series which premiered in Japan on October 6, 2001, where it was titled simplyHoshi no Kirby. It was produced by Warpstar, Inc., a company formed from a joint investment between Nintendo and HAL Laboratory, Inc. It was licensed in North America by4Kids Entertainment, under the titleKirby: Right Back at Ya!, on4Kids TV, with VHS and DVD distribution in North America byFUNimation Entertainment and DVD distribution in Australia byMagna Pacific. It ended in Japan in 2003 with 100 episodes.

The show is about the adventures Kirby has with his friends Tiff[c] and Tuff[d] after he crash lands in Dream Land (this is known as "Pupu Village" in the Japanese version and "Cappy Town" in the English dub), on Planet Popstar. Here, he is a legendary Star Warrior destined to save the universe from the intergalactic conqueror known as Nightmare. However, because he was awakened 200 years too early he arrived in a childlike state and his powers haven't fully developed. The ruler of Dream Land, King Dedede, is jealous of the attention Kirby receives from its inhabitants and frequently orders monsters from Nightmare's company, Nightmare Enterprises, in an attempt to do away with Kirby. Nightmare Enterprises at first appears to be an intergalactic delivery company, but is really a front for Nightmare's intergalactic conquest that dupes unsuspecting customers into funding Nightmare's armies. Not yet ready to achieve his destiny, Kirby must learn how to use his incredible abilities with the help of his friends, and sometimes with the help of the enigmatic Meta Knight, who, while claiming to be loyal to King Dedede, will often work behind the scenes in order to aid Kirby or train him in the use of his abilities.

The show is based on the game series, but rather than being a direct adaptation of any of the games it uses characters and concepts from the games (especiallyKirby's Dream Land,Kirby's Adventure, andKirby Super Star) to tell its own story.

Comics, manga and novels

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Kirby stars in severalmanga series that have been drawn by over 20manga artists.[90]

The longest runningKirby manga,Kirby of the Stars: The Story of Dedede Who Lives in Pupupu, was serialized inCoroCoro Comic from 1994 to 2006, and released 25tankōbon volumes with over 10 million copies being printed. The series was written and illustrated by Hirokazu Hikawa.[90] The series was later published as a "best-of" collection, which featured the series' first new chapter in 11 years, as well as bonus comics. It was published in English asKirby Manga Mania byViz Media.[91] Originally, Viz had plans to localizeThe Story of Dedede Who Lives In Pupupu for North America in 2009,[92] For unknown reasons, these plans were quietly abandoned by 2011.

An ongoing series ofnovels based upon theKirby series have been published by Kadokawa Tsubasa Bunko since 2013. They are written by Mie Takase and illustrated by Tau and Poto Karino.[93]

Notes

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  1. ^Known in Japan asHoshi no Kirby (星のカービィ,Hoshi no Kābī; lit. "Kirby of the Stars")
  2. ^Japanese:カービィのおもちゃ箱,Hepburn:Kābī no Omocha Bako
  3. ^Also known as "Fumu" in Japan
  4. ^Also known as "Bun" in Japan

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External links

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