Zac Manchester and KickSatKickSat Sprite prototype
KickSat was asatellite dispenser for small-satellite (femtosatellite) project inaugurated in early October 2011, to launch many very small satellites from a 3UCubeSat. The satellites have been characterized as being the size of a large postage stamp.[1][2]and also as "cracker size".[3]The mission launch was originally scheduled for late 2013[4] and was launched April 18, 2014.[5][6]
Kicksat reached its orbit and transmitted beacon signals that were received by radio amateurs.Telemetry data allowed the prediction of the orbit and the reentry on May 15, 2014, at about 01:30 UTC. Due to a non-redundant design, a timer reset while on-orbit and the femtosatellites were not deployed in time, and burned up inside the KickSat mothership when the undeployed satellite-deployment mechanismreentered Earth's atmosphere. It is one of severalcrowdfunded satellites launched during the 2010s.[7]
The project wascrowdfunded throughKickstarter.[8][9][10]The project was advertised with the goal of reducing the cost of spaceflight so that it could be affordable on an individual basis.[11][12][13][14]
In its minimal configuration, eachSpritefemtosatellite will be designed to send a very short message (a few bytes long) to a network of ground stations.[15] The chipset of use is aTI CC430F5137 (MCU + RF) with codebase from panStamp.Firmware developer kits were sent to donors who contributed enough to qualify for customizing their own Sprite.[16]
KickSat launched on anISS commercial resupply mission,SpaceX CRS-3, originally scheduled for late 2013,[4]but ultimately delayed until April 18, 2014.[19]On April 30, 2014, the microcontroller managing the master clock was found to have reset due to a technical problem, an effect of space radiation. This reset added two weeks to the deployment schedule for the sprites, and started a race against time to charge KickSat's battery enough to power deployment of the sprites before KickSat began atmospheric reentry. On May 14, 2014, KickSat reentered the atmosphere and burned up; all sprites were lost.[20]
Sprites were launched on board theSpace ShuttleEndeavour duringSTS-134 in May 2011, and spent three years mounted to the outside of theISS as part of the eighthMaterials International Space Station Experiment. Upon their return to Earth, they were still functional. This verified the design could survive the space environment for far longer than the planned nominal mission length.
In 2016, the KickSat Sprite was discussed as an early-stage prototype of the interstellar probe proposed forBreakthrough Starshot.[21]
On June 23, 2017, thePSLV-C38 launch carried 31 satellites intolow Earth orbit. Among them wereMax Valier, built by OHB of (Germany) and Venta-1 which were carrying six sprite spacecraft as secondary payloads.[22][23]
After being shortlisted in February 2015 by NASA under its CubeSat Launch Initiative, KickSat-2 was launched aboardCygnus NG-10SS John Glenn on November 17, 2018.[24][25] After detaching from the ISS, the free-flying Cygnus spacecraft deployed KickSat-2 at an altitude of 300 km on February 13, 2019.[26] KickSat-2 established communication with ground controllers soon after, reporting good health despite a weaker than expected signal.[27] On March 18, 2019, KickSat-2 deployed 105 Sprites which successfully transmitted data before reentering the atmosphere.[28][29][30][31]
Launches are separated by dots ( • ), payloads by commas ( , ), multiple names for the same satellite by slashes ( / ). Crewed flights are underlined. Launch failures are marked with the † sign. Payloads deployed from other spacecraft are (enclosed in parentheses).