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Kenneth Young (Scottish composer)

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(Redirected fromKenneth C M Young)
Scottish composer

Kenneth Young
Kenneth Young
Kenneth Young
Background information
Born
GenresVideo game music
OccupationsComposer, musician, sound designer, audio director, writer
InstrumentsFiddle,guitar,nyckelharpa,cello,viola,mandolin,Concertina,ukulele
Years active2004–present
LabelsMedia Molecule
Websitekennyyoung.com
Musical artist

Kenneth Young, also known asKenneth C. M. Young orKenny Young, is a Scottish freelance audio director, composer, sound designer and writer.[1][2] He is best known for his award-winning work on the audio experiences inMedia Molecule'sLittleBigPlanet andTearaway video game franchises, and themusic ofTeam Asobi'sAstro Bot games.[2]

Early life and education

[edit]

Young was born inEdinburgh,Scotland, and had a strong musical upbringing, learning the violin from the age of six, but chose not to pursue performance as a career[3] and instead went on to study an undergraduate degree in Music Technology at theUniversity of Edinburgh. That course introduced him to working creatively with sound and he went on to gain an MA in Sound Design atBournemouth University[4] for which he received a distinction.[2]

Career

[edit]

Young began his professional career in 2004 working as a junior sound designer in the centralised audio department ofSony London Studio.[4] He worked on a broad range of different gaming experiences and hardware platforms, fromaction-adventure games such asThe Getaway: Black Monday andHeavenly Sword to more family-friendly and innovative titles such asEyeToy: Kinetic.[2][5] He has described this period as "an apprenticeship" and a "baptism by fire"[6] which stood him in good stead for his future game audio work.[4]

Young left Sony in 2007 and joinedstartup video game developerMedia Molecule to establish their audio department and "makeLittleBigPlanet sound awesome".[4]

LittleBigPlanet's audio aesthetic: minimal, playful yet endlessly customizable building blocks of sound and music that support, underpin and emphasize the playfulness inherent in the game's unique art direction, character design and game design structure. Rather than seamlessly flowing together, the varied pieces of music work together much like the patchwork evident in the game's visual assets, nowhere is this aesthetic more evident than in the many user created online levels. Again, a difficult game to imagine working without the many unique aspects to its audio direction.

— Rob Bridgett, Game Audio Culture, p. 44[7]

The audio experience inLittleBigPlanet was very well received, garnering an exceptional eight GANG award nominations in 2009, more than any other game that year,[8] and four academy nominations.[9][10] Young and fellow composer Mat Clark won the GANG awards forBest Original Instrumental (for "The Gardens") andBest Interactive Score.[11]

ForLittleBigPlanet 2, Young built upon the eclecticism of the original's soundtrack by working with six other composers,[12] the results of which achieved a nomination in 2012 forOutstanding Achievement in Original Music Composition from theAcademy of Interactive Arts & Sciences.[13]

Tearaway's folk-infused soundtrack received a 2014British Academy Video Games Award nomination forOriginal Music[14] and is notable for its hand-made aesthetic, being written and performed entirely by Young and co-composer Brian D'Oliveira.[15] Kotaku's Kirk Hamilton considered it one of the best video game soundtracks of 2013, writing "It's jarring to hear out-of-tune instruments in a video game; we've become so accustomed to pitch-perfect digital performances that any hint of humanity is startling. I'd like to be startled like this more often".[16]

On 27 February 2015, Young announced that he was leaving Media Molecule to pursue a freelance career.[17]

Works

[edit]

Games

[edit]
GameYearPlatformDeveloperCredit
Astro Bot2024PlayStation 5Team AsobiComposer
Astro's Playroom2020PlayStation 5Team AsobiComposer
Knights and Bikes2019PlayStation 4,Microsoft WindowsFoam SwordAudio designer
Astro Bot Rescue Mission2018PlayStation VRTeam AsobiComposer
WonderWorlds2017iOSGlowmadeComposer, sound designer
Tethered2016PlayStation VR,Oculus Rift,HTC ViveSecret SorceryComposer, sound designer
Tearaway Unfolded2015PlayStation 4Media MoleculeAudio director; composer with Brian D'Oliveira
LittleBigPlanet 32014PlayStation 3,4Sumo DigitalSpecial thanks; composer withSi Begg, Chrome Canyon, Mat Clark, Brian D'Oliviera, The Emperor Machine, Jim Fowler, Joe Henson,Winifred Phillips,David Poore, Alexis Smith,Paul Thomson,Ugress
Run Sackboy! Run!2014iOS,Android,PlayStation VitaFirespriteComposer with Christoffer Berg, Mat Clark, Joe Henson, Alexis Smith,Keith Tenniswood
Tearaway2013PlayStation VitaMedia MoleculeHead of audio; composer with Brian D'Oliveira
LittleBigPlanet Vita2012PlayStation VitaDouble Eleven,Tarsier StudiosSpecial thanks; composer with Todd Baker, Christoffer Berg, Joe Henson,Richard Jacques, Tobias Lilja, Dominic Parker,Winifred Phillips,David Poore, Alexis Smith,Stakula,Paul Thomson
LittleBigPlanet Karting2012PlayStation 3United Front GamesComposer with Mat Clark,Winifred Phillips,Richard Jacques,Keith Tenniswood
LittleBigPlanet 22011PlayStation 3Media MoleculeAudio lead; composer withBaiyon,Richard Jacques,Keith Tenniswood,Daniel Pemberton,[12]Winifred Phillips,Paul Thomson
LittleBigPlanet2008PlayStation 3Media MoleculeAudio designer; composer with Mat Clark,Daniel Pemberton
Heavenly Sword2007PlayStation 3Ninja TheoryDialogue dubbing editor
24: The Game2006PlayStation 2Cambridge StudioCinematic Sound Designer
Gangs of London2006PSPLondon StudioSound designer
Go! Sudoku2006PSPLondon StudioComposer with Alistair Lindsay, Dave Ranyard
EyeToy: Kinetic Combat2006PlayStation 2London StudioSound designer
EyeToy: Operation Spy2005PlayStation 2London StudioSound designer
Fired Up2005PSPLondon StudioSound designer
EyeToy: Kinetic2005PlayStation 2London StudioSound designer; composer with Alistair Lindsay, Dave Ranyard
The Getaway: Black Monday2004PlayStation 2London StudioSound designer
EyeToy: Chat2004PlayStation 2London StudioSound designer

Albums

[edit]

The official video game soundtrack album forTearaway was released alongside the game as a pre-order bonus on 22 November 2013.[18] The album was later made available via thePlayStation Network.[19]

The official video game soundtrack album forTearaway Unfolded was released alongside the game on 8 September 2015 via thePlayStation Network and on 16 October 2015 viaiTunes.[20][21]

The official video game soundtrack album forTethered was released alongside the game on 27 October 2016 via thePlayStation Network and on 27 February 2017 viaSteam.[22][23]

The official video game soundtrack album forWonderWorlds was released on 11 December 2017.[24]

The official video game soundtrack album forAstro Bot Rescue Mission was released on 30 January 2019,[25] with a vinyl album following in August 2020.[26]

The official video gamesoundtrack album forAstro's Playroom was released on 12 March 2021.[27]

The official video gamesoundtrack album forAstro Bot was released on 5 October 2024.

Writing

[edit]

Young started the website gamesound.org in 2005 "as a useful resource for those who work in, aspire to work in, or wish to learn more about game sound".[2] Most of his own writing featured on the site is focused on the subject of the use of voice in games.[28] He has twice won the GANGBest Game Audio Article Publication or Broadcast award for his articlesThe Use of Voice in Portal 2 (2012) andThe Mix in The Last of Us (2015).[29][30]

He has also written for designingsound.org,[31] and contributed a chapter to the bookProduction Pipeline Fundamentals for Film and Games, edited by Renee Dunlop, entitledThe Game Audio Pipeline.[32]

Young was co-writer ofTearaway's andTearaway Unfolded's voice script with the game's lead creator,Rex Crowle.[4]

Awards and nominations

[edit]
YearResultAwardCategoryWork
2025NominatedAIASOutstanding Achievement in Original Music Composition[33]Astro Bot
WonNew York Game AwardsTin Pan Alley Award for Best Music in a Game[34]
WonGame Developers Choice AwardsBest Audio ("Special Thanks")[35]
NominatedGame Audio Network Guild AwardsBest Game Music Cover ("Bot of War")[36]
2024NominatedThe Game AwardsBest Score and Music[37]
2021NominatedBAFTAAudio Achievement[38]Astro's Playroom
2020NominatedIGFExcellence in Audio[39]Knights and Bikes
NominatedGANGBest Sound Design In An Indie Game[40]
NominatedBest Game Audio Article Publication or Broadcast[40]Thoughts On Game Audio History'
NominatedMCV/DevelopAudio Innovation of the Year[41]Knights and Bikes
NominatedDevelop: Star AwardsBest Audio[42]
NominatedGame Dev HeroesSound[43]N/a
2019NominatedGame Audio AwardsBest Game Music[44]Astro Bot Rescue Mission
WonGuildford Games AwardsCreative[45]
2018NominatedHMMAOriginal Song - Video Game[46]
NominatedGANGBest Music for an Indie Game[47]WonderWorlds
2017NominatedBest Interactive Score[48]Tethered
NominatedBest Game Audio Article Publication or Broadcast[48]The VR Soundscape of Secret Sorcery's Tethered
2016NominatedMusic of the Year[49]Tearaway Unfolded
NominatedTIGABest Audio Design[50]
2015WonGANGBest Game Audio Article Publication or Broadcast[51]The Mix In 'The Last of Us'
2014NominatedBAFTAOriginal Music[52]Tearaway
WonGANGBest Handheld Audio[53]
NominatedGDCBest Audio[54]
NominatedSXSWExcellence in Musical Score[55]
NominatedGolden JoysticksBest Audio[56]
NominatedGMAsOutstanding Achievement: In-Game Music[57]
NominatedGMAsBest Soundtrack: Western[57]
WonIGNBest PS Vita Sound[58]
WonThe Vita LoungeBest Soundtrack[59]
2012NominatedAIASOutstanding Achievement in Original Music Composition[60]LittleBigPlanet 2
NominatedGANGBest Use of Licensed Music[29]
NominatedGDCBest Audio[61]
WonGMAsOutstanding Achievement: Licensed Music[62]
NominatedNAVGTROriginal Light Mix Score, Franchise[63]
WonGANGBest Game Audio Article Publication or Broadcast[29]The Use of Voice inPortal 2
2009NominatedBAFTAOriginal Score[9]LittleBigPlanet
NominatedUse of Audio[9]
NominatedAIASOutstanding Achievement in Sound Design[10]
NominatedOutstanding Achievement in Soundtrack[10]
WonOutstanding Achievement in Character Performance[10][64]
WonGANGBest Interactive Score[11]
WonBest Original Instrumental[11]LittleBigPlanet (for "The Gardens", tied with "Main Theme" fromAfrika)
NominatedAudio of the Year[8]LittleBigPlanet
NominatedMusic of the Year[8]
NominatedSound Design of the Year[8]
NominatedBest Original Vocal: Choral[8]
NominatedBest Use of Licensed Music[8]
NominatedBest Dialogue[8]
NominatedGDCBest Audio[65]
NominatedTEC AwardsOutstanding Creative Achievement in Interactive Entertainment Sound Production[66]
NominatedSpike VGAsBest Original Score[67]
NominatedBest Soundtrack[67]

References

[edit]
  1. ^Burnard, Pamela (2012)."The Practice of Diverse Compositional Creativites". In Collins, David (Ed.)The Act of Musical Composition: Studies in the Creative Process, p. 241, Ashgate Publishing Limited, Farnham, England.ISBN 9781409434252.
  2. ^abcde"Official website biography", gamesound.org, retrieved 4 November 2014.
  3. ^Burnard, Pamela (2012)."Musical Creativities In Practice" p. 188, Oxford University Press, Oxford, England.ISBN 9780199583942.
  4. ^abcde"Audio Interviewing Audio: Tomoya Kishi and Kenneth Young", designingsound.org, retrieved 5 November 2014.
  5. ^Kenneth Young (V) IMDB profile, imdb.com, retrieved 5 November 2014.
  6. ^Burnard, Pamela (2012)."Musical Creativities In Practice" p. 189-190, Oxford University Press, Oxford, England.ISBN 9780199583942.
  7. ^Bridgett, Rob (2013)."Game Audio Culture" p. 44, Blurb.com
  8. ^abcdefg"LittleBigPlanet snags eight nominations in GANG audio awards", joystiq.com, retrieved 4 November 2014.
  9. ^abc"BAFTA Games Awards 2009", awards.bafta.org, retrieved 4 November 2014.
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  11. ^abc"DC 2009: G.A.N.G. AWARDS, THE "WOW, IT'S BRIGHT UP HERE." DRINKING GAME.", originalsoundversion.com, retrieved 4 November 2014.
  12. ^ab"The Music of LittleBigPlanet 2", mediamolecule.com, retrieved 6 November 2014.
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  33. ^"Congratulations to the 28th Annual #DICEAwards Finalists". 10 January 2025. Retrieved10 January 2025.
  34. ^Sheenan, Gavin (21 January 2025)."New York Game Awards 2025 Winners Announced".bleedingcool.com. Retrieved21 January 2025.
  35. ^Patches, Matt (28 January 2025)."The GDC Awards' 2025 Game of the Year winners are rolling in".Polygon. Retrieved31 January 2025.
  36. ^Coates, Lauren (17 December 2024)."'Alan Wake 2' and 'Astro Bot' Among Game Audio Network Guild Nominees (EXCLUSIVE)".Variety. Retrieved17 December 2024.
  37. ^Moore, Bo (13 December 2024)."The Game Awards 2024 Winners: The Full List".IGN. Retrieved13 December 2024.
  38. ^"2021 BAFTA Games Awards: The Nominations", bafta.com, retrieved 12 March 2021.
  39. ^"HERE ARE YOUR FINALISTS FOR THE 2020 INDEPENDENT GAMES FESTIVAL AWARDS!", igf.com, retrieved 14 April 2020.
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  43. ^"Game Dev Heroes Shortlist 2020"Archived 26 November 2020 at theWayback Machine, gamedevheroes.co, retrieved 18 November 2020.
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  45. ^"Guildford Games Awards 2019 Winners", guildford.games, retrieved 14 April 2020.
  46. ^"Complete list of 2018 HMMA Music In Visual Media Nominations", hmmawards.com, retrieved 18 October 2018.
  47. ^"G.A.N.G. 2017 Finalists", audiogang.org, retrieved 20 February 2018.
  48. ^ab"15th Annual G.A.N.G. Award Nominees", audiogang.org, retrieved 8 March 2017.
  49. ^"Finalists for the 14th annual Game Audio Network Guild Awards Announced", audiogang.org, retrieved 25 March 2016.
  50. ^"TIGA 2016 Awards Categories' Shortlists"Archived 12 November 2016 at theWayback Machine, tiga.org, retrieved 11 November 2016.
  51. ^"GANG AWARDS 2014 FINAL WINNERS", audiogang.org, retrieved 8 June 2015.
  52. ^"Games In 2014", bafta.org, retrieved 8 March 2017.
  53. ^"GANG AWARDS 2013 FINAL WINNERS", audiogang.org, retrieved 4 November 2014.
  54. ^"14th Annual Game Developers Choice Awards"Archived 14 March 2015 at theWayback Machine, gamechoiceawards.com, retrieved 4 November 2014.
  55. ^"2014 SXSW Gaming Awards Finalists"Archived 27 June 2015 at theWayback Machine, sxsw.com, retrieved 4 November 2014.
  56. ^"Golden Joysticks 2014 voting begins"Archived 9 January 2015 at theWayback Machine, computerandvideogames.com, retrieved 4 November 2014.
  57. ^ab"Annual Game Music Awards 2013", vgmonline.net, retrieved 4 November 2014.
  58. ^"Best PS Vita Sound", ign.com, retrieved 4 November 2014.
  59. ^"The Best of the Vita: Year Two", thevitalounge.net, retrieved 4 November 2014.
  60. ^"2012 AWARDS CATEGORY DETAILS", interactive.org, retrieved 8 March 2017.
  61. ^"12th Annual Game Developers Choice Awards"Archived 28 March 2016 at theWayback Machine, gamechoiceawards.com, retrieved 4 November 2014.
  62. ^"Annual Game Music Awards 2011 Winners", vgmonline.net, retrieved 4 November 2014.
  63. ^"NAVGTR 2011 Awards",http://navgtr.org, retrieved 1 June 2016.
  64. ^"Voices of Sackboy", behindthevoiceactors.com, retrieved 5 November 2014.
  65. ^"9th Annual Game Developers Choice Awards"Archived 10 February 2012 at theWayback Machine, gamechoiceawards.com, retrieved 4 November 2014.
  66. ^"2009 Nominees for Outstanding Creative Achievement", tecawards.org, retrieved 15 March 2015.
  67. ^ab"Presenting the 2008 Spike Video Game Award nominees"Archived 6 November 2014 at theWayback Machine, joystiq.com, retrieved 4 November 2014.

External links

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