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Kenji Yamamoto (composer, born 1964)

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Japanese video game musician
For other people named Kenji Yamamoto, seeKenji Yamamoto (disambiguation).
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Kenji Yamamoto
山本 健誌
Born (1964-04-25)April 25, 1964 (age 61)
Ueno, Mie, Japan
Alma materOsaka University of Arts
Occupation(s)Composer, sound director, musician
EmployerNintendo (1987–present)
Musical career
GenresVideo game music
Instrument(s)Piano,guitar
Musical artist

Kenji Yamamoto (山本 健誌,Yamamoto Kenji; born April 25, 1964) is a Japanesevideo game musician working forNintendo, notable for composing music in many titles of theMetroid series, mainlySuper Metroid and theMetroid Prime trilogy. Yamamoto also plays a role as a music director at Nintendo, overseeing audio for several of their games. He frequently collaborates with fellow composers Minako Hamano and Masaru Tajima.

Yamamoto's music utilizes heavy drums, piano, voiced chants, clangs of pipes, and electric guitar.[1] In development ofSuper Metroid, Yamamoto came up with some of the game's themes by humming them to himself while riding his motorcycle home from work.[2][3][4]

He was asked to compose the music forMetroid Prime to reinforce the series' continuity.[4] Developers fromRetro Studios noted how the process of fitting all the sound effects for a world inMetroid Prime into 6MB of space was crucial in producing a quality aural experience, as each sound had to be of very high quality.Metroid Prime 3: Corruption took advantage of the increase in the amount ofRAM that took place when the series switched from theGameCube to theWii; this allowed for higher quality audio samples to be used and thus a better overall audio quality.[4]

Works

[edit]
YearTitleRole
1987Mike Tyson's Punch-Out!![3]Music with Yukio Kaneoka andAkito Nakatsuka
1988Famicom Wars[3]Music withHirokazu Tanaka
1989Famicom Detective Club: The Girl Who Stands Behind[3]Music, sound effects
1992Super Scope 6Sound[3]
1994Super MetroidMusic with Minako Hamano[5]
1995Galactic PinballMusic with Masaru Tajima[6]
1997BS Tantei Club: Yuki ni Kieta KakoMusic
1999Famicom Bunko: Hajimari no MoriMusic with Kozue Ishikawa
2001Mario Kart: Super CircuitSound support
2002Metroid FusionSound director
Metroid PrimeMusic with Koichi Kyuma
2004Metroid Prime 2: EchoesMusic
Metroid: Zero Mission[7]Music with Minako Hamano[7]
2005Metroid Prime PinballMusic with Masaru Tajima
Brain Age 2: More Training in Minutes a Day!Sound director
2006English Training: Have Fun Improving Your Skills!Sound director
Metroid Prime HuntersSound supervisor
Excite Truck[2]Music with Masaru Tajima
2007Metroid Prime 3: CorruptionMusic with Minako Hamano and Masaru Tajima
2008Super Smash Bros. BrawlArrangements[a]
2009Excitebots: Trick RacingMusic with Masaru Tajima and Shinji Ushiroda
2010Photo DojoSound supervisor
Donkey Kong Country ReturnsMusic with various others[8][9]
2011Rhythm Heaven FeverSound support
Pilotwings ResortMusic supervisor
Sakura Samurai: Art of the SwordMusic director
StreetPass Mii PlazaSound supervisor
2012Kiki TrickSound supervisor
Brain Age: Concentration TrainingSound supervisor
2013Donkey Kong Country Returns 3DSound supervisor
Tomodachi LifeSound supervisor
StreetPass Mii PlazaSound director
NintendojiMusic director
2014Donkey Kong Country: Tropical FreezeMusic supervisor[10]
Pokémon Art AcademySound supervisor
Super Smash Bros. for Nintendo 3DS and Wii UArrangements[b]
2015Style Savvy: Fashion ForwardSound supervisor
Mario Tennis: Ultra SmashSound supervisor
Real Dasshutsu Game x Nintendo 3DSSound director
Rhythm Heaven MegamixSound support staff
Tokyo Mirage Sessions ♯FESound support
2016Mini Mario & Friends: Amiibo ChallengeMusic supervisor
Disney Art AcademySound supervisor
MiitopiaSound supervisor
2017Hey! PikminSound progress management
Metroid: Samus ReturnsMusic director[11]
2018Sushi Striker: The Way of SushidoSound support
2021Metroid DreadMusic director
2023Metroid Prime RemasteredMusic producer

References

[edit]
  1. ^Mirabella III, Fran (11 November 2002)."Metroid Prime".IGN.Archived from the original on 10 December 2012. Retrieved27 February 2008.
  2. ^abYamamoto, Kenji (24 August 2010)."A Blast From The Past: Metroid Prime 3 With Kenji Yamamoto and Retro Studios".Original Sound Version (Interview). Interviewed by Napolitano, Jayson.Archived from the original on 11 May 2019.
  3. ^abcdeYamamoto, Kenji;Sakamoto, Yoshio."Developer Interview, Volume 3" (Interview). Interviewed by Akinori Sao.Kyoto, Japan:Nintendo.Archived from the original on 9 April 2020. Retrieved11 May 2020.
  4. ^abc"Interview with Metroid Prime 3: Corruption Sound Team at Retro Studios and Composer Kenji Yamamoto".Music4Games. 5 October 2007. Archived fromthe original on 28 February 2009. Retrieved19 March 2008.
  5. ^Aversa, Jillian (23 October 2010)."Game music of the day: Super Metroid".GamesRadar.Archived from the original on 5 July 2020. Retrieved4 July 2020.Composers: Kenji Yamamoto, Minako Hamano
  6. ^"Galactic Pinball".Planet Virtual Boy.Archived from the original on 19 June 2017. Retrieved20 August 2019.
  7. ^abNintendo R&D1 (9 February 2004).Metroid: Zero Mission.Nintendo. Scene: Staff credits.
  8. ^Harris, Craig (17 June 2010)."E3 2010: Kensuke Tanabe and the Metroid Palm Tree".IGN.Archived from the original on 19 September 2018.
  9. ^Pearson, Kynan; Wikan, Mike; Ivey, Tom;Tanabe, Kensuke; Tabata, Risa (2010)."Iwata Asks: Donkey Kong Country Returns" (Interview). Interviewed byIwata, Satoru.Nintendo. p. White-knuckled Action. Archived fromthe original on 17 February 2011.
  10. ^Goergen, Andy (12 February 2014)."Donkey Kong Country, Through the Years".Nintendo World Report.Archived from the original on 3 July 2020. Retrieved15 April 2020.Original series composer David Wise has confirmed his return to work with Kenji Yamamoto to compose music for the game[...]
  11. ^MercurySteam;Nintendo EPD (15 September 2017).Metroid: Samus Returns.Nintendo. Scene: Staff Credits.

External links

[edit]
  1. ^"Main Theme (Metroid)", "Opening / Menu (Metroid Prime)"
  2. ^"Donkey Kong Country Returns (Vocal)"
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