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Kelvin (microarchitecture)

From Wikipedia, the free encyclopedia
GPU microarchitecture by Nvidia

Nvidia Kelvin
Release date2001-2003 2001
ArchitectureKelvin
Fabrication process150 nm
API support
Direct3D8.0
OpenGL1.2 (1.5)
History
PredecessorCelsius
SuccessorRankine
Support status
Unsupported
Photo of Lord Kelvin, eponym of architecture

Kelvin is the codename for a GPUmicroarchitecture developed byNvidia, and released in 2001, as the successor to theCelsius[1] microarchitecture. It was named with reference toWilliam Thomson, 1st Baron Kelvin and used with theGeForce 3 and4 series.

Graphics features

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Chips

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GeForce 3 (3xxx) series

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  • NV20, 57 million transistor

GeForce 4 (4xxx) series

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  • Crush11, 20 million transistor[4]
  • NV17, 29 million transistor[5]
  • NV18, 29 million transistor
  • NV2A (Xbox GPU), 57 million transistor[6]
  • NV25, 63 million transistor
  • NV28, 36 million transistor[7]
  • NV2A (Xbox GPU), 57 million transistor[6]

GPU list

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GeForce 3 (3xxx) series

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ModelLaunchCode nameFab (nm)BusinterfaceCore clock (MHz)Memory clock (MHz)Core config1FillrateMemory
MOperations/sMPixels/sMTexels/sMVertices/sSize (MB)Bandwidth (GB/s)Bus typeBus width (bit)
GeForce3 Ti2001 October 2001NV20TSMC 150 nmAGP 4×

PCI

1752004:1:8:4700700140042.7564

128

6.4DDR128
GeForce327 February 2001200230800800160050647.36
GeForce3 Ti5001 October 200124025096096019206064

128

8

GeForce 4 (4xxx) series

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ModelLaunchCode nameFab (nm)BusinterfaceCore clock (MHz)Memory clock (MHz)Core config1FillrateMemorySupportedAPI version
MOperations/sMPixels/sMTexels/sMVertices/sSize (MB)Bandwidth (GB/s)Bus typeBus width (bit)Direct3DOpenGL
GeForce4 MX IGP + nForce21 October 2002NV1FTSMC 150 nmFSB250133

200[citation needed]

2:0:4:250050010000Up to 128 system RAM2.128

6.4[citation needed]

DDR64

128

7.01.2
GeForce4 MX4206 February 2002NV17AGP 4×

PCI

166642.656SDR

DDR

128 (SDR)

64 (DDR)

GeForce4 MX440 SE200264

128

5.312DDR128
GeForce MX400014 December 2003NV18BAGP 8×

PCI

2.65664
GeForce PCX430019 February 2004PCIe ×16128
GeForce4 MX4406 February 2002NV17AGP 4×

PCI

275200550550110064

128

6.4128
GeForce4 MX440 8x25 September 2002NV18AGP 8×

PCI

2508
GeForce4 MX4606 February 2002NV17AGP 4×

PCI

3002756006001200
GeForce4 Ti420016 April 2002NV25AGP 4×250222 (128 MB)

250 (64 MB)

4:2:8:41000100020001257.104 (128 MB)

8 (64 MB)

8.0a1.3
GeForce4 Ti4200 8x25 September 2002NV28AGP 8×2501288
GeForce4 Ti44006 February 2002NV25AGP 4×275275110011002200137.58.8
GeForce4 Ti4400 8x

(Ti4800SE2)

20 January 2003NV28AGP 8×
GeForce4 Ti46006 February 2002NV25AGP 4×30032512001200240015010.4
GeForce4 Ti4600 8x

(Ti48003)

20 January 2003NV28AGP 8×
ModelLaunchCode nameFab (nm)BusinterfaceCore clock (MHz)Memory clock (MHz)Core config1FillrateMemorySupportedAPI version
MOperations/sMPixels/sMTexels/sMVertices/sSize (MB)Bandwidth (GB/s)Bus typeBus width (bit)Direct3DOpenGL
ModelFeatures
nFiniteFX II EngineVideo Processing Engine (VPE)
GeForce4 MX420NoYes
GeForce4 MX440 SENoYes
GeForce4 MX4000NoYes
GeForce4 PCX4300NoYes
GeForce4 MX440NoYes
GeForce4 MX440 8XNoYes
GeForce4 MX460NoYes
GeForce4 Ti4200YesNo
GeForce4 Ti4200 8xYesNo
GeForce4 Ti4400YesNo
GeForce4 Ti4400 8xYesNo
GeForce4 Ti4600YesNo
GeForce4 Ti4600 8xYesNo

Console GPUs

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ModelLaunchCode nameFab (nm)BusinterfaceCore clock (MHz)Memory clock (MHz)Core config1,2,3FillrateMemoryLatest supportedAPI version
MOperations/sMTexels/sMPixels/sMTri/sSize (MB)Bandwidth (GB/s)Bus typeBus width (bit)Direct3DOpenGL
XGPU (Xbox)
[8][9]
November 15, 2001NV2ATSMC150 nmIntegrated2332004:2:8:415,8001,864932116.5646.4DDR1288.11.4

See also

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References

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  1. ^"CodeNames".nouveau.freedesktop.org. Retrieved15 February 2021.
  2. ^ab"GPU chips — envytools git documentation".envytools.readthedocs.io. Retrieved15 February 2021.
  3. ^"TechPowerUp".TechPowerUp. Retrieved15 February 2021.
  4. ^"NVIDIA GeForce2 MX + nForce 220 Specs".TechPowerUp. Retrieved15 February 2021.
  5. ^"NVIDIA NV17 GPU Specs".TechPowerUp. Retrieved15 February 2021.
  6. ^ab"NVIDIA Xbox GPU Specs".TechPowerUp. Retrieved15 February 2021.
  7. ^"NVIDIA GeForce4 Ti 4800 Specs".TechPowerUp. Retrieved15 February 2021.
  8. ^"Anandtech Microsoft's Xbox". Anandtech.com. Archived fromthe original on 4 November 2010. Retrieved11 November 2010.
  9. ^Smith, Tony (14 February 2001)."TSMC starts fabbing Nvidia Xbox chips".The Register. Retrieved20 November 2019.
Fixed pixel pipeline
Pre-GeForce
Vertex andpixel shaders
Unified shaders
Unified shaders &NUMA
Ray tracing &Tensor Cores
Software and technologies
Multimedia acceleration
Software
Technologies
GPU microarchitectures
Other products
GraphicsWorkstation cards
GPGPU software
Console components
Nvidia Shield
SoCs and embedded
CPUs
Computerchipsets
Company
Key people
Acquisitions
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