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John Eaves

From Wikipedia, the free encyclopedia
For the Mississippi political candidate, seeJohn Arthur Eaves Jr.
John Eaves
Born (1962-04-09)April 9, 1962 (age 63)
OccupationsIllustrator and model maker
Known forStar Trek designs
Notable workUSSEnterprise-E
Websitejohneaves.wordpress.com

John Eaves (born April 9, 1962) is a designer and illustrator best known for his work on theStar Trek franchise, starting withStar Trek V: The Final Frontier. He served as a production illustrator onStar Trek: Deep Space Nine andStar Trek: Enterprise and was involved in all fourNext Generation movies, specifically being responsible for the design of theSovereign-classEnterprise-E. He also worked on a variety of films, such asTop Gun,Terminator 2: Judgment Day,Valkyrie andG.I. Joe: The Rise of Cobra.

Biography

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The first film Eaves worked on wasTop Gun, as a model maker. These included theF-14 Tomcat andNorthrop F-5 models which were used for the special effects shots of the aircraft. Prior to his work on the film, he had been working as a produce clerk atBayless Markets.[1] Eaves also worked as a model maker on a variety of other films, includingSpaceballs andTerminator 2: Judgment Day.[2] He also worked on the television seriesSeaQuest DSV.[3] His first work on theStar Trek franchise was onStar Trek V: The Final Frontier whilst working atGreg Jein's model shop inMarina del Rey, California.[4] His first design was the wing cannon for theKlingonBird of Prey.[5]

Eaves was introduced toHerman Zimmerman through Eaves' friend Phil Edgerly. Zimmerman was looking for someone to put together a display ofEnterprise, and Eaves drew up a plan for the display. Zimmerman was impressed by the artwork, and asked Eaves to join his design team forStar Trek Generations.[6]

After the work onGenerations ended, Eaves returned to his work constructing fibreglass models. When a job became available on theStar Trek: Deep Space Nine art department during season four,[2] Zimmerman invited Eaves to join the team.[6] At the time, Eaves was working on aBoeing 747 model for the filmExecutive Decision.[3] Eaves spent the next twelve years working on one incarnation ofStar Trek or another.[6] During this time, his work included the designs of thePhoenix, theEnterprise-E and the Vulcan ship fromStar Trek: First Contact.[2] The initial model of theEnterprise-E was constructed by Eaves.[7]

His design work featured in theDeep Space Nine episode "Far Beyond the Stars", during the part of the episode set in the 1950s.[3] After working onStar Trek: Insurrection, where his designs included theSon'a vessels, Zimmerman brought Eaves onto the team behindStar Trek: Enterprise as Production Illustrator.[2] Whilst working on that series, he started work on theEnterprise (NX-01), as well as theSuliban vessels.[8] His work on the finalTNG filmStar Trek: Nemesis included the design of the Reman starship, theScimitar.[9]

Eaves has most recently been known to have worked onStar Trek: Discovery and the 2009Star Trek film, and he was also involved withPerpetual Entertainment as a production consultant and illustrator on their now defunctMMOG,Star Trek Online, though many of his contributions remain intact within the version that was developed byCryptic Studios.[5][10] He also provided the designs of the spaceships for thescience fiction themedsocial networkMyOuterSpace.[11] He was also in charge of art direction forStar Trek: Renegades, a fan produced pilot funded throughKickstarter and made by the creators ofStar Trek: Of Gods and Men.[12] He worked on several films as an illustrator followingStar Trek, includingTropic Thunder,Valkyrie andG.I. Joe: The Rise of Cobra.[13]

As of 2015, he is also a member of the board of advisers for the Hollywood Science Fiction Museum.

References

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  1. ^Eaves, John (May 11, 2011)."Top Gun, the 25th Anniversary". Eavesdropping. RetrievedFebruary 23, 2013.
  2. ^abcd"Eaves, John". Star Trek.com. RetrievedFebruary 23, 2013.
  3. ^abcEaves, John (January 7, 2011)."Guest Blogger: John Eaves Recalls DS9". Star Trek.com. RetrievedFebruary 23, 2013.
  4. ^Eaves, John (September 29, 2011)."Guest Blog: John Eaves - September, 2011". Star Trek.com. RetrievedFebruary 23, 2013.
  5. ^abEaves, John (September 17, 2010)."Guest Blogger: John Eaves". Star Trek.com. RetrievedFebruary 23, 2013.
  6. ^abcEaves, John (February 21, 2013)."John Eaves Pays Tribute To Mentor Herman Zimmerman". Star Trek.com. RetrievedFebruary 23, 2013.
  7. ^Magid, Ron (December 1, 1996)."Where No Trek Has Gone Before".American Cinematographer. RetrievedFebruary 23, 2013.[permanent dead link](subscription required)
  8. ^Eaves, John (March 25, 2009)."The Early NX-01". Eavesdropping. RetrievedFebruary 23, 2013.
  9. ^Restuccio, Daniel (January 1, 2003)."Engaging Nemesis effects work: Digital Domain used a combination of off-the-shelf and proprietary software for this latest Star Trek incarnation".Post. Archived fromthe original on October 31, 2017. RetrievedFebruary 23, 2013.(subscription required)
  10. ^"The Concepts of Star Trek Online". SuricataFX. June 7, 2009. Archived from the original on February 22, 2014. RetrievedFebruary 23, 2013.
  11. ^Hide, Nick (March 16, 2010)."Myouterspace: William Shatner's social network is as bonkers as you'd hoped".CNET. Archived fromthe original on November 20, 2010. RetrievedFebruary 23, 2013.
  12. ^"Star Trek: Renegades".Kickstarter. RetrievedFebruary 23, 2013.
  13. ^"Drop in at Eaves' New Blog". Trek Today. March 30, 2009. RetrievedFebruary 23, 2013.

External links

[edit]
1996—2014
2015—2020
Authority control databases: ArtistsEdit this at Wikidata
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