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Joseph Staten

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American writer

Joseph Staten
Staten at the 2007Comic-Con International
EducationNorthwestern University (BS)
University of Chicago (MA)
Occupation(s)Writer, cinematic director

Joseph Staten is an Americanwriter best known for his work atvideo game studiosBungie,Microsoft Studios, and343 Industries.

At Bungie, Staten served as director of cinematics for the studio's games, including theHalo series; he would write mission scripts and movie dialogue for the titles. He has also been involved in managing the expansion of theHalo franchise to other game studios and producers, includingPeter Jackson's Wingnut Interactive. Though not a published author previously,Tor Books approached Staten to write the fifthnovel in theHalo franchise,Halo: Contact Harvest. Released in 2007, the novel reached #3 onThe New York Times bestseller list in the first week of its release and received positive reviews. Staten rejoined Microsoft Studios as a member of the Microsoft Publishing team. Helping with the publishing of titles like Recore and Microsoft Flight Simulator. In 2018 he joined 343 industries as the creative director on Halo Infinite, and left the company in 2023 to become a creative director at Netflix.[1] In October 2024, he and the rest of the employees of Netflix's southern California gaming studio were let go.[2]

Early life and education

[edit]

Joseph Staten was born in San Francisco in 1971.[3] He is the son of a minister who is a professor oftheology and philosophy of religion.[4] He enteredNorthwestern University in 1990 with the aspiration of becoming a professional actor.[5] Realizing he was notleading man material, he switched his focus to other subjects and graduated with aBachelor of Science degree incommunication andinternational studies in 1994. Staten also has studied at theUniversity of Chicago, where he received aMaster of Arts degree ininternational relations in 1997.[6]

After being rejected for employment with theCentral Intelligence Agency, Staten dropped the idea of entering the foreign service and instead helped his family at theirwinery inSonoma Valley.[4] He pursued a number of jobs before becoming a staff member at game development studioBungie in 1998 after meeting some of the developers in onlineMyth matches.[5][7]

Career

[edit]

Bungie

[edit]

Staten's former role atBungie wasdirector of cinematics and was responsible for the in-game movies for Bungie'sHalo: Combat Evolved,Halo 2, andHalo 3.[5][8] Work on the games at "crunch time" involved 80-hour weeks and stretches without sleep maxing out at 72 hours.[5] Staten worked alongside three other staff writers at Bungie, each with their own separate role: Frank O'Connor developedHalo 3's combat dialogue, Rob McLees focused onHalo canon and working with licensing partners, and Staten developed the cinematics and missions scripts.[9] Staten said in an interview that he considered it challenging to write for the games, as "first person shooters [are] all about writing 'between the bullets'"—relating plot information to the players in between action sequences. "You need to be efficient and clever to give players the story—the context—they need. But you don't want to push too hard or they'll reject it." During his work on the games he read science fiction works byIain Banks,Robert A. Heinlein, andVernor Vinge.[10] In addition to his writing contributions, Staten lends his voice to small aliens known asGrunts in all three video games.[5][11]

Though previousHalo novels had been written by professional writers likeEric Nylund andWilliam C. Dietz, publisherTor Books chose Staten to write the fifthHalo novelization,Halo: Contact Harvest.[10] Editor Eric Raab noted in the book's press release that "who better to tell the tale" of humanity's encounter with the antagonistic alienCovenant than Staten, who had "intimate knowledge" of the series' story.[12] The novel is an ensemble piece, with the action being narrated from both human and alien viewpoints; the work of Staten's favorite science-fiction authors helped teach him the importance of honing a "strong, consistent voice".[13] Staten found that writing compelling action involved slowing things down, paradoxically the opposite of the fast-paced gameplay of aHalo title.[10] He considered the book the perfect way to elaborate on theHalo story without stripping it down for a video game,[14] and flesh out the character ofAvery Johnson more than the games had allowed.[4]

Staten (left) discusses building game franchises at the 2010Game Developers Conference.

On release,Contact Harvest reached a top spot of #3 on theNew York Times bestseller list,[15] where it remained for four weeks.[16] The novel also appeared on theUSA Today bestsellers list at the same time.[17] Reviewers noted that despite being an unproven writer, Staten had succeeded in crafting an excellent novel.[18] The novel's success was considered to be evidence that games were breaking into the mainstream, and that the genre was becoming increasingly about the story.[14]

AfterContact Harvest's release Staten played an important role in the development of offshoots to theHalo franchise. He traveled to New Zealand several times to work withPeter Jackson andWeta Workshop.[19] Staten assisted with the fiction ofEnsemble Studios titleHalo Wars, and the now-postponedHalo film.[8] In interviews, Staten has explained that the game's protagonist, theMaster Chief, would serve as a supporting character rather than who the film would focus on.[20] He worked on story development for theHalo 3 expansion,Halo 3: ODST.[21] Staten provided the voices for a number of characters as placeholder audio during the representational play testing of the game in December 2008.[22] Staten was last working forBungie as the writer and design director forDestiny.[23] On September 24, 2013, Bungie announced that Staten had left the company to pursue new creative challenges.[24]

Microsoft

[edit]

Staten rejoinedMicrosoft Studios (now known as Xbox Game Studios) as a senior creative director on January 9, 2014.[25] On March 12, 2015, 343 Industries' official website posted a blog post detailing a list of upcomingHalo novels. One of the novels listed isHalo: Shadow of Intent authored by Joseph Staten and released on December 7, 2015.[26] He is the lead writer for Microsoft'sReCore andCrackdown 3, released on September 13, 2016 and February 15, 2019 respectively.[27][28]

On August 26, 2020,343 Industries announced that Staten had joined the team asCampaign Project Lead forHalo Infinite.[29] 343 Industries later announced that Joseph's role had changed toHead of Creative forHalo Infinite.[30] Staten left 343 Industries for his former position within the publishing division for Xbox Game Studios in 2023,[31] and announced he would be leaving Microsoft entirely later that year.[32]

Staten joined a California studio at Netflix called Team Blue, where he became creative director on what was described as a "AAA multiplatform game and original IP."[33] He and the rest of the studio's employees were laid off in October 2024.[2]

Personal life

[edit]

Staten is married and has two children.[4] On June 18, 2011, he gave the convocation address to the class of 2011 of theNorthwestern University School of Communication.[34]

References

[edit]
  1. ^Peters, Jay (April 17, 2023)."Joseph Staten, who helped get Halo Infinite over the finish line, is joining Netflix".The Verge. RetrievedDecember 7, 2023.
  2. ^abTotilo, Stephen."Scoop: Netflix shuts down 'AAA' Team Blue gaming studio, amid gaming shake-up".www.gamefile.news. RetrievedOctober 22, 2024.
  3. ^Hassan, Saad (May 5, 2023) [May 5, 2023]."Joseph Staten, Former Halo Infinite Developer, Joining Netflix".www.zleague.gg.Archived from the original on August 11, 2024. RetrievedAugust 11, 2024.
  4. ^abcdPerry, Douglass (October 29, 2007)."The Halo Harvest Interview, Part 1".GameTap. Archived fromthe original on April 20, 2008. RetrievedApril 22, 2008.
  5. ^abcdeLu, Cathy (July 1, 2006)."Halo's Big Grunt". Northwestern Magazine. RetrievedApril 22, 2008.
  6. ^Dudley, Brian (June 29, 2009)."Developers at Bungie ready to spring new heroes in the 'Halo' universe".The Seattle Times. RetrievedJune 30, 2009.
  7. ^"Meet The Team".Bungie. April 1, 2008. Archived fromthe original on April 15, 2008. RetrievedApril 22, 2008.
  8. ^abO'Connor, Frank (May 10, 2007)."Halo: Contact Harvest".Bungie. Archived fromthe original on August 22, 2011. RetrievedApril 22, 2008.
  9. ^Croal, N'Gai (January 15, 2008)."The Joseph Staten Interview, Part I".Newsweek. Archived fromthe original on October 10, 2008. RetrievedJuly 12, 2008.
  10. ^abcJohnson, Stephen (October 31, 2007)."EXCLUSIVE: Joseph Staten Interview".G4 TV. Archived fromthe original on January 3, 2013. RetrievedApril 22, 2008.
  11. ^Bolton, Bill; Chris Micieli, Mark Turcotte (November 6, 2009)."Podcast Episode #54 - Joseph Staten". Adrenaline Vault. Archived fromthe original on October 31, 2009. RetrievedNovember 7, 2009.—interview segment from 0:11:00–0:28:00.
  12. ^Tor Books (November 4, 2007). "Tor Books Debuts Halo: Contact Harvest Today".PR Newswire. p. 1.
  13. ^O'Connor, Frank; Joseph Staten (May 10, 2007)."Top Story:Halo: Contact Harvest".Bungie. Archived fromthe original on August 22, 2011. RetrievedJanuary 13, 2008.
  14. ^abJoffe-Walt, Chana; Staten, Joseph (January 8, 2008).Best-Selling Book ShowsHalo Game's Wide Appeal(Flash).National Public Radio. RetrievedJanuary 13, 2008.
  15. ^Brightman, James (November 19, 2007)."Halo: Contact Harvest Becomes New York Times Bestseller in First Week". Game Daily. Archived fromthe original on January 3, 2008. RetrievedJanuary 15, 2008.
  16. ^"Title Profile:Halo: Contact Harvest".Publishers Weekly. Archived fromthe original on February 7, 2009. RetrievedApril 4, 2008.
  17. ^Beradini, César (November 19, 2007)."Halo: Contact Harvest Debuts on NY Times Bestseller List". Team Xbox. Archived fromthe original on December 23, 2007. RetrievedJanuary 14, 2008.
  18. ^Clausen, Joel (December 1, 2007)."Book Review: Contact Harvest". PlanetXbox360. RetrievedJanuary 20, 2008.
  19. ^Fritz, Ben (October 9, 2005). "The Jackson brain trust hooks up with 'Halo'".Chicago Tribune. p. 30.
  20. ^Caron, Frank (January 18, 2008)."Bungie writing director Joseph Staten talks Halo film".ArsTechnica. RetrievedJune 29, 2008.
  21. ^Jarrard, Brian; Luke Smith, Chad Armstrong (October 31, 2008).The Bungie Podcast 10/31/08: With Joseph Staten, Martin O'Donnell, and Jim McQuillan(.MP3 (zipped)) (Podcast). Washington:Bungie. RetrievedNovember 2, 2008.
  22. ^Urk (December 19, 2008)."Bungie Weekly Update: 12/19/08".Bungie. Archived fromthe original on December 23, 2008. RetrievedFebruary 10, 2009.
  23. ^Mihoerck, Dan (June 11, 2013)."Destiny - E3 2013 Stage Demo Video". RetrievedJune 11, 2013.
  24. ^Dague, David (September 24, 2013)."It's been an honor".Bungie.Bungie. Archived fromthe original on September 27, 2013. RetrievedSeptember 24, 2013.
  25. ^Campbell, Colin (January 9, 2014)."Former Bungie bigwig Joe Staten returns to Microsoft".Polygon.Vox Media. RetrievedJanuary 11, 2014.
  26. ^Easterling, Jeff (March 12, 2015)."Canon Fodder - Novel Ideas".Halo Waypoint. Archived fromthe original on April 2, 2015. RetrievedMarch 12, 2015.
  27. ^Makuch, Eddie (December 31, 2015)."Xbox One Exclusive ReCore Written By Destiny, Halo Universe Co-Creator".GameSpot. RetrievedJanuary 2, 2016.
  28. ^"Crackdown 3: Interview with Microsoft's Joseph Staten & Jorg Neumann".Geek Culture. February 2, 2019. RetrievedMarch 29, 2021.
  29. ^Junysek, John (August 27, 2020)."FAMILIAR FACTS".343 Industries. Archived fromthe original on August 27, 2020. RetrievedAugust 27, 2020.
  30. ^"INSIDE INFINITE - MARCH 2021".343 Industries. March 25, 2021. RetrievedMarch 31, 2021.
  31. ^"Microsoft Cuts Include Game Divisions Behind Halo, Starfield".Bloomberg.com. January 18, 2023. RetrievedFebruary 1, 2023.
  32. ^Valentine, Rebekah (April 7, 2023)."Joseph Staten Is Leaving Xbox, Microsoft Has Confirmed".IGN. RetrievedApril 9, 2023.
  33. ^Peters, Jay (April 17, 2023)."Joseph Staten, who helped get Halo Infinite over the finish line, is joining Netflix".The Verge. RetrievedOctober 22, 2024.
  34. ^Errera, Claude (June 21, 2011)."Anything fun to do alone is more fun with others".Halo.Bungie.Org. RetrievedJune 22, 2011.

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