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Native name | JAPANスタジオ |
---|---|
Company type | Division |
Industry | Video games |
Founded | 1 July 2005; 19 years ago (2005-07-01)[1][2] |
Defunct | 1 April 2021; 3 years ago (2021-4-1) |
Fate | Merged intoTeam Asobi and other studios |
Successor | Team Asobi |
Headquarters | , Japan |
Products | |
Parent | Sony Computer Entertainment (2005) PlayStation Studios (2005–2021) |
Divisions | Team Asobi |
Japan Studio was a Japanesevideo game developer ofSony Interactive Entertainment based inTokyo. It was best known for theApe Escape,LocoRoco,Patapon,Gravity Rush, andKnack series, theTeam Ico games,Bloodborne,The Legend of Dragoon, andAstro's Playroom. In April 2021, Japan Studio was reorganized and merged withTeam Asobi and other SIE studios.
Sony Computer Entertainment was founded in Tokyo on 16 November 1993, jointly established bySony andSony Music Entertainment Japan.[3] The studio was run similar to Sony Music Entertainment Japan during its first few years, with producers seeking out creative talent and nurturing them to help develop new games.[4] Examples of these works includedPaRappa the Rapper byNanaOn-Sha, andEverybody's Golf byCamelot Software Planning.[4]
Shuhei Yoshida oversaw the company from 1996 through 2000. Yoshida started creating teams and hired for them, while simultaneously assisting other developers for Sony-published exclusives; said teams included Sugar & Rockets, Arc Entertainment and Contrail.[5] These teams were consolidated into the company in 2000.[6] Sony's internal development team also developed original titles such asApe Escape andThe Legend of Dragoon, with dedicated teams such asTeam Ico forIco, Project Siren/Team Gravity forSiren andGravity Rush and Polys Entertainment forGran Turismo (which eventually was spun out asPolyphony Digital) emerging.[7] Alongside these first-party titles, the latter years of the original PlayStation saw strong third-party support, with games likeSquare'sFinal Fantasy VII andKonami'sMetal Gear Solid. According to Yoshida, this led Sony into some complacency on relying on third-party games to support further consoles, and oversight and support for first-party games was less of a priority.[7] The studio was moved toSCE Worldwide Studios in 2005, rebranding afterwards as Japan Studio; the brand first appeared inGenji: Days of the Blade, the studio's first game for thePlayStation 3.[citation needed] Though Japan Studio's output during thePlayStation 2 years were strong, it struggled to release successful games during the PlayStation 3 era. Yoshida attributed this to the general game development practice in Japan which he described as a "grassroots and bottom up", without a clear vision of what a final game would look like, with exceptions being for people likeKazunori Yamauchi orFumito Ueda who possessed a specific drive towards a product. In contrast to Western video game development, Yoshida said Japan Studio's methods tended to allow games to wander.[7] Allen Becker, who led Japan Studio starting in 2011, said that their complacency during the PlayStation 2 and PlayStation 3 era caused the studio to fall behind on updated tools and methodologies for game development.[4]
Yoshida took over full control of Japan Studio in 2008, at the same time that the PlayStation 3 was out and Sony was preparing to launch thePlayStation 4 andPlayStation Vita. Around that time,mobile gaming and casual gaming started to become a major factor in the Asian video game market and drove competition from the consoles.[7] Sony found that there was a lack oftriple-A third-party support for these new products, and they had to turn to rely on their internal studios for game support. To get Japan Studio back on track, Sony brought in Becker, who had been working atSanta Monica Studio, to lead Japan Studio. Becker made several tough calls of the 40-some games that were in development at the time of his arrival to terminate development of those unlikely to be successful and implemented similar development processes as Sony's Western studios to get the studio back on track.[7] Though Becker's approach, the studio was able to release shorter but cohesive titles that still reflected a Japanese approach to video games, such asPuppeteer,Rain andKnack.[7] Also during this time, emphasis was placed onThe Last Guardian, the highly anticipated third title from Ueda which had been in development for over six years, eventually released in 2016, years after Ueda left the studio and formed genDesign.[4]
Across late 2020 and early 2021, several notable Japan Studio employees announced that they were departing the company.[8][9][10] According to multiple sources speaking withVideo Games Chronicle Sony had not renewed most of the contracts for the studio outside of those onTeam Asobi because the studio was not considered profitable enough to continue with original game development.[11] In a statement, Sony stated that, as of 1 April 2021, Japan Studio would be re-centered around Team Asobi to build on the popularity ofAstro's Playroom.[12] Before and shortly after 1 April 2021, several additional Japan Studio staff announced their departure from the studio.[13] Team Asobi was moved intoPlayStation Studios in June 2021.[14]Shawn Layden, former chairman of SIE Worldwide Studios, stated in 2024 that Japan Studio had been suffering from "legacy malaise", having failed to recreate the successful games they once had and lacked the experience to do so again, and eliminating all but Team Asobi was akin to "trimming a bonsai", hopeful that the smaller team would be able to recapture the earlier successes.[15] Yoshida said in a 2025 interview that with the growth ofindie games, the gap widened betweentriple-A games and smaller games of the type Japan Studio specialized in, and it became difficult for the studio to gain approval for such concepts within Sony. Yoshida gave the example ofKeiichiro Toyama, who led development ofGravity Rush 2; though he had ideas for smaller games, he could not get approval by Sony for these, so left the company in 2020, founded his own independent studio Bokeh Game Studio, and began releasing his own smaller games, starting withSlitterhead.[16]
Year | Title | Platform(s) | Ref(s). |
---|---|---|---|
1994 | Crime Crackers | PlayStation | [17] |
Motor Toon Grand Prix | |||
1995 | Victory Zone | ||
Rapid Reload | |||
Jumping Flash! | |||
Arc the Lad | |||
Philosoma | |||
Hermie Hopperhead: Scrap Panic | |||
Wizardry VII: Crusaders of the Dark Savant | |||
Sengoku Cyber: Fujimaru Jigokuhen | |||
Beyond the Beyond | |||
Sentou Kokka: Air Land Battle | |||
Project Horned Owl | |||
1996 | Jumping Flash! 2 | ||
Motor Toon Grand Prix 2 | |||
PopoloCrois Monogatari | |||
Eigo no Tetsujin: Center Shiken Trial | |||
Victory Zone 2 | |||
Arc the Lad II | |||
Rurouni Kenshin: Meiji Kenyaku Romantan – Ishin Gekitou Hen | |||
PaRappa the Rapper | |||
Fluid | |||
Wild Arms | |||
1997 | I.Q.: Intelligent Qube | ||
Sentou Kokka Kai: Improved | |||
Alundra | |||
Velldeselba Senki Tsubasa no Kunshou | |||
Pet in TV | |||
Baby Universe | |||
Quest for Fame | |||
Ghost in the Shell | |||
Everybody's Golf | |||
Arc the Lad: Monster Game with Casino Game | |||
Linda Cube | |||
The Granstream Saga | |||
Crime Crackers 2 | |||
Elemental Gearbolt | |||
Rurouni Kenshin: Meiji Kenkaku Romantan – Juu Yuushi Inbou Hen | |||
Gran Turismo | |||
1998 | PlayStation Comic No. 1 – Space Adventure Cobra: The Psycogun Vol. 1 | ||
PlayStation Comic No. 1 – Space Adventure Cobra: The Psycogun Vol. 2 | |||
Zero Pilot: Ginyoku no Senshi | |||
PlayStation Comic No. 2 – Carol the Dark Angel | |||
Tomoyasu Hotei: Stolen Song | |||
Devil Dice | |||
Yarudora Series Vol. 1: Double Cast | |||
Souten no Shiroki Kami no Za: Great Peak | |||
Yarudora Series Vol. 2: Kisetsu O Dakishimete | |||
Yarudora Series Vol. 3: Sampaguita | |||
Legend of Legaia | |||
Yarudora Series Vol. 4: Yukiwari no Hana | |||
PopoRogue | |||
Wonder Trek | |||
PlayStation Comic No. 3 – 2999 Game Kids | |||
I.Q Final |
Year | Title | Platform(s) | Ref(s). |
---|---|---|---|
1999 | Circadia | PlayStation | [18] |
Pocket MuuMuu | |||
PlayStation Comic No. 4 – Cobra Galaxy Knights | |||
Global Force: Shin Sentou Kokka | |||
Um Jammer Lammy | |||
Pocket Dungeon | |||
Tamago de Puzzle | |||
PlayStation Comic No. 5 – Buzzer Beater (Part 1) | |||
PlayStation Comic No. 5 – Buzzer Beater (Part 2) | |||
Lord of Monsters | |||
Ore no Shikabane o Koete Yuke | |||
Ape Escape | |||
The Book of Watermarks | |||
Gekisou TomaRunner | |||
Doko Demo Issyo | |||
Everybody's Golf 2 | |||
Panekit | |||
Wild Arms 2 | |||
Ore no Ryouri | |||
Paqa | |||
Robbit Mon Dieu | |||
Brightis | |||
Poketan | |||
Arc the Lad III | |||
Pet in TV With my dear Dog | |||
Alundra 2: A New Legend Begins | |||
The Legend of Dragoon | |||
Vib-Ribbon | |||
Love & Destroy | |||
XI Jumbo | |||
2000 | Pocket Jiman | ||
Beat Planet Music | |||
PoPoLoCrois Monogatari II | |||
Chase the Express | |||
Koneko mo Issyo: Doko Demo Issyo Tsuika Disc | |||
Addie no Okurimono: To Moze from Addie | |||
Fantavision | PlayStation 2 | ||
I.Q. Remix+: Intelligent Qube | |||
Tiny Bullets | PlayStation | ||
Docchi Mecha! | |||
Aconcagua | |||
Boku no Natsuyasumi | |||
Scandal | PlayStation 2 | ||
TVDJ | |||
Gekitotsu Toma L'Arc: TomaRunner vs L'Arc-en-Ciel | PlayStation | ||
Bikkuri Mouse | PlayStation 2 | ||
Magical Dice Kids | PlayStation | ||
Bealphareth | |||
Gunparade March | |||
Kouashi Kikou Shidan: Bein Panzer | |||
Sky Odyssey | PlayStation 2 | [19] | |
Shachou Eiyuuden: The Eagle Shooting Heroes | PlayStation | [18] | |
Kokohore! Pukka: Dig-a-Dig Pukka | |||
Dark Cloud | PlayStation 2 | ||
Blood: The Last Vampire (Volume One) | |||
Blood: The Last Vampire (Final Volume) |
Year | Title | Platform(s) | Ref(s). |
---|---|---|---|
2001 | Sagashi ni Ikouyo | PlayStation 2 | [19] |
Tsugunai: Atonement | |||
Extermination | |||
Okage: Shadow King | |||
Check-i-TV | |||
Phase Paradox | |||
iMode mo Issyo: Doko Demo Issyo Tsuika Disc | PlayStation | ||
Mister Mosquito | PlayStation 2 | ||
Rimo-Cocoron | |||
Pipo Saru 2001 | |||
Everybody's Golf 3 | |||
PaRappa the Rapper 2 | |||
Ico | |||
SkyGunner | |||
The Yamanote Sen: Train Simulator Real | |||
Mad Maestro! | |||
Genshi no Kotoba | |||
Seigi no Mikata | |||
Bravo Music: Christmas Edition | |||
Legaia 2: Duel Saga | |||
Toro to Kyuujitsu | |||
Yoake no Mariko | |||
2002 | Bravo Music: Chou-Meikyokuban | ||
Yoake no Mariko 2nd Act | |||
Dual Hearts | |||
Wild Arms 3 | |||
Surveillance Kanshisha | |||
Otostaz | |||
Popolocrois: Adventure of Beginnings | |||
Futari no Fantavision | |||
Boku no Natsuyasumi 2 | |||
Ape Escape 2 | |||
Poinie's Poin | |||
Space Fishermen | |||
The Keihin Kyuukou: Train Simulator Real | |||
Dark Chronicle | |||
Gacharoku | |||
Let's Bravo Music | |||
Bombastic |
Year | Title | Platform(s) | Ref(s). |
---|---|---|---|
2006 | Gunparade Orchestra: Shiro no Shou | PlayStation 2 | [21] |
Rule of Rose | |||
Yarudora Portable: Blood The Last Vampire | |||
Bleach: Hanatareshi Yabou | |||
Forbidden Siren 2 | |||
Monster Kingdom: Jewel Summoner | PlayStation Portable | ||
Blade Dancer: Lineage of Light | |||
Derby Time 2006 | |||
Bomberman: Bakufuu Sentai Bombermen | |||
XI Coliseum | |||
I.Q. Mania | |||
Gunparade Orchestra: Midori no Shou | PlayStation 2 | ||
Talkman Euro | PlayStation Portable | ||
Doko Demo Issyo: Let's Gakkou! | |||
Boku no Natsuyasumi | |||
Brave Story: New Traveler | |||
Brave Story: Wataru's Adventure | PlayStation 2 | ||
Saru! Get You! Million Monkeys | |||
LocoRoco | PlayStation Portable | ||
Gunparade Orchestra: Ao no Shou | PlayStation 2 | ||
Bleach: Heat the Soul 3 | PlayStation Portable | ||
Blood+: Souyoku no Battle Rondo | PlayStation 2 | ||
Blood+: Final Piece | PlayStation Portable | ||
Everybody's Tennis | PlayStation 2 | ||
Bleach: Blade Battlers | |||
Tenchi no Mon 2: Busouden | PlayStation Portable | ||
Genji: Days of the Blade | PlayStation 3 | ||
Jeanne d'Arc | PlayStation Portable | ||
PaRappa the Rapper | |||
Ape Escape Racing | |||
Wild Arms 5 | PlayStation 2 | ||
P-kara | PlayStation Portable | ||
2007 | Talkman-Shiki Shaberingual Eigkaiwa | ||
Kikou Souhei Armodyne | PlayStation 2 | ||
Bleach: Heat the Soul 4 | PlayStation Portable | ||
Minna no Golf Ba Vol. 1 | |||
Folklore | PlayStation 3 | ||
Piyotama | |||
Talkman-Shiki Shaberingual Eigkaiwa for Kids! | PlayStation Portable | ||
Boku no Natsuyasumi 3 | PlayStation 3 | ||
Everybody's Golf 5 | |||
Saru! Get You! SaruSaru Big Mission | PlayStation Portable | ||
Minna no Golf Ba Vol. 2 | |||
Wild Arms XF | |||
Rezel Cross | |||
LocoRoco Cocoreccho! | PlayStation 3 | ||
Bleach: Blade Battlers 2nd | PlayStation 2 | ||
Go! Sports Ski | PlayStation 3 | ||
Minna no Golf Ba Vol. 3 | PlayStation Portable | ||
The Eye of Judgment | PlayStation 3 | ||
Toy Home | |||
Minna no Golf Ba Vol. 4 | PlayStation Portable | ||
Dark Mist | PlayStation 3 | ||
What Did I Do to Deserve This, My Lord? | PlayStation Portable | ||
Everybody's Golf Portable 2 | |||
Talkman Travel | |||
Doko Demo Issyo: Let's Gakkou! Training Hen | |||
Patapon |
Year | Title | Platform(s) | Ref(s). |
---|---|---|---|
2008 | Ape Quest | PlayStation Portable | [22] |
Go! Sports Skydiving | PlayStation 3 | ||
Coded Soul | PlayStation Portable | ||
MyStylist | |||
Echochrome | |||
Echochrome | PlayStation 3 | ||
Nippon no Asoko de | PlayStation Portable | ||
Bleach: Heat the Soul 5 | |||
Shiki-Tei | PlayStation 3 | ||
Siren: Blood Curse | |||
The Last Guy | |||
Afrika | |||
Xam'd: Lost Memories | Video | ||
Aquanaut's Holiday: Hidden Memories | PlayStation 3 | ||
What Did I Do to Deserve This, My Lord? 2 | PlayStation Portable | ||
Bleach: Soul Carnival | |||
Derby Time Online | PlayStation 3 | ||
Patapon 2 | PlayStation Portable | ||
LocoRoco 2 | |||
Minnya no Putter Golf | PlayStation 3 | ||
White Knight Chronicles | |||
2009 | Dress | ||
Enkaku Sōsa: Shinjitsu e no 23 Nichikan | PlayStation Portable | ||
Demon's Souls | PlayStation 3 | ||
Trash Panic | |||
Bleach: Heat the Soul 6 | PlayStation Portable | ||
Juusei to Diamond | |||
Numblast | |||
Numblast | PlayStation 3 | ||
Boku no Natsuyasumi 4 | PlayStation Portable | ||
Toro to Morimori | PlayStation 3 | ||
Everybody's Stress Buster | PlayStation Portable | ||
Echoshift | |||
LocoRoco Midnight Carnival | |||
Bleach: Soul Carnival 2 |
Year | Title | Platform(s) | Ref(s). |
---|---|---|---|
2010 | Patchwork Heroes | PlayStation Portable | [23] |
Everybody's Tennis Portable | |||
The Eye of Judgment: Legends | |||
No Heroes Allowed! | |||
Influence | |||
Piyotama | |||
Boku no Natsuyasumi 2 | |||
White Knight Chronicles II | PlayStation 3 | ||
Trick×Logic Season 1 | PlayStation Portable | ||
Bleach: Heat the Soul 7 | |||
Trick×Logic Season 2 | |||
Kung Fu Rider | PlayStation 3 | ||
Beat Sketcher | |||
PlayStation Move Ape Escape | |||
Echochrome II | |||
2011 | White Knight Chronicles: Origins | PlayStation Portable | |
Patapon 3 | |||
Bleach: Soul Resurrección | PlayStation 3 | ||
The Ico & Shadow of the Colossus Collection | |||
Ore no Shikabane o Koete Yuke | PlayStation Portable | ||
Everybody's Golf 6 | PlayStation Vita | ||
Welcome Park | [24] | ||
2012 | Gravity Rush | [23] | |
Tokyo Jungle | PlayStation 3 | ||
Everybody's Golf 6 | |||
Open Me! | PlayStation Vita | ||
Paint Park | |||
2013 | Soul Sacrifice | ||
Puppeteer | PlayStation 3 | ||
Rain | |||
Knack's Quest | Android,iOS | [25] | |
The Playroom | PlayStation 4 | [23] | |
Knack | |||
No Heroes Allowed: No Puzzles Either! | PlayStation Vita | ||
2014 | Soul Sacrifice Delta | ||
Destiny of Spirits | |||
Freedom Wars | |||
Oreshika: Tainted Bloodlines |
Year | Title | Platform(s) | Ref(s). |
---|---|---|---|
2015 | Bloodborne | PlayStation 4 | [26] |
Gravity Rush Remastered | |||
2016 | The Playroom VR | ||
The Tomorrow Children | |||
The Last Guardian | |||
2017 | Gravity Rush 2 | ||
PaRappa the Rapper | |||
LocoRoco | |||
Everybody's Golf | |||
Patapon | |||
Knack II | |||
Japan Studio VR Music Festival | |||
No Heroes Allowed! VR | |||
LocoRoco 2 | |||
2018 | Shadow of the Colossus | ||
No Heroes Allowed! DASH! | Android,iOS | [27] | |
Astro Bot Rescue Mission | PlayStation 4 | [26] | |
Déraciné | |||
2019 | Everybody's Golf VR | ||
Monkey King: Hero Is Back | [28] | ||
2020 | Patapon 2 | [26] | |
Astro's Playroom | PlayStation 5 | [29] | |
Demon's Souls |
Japan Studio was formed by several internal development teams, with all of them being disbanded, reorganised, or spun off into a separate studio.
The studio's unnamed main unit, its first development team, is responsible for all co-development efforts. As a primary developer, they developed theApe Escape andLocoRoco series as well as individual titles likeThe Legend of Dragoon andFantavision.
A unit of SCEJ headed byKazunori Yamauchi dedicated toracing games and the second established. Initially developingMotor Toon Grand Prix and itssequel, the success of its 1997 racing gameGran Turismo caused it to be formally spun off intoPolyphony Digital.
A development unit established in 2012 by Nicolas Doucet, who previously worked forLondon Studio andSaffire.[30] It worked on theAstro Bot series in the entire span of its existence under Japan Studio. In April 2021, they were formally spun off into a separate studio underSIE Worldwide Studios, serving as a successor to Japan Studio after its redundancy.[14]
A development unit headed byFumito Ueda and the third established in the studio. It developedIco andShadow of the Colossus.[31] They were disbanded following lead game designerFumito Ueda departing the company and establishinggenDESIGN during development ofThe Last Guardian.[32]
A development unit formed in 1999 by former members ofTeam Silent, the creators ofSilent Hill.[33] The team developed games in theSiren andGravity Rush series and was led by game designer and directorKeiichiro Toyama, who, alongside designers Kazunobu Sato and Junya Okura, left Japan Studio in late 2020 to formBokeh Game Studio.[34]
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