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Shot (filmmaking)

From Wikipedia, the free encyclopedia
(Redirected fromItalian shot)
Series of frames that runs for an uninterrupted period of time
This article is about a technique used in filmmaking. For other usages, seeShot.

Infilmmaking andvideo production, ashot is a series offrames that runs for an uninterrupted period of time.[1] Film shots are an essential aspect of amovie whereangles,transitions andcuts are used to further express emotion, ideas and movement. The term "shot" can refer to two different parts of the filmmaking process:

  1. In production, a shot is the moment that the camera starts rolling until the moment it stops.
  2. Infilm editing, a shot is the continuous footage or sequence between two edits or cuts.[2]

Etymology

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The term "shot" is derived from the early days of film production when cameras were hand-cranked, and operated similarly to the hand-crankedmachine guns of the time. That is, a cameraman would "shoot" film the way someone would "shoot" bullets from a machine gun.[3]

Categories of shots

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Shots can be categorized in a number of ways.[2]

By field size

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The field size explains how much of the subject and its surrounding area is visible within the camera'sfield of view, and is determined by two factors: the distance of the subject from the camera ("camera-subject distance") and thefocal length of the lens. Note that the shorter a lens's focal length, the wider itsangle of view (the 'angle' inwide-angle lens, for instance, which is "how much you see"), so the same idea can also be expressed as that the lens's angle of view plus camera-subject distance is the camera's field of view.

  • thelong shot or wide shot (often used as anestablishing shot), that shows the environment around the subjects,
  • thefull shot, where the entirety of the subject is just visible within the frame,
  • the medium-long shot, where the frame ends near the knees,
  • themedium shot, where the frame stops either just above or just below the waist,
  • the medium close-up, where more of the shoulder is visible than in the close-up,
  • theclose-up, where the shoulder line is visible,
  • the extreme close-up, where the frame stops at the subject's chin and forehead.

Three less often used field sizes are:

Field size shots comparison (* = "basic" shots)
  • Extreme long shot
    Extreme long shot
  • *Long shot
    *Long shot
  • *Full shot (figure shot, complete view, medium long shot)
    *Full shot (figure shot, complete view, medium long shot)
  • Medium long shot (American shot, 3/4 shot)
    Medium long shot (American shot, 3/4 shot)
  • *Medium shot
    *Medium shot
  • Medium close-up shot
    Medium close-up shot
  • *Close-up shot
    *Close-up shot
  • Extreme close-up (Detail shot, Italian shot)
    Extreme close-up (Detail shot, Italian shot)

By camera placement

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"Shots" referring to camera placement and angle rather than field size include:[5]

By other criteria

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  • theestablishing shot is defined by giving an establishing "broad overview" over a scene, whether performed by a wide shot with a fixed camera, a zoom, a series of different close-ups achieved by camera motion, or a sequence of independent close-angle shots edited right after each other,[2]
  • themaster shot is a scene done in one single take, with no editing[6]
  • thefreeze frame shot is created in editing by displaying a single frame for an elongated duration of time[7]
  • theinsert shot is created in editing by replacing a picture with another while the audio stays the same[8]
  • the dolly shot, also known as a tracking or travelling shot, in which the camera moves toward or away from its subject while filming. Traditionally dolly shots are filmed from acamera dolly but the same motion may also be performed with aSteadicam orgimbal. A dolly shot is generally described in terms of "dollying in" or "dollying out".[9]

Film editing

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Main article:Film editing
A film editor at work in 1946

Cutting between shots taken at different times or from different perspectives is known asfilm editing, and is one of the central arts of filmmaking.[10]

Duration

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See also:Long take

The length of shots is an important consideration that can greatly affect a film. The purpose of editing any given scene is to create a representation of the way the scene might be perceived by the "story teller." Shots with a longer duration can make a scene seem more relaxed and slower-paced whereas shots with a shorter duration can make a scene seem urgent and faster-paced.

The average shot length (ASL) of a film is one of its cinemetrical measures. For example,The Mist has a length of 117 minutes and consists of 1292 shots, so the ASL is 5.4 seconds, whileRussian Ark is a single 96-minutelong take, so an ASL of 96 minutes or about 5,760 seconds, a factor of 1,000 difference.

Shots with extremely long durations are difficult to do because any error in the shot would force the filmmaker to restart from scratch, and are thus only occasionally used. Films famous for theirlong cuts includeFrancis Ford Coppola'sThe Godfather in which the entire first scene is a long take featuring Bonasera describing the assault on his daughter, andAlfred Hitchcock'sRope, which only cuts at the end of eachreel, and does so surreptitiously so that it seems as if the whole film is one take.Orson Welles'sTouch of Evil opens with a long tracking crane shot, as doesRobert Altman'sThe Player.

In addition toRussian Ark, which was made in 2002 using digital recording technology, other films known for their extremely long takes includeStanley Kubrick's2001: A Space Odyssey and the works ofAndrei Tarkovsky starting withSolaris.Béla Tarr is also known for using very long takes consistently in his films. Joss Whedon's feature filmSerenity introduces the main characters with a long take. AlthoughFish & Cat is a single 134-minute long take, the narrator succeeded in playing with time and including severalflashbacks.

See also

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Wikimedia Commons has media related toCamera shot types.

References

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  1. ^Sklar, Robert.Film: An International History of the Medium. [London]: Thames and Hudson, [c. 1990]. p. 526.
  2. ^abcAscher, Steven, and Edward Pincus.The Filmmaker's Handbook: A Comprehensive Guide for the Digital Age. New York: Plume, 1999. p. 214.
  3. ^"Movie Speak; Scissorhands Revisited". 5 August 2009.Archived from the original on 2018-09-13. Podcast. "KCRW's The Business."KCRW 89.9 FM. 10 August 2009.
  4. ^Bowen, Christopher J. (2018).Grammar of the Shot (4th ed.). New York: Routledge. p. 21.ISBN 9781351803526. RetrievedAugust 11, 2023.
  5. ^Ascher, 214-218
  6. ^Steven D. Katz (1991).Steven D. Katz - [1991] - Film Directing Shot By Shot. p. 174.
  7. ^Steven D. Katz (1991).Steven D. Katz - [1991] - Film Directing Shot By Shot. p. 325.
  8. ^Steven D. Katz (1991).Steven D. Katz - [1991] - Film Directing Shot By Shot. p. 359.
  9. ^Steven D. Katz (1991).Steven D. Katz - [1991] - Film Directing Shot By Shot. p. 358.
  10. ^Ascher, 346
Lighting
Sound
Shooting
Field size
Camera placement
Camera angle
Camera movement
Lens effects
Other techniques
Practical
In-camera
Visual
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