
In the field ofsoftware development, aninterceptor pattern is asoftware design pattern that is used when software systems orframeworks want to offer a way to change, or augment, their usual processing cycle. For example, a (simplified) typical processing sequence for a web-server is to receive a URI from the browser, map it to a file on disk, open the file and send its contents to the browser. Any of these steps could be replaced or changed, e.g. by replacing the way URIs are mapped to filenames, or by inserting a new step which processes the files contents.
Key aspects of the pattern are that the change istransparent and usedautomatically. In essence, the rest of the system does not have to know something has been added or changed and can keep working as before. To facilitate this, apredefined interface for extension has to be implemented, some kind ofdispatching mechanism is required where interceptors are registered (this may be dynamic, at runtime, or static, e.g. through configuration files) andcontext objects are provided, which allow access to the framework's internal state.[1]
Typical users of this pattern are web-servers[2] (as mentioned above), object-[3] andmessage-oriented middleware[4]
An example of implementation of this pattern is thejavax.servlet.Filter interface, which is part ofJava Platform, Enterprise Edition.
Aspect-oriented programming (AOP) can also be used in some situations to provide the capability of an interceptor, although AOP doesn't use the elements typically defined[clarification needed] for the interceptor pattern.