Logotype | |
Native name | 株式会社インテリジェントシステムズ |
|---|---|
Romanized name | Kabushiki gaisha Interijento Shisutemuzu |
| Company type | Kabushiki gaisha |
| Industry | Video games |
| Founded | 1983; 42 years ago (1983)(As a division under Iwasaki Giken Kogyo.)December 1986; 38 years ago (1986-12)(As a separate entity.)[1] |
| Founder | Toru Narihiro |
| Headquarters | Minami-ku,, Japan |
Key people | |
| Products |
|
Number of employees | 208 (2025) |
| Subsidiaries | Purejio Co., Ltd. (株式会社プレジオ)[2] |
| Website | intsys intsys |
Intelligent Systems Co., Ltd.[a] is a Japanesevideo game developer best known for developing games published byNintendo with theFire Emblem,Paper Mario,WarioWare, andWars video game series. The company was headquartered at the Nintendo Kyoto Research Center inHigashiyama-ku, Kyoto,[3] and moved to a building near Nintendo's main headquarters in October 2013.[4] They were responsible for the creation of various development hardware both first- and third-party developers used to make games for Nintendo systems, such as the IS Nitro Emulator, the development kit for theNintendo DS.
Intelligent Systems started when programmer Toru Narihiro was hired byNintendo to portFamicom Disk System software to the standard ROM-cartridge format that was being used outside Japan on theNES. Similarly to the origins ofHAL Laboratory, the team became an auxiliary program unit for Nintendo that provided system tools and hired people to program, fix, or port Nintendo-developed software. Much of the team's original work consists of minor contributions to larger games developed byNintendo R&D1 andNintendo EAD.[5]
Narihiro programmed his first video games,Famicom Wars andFire Emblem: Shadow Dragon and the Blade of Light, towards the end of the Famicom's life cycle, although the game design, graphic design, and music was provided by the Nintendo R&D1 team. Because of Narihiro's success, Intelligent Systems began to hire graphic designers, programmers, and musicians to extend the company from an auxiliary–tool developer to a game development group. The company continued to develop entries in theWars andFire Emblem franchises.[citation needed]
In 2000, Intelligent Systems producedPaper Mario for theNintendo 64, which became a surprise hit, leading to five sequels. Three years later, the first entry in theWarioWare series was released on theGame Boy Advance, and it too became a successful series.[citation needed]
Not all games developed by Intelligent Systems are published by Nintendo.Cubivore: Survival of the Fittest (which was co-developed by Intelligent Systems) was published byAtlus in North America under license from Nintendo. Intelligent Systems also developed variousDragon Quest games, which were published bySquare Enix.[6]
| Title | System | Ref(s) |
|---|---|---|
| Dragon Hopper | Virtual Boy | [13] |
| Fire Emblem 64 | Nintendo 64DD | [14] |
| UntitledFire Emblem game | Wii | [15] |
| Crashmo World | Wii U | [16] |