Inclassical mechanics,impulse (symbolized byJ orImp) is the change inmomentum of an object. If the initial momentum of an object isp1, and a subsequent momentum isp2, the object has received an impulseJ:
Momentum is avector quantity, so impulse is also a vector quantity:[1]Newton's second law of motion states that the rate of change of momentum of an object is equal to the resultant forceF acting on the object:so the impulseJ delivered by a steadyforceF acting for timeΔt is:
The impulse delivered by a varying force acting from timea tob is theintegral of the forceF with respect to time:
The impulse delivered by the "sad" ball ismv0, wherev0 is the speed upon impact. To the extent that it bounces back with speedv0, the "happy" ball delivers an impulse ofmΔv = 2mv0.[2]
ImpulseJ produced from timet1 tot2 is defined to be[3]whereF is the resultant force applied fromt1 tot2.
Therefore,whereΔp is the change in linear momentum from timet1 tot2. This is often called the impulse–momentum theorem (analogous to thework–energy theorem).
As a result, an impulse may also be regarded as the change in momentum of an object to which a resultant force is applied. The impulse may be expressed in a simpler form when the mass is constant:where
F is the resultant force applied,
t1 andt2 are times when the impulse begins and ends, respectively,
m is the mass of the object,
v2 is the final velocity of the object at the end of the time interval, and
v1 is the initial velocity of the object when the time interval begins.
The term "impulse" is also used to refer to a short-acting force orimpact. This type of impulse is oftenidealized so that the change in momentum produced by the force is modelled as happening instantaneously. This sort of change is astep change, and is not physically possible. However, this is a useful model for computing the effects of ideal collisions (such as in videogamephysics engines). Additionally, in rocketry, the term "total impulse" is commonly used and is considered synonymous with the term "impulse".
The application of Newton's second law for variable mass allows impulse and momentum to be used as analysis tools forjet- orrocket-propelled vehicles. In the case of rockets, the impulse imparted can be normalized by unit ofpropellant expended, to create a performance parameter,specific impulse. This fact can be used to derive theTsiolkovsky rocket equation, which relates the vehicle's propulsive change in velocity to the engine's specific impulse (or nozzle exhaust velocity) and the vehicle's propellant-mass ratio.
Wave–particle duality defines the impulse of a wave interaction. The preservation of momentum in the collision is then calledphase matching. Applications include:
Tipler, Paul (2004).Physics for Scientists and Engineers: Mechanics, Oscillations and Waves, Thermodynamics (5th ed.). W. H. Freeman.ISBN0-7167-0809-4.