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Imagine (game magazine)

From Wikipedia, the free encyclopedia
British magazine dedicated to Advanced Dungeons & Dragons

Imagine
Issue #2, cover art byLes Edwards
EditorKeith Thomson
FrequencyMonthly
PublisherDon Turnbull
First issueApril 1983
Final issue
Number
October 1985
30 (+1 special issue)
CompanyTSR Hobbies (UK) Ltd
CountryUnited Kingdom
Based inCambridge
ISSN0753-8014

Imagine (printed under the long titleImagine: Adventure Game Magazine) was a British monthly magazine dedicated to the first editionAdvanced Dungeons & Dragons andDungeons & Dragonsrole-playing game systems published byTSR UK Limited.

History

[edit]

Shannon Appelcine explained, "TSR tried to horn in on the British magazine market in 1983 withImagine magazine, but they folded it just two years later. Gary Gygax would much later claim thatImagine had usually been operated at a loss and was kept around mainly for its useful marketing of TSR's lines.White Dwarf's lead in Britain was pretty much unassailable."[1]: 143 

Imagine was published monthly between April 1983 and October 1985. The print run lasted for 31 issues (30 issues and one special edition) before its cancellation. Don Turnbull was cited as publisher andPaul Cockburn as assistant editor for the majority of the life of the publication.

Neil Gaiman wrote film reviews for several issues ofImagine in the early part of his career, taking over fromColin Greenland, and had his first short story "Featherquest" published here in May 1984. Gaiman's "How to Sell the Ponti Bridge", reprinted for the first time inM is for Magic was also first published inImagine in March 1985.

Legacy

[edit]

Some of the officialAD&D material originally published inImagine was collected and used inUnearthed Arcana.[2]Imagine was also responsible for several creativespin-offs, notably thePelinore gaming world.[3] The magazine also featured the classic adventure game comicThe Sword of Alabron in issues 1 to 16. This was briefly revived as a second story arc titledAuchter's Axe in issues 29 to 30 prior to the magazine's cancellation.

When some TSR UK staffers weremade redundant, they started the publicationGame Master to try to maintain the experience ofImagine and some of its popular features, such asPelinore; that magazine also published articles containing details on the closure ofImagine, which criticizedGary Gygax and TSR.[3][citation needed]

References

[edit]
  1. ^Shannon Appelcline (2014).Designers & Dragons: The '70s.Evil Hat Productions.ISBN 978-1-61317-075-5.
  2. ^Paul Cockburn (January 1986). "Open Box: Dungeon Modules".White Dwarf (review) (73). Games Workshop: 7.ISSN 0265-8712.
  3. ^abCiro Alessandro Sacco."The Ultimate Interview with Gary Gygax".Kyngdoms. Retrieved21 November 2019.
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