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Grezzo

From Wikipedia, the free encyclopedia
Japanese video game developer
For the Doom modification, seeGrezzo 2.
Grezzo
株式会社グレッゾ
IndustryVideo games
FoundedDecember 2006; 19 years ago (2006-12)[1]
HeadquartersShibuya, Tokyo, Japan[1]
Key people
Koichi Ishii (CEO/president)[1]
Number of employees
98[1] (2025)
Websitewww.grezzo.co.jp/en/

Grezzo Co., Ltd. (Japanese:株式会社グレッゾ,Hepburn:Kabushiki Gaisha Gurezzo; stylized asGREZZO) is a Japanesevideo game developer. Founded in December 2006, it is best known for developing installments inNintendo'sThe Legend of Zelda series.[1]Koichi Ishii, known for his work on theMana series of games bySquare Enix, serves as CEO and president. The company's name comes from the Italian expression "diamante grezzo", meaning 'a diamond in the rough'.[2]

History

[edit]
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This sectionneeds expansion. You can help byadding missing information.(January 2026)

Grezzo was founded Koichi Ishii in December 2006,[3] with Ishii serving as CEO.[2][4] The company's first original release was the Japanese exclusiveLine Attack HeroesWiiWare game that released in 2010.[5] Soon after, Ishii was approached bySatoru Iwata of Nintendo to begin work on a game for the still in developmentNintendo 3DS. From this partnership, Grezzo started work on theThe Legend of Zelda series. In 2011, it was revealed that the studio would be developing Nintendo'sThe Legend of Zelda: Ocarina of Time3D for theNintendo 3DS.[6][7] In the same year, it also released aDSiWare version ofFour Swords that allowed for singleplayer gameplay. Grezzo additionally handledMajora's Mask 3D[8] andTri Force Heroes in 2015.[4]

During this time, Grezzo also worked on several RPG titles, partnering withCattle Call forThe Legend of Legacy andThe Alliance Alive. AtE3 2016, the company announcedEver Oasis, a new original game directed by Ishii.[9] The game was published by Nintendo and released on the 3DS in 2017.[4][10] Grezzo worked with Nintendo again to portLuigi's Mansion to the 3DS in 2018.[11][12] It then released a remake ofLink's Awakening for theNintendo Switch in 2019.[13][14]

In September 2024, it was revealed that Grezzo was the developer onThe Legend of Zelda: Echoes of Wisdom.[15][16] Following the release of Link's Awakening, Nintendo approached the studio about making an original game in the series. This new game was initially conceived as a dungeon editor before transitioning to focus on the copy abilities that would make up the core ofEchoes of Wisdom.[14]

Games

[edit]
List of games developed by Grezzo[17]
YearGamePublisherPlatform(s)Notes
2002Final Fantasy XISquarePlayStation 2,Microsoft Windows,Xbox 360Co-development of expansions withSquare.
2010Line Attack Heroes[18]NintendoWii
2011The Legend of Zelda: Ocarina of Time 3D[19]Nintendo 3DS
The Legend of Zelda: Four Swords Anniversary EditionNintendo DSiPorted the game toDSiWare.
2013StreetPass Garden[20]Nintendo 3DSTitledFlower Town in North America[21]
2015The Legend of LegacyFuRyuCo-developed withCattle Call.
The Legend of Zelda: Majora's Mask 3D[22]Nintendo
The Legend of Zelda: Tri Force Heroes[9]Co-developed withNintendo Entertainment Planning & Development.
2017The Alliance AliveFuRyuCo-developed withCattle Call.
Ever Oasis[23]Nintendo
2018Luigi's Mansion[24]
2019The Legend of Zelda: Link's Awakening[25]Nintendo Switch
2021Miitopia[26]
2023Jet Dragon[27]GrezzoiOS,macOS,tvOS
2024The Legend of Zelda: Echoes of Wisdom[28]NintendoNintendo SwitchCo-developed withNintendo Entertainment Planning & Development.

References

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  1. ^abcde"GREZZO Co., Ltd. - Corporate Profile".www.grezzo.co.jp.Archived from the original on May 11, 2020. RetrievedApril 14, 2020.
  2. ^ab"GREZZO Co., Ltd. - Message from CEO".www.grezzo.co.jp.Archived from the original on November 7, 2017. RetrievedJune 30, 2017.
  3. ^"GREZZO".GREZZO (in Japanese). July 1, 2013. RetrievedFebruary 9, 2026.
  4. ^abcBurns, James (August 30, 2019)."Leaving Luck to Grezzo".www.superjumpmagazine.com. RetrievedFebruary 11, 2026.
  5. ^Staff, Siliconera (July 26, 2010)."Line Attack Heroes Loaded With 40 Stages".Siliconera. RetrievedFebruary 9, 2026.
  6. ^Dutton, Fred (April 12, 2011)."Nintendo farms out Ocarina of Time 3DS".Eurogamer.net. RetrievedFebruary 9, 2026.
  7. ^Blundon, Matthew (April 12, 2011)."Grezzo Developing The Legend of Zelda: Ocarina of Time 3D".Nintendo World Report. RetrievedFebruary 10, 2026.
  8. ^Sahdev, Ishaan (December 16, 2014)."Yes, Grezzo Are Working On The Legend of Zelda: Majora's Mask 3D".Siliconera. RetrievedFebruary 10, 2026.
  9. ^abRonaghan, Neal (June 24, 2016)."Ever Oasis is Grezzo's Chance to Prove Their Worth".Nintendo World Report. RetrievedFebruary 10, 2026.
  10. ^Ronaghan, Neal (June 20, 2017)."Ever Oasis Hands-on Preview".Nintendo World Report. RetrievedFebruary 10, 2026.
  11. ^Seedhouse, Alex (May 3, 2018)."Grezzo Behind Luigi's Mansion 3DS Port".Nintendo Insider. RetrievedFebruary 10, 2026.
  12. ^Vogel, Mitch (May 3, 2018)."Grezzo Is Handling The Luigi's Mansion Port For 3DS".Nintendo Life. RetrievedFebruary 10, 2026.
  13. ^Ronaghan, Neal (June 18, 2019)."Grezzo Leading Link's Awakening Remake Development".Nintendo World Report. RetrievedFebruary 10, 2026.
  14. ^ab"Ask the Developer Vol. 13, The Legend of Zelda: Echoes of Wisdom — Part 1 - News - Nintendo Official Site".www.nintendo.com. September 23, 2024. RetrievedFebruary 11, 2026.
  15. ^Parijat, Shubhankar (September 21, 2024)."The Legend of Zelda: Echoes of Wisdom is Developed by Grezzo".GamingBolt. RetrievedFebruary 11, 2026.
  16. ^Philips, Tom (September 20, 2024)."The Legend of Zelda: Echoes of Wisdom developer seemingly confirmed".Eurogamer.net. RetrievedFebruary 11, 2026.
  17. ^"GREZZO Co., Ltd. - Games".Grezzo. RetrievedJune 20, 2024.
  18. ^"Nintendo farms out Ocarina of Time 3DS".Eurogamer.net. April 12, 2011. RetrievedFebruary 9, 2026.
  19. ^Marchiafava, Jeff (April 13, 2011)."Ocarina Of Time 3DS Developer Revealed - News - www.gameinformer.com".Game Informer.Archived from the original on May 20, 2021. RetrievedApril 13, 2011.
  20. ^Phillips, Tom (June 18, 2013)."Nintendo adds paid DLC games and hats to 3DS StreetPass app".Eurogamer.net. RetrievedFebruary 10, 2026.
  21. ^Ronaghan, Nea (July 26, 2013)."Musings on the New StreetPass Games".Nintendo World Report. RetrievedFebruary 9, 2026.
  22. ^"『ゼルダの伝説 ムジュラの仮面 3D』最新情報公開! 本作と、Wii U『ゼルダの伝説』シリーズ新作に迫る青沼英二氏インタビューも見逃すな!".Famitsu (in Japanese). November 13, 2014.Archived from the original on November 16, 2014. RetrievedNovember 15, 2014.開発:任天堂、グレッゾ
  23. ^Frank, Allegra (June 27, 2017)."Ever Oasis Review".Polygon.Archived from the original on May 20, 2021. RetrievedMay 20, 2021.
  24. ^Vogel, Mitch (May 3, 2018)."Grezzo Is Handling The Luigi's Mansion Port For 3DS".Nintendo Life. RetrievedFebruary 9, 2026.
  25. ^Byrd, Christopher (September 20, 2019)."'The Legend of Zelda: Link's Awakening': A first-class makeover for a classic game".The Washington Post.ISSN 0190-8286. RetrievedFebruary 9, 2026.
  26. ^"Grezzo Co., Ltd. - Games".Grezzo.com. Grezzo.Archived from the original on May 21, 2021. RetrievedMay 21, 2021.
  27. ^Romano, Sal (June 6, 2023)."GREZZO announces dragon racing game Jet Dragon for Apple Arcade".Archived from the original on June 6, 2023. RetrievedJune 6, 2023.
  28. ^Parijat, Shubhankar."The Legend of Zelda: Echoes of Wisdom is Developed by Grezzo".GamingBolt. RetrievedFebruary 9, 2026.

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