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Go Vacation

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2011 video game

2011 video game
Go Vacation
The cover art for "Go Vacation"
DeveloperNamco Bandai Games[a]
PublishersNamco Bandai Games[b]
Nintendo Switch
ProducerKenya Kobayashi
Composers
SeriesWe Ski
PlatformsWii,Nintendo Switch
ReleaseWii
  • NA: 11 October 2011
  • JP: 20 October 2011
  • EU: 4 November 2011
  • AU: 17 November 2011
Nintendo Switch
WW: 27 July 2018
  • JP: 27 December 2018
GenresParty,Sports
ModesSingle-player,multiplayer

Go Vacation[c] is a 2011party video game developed and published byNamco Bandai Games for theWii. It is a spin-off of theWe Ski series. Up to four players can compete against each other in over 50 sport-basedminigames that take place in four fictional island resorts. Minigames range from activities such as kayaking and horseback riding, to activities liketable hockey andminigolf. Different resorts can be accessed using vehicles such as trolleys and bicycles. Players can customize the outfit of theiravatar and decorate their house with furniture.

The game's development began in 2009 and lasted two and a half years. It was announced at the2011 Electronic Entertainment Expo as an entry in theWe Ski series; the game was released later that year for the Wii. The game wasported to the Nintendo Switch in 2018 and included new features such as the ability to take photographs. Surveys were held in the United States, Europe, and Japan to determine which sports and activities should be included in the minigames. Although the resorts were not directly based on real-life locations, producer Kobayashi saidHawaii was a possible influence for the Marine Resort.

Go Vacation had a mixed reception; critics praised itsmultiplayer aspects and creativity but criticized its soundtrack, environments, controls, and the quality of the minigames. It was the third-best-selling game in Japan the week of its release, selling 47,209 copies. ANintendo Switch port developed in collaboration withNintendo was released in 2018.

Gameplay

[edit]
See caption
Asplit screen view of four players having a water gun fight

Go Vacation is aparty andsports video game.[2] Players explore four resorts located on the fictional Kawawii Island: Marine, City, Mountain, and Snow.[3] They start the game in the Marine Resort.[4][5] More than 50 activities, both competitive and co-operative, are available.[6] These include bungee jumping, ice fishing, scuba diving, miniature golf, tennis, off-road racing, and snowman building.[3] Some minigames require or allow for the use of different controllers and accessories, such as theMotionPlus controller, theWii Zapper, theBalance Board, or theWii Wheel.[6][7] Winning some minigames unlocks more challenging modes.[5] The islandopen world can be navigated at the player's leisure by walking or riding on vehicles, the type of which depends on the resort,[4] and each resort has certain places where players canfast travel to. In theSwitch version, players are able to find and take photographs of animals that are scattered across the resorts, and find boxes with rewards in them.[2]

The Marine Resort, which contains coves, jungles, and beaches, is themed around watersports, including beach volleyball, surfing, water gun battles, andMarine bike races.[8] The City Resort, which centers around extreme and leisure sports and skating, is the second and smallest resort. It hosts games such as table hockey, carnival games, skate tricks, and mini golf.[4][8][9] Players can use skateboards and roller skates found throughout the resort to ride on skating rails.[4] The third resort, the Snow Resort, is a huge ski resort that focuses on winter sports like ski jumping, snow tubing, snowboarding, dogsled, and snowball fights.[4][8][10] The final resort is the Mountain Resort, where players can partake many in outdoor activities. It includes forests and rivers, which are the locations for activities like rafting, paragliding, off-road car racing, and horseback riding.[4][8][11] It also contains a lake with a castle and a shooting park.[12]

Go Vacation can be played using aMii or one of 284avatars divided into eight categories such as "Grandmother", "Grandfather", "Boy", and "Girl".[12] Treasure chests containing outfits for the players' avatars are scattered around the resorts.[13] Players can create a virtual dog and anon-player character (NPC) to accompany them as they explore the resorts which, with some exceptions,[d].[12] Up to four players can play together through local multiplayer.[13][14] Occasionally, NPCs may ask players to embark upon a smallquest, such as getting an item and taking it back to them.[15]

After playing 20 minigames, players gains access to their own virtual villas,[16] which can be decorated with furniture or photographs taken during the game.[13] Furniture can be found in the game's world orunlocked using "silver keys" that are obtained after completing minigame goals.[12][13][17] Furniture is gained in sets, of which there are 90.[12] Players can alter the exterior of their villas using "gold keys", earned by completing challenges.[13][17]

Development and Release

[edit]

Go Vacation was announced at the2011Electronic Entertainment Expo (E3)[3] as the third entry in theWe Ski series.[18]Bandai Namco Games began development of the game in 2009,[19] shortly after the release ofWe Ski & Snowboard because the developers felt they had not given players a "complete sense" of winter in the previous game.[20] When discussing ways to address this, the developers decided winter alone was not enough; they wanted to depict other seasons.[20] Producer Kenya Kobayashi wanted the game to focus on the experience of going on a resort holiday, rather than strictly focusing on the minigames themselves.[6] Part of the game's development was outsourced to other companies; the rest was done by Bandai Namco Games staff who had previously worked on theRidge Racer series.[19] After realizing the word "vacation" is frequently associated with relaxation, Kenya Kobayashi named the gameGo Vacation to clarify that it is a game in which you must be active.[21]

The resorts were not directly based on any real-life locations, although Kobayashi said the Marine Resort "might be inspired by things you find in Hawaii".[6] The developers conducted surveys in the United States, Europe, and Japan to determine what activities to include in the game.[6] The development team included 50 minigames inGo Vacation because most of the game's contemporaries included only 10 to 15 minigames.[19] Developing the controls for the game's vehicles felt like "second nature" to the development team due to their experience on theRidge Racer series.[19]

Go Vacation was released for the Wii in 2011, the exact date of release vary depending on region. It released on 11 October in North America, 20 October in Japan, 4 November in Europe,[22] and 17 November in Australia.[23] The game was distributed byNintendo in all PAL region territories.

It was later ported to the Switch. The port released on 27 July 2018 in all regions except for Japan, where it was released on 27 December.[24][25]

The soundtrack ofGo Vacation consists of both original music,[26] as well as instrumental and vocal arrangements of music from past Namco games. Several composers, musicians, and vocal artists worked on the soundtrack forGo Vacation, includingTaku Inoue,Norihiko Hibino, Aubrey Ashburn, and Jody Whitesides.[27][28] Two soundtrack albums released. The first, the officially licensed albumNamco Music Saloon, was released on 21 December 2012 by Japanese record label Sweep Records, and includes live instrumentation and vocals.[27] The album consists of original arrangements of songs from other Bandai Namco Entertainment titles, includingRidge Racer,Dig Dug,Pac-Man,New Rally-X, andKotoba no Puzzle: Mojipittan.[27] The second,GO VACATIONBGM Album,[26] was released by Namco Sounds digitally oniTunes on 23 March 2013.[29] This album contains original music composed by Taku Inoue forGo Vacation.[26] Some music also returns fromWe Ski and, while absent from the Go Vacation soundtrack albums, are present on the "We Ski Original Soundtrack" released in 2023.[30]

Reception

[edit]
Reception
Aggregate score
AggregatorScore
Metacritic(Wii) 64/100[31]
(Nintendo Switch) 62/100[32]
Review scores
PublicationScore
Destructoid5/10[33]
Famitsu29/40[34]
GamesMaster79%[35]
GameSpot6.5/10[13]
IGN7/10[36]
Jeuxvideo.com14/20[15]
NGamer56%[37]
Nintendo LifeStarStarStarStar (Wii),[38]StarStarStarStarStarStar (Nintendo Switch)[24]
Nintendo Power7/10[7]
Nintendo World Report8/10 (Wii),[39] 7.5/10 (Nintendo Switch)[40]
Official Nintendo Magazine80%[16]

Go Vacation received a mixed reception from critics; both versions of the game received "mixed or average" reviews according to review aggregatorMetacritic.[31][32] Andy Robertson ofWired stated the game was one of his "go-to family gaming suggestions", calling it "a real treat".[18]James Stephanie Sterling, writing forDestructoid, argued that "to call it bad would be unfair, but to call it anything better would give it more credit than it deserves".[33] The Wii version ofGo Vacation was the third-best-selling game in Japan during its first week, selling 47,209 copies, behind bothMacross F: The Wings of Goodbye Hybrid Pack andNaruto Shippuden: Ultimate Ninja Impact.[41]

The controls of the Wii version received a mixed reception but those of the Switch were praised. Of the Wii version,IGN's Audrey Drake said, "from Marine bikes to roller blades to horses, traversing the island proves engaging in its own right".[36] Sterling took issue with the need to plug and unplug theNunchuk controllers on the Wii version when swapping between minigames.[33]Nintendo Power's Cody M. said that while exploring the game's open world can be a "joy", but that the motion controls were "awkward" and could cause players attempting to move forward to accidentally change their direction.[7] Mark Reece ofNintendo Life said the minigames were not fun to play due to "a poorly conceived or unintuitive control scheme".[38] Reviewing the Switch version, Daan Koopman ofNintendo World Report noted that the controls are one of the "biggest improvements over the original".[40] Alessandra Borgonovo ofIGN Italia praised the controls for the roller skates, saying that they were fun to use.[5]

On the game's minigames, critics were mostly negative. In her review of the Wii version, Sterling called them "tepid and shallow".[33] Reviewing the Switch version, Koopman criticized the game for not properly informing the player that more activities and modes can be accessed in the individual minigames after the first playthrough of said minigame.[40]Nintendo Life's Ryan Craddock felt that they are "an undercooked version of things we've seen countless times before."[24]Jeuxvideo.com's Anagund praised the amount of minigames available, saying that theproverb of "quality over quantity" might have lost its meaning withGo Vacation.[15] Reviewing the Wii version, Chris Watters, a writer forGameSpot, was mostly positive about the minigames, saying that "most are decent", but that some had succumbed to an "awkward camera" or "unresponsive controls".[13]

According to Reece, the game's music is "irritating and forgettable in equal measure", and the Wii version's opening theme would "more than likely awaken a strong desire to gouge out your own eardrums".[38] In reviewing the game's soundtrack, Don Kotowski said the vocals in some of the music are "cheesy" and tend to "be a huge distraction that really hampers my enjoyment of the album". He praised the songs "Starry Ocean" and "Malasada Break" for their "nice island vibe" and said it was "quite impressive to see how Hibino has elaborated on the simple originals to produce fully-fledged arrangements".[27]

Watters criticized one aspect of villas; he said the game does not properly communicate to players how to gain silver and gold keys, which are used to customize villas.[13] Some reviewers, however, praised the customizable villas; Craddock, in his review of the Switch version, compared them to the house customization mechanics of theAnimal Crossing series.[24]

According to Drake, the game's island is "where everyone but yourself is actually a robot", referring to a lack of interaction with NPCs.[36] Sterling criticized the NPCs for their design, calling them "faux anime characters" and "completely charmless".[33] Reece also took issue with the NPCs, writing, "even if you hop onto anATV and plough into someone at full speed, they'll have very little to say for themselves when they get back on their feet".[38]

References

[edit]
  1. ^"Nintendo Switch|ダウンロード購入|Go Vacation".My Nintendo Store.Archived from the original on 17 August 2019. Retrieved17 August 2019.
  2. ^abc"Go Vacation for Nintendo Switch - Nintendo Game Details".Nintendo of America.Archived from the original on 3 June 2019. Retrieved3 June 2019.
  3. ^abcCalvert, Justin (8 June 2011)."E3 2011: Go Vacation Hands-On Preview".GameSpot.Archived from the original on 17 August 2018. Retrieved28 June 2016.
  4. ^abcdefMallén, Israel (27 July 2018)."Go Vacation, análisis Switch".MeriStation (in Spanish).PRISA.Archived from the original on 30 August 2018. Retrieved30 August 2018.
  5. ^abcBorgonovo, Alessandra (26 July 2018)."Go Vacation - Recensione - Sotto il sole di Kawawii | IGN Italia".IGN Italia (in Italian).Archived from the original on 22 August 2018. Retrieved21 August 2018.
  6. ^abcde"Let our Go Vacation interview give you a taste of this season's family holiday on Wii".Nintendo South Africa. 10 May 2011.Archived from the original on 7 November 2018. Retrieved7 November 2018.
  7. ^abc"Go Vacation".Nintendo Power. Vol. 273. November 2011. p. 77.
  8. ^abcdEscudero, Miguel (26 July 2018)."Go Vacation - Análisis - Vacaciones en Kawawii".IGN España (IGN Spain) (in Spanish).IGN Entertainment Inc.Archived from the original on 22 August 2018. Retrieved21 August 2018.
  9. ^"Go Vacation: City Area".Bandai Namco Entertainment. Archived fromthe original on 5 October 2011. Retrieved28 June 2016.
  10. ^"Go Vacation: Snow Area".Bandai Namco Entertainment. Archived fromthe original on 7 October 2011. Retrieved28 June 2016.
  11. ^"Go Vacation: Mountain Area".Bandai Namco Entertainment. Archived fromthe original on 7 October 2011. Retrieved28 June 2016.
  12. ^abcdefSugawara, Tetsuji (21 October 2011)."遊びの島は遊びホーダイ!Nintendo Switch用「Go Vacation」発売決定".Impress Watch (in Japanese).Archived from the original on 7 September 2018. Retrieved7 September 2018.
  13. ^abcdefghWatters, Chris (18 October 2011)."Go Vacation Review".GameSpot.Archived from the original on 16 August 2018. Retrieved28 June 2016.
  14. ^Doolan, Liam (15 July 2018)."Rumour: Go Vacation For Switch Might Include Online Play Based On eShop Listing".Nintendo Life.Archived from the original on 18 August 2018. Retrieved18 August 2018.
  15. ^abcAnagund (3 August 2018)."Go Vacation : Des vacances qui ne manquent pas de fun".Jeuxvideo.com (in French).Archived from the original on 15 November 2018. Retrieved14 November 2018.
  16. ^abScullion, Chris (4 November 2011)."Go Vacation Review".Official Nintendo Magazine. Archived fromthe original on 7 October 2014. Retrieved28 June 2016.
  17. ^ab"Go Vacation Nintendo Switch Tips & Tricks - Play Nintendo".Play Nintendo.Archived from the original on 20 August 2018. Retrieved20 August 2018.
  18. ^abRobertson, Andy (6 January 2012)."Wii Go Vacation Is Skyrim For Families".Wired. Condé Nast Publications.Archived from the original on 30 September 2018. Retrieved30 September 2018.
  19. ^abcd"社長が訊く『Go Vacation』(Page 2)".Nintendo of Japan (in Japanese).Archived from the original on 8 November 2018. Retrieved8 November 2018.
  20. ^ab"社長が訊く『Go Vacation』(Page 1)".Nintendo of Japan (in Japanese).Archived from the original on 12 July 2019. Retrieved12 July 2019.
  21. ^"社長が訊く『Go Vacation』(Page 4)".Nintendo of Japan.Archived from the original on 28 November 2018. Retrieved27 November 2018.
  22. ^"Go Vacation (Wii) News, Reviews, Trailer & Screenshots".Nintendo Life. 11 November 2011.Archived from the original on 19 August 2018. Retrieved19 August 2018.
  23. ^Vuckovic, Daniel (20 October 2011)."Nintendo Australia outlines Wii and DS line-up for the rest of 2011". Vooks.Archived from the original on 18 August 2018. Retrieved28 June 2016.
  24. ^abcdCraddock, Ryan (26 July 2018)."Go Vacation Review (Switch)".Nintendo Life.Archived from the original on 17 August 2018. Retrieved28 June 2016.
  25. ^Gami (14 September 2018)."Nintendo Switchで遊びホーダイのリゾート体験! 『Go Vacation』が12月27日発売決定!".Nintendo of Japan (in Japanese).Archived from the original on 17 September 2018. Retrieved17 September 2018.
  26. ^abc"GO VACATION BGM Album".VGMdb. 12 August 2020.Archived from the original on 29 January 2021. Retrieved28 June 2021.
  27. ^abcdKotowski, Don (8 April 2014)."Namco Music Saloon -From Go Vacation-".Video Game Music Online.Archived from the original on 17 August 2018. Retrieved17 August 2018.
  28. ^"Interview with Taku Inoue (October 2012)". Square Enix Music. Archived fromthe original on 10 December 2013. Retrieved28 June 2016.
  29. ^"Go Vacation BGM Album".iTunes.Apple Inc. 26 March 2013. Archived fromthe original on 16 March 2014. Retrieved18 September 2013.
  30. ^"We Ski Original Soundtrack".Bandai Namco Game Music.Bandai Namco Entertainment Inc. 2024. Retrieved8 April 2025.
  31. ^ab"Go Vacation for Wii Reviews".Metacritic.Archived from the original on 16 August 2018. Retrieved28 June 2016.
  32. ^ab"Go Vacation for Switch Reviews".Metacritic.Archived from the original on 16 August 2018. Retrieved26 July 2018.
  33. ^abcdeSterling, Jim (13 October 2011)."Review: Go Vacation".Destructoid.Archived from the original on 16 August 2018. Retrieved28 June 2016.
  34. ^Brian (11 October 2011)."Famitsu review scores (10/11)". Nintendo Everything.Archived from the original on 16 August 2018. Retrieved28 June 2016.
  35. ^"Go Vacation".GamesMaster: 94. 25 December 2011.
  36. ^abcDrake, Audrey (13 October 2011)."Go Vacation Review".IGN.Archived from the original on 16 August 2018. Retrieved28 June 2016.
  37. ^"Go Vacation".Nintendo Gamer: 60. November 2011.
  38. ^abcdReece, Mark (11 November 2011)."Go Vacation Review (Wii)".Nintendo Life.Archived from the original on 16 August 2018. Retrieved28 June 2016.
  39. ^Jared Rosenberg (28 October 2011)."Go Vacation". Nintendo World Report.Archived from the original on 16 August 2018. Retrieved28 June 2016.
  40. ^abcKoopman, Daan (26 July 2018)."Go Vacation (Switch) Review".Nintendo World Report.Archived from the original on 17 August 2018. Retrieved28 June 2016.
  41. ^Ishaan (26 October 2011)."This Week In Sales: It Was A Namco Bandai Week".Siliconera.Curse LLC.Archived from the original on 28 October 2011. Retrieved28 October 2011.

Notes

[edit]
  1. ^Nintendo Switch version developed byBandai Namco Studios
  2. ^Released under theNamco brand name
  3. ^Japanese:ゴーバケーション,Hepburn:Gō Bakēshon
  4. ^For instance, a minigame where the player may take a virtual dog and an NPC they have created isdog sledding[12]

External links

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