Movatterモバイル変換


[0]ホーム

URL:


Jump to content
WikipediaThe Free Encyclopedia
Search

Ghostwalk

From Wikipedia, the free encyclopedia
Tabletop role-playing game supplement
This article has multiple issues. Please helpimprove it or discuss these issues on thetalk page.(Learn how and when to remove these messages)
ThisDungeons & Dragons-related articledescribes a work or element of fiction in a primarilyin-universe style. Pleasehelp rewrite it toexplain the fiction more clearly and provide non-fictional perspective.(April 2013) (Learn how and when to remove this message)
icon
This articleneeds additional citations forverification. Please helpimprove this article byadding citations to reliable sources. Unsourced material may be challenged and removed.
Find sources: "Ghostwalk" – news ·newspapers ·books ·scholar ·JSTOR
(May 2014) (Learn how and when to remove this message)
The topic of this articlemay not meet Wikipedia'sgeneral notability guideline. Please help to demonstrate the notability of the topic by citingreliable secondary sources that areindependent of the topic and provide significant coverage of it beyond a mere trivial mention. If notability cannot be shown, the article is likely to bemerged,redirected, ordeleted.
Find sources: "Ghostwalk" – news ·newspapers ·books ·scholar ·JSTOR
(December 2023) (Learn how and when to remove this message)
(Learn how and when to remove this message)
Ghostwalk
AuthorMonte Cook andSean K. Reynolds
GenreRole-playing games
PublisherWizards of the Coast
Publication date
June 2003
Media typeHardcover
Pages224
ISBN978-0-7869-2834-7

Ghostwalk is arole-playing game sourcebook published byWizards of the Coast in 2003, for the3rd edition of theDungeons & Dragons fantasy role-playing game. The book introduces and describes the campaign setting of the same name. Unlike settings such asForgotten Realms orDragonlance,Ghostwalk was designed to be released as a single book containing all the material for the world.

Contents

[edit]

The central locale for theGhostwalk setting is a city called Manifest, a mausoleum city built atop a geological feature known as the Veil of Souls. The Veil of Souls leads the spirits of the departed to the True Afterlife.

In the immediate surroundings of the city of Manifest, the ghosts of the dead may cross the barrier into the land of the living, and interact with their loved ones as translucent beings composed of ectoplasm. The bodies of these ghosts are marked by whatever injuries killed them, and they are often driven by a craving for some aspect of the living world, such as food or music. A manifested ghost may fairly easily be returned to his body by resurrection magic, so in the City of Manifest, a character may die many times and be returned to their body with no harmful side effects. The one danger in exploring the other side of death as a ghost is the Calling, an unshakable urge that overcomes ghosts at some point in their afterlife driving them to forsake the world and pass into the True Afterlife. Such a transition is permanent and marks the end of a character.

While all sentient races have spirits, only the human and demihuman races (human,half-elf, half-orc,elf,gnome,dwarf, andhalfling) in the setting can travel to Manifest and manifest as ghosts. Many races, particularly the serpentine Yuan-Ti are jealous of this ability and have sought to destroy Manifest throughout its history. Their efforts have caused the city to be razed and rebuilt a myriad number of times, resulting in an underworld of forgotten catacombs surrounding the Veil of Souls which is a common call to adventure in the world.

Chapter summary

[edit]

Introduction: Includes information on the campaign options and the general concept of Ghostwalk and the city of Manifest itself.

  1. All About Ghosts: Contains information on the nature of Ghosts presented in the book as well as their characteristics and powers. The two ghost classes are introduced: The Eidolon and Eidoloncer as well as several prestige classes involving ghosts. New Skills and Feats are also introduced as well as new equipment, spells and magical items.
  2. The City of Manifest: Includes information about the City itself, its history, and new gods unique to the setting. Information on adventures, the city's layout, and workings is also provided.
  3. TheGhostwalk Campaign: Provides information about how to run adventures in the setting, themes, and frequently encountered enemies.
  4. Countries: Documents countries that exist around the city of Manifest and their relationship to the city.
  5. Monsters: Contains several new monsters for use in the campaign:
    • Artaaglith (Demon)
    • Bonesinger (Template)
    • Dread Ram
    • Ectoplasmic Vermin
    • Fire Spectre
    • Ghost (Template)
    • Ghosteater
    • Monstrous Vampire (Template)
    • Mumia (Template)
    • Necroplasm
    • Spectral Seed
    • Spirit Tree
    • Undead Martyr
    • Yuan-Ti (Template)
  6. Adventures: Contains seven adventures to begin in the city of Manifest that range from level one to twelve.

Publication history

[edit]

Ghostwalk was published in June 2003, and was written byMonte Cook andSean K. Reynolds. Cover art was byBrom, with interior art byThomas Baxa,Dennis Cramer, Michael Dutton,Emily Fiegenschuh,Jeremy Jarvis,David Martin, Puddnhead,Vinod Rams,Wayne Reynolds,Scott Roller,Richard Sardinha, andRon Spencer.

Sean Reynolds explained the origin of the idea to make it possible to play a deadplayer character as aghost: "I think it was just a matter of Monte and me understanding that one of the least fun parts of the game is when a character dies. Not only is there a feeling of loss regarding the character, but also the player doesn't have anything to do until a new character can be brought in. We thought a campaign where a character's death wouldn't be the end of play for that character or player would be a neat twist on standardD&D".[1]

The supplement received two web enhancements on the Wizards of the Coast website both written by Sean K. Reynolds. The first was composed of cut content from the book, as well as the mini-campaign used to test the setting while the second is an update from 3rd edition to the shortly released 3.5, though it also includes a map of the setting that was cut from the book.[2][3]

Reception

[edit]

Craig Shackleton forSF Site wrote a fairly positive review of theGhostwalk sourcebook, complementing its unique twist on the common fantasy conventions, while noting the coming obsolesce of the original 3rd edition system it was written in.[4]

Reviews

[edit]

References

[edit]
  1. ^Ryan, Michael (June 1, 2003)."Product Spotlight: Ghostwalk".Wizards of the Coast. Archived fromthe original on April 15, 2016. RetrievedApril 3, 2016.
  2. ^Reynolds, Sean (June 7, 2003)."Ghostwalk, Part 1".Wizards of the Coast. Archived fromthe original on January 5, 2020. RetrievedOctober 8, 2023.
  3. ^Reynolds, Sean (December 25, 2003)."Ghostwalk, Part 2".Wizards of the Coast. Archived fromthe original on January 5, 2020. RetrievedOctober 8, 2023.
  4. ^"The SF Site Featured Review: Ghostwalk".
  5. ^"Publication: Black Gate, Fall 2004".

External links

[edit]
Basics
General
Gameplay
Creators
Companies
Licenses
Geography and cosmology
Campaign settings
Planes of existence
Characters and beings
Races and lineages
Classes
Character lists
Notable characters
Creatures and monsters
Deities and powers
Publications
Core rulebooks
Classic boxed sets
Supplements
High-level rules
Psionics Handbook
Notable
modules
Online tools
OriginalDungeons & Dragons
Core
Supplements
BasicDungeons & Dragons
Core
Supplements
Modules
Advanced Dungeons & Dragons
Core
Supplements
Modules
Advanced Dungeons & Dragons 2nd edition
Core
Supplements
Adventures
Dungeons & Dragons 3rd edition
Core
Supplements
Adventures
Dungeons & Dragons v3.5
Core
Supplements
Eberron
Forgotten Realms
Other
Adventures
Eberron
Expedition series
Fantastic Locations
Other adventures
Dungeons & Dragons 4th edition
Core
Supplements
Adventures
Dungeons & Dragons 5th edition
Core
Sourcebooks
Adventures
Partnered Content
Magazines
Retrieved from "https://en.wikipedia.org/w/index.php?title=Ghostwalk&oldid=1211514416"
Categories:
Hidden categories:

[8]ページ先頭

©2009-2025 Movatter.jp